<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-4400848339865061836</id><updated>2012-01-30T09:48:31.403Z</updated><category term='term'/><category term='2009'/><category term='solution'/><category term='dlp'/><category term='live'/><category term='earth'/><category term='news'/><category term='movies'/><category term='production'/><category term='hop'/><category term='floor'/><category term='new'/><category term='conversion'/><category term='done'/><category term='twins'/><category term='linkedin'/><category term='theatre'/><category term='horror'/><category term='holo'/><category term='u23d'/><category term='stereoscope'/><category 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term='holography'/><category term='alita'/><category term='upcoming'/><category term='selick'/><category term='promo'/><category term='stereo3d'/><category term='dimension'/><category term='professionals'/><category term='france'/><category term='bunny'/><category term='poster'/><category term='vfx'/><category term='plasma'/><category term='dvd'/><category term='how'/><category term='anamorphic'/><category term='home'/><category term='mpeg2'/><category term='psychology'/><category term='webcast'/><category term='fantasy'/><category term='pace'/><category term='plastic'/><category term='nintendo'/><category term='top'/><category term='ghosts'/><category term='performance'/><category term='professional'/><category term='sitv'/><category term='tv'/><category term='group'/><category term='review'/><category term='zemeckis'/><category term='lucas'/><category term='future'/><category term='65mm'/><category term='interocular'/><category term='interactive'/><category term='producer'/><category term='missy'/><category term='quantel'/><category term='camera'/><category term='dvb3d'/><category term='audience'/><category term='elliott'/><category term='hd-dvd'/><category term='licence'/><category term='hiphop'/><category term='polarized'/><category term='language'/><category term='assimilate'/><category term='machine'/><category term='interaxial'/><category term='imax'/><category term='wanderlust'/><category term='correct'/><category term='absoluteradio'/><category term='winfrey'/><category term='latest'/><category term='movie'/><category term='photo'/><category term='animated'/><category term='paris'/><category term='analyze'/><category term='real-d'/><category term='editing'/><category term='dolby'/><category term='release'/><category term='rap'/><category term='cannes'/><category term='incredible'/><category term='dissertation'/><category term='babies'/><category term='public'/><category term='center'/><category term='2011'/><category term='soon'/><category term='360'/><category term='in-depth'/><category term='u-2'/><category term='scar3d'/><category term='all'/><category term='rig'/><category term='toons'/><category term='off-screen'/><category term='surf'/><category term='2012'/><category term='stereo pair'/><category term='cinematic'/><category term='analysis'/><category term='comparison'/><category term='ivanov'/><category term='bjork'/><category term='3ds'/><category term='slasher'/><category term='bono'/><category term='hdtv'/><category term='gross'/><category term='superman'/><category term='glassless'/><category term='pablo'/><category term='pair'/><category term='miptv'/><category term='1983'/><category term='3-dimensional'/><category term='soap'/><category term='polarizing'/><category term='stereoscopy'/><category term='releases'/><category term='cinematographer'/><category term='meet'/><category term='coraline'/><category term='director'/><category term='valentine'/><category term='2010'/><category term='1953'/><category term='first'/><category term='star'/><category term='journey'/><category term='stereovision'/><category term='television'/><category term='abyss'/><category term='time'/><category term='broadcast'/><category term='beowulf'/><category term='eyestep'/><category term='feature'/><category term='correction'/><category term='cinema'/><category term='bratz'/><category term='adapter'/><category term='dolby3d'/><category term='history'/><category term='intelligent'/><category term='semiotics'/><category term='article'/><category term='digital'/><category term='formats'/><category term='lcd'/><category term='fusion'/><category term='35mm'/><title type='text'>3-D Stereoscopic Film and Animation Blog</title><subtitle type='html'>News and thoughts on 3-D Stereoscopic Film and Animation. Everything to do with the 3-Dimensional side of the Film and Animation industry, from Real-D, Disney 3-D and IMAX3D to DIY low-budget 3-D productions.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://the3drevolution.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4400848339865061836/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://the3drevolution.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>3-D Revolution Productions</name><uri>http://www.blogger.com/profile/14011785636530015101</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://www.the3drevolution.com/gfx/duke3d.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>43</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-4400848339865061836.post-855838914210199852</id><published>2011-04-21T11:36:00.000+01:00</published><updated>2011-04-21T11:36:12.085+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ebu'/><category scheme='http://www.blogger.com/atom/ns#' term='stereoscopic'/><category scheme='http://www.blogger.com/atom/ns#' term='cannes'/><category scheme='http://www.blogger.com/atom/ns#' term='3-d'/><category scheme='http://www.blogger.com/atom/ns#' term='3dtv'/><category scheme='http://www.blogger.com/atom/ns#' term='production'/><category scheme='http://www.blogger.com/atom/ns#' term='3ds'/><category scheme='http://www.blogger.com/atom/ns#' term='miptv'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='licence'/><category scheme='http://www.blogger.com/atom/ns#' term='nintendo'/><category scheme='http://www.blogger.com/atom/ns#' term='dvb3d'/><category scheme='http://www.blogger.com/atom/ns#' term='content'/><title type='text'>3DTV production - The current state of play and where it's headed</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;a href="http://4.bp.blogspot.com/-EV-LJAVf9J0/Ta7eSuoQcWI/AAAAAAAAAg0/otUP_gnInI0/s1600/MIPTV_conference.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="211" src="http://4.bp.blogspot.com/-EV-LJAVf9J0/Ta7eSuoQcWI/AAAAAAAAAg0/otUP_gnInI0/s320/MIPTV_conference.png" width="320" /&gt;&lt;br /&gt;&lt;i&gt;&lt;span style="font-size: x-small;"&gt;Alexander Lentjes (photo-right) Speaking at MIPtv 2011 &lt;br /&gt;on producing 3-D stereoscopic content&amp;nbsp; for the Nintendo 3DS&lt;/span&gt;&lt;/i&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;The &lt;b&gt;digital switchover&lt;/b&gt; just happened last year in the UK after 57 years of analogue television history.&amp;nbsp; But this digital switchover did not incorporate 3-D technology and its requirements and so 3-D Television has a problem.&amp;nbsp; Let me explain why.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;a href="http://2.bp.blogspot.com/-hxC4dC7obPI/TbAGgcSx-JI/AAAAAAAAAhI/o67rpFM8Ir8/s1600/p3.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="233" src="http://2.bp.blogspot.com/-hxC4dC7obPI/TbAGgcSx-JI/AAAAAAAAAhI/o67rpFM8Ir8/s320/p3.png" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span style="font-size: x-small;"&gt;&lt;i&gt;&amp;nbsp;Side-by-side 3-D TV encoding format&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The &lt;i&gt;EBU&lt;/i&gt; and its&lt;i&gt; 3DTV&lt;/i&gt; research group, together with the&lt;i&gt; DVB3D&lt;/i&gt; platform have just issued a recommendation to the governing bodies in the EU to accept as a standard for 3DTV the side-by-side method of encoding only.&amp;nbsp; This is fine for viewers with a 3-D TV set (if they can find the 3D format switch buttin on their remote), but not for people who haven't bought a new 3DTV yet and who are waiting until their new non-3D HDTV breaks down before they buy a new model - possibly with 3-D capabilities but possibly without.&amp;nbsp; The issue is that because there has been no inclusion of 3-D formats in the&lt;i&gt; digital switchover &lt;/i&gt;specification, a side-by-side 3D TV broadcast cannot be seen in 2-D by a non-3D TV screen and as such is not backwards-compatible.&amp;nbsp; This means that &lt;b&gt;public broadcasters &lt;/b&gt;will not engage with 3DTV so as &lt;i&gt;not to exclude viewers &lt;/i&gt;from their programming.&amp;nbsp; It is a simple matter of &lt;b&gt;public broadcasting rules&lt;/b&gt;.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;a href="http://2.bp.blogspot.com/-xZHdKAMLUC8/TbACoelFqwI/AAAAAAAAAg4/y2x7gPQHA-M/s1600/switchover.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="167" src="http://2.bp.blogspot.com/-xZHdKAMLUC8/TbACoelFqwI/AAAAAAAAAg4/y2x7gPQHA-M/s200/switchover.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;So fine, &lt;b&gt;3-D TV&lt;/b&gt; will only be available through premium packages on Cable and Satellite and through premium VOD services.&amp;nbsp; What's the problem?&amp;nbsp; &lt;i&gt;&lt;b&gt;Lower licence fees and low co-production investments&lt;/b&gt;&lt;/i&gt;.&amp;nbsp; As more and more 3D channels open shop on non-public platforms, licence fees will automatically go down and the amount of money invested in new programming with it as well. Very quickly 3D Stereoscopic television programs will not command the kind of money they need to claw back the extra costs connected with 3-D production.&amp;nbsp; No producer is going to absorb 20%-30% extra costs of production, let alone 50% extra for high-quality programming, just for the sake of producing 3-D.&amp;nbsp; There is little business sense in incurring a loss and so with the fall of licence fees there is no more business model for 3-D production.&amp;nbsp; 2-D will be the only profitable product left to make.&lt;br /&gt;&lt;br /&gt;3-D Film production will face the same problems when 2-D cinema ticket prices will be raised up to current 3-D film premium prices, which is definitely on the cards.&amp;nbsp; Without a premium price to cover the extra costs associated with 3-D production, Stereoscopic film and television will die a quick and painful death in the coming decade.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;a href="http://1.bp.blogspot.com/-Ecf4MpXTRpA/TbADnmTFMXI/AAAAAAAAAg8/nwqTzYTiSqE/s1600/sky_glasses.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="81" src="http://1.bp.blogspot.com/-Ecf4MpXTRpA/TbADnmTFMXI/AAAAAAAAAg8/nwqTzYTiSqE/s400/sky_glasses.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Time for a &lt;b&gt;3-D switchover&lt;/b&gt; then and open up stereoscopic viewing to the full extend of the television audience?&amp;nbsp; Beware that a second switchover in, say, 10 years, will most definitely also include other premium image factors currently being pushed by eager projection and television screen sales departments.&amp;nbsp; Are you really future-proof - beyond just 3-D - and ready to engage with:&lt;br /&gt;&lt;br /&gt;&lt;b&gt;- 4K&lt;/b&gt;&amp;nbsp; &lt;span style="font-size: x-small;"&gt;&lt;i&gt;(4K projection is already being practised)&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;b&gt;- 144 fps framefrates&lt;/b&gt;&amp;nbsp;&lt;span style="font-size: x-small;"&gt;&lt;i&gt; (48-144 fps shooting / rendering already being done)&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;b&gt;- 2.39 Scope aspect ratio&lt;/b&gt;&amp;nbsp;&lt;span style="font-size: x-small;"&gt;&lt;i&gt; (2560x1080p 58’’ TV already for sale)&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;b&gt;- 12bit TV screens&lt;/b&gt;&amp;nbsp; &lt;span style="font-size: x-small;"&gt;&lt;i&gt;(full 16-12bit pipeline already standard)&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;b&gt;- Multi-angle delivery&lt;/b&gt;&amp;nbsp; &lt;span style="font-size: x-small;"&gt;&lt;i&gt;(MVP already part of 3-D Bluray standard)&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;b&gt;- 4-D&lt;/b&gt;&amp;nbsp; &lt;span style="font-size: x-small;"&gt;&lt;i&gt;(External cues for Moving seats, Vibrating controllers, Smell-O-Vision)&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;a href="http://2.bp.blogspot.com/-i2tXTpKYODs/TbAGFKXKXyI/AAAAAAAAAhE/u6_wwcKG_AY/s1600/59984-nintendo-3ds-user.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="136" src="http://2.bp.blogspot.com/-i2tXTpKYODs/TbAGFKXKXyI/AAAAAAAAAhE/u6_wwcKG_AY/s200/59984-nintendo-3ds-user.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span style="font-size: x-small;"&gt;&lt;i&gt;Nintendo 3DS - a new and totally different&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: x-small;"&gt;&lt;i&gt; kind of 3-D content production is required&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: x-small;"&gt;&lt;span style="font-size: small;"&gt;&lt;a href="http://www.the3drevolution.com/"&gt;&lt;b&gt;3-D Revolution Productions&lt;/b&gt;&lt;/a&gt; can help you with consultation and production assistance. &lt;b&gt;Stereoscopic 3-D&lt;/b&gt; is &lt;u&gt;manageable&lt;/u&gt; when you know how to adjust your existing pipeline to make the image as good and budget realistic in 3-D as it can possibly be - and of course &lt;b&gt;safe to watch&lt;/b&gt; by all audience target ages. Visit our site or contact us by e-mail or telephone:&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;i&gt;&lt;span style="font-size: x-small;"&gt;&lt;a href="http://ww.the3drevolution.com/"&gt;&lt;span style="font-size: small;"&gt;www.the3drevolution.com &lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;&lt;i&gt;&lt;a href="mailto:info@the3drevolution.com"&gt;&lt;span style="font-size: x-small;"&gt;&lt;span style="font-size: small;"&gt;info [at] the3drevolution.com&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/i&gt;&lt;br /&gt;&lt;span style="font-size: x-small;"&gt;&lt;span style="font-size: small;"&gt;&lt;i&gt;Tel. +44 1179441449&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: x-small;"&gt;&lt;span style="font-size: small;"&gt;&lt;i&gt;&amp;nbsp;&lt;/i&gt;&lt;/span&gt;&lt;i&gt;&lt;/i&gt;&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-wWjVTE3l-us/TbAFnlHOxpI/AAAAAAAAAhA/zAPSjCgz_48/s1600/contact_medium.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="178" src="http://4.bp.blogspot.com/-wWjVTE3l-us/TbAFnlHOxpI/AAAAAAAAAhA/zAPSjCgz_48/s200/contact_medium.jpg" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;span style="font-size: x-small;"&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4400848339865061836-855838914210199852?l=the3drevolution.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://www.the3drevolution.com/3dtv.html' title='3DTV production - The current state of play and where it&apos;s headed'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4400848339865061836/posts/default/855838914210199852'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4400848339865061836/posts/default/855838914210199852'/><link rel='alternate' type='text/html' href='http://the3drevolution.blogspot.com/2011/04/3dtv-production-current-state-of-play.html' title='3DTV production - The current state of play and where it&apos;s headed'/><author><name>3-D Revolution Productions</name><uri>http://www.blogger.com/profile/14011785636530015101</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://www.the3drevolution.com/gfx/duke3d.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-EV-LJAVf9J0/Ta7eSuoQcWI/AAAAAAAAAg0/otUP_gnInI0/s72-c/MIPTV_conference.png' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-4400848339865061836.post-8262042362662619390</id><published>2010-10-06T18:36:00.002+01:00</published><updated>2010-10-06T18:40:21.526+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='stereoscopic'/><category scheme='http://www.blogger.com/atom/ns#' term='2011'/><category scheme='http://www.blogger.com/atom/ns#' term='2010'/><category scheme='http://www.blogger.com/atom/ns#' term='boxoffice'/><category scheme='http://www.blogger.com/atom/ns#' term='3-d'/><category scheme='http://www.blogger.com/atom/ns#' term='film'/><category scheme='http://www.blogger.com/atom/ns#' term='numbers'/><category scheme='http://www.blogger.com/atom/ns#' term='comparison'/><category scheme='http://www.blogger.com/atom/ns#' term='2012'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='1953'/><category scheme='http://www.blogger.com/atom/ns#' term='1983'/><category scheme='http://www.blogger.com/atom/ns#' term='history'/><title type='text'>Real 3-D feature release numbers: the 3-D Revolution of 1953 and 1983 vs 2010</title><content type='html'>&lt;i&gt;"Mankind has for centuries been moving toward stereoscopic cinema (yet) the bourgeois West is either indifferent or even hostilely ironical toward the problems of stereoscopic cinema"&lt;br /&gt;&lt;b&gt;Sergei Eisenstein, 1946&lt;/b&gt;&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;img border="0" height="147" src="http://3.bp.blogspot.com/_74nckAWBvYU/TKyf8wtg1BI/AAAAAAAAAf8/--f1cZ5s7sg/s400/House+of+wax+crosseyed+2.jpg" style="margin-left: auto; margin-right: auto;" width="400" /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="left"&gt;&lt;td class="tr-caption"&gt;&lt;i&gt;&lt;span style="font-size: x-small;"&gt;House of Wax (1953)&lt;/span&gt;&lt;/i&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/_74nckAWBvYU/TKyf8wtg1BI/AAAAAAAAAf8/--f1cZ5s7sg/s1600/House+of+wax+crosseyed+2.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;A current trend is advertisement of 3-D stereoscopic movies billed as &lt;i&gt;'Shot in 3-D'&lt;/i&gt; and billed as &lt;i&gt;'Also available in 2-D'&lt;/i&gt;, besides 2-D films now being called &lt;i&gt;'in 2-D with normal ticket prices'&lt;/i&gt;.&amp;nbsp; This is a worrying development but historically speaking a predictable one.&amp;nbsp; Everybody knows there have been two major 3-D film bubbles in the past; in &lt;b&gt;1953/54 &lt;/b&gt;and in &lt;b&gt;1983/84&lt;/b&gt;, but not many people actually know why these 3-D bubbles burst and did not herald the era of 3-D film making.&amp;nbsp; What makes it difficult to compare the historic bubbles is the wildly different technical abilities of the different years, the difference in marketing, in targeting and in public spending power.&amp;nbsp; There has also been a feature film production and theatre runtime inflation: in the 1950's many fewer films were produced overall and they were playing in cinemas for a longer period of time as well.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/_74nckAWBvYU/TKygj73Fs4I/AAAAAAAAAgA/IWHk_VAiasg/s1600/taza+crosseyed+2.jpg" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;/a&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;img border="0" height="141" src="http://4.bp.blogspot.com/_74nckAWBvYU/TKygj73Fs4I/AAAAAAAAAgA/IWHk_VAiasg/s400/taza+crosseyed+2.jpg" style="margin-left: auto; margin-right: auto;" width="400" /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr align="left"&gt;&lt;td class="tr-caption"&gt;&lt;i&gt;&lt;span style="font-size: x-small;"&gt;Taza, Son of Conchise (1954)&lt;/span&gt;&lt;/i&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/_74nckAWBvYU/RsX2hsTtKBI/AAAAAAAAAFE/ixDmHOmiaJs/s1600/monstersaliens.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://ww.the3drevolution.com/3dlist.html"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;An updated version of the &lt;b&gt;3-D Filmography&lt;/b&gt;&lt;/a&gt; - the biggest and most accurate 3-D stereoscopic film list published anywhere - means a great chance to update the statistics.&amp;nbsp; After updating the 3-D filmography &lt;i&gt;Gary Palmer&lt;/i&gt;, writer and editor of the list, made a very interesting remark about &lt;i&gt;James Cameron's&lt;/i&gt; latest press statement which gave me the idea for combining the list, the statistics and the knowledge to come to a coherent image of what is going on with 3-D film and what may happen with it next.&amp;nbsp; What &lt;i&gt;Gary&lt;/i&gt; pointed at was &lt;i&gt;James Cameron&lt;/i&gt; saying he wanted the &lt;b&gt;3-D&lt;/b&gt; in &lt;a href="http://www.the3drevolution.com/3dlist#avatar"&gt;&lt;b&gt;Avatar&lt;/b&gt;&lt;/a&gt; - and in his future &lt;b&gt;3-D&lt;/b&gt; and &lt;b&gt;4-D&lt;/b&gt; films - to be &lt;i&gt;unobtrusive&lt;/i&gt; and so much so that people will forget they are watching a 3-D film altogether (a bit hard with 4-D films, but there you go).&amp;nbsp; So then what is the point?&amp;nbsp; &lt;br /&gt;&lt;br /&gt;When you pay a premium ticket price for a 3-D showing, you want to see 3-D and be reminded you are watching 3-D; I can't tell you how often I have heard people say they like this or that 3-D film, but were disappointed with the 3-D because it was too flat or &lt;i&gt;'was never used'&lt;/i&gt;: coming out of the screen in an obvious fashion.&amp;nbsp; So that leaves us with the question: is today's 3-D content with its stereo window-inward quality really better than yesterday's 3-D that used much more of the &lt;a href="http://www.the3drevolution.com/3dscreen.html"&gt;negative parallax space&lt;/a&gt; and is this more subtle content the reason 3-D appears to have more staying power this time around?&lt;br /&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;img border="0" height="134" src="http://2.bp.blogspot.com/_74nckAWBvYU/RsX2hsTtKBI/AAAAAAAAAFE/ixDmHOmiaJs/s320/monstersaliens.jpg" style="margin-left: auto; margin-right: auto;" width="320" /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;i&gt;Monsters VS Aliens (2009)&lt;/i&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_74nckAWBvYU/R-BcPGL32XI/AAAAAAAAANM/RLO1oU44DJM/s1600/polarized.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;There is a lot of PR wah-wah about why today's 3-D is so much better than that of the 1950's or 1980's, but of course the complete truth is never spoken.&amp;nbsp; It would be too uncomfortable to discuss technologically sound 3-D projection in the 1980's or more grown up 3-D film content in the 1950's and so journalists keep on copy-pasting the original blurb put out by Real-D and James Cameron 3 years ago.&amp;nbsp; Shame on the critic who claims 'Piranha 3D' or 'My Bloody Valentine 3D' are better technically or creatively than &lt;i&gt;&lt;a href="http://www.the3drevolution.com/3dlist.html#wax"&gt;'House of Wax'&lt;/a&gt;&lt;/i&gt; or &lt;i&gt;&lt;a href="http://www.the3drevolution.com/3dlist.html#dialm"&gt;'Dial M for Murder'&lt;/a&gt;&lt;/i&gt;!&lt;br /&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/_74nckAWBvYU/R-BcPGL32XI/AAAAAAAAANM/RLO1oU44DJM/s1600/polarized.jpg" style="margin-left: auto; margin-right: auto;" /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;i&gt;Polarized projection: from 1952 onward&lt;/i&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;a href="http://1.bp.blogspot.com/_74nckAWBvYU/RjxaG0_7MkI/AAAAAAAAABs/5r0TbS-8bMQ/s1600/3dbuild_arrivision3d.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;/a&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;3-D Price Premium&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;There was mostly no ticket price premium for 3-D films in &lt;b&gt;1953&lt;/b&gt; and &lt;b&gt;1983&lt;/b&gt; and thus the &lt;i&gt;studios &lt;/i&gt;had to carry the extra cost of their 3-D productions.&amp;nbsp; When attendance numbers went down, the 3-D revolution was over as quickly as it started in those two occasions.&amp;nbsp; Today, studios and distributors have merged, own the multiplexes in which their films are shown and have a strong presence in the TV and DVD side of distribution.&amp;nbsp; Because of this, the &lt;b&gt;&lt;i&gt;3-D premium&lt;/i&gt;&lt;/b&gt; at the box office and the &lt;a href="http://ww.the3drevolution.com/3dtv.html"&gt;3-D BluRay&lt;/a&gt; price premium is keeping today's 3-D revolution alive and well.&amp;nbsp; If 3-D ticket prices are forced down by lower attendance, 3-D movie production will be heavily reduced, or, more likely, the premium price for 3-D film viewing will become the standard for 2-D film attendance as well - a scenario where 3-D film production will go down as well because 2-D film will always remain cheaper to produce.&lt;br /&gt;&lt;br /&gt;There may well be another reason for today's film studios' push for 3-D: it moves the bulk spending from post production back to the principal photography - back to the studios.&amp;nbsp; This is, because once shot or rendered, 3-D film can barely be 'fixed' in post - only very minimally so - before heavy distortion of the image occurs.&amp;nbsp; So the power is back in the hands of the DOP and camera makers.&lt;br /&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/_74nckAWBvYU/RjxaG0_7MkI/AAAAAAAAABs/5r0TbS-8bMQ/s1600/3dbuild_arrivision3d.jpg" style="margin-left: auto; margin-right: auto;" /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;i&gt;3-D Filming in 1983 using the Arri 3-D lens adapter&lt;/i&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_74nckAWBvYU/RjxZzU_7MjI/AAAAAAAAABk/6NdK57f1YpQ/s1600/3d2005_projectorlensad.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;b&gt;3-D Film Favourites: Horror, thriller and Western&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Not many people realize this, but in 1953/54 most 3-D films released were &lt;b&gt;&lt;i&gt;dramas&lt;/i&gt; &lt;/b&gt;and&lt;b&gt; &lt;i&gt;Westerns&lt;/i&gt;&lt;/b&gt; (&lt;b&gt;30%&lt;/b&gt;).&amp;nbsp; This number was closely followed by action and western movies (&lt;b&gt;20%&lt;/b&gt;) and horror and thriller movies (&lt;b&gt;17%&lt;/b&gt;).&amp;nbsp; As the 3-D bubble collapsed in 1954, the same amount of 3-D movies as planned during the current stereoscopic craze were cancelled in 3-D and shot in 2-D.&amp;nbsp; In most cases, &lt;i&gt;&lt;b&gt;CinemaScope&lt;/b&gt; &lt;/i&gt;had little to do with this as these films were pretty much all still released in 1.85 format.&amp;nbsp; The real interesting question lies with the kinds of movies released in 3-D in this era and whether they were suitable for the 3-D process - and thus whether this might have had anything to do with the collapse of 3-D film in 1955.&amp;nbsp; I just don't buy the argument that it was purely technical issues with 35mm film projector synchronizing, alignment (weave) and the cardboard polarizing glasses.&amp;nbsp; This argument falls apart when the 1983/84 3-D boom is considered with its single lens / single film strip polarized colour film projection.&lt;br /&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/_74nckAWBvYU/RjxZzU_7MjI/AAAAAAAAABk/6NdK57f1YpQ/s1600/3d2005_projectorlensad.jpg" style="margin-left: auto; margin-right: auto;" /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;i&gt;Polarized 3-D projection before Digital Cinema&lt;/i&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_74nckAWBvYU/RsBn_ufoL5I/AAAAAAAAAEE/yNCHqPxab8k/s1600/nightmare_skellington.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;In the current 4-year 3-D film release growth of &lt;b&gt;2008-2012&lt;/b&gt; the emphasis of type of film lies heavily on animation (&lt;b&gt;38%&lt;/b&gt;), followed by horror / thriller (&lt;b&gt;22%&lt;/b&gt;) and sci-fi / fantasy (&lt;b&gt;17%&lt;/b&gt;).&amp;nbsp; Of course the high numbers for animation have a lot to do with the current lower age and family-oriented target for film releases and the fact that CGI animation production finds a natural form in stereoscopic 3-D presentation - the step to go 3-D is relatively speaking most easy with CGI animation production.&amp;nbsp; In this way, animation has actually been a large driving force for the current 3-D cinema release trend, but the number of animation film releases in 3-D cannot, realistically, be put against other historic numbers, as animation production is completely different from what it was 30 and 60 years ago.&amp;nbsp; What &lt;b&gt;is&lt;/b&gt; a real historic benchmark are the &lt;b&gt;horror / thriller&lt;/b&gt; and &lt;b&gt;sci-fi / fantasy&lt;/b&gt; &lt;a href="http://ww.the3drevolution.com/3dfilm.html"&gt;film numbers&lt;/a&gt; (one can call &lt;i&gt;sci-fi / fantasy&lt;/i&gt; the present day &lt;i&gt;Western&lt;/i&gt; and &lt;i&gt;romance / comedy&lt;/i&gt; has been moved into &lt;i&gt;animation&lt;/i&gt;).&amp;nbsp; In these numbers there is a visible shift from &lt;i&gt;horror / thriller&lt;/i&gt; to &lt;i&gt;sci-fi / fantasy&lt;/i&gt; as the 3-D boom continues into 2012 - a shift to a much larger family audience (more movie tickets and &lt;b&gt;3-D BluRays&lt;/b&gt; to be sold) and a shift away from &lt;u&gt;cheap thrills&lt;/u&gt;, towards &lt;u&gt;grand spectacle&lt;/u&gt;.&amp;nbsp; However, &lt;i&gt;grown up drama&lt;/i&gt;, &lt;i&gt;war&lt;/i&gt;, &lt;i&gt;documentary&lt;/i&gt; and &lt;i&gt;comedy&lt;/i&gt; are still not in the &lt;a href="http://www.the3drevolution.com/3dscreen.html"&gt;3-Dimensional picture&lt;/a&gt; and film makers continue the &lt;b&gt;hundred-year&lt;/b&gt; trend of not taking 3-D film serious when it comes to content.&lt;br /&gt;&lt;br /&gt;A note on 2-D to 3-D converted titles then: this is a practice impossible in the 1950's and 1980's.&amp;nbsp; &lt;b&gt;16-26%&lt;/b&gt; of the 3-D releases of the years &lt;b&gt;2009-2012&lt;/b&gt; are &lt;a href="http://www.the3drevolution.com/3dconversion.html"&gt;dimensionalized&lt;/a&gt; &lt;a href="http://www.the3drevolution.com/3dconversion.html"&gt;2-D to 3-D conversions&lt;/a&gt; and although they wouldn't have existed as 3-D films before &lt;i&gt;2006&lt;/i&gt; (&lt;a href="http://ww.the3drevolution.com/3dlist.html#nightmare"&gt;&lt;i&gt;Nightmare before Christmas&lt;/i&gt;&lt;/a&gt;), they are in the end still 3-D film releases.&amp;nbsp; Quality of the 3-D is not debated here.&lt;br /&gt;&lt;br /&gt;&lt;table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td style="text-align: center;"&gt;&lt;img border="0" height="230" src="http://4.bp.blogspot.com/_74nckAWBvYU/RsBn_ufoL5I/AAAAAAAAAEE/yNCHqPxab8k/s320/nightmare_skellington.jpg" style="margin-left: auto; margin-right: auto;" width="320" /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td class="tr-caption" style="text-align: center;"&gt;&lt;i&gt;The Nightmare Before Christmas (2006)&lt;/i&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_74nckAWBvYU/TKyyD2OCRxI/AAAAAAAAAgE/PkuW6TrXgME/s1600/3D_releases_53_11.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;br /&gt;&lt;/a&gt;&lt;/div&gt;&lt;b&gt;&lt;br /&gt;Scheduled 3-D stereoscopic feature film releases:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;u&gt;&lt;span style="font-size: small;"&gt;&lt;b&gt;1953:&lt;/b&gt;&lt;/span&gt;&lt;/u&gt;&lt;br /&gt;&lt;b&gt;45&lt;/b&gt; titles released &lt;i&gt;(Total of 1,845, of which 2.5% in 3-D)&lt;/i&gt;&lt;br /&gt;&lt;b&gt;16&lt;/b&gt; titles announced but not released in 3-D&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Animation:&lt;/b&gt;&amp;nbsp; 0&lt;br /&gt;&lt;b&gt;Horror / Thriller:&lt;/b&gt;&amp;nbsp; 6&lt;br /&gt;&lt;b&gt;Action / Western action:&lt;/b&gt;&amp;nbsp; 8&lt;br /&gt;&lt;b&gt;Documentary:&lt;/b&gt;&amp;nbsp; 2&lt;br /&gt;&lt;b&gt;Sci-Fi / Fantasy:&lt;/b&gt;&amp;nbsp; 2&lt;br /&gt;&lt;b&gt;Music/Dance:&lt;/b&gt;&amp;nbsp; 4&lt;br /&gt;&lt;b&gt;Drama / Western drama:&amp;nbsp; &lt;/b&gt;16&lt;br /&gt;&lt;b&gt;War: &lt;/b&gt;1&lt;br /&gt;&lt;b&gt;Adult:&lt;/b&gt; 1&lt;br /&gt;&lt;b&gt;RomCom:&lt;/b&gt; 5&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;u&gt;&lt;b&gt;1954:&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;&lt;b&gt;19&lt;/b&gt; titles released&lt;br /&gt;&lt;b&gt;24&lt;/b&gt; titles announced but not released in 3-D&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Animation:&lt;/b&gt; 0&lt;br /&gt;&lt;b&gt;Horror / Thriller:&lt;/b&gt; 5&lt;br /&gt;&lt;b&gt;Action / Western action:&lt;/b&gt; 5&lt;br /&gt;&lt;b&gt;IMAX / Docu:&lt;/b&gt; 0&lt;br /&gt;&lt;b&gt;Sci-Fi / Fantasy:&lt;/b&gt; 2&lt;br /&gt;&lt;b&gt;Music/Dance:&lt;/b&gt; 1&lt;br /&gt;&lt;b&gt;Drama / Western drama:&lt;/b&gt; 3&lt;br /&gt;&lt;b&gt;War:&lt;/b&gt; 0&lt;br /&gt;&lt;b&gt;Adult:&lt;/b&gt; 0&lt;br /&gt;&lt;b&gt;RomCom:&lt;/b&gt; 3&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;u&gt;&lt;b&gt;1983:&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;&lt;b&gt;17&lt;/b&gt; titles released (&lt;i&gt;Total of 3,122, of which 0.5% in 3-D&lt;/i&gt;)&lt;br /&gt;&lt;b&gt;4&lt;/b&gt; titles announced but not released in 3-D&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Animation:&lt;/b&gt; 0&lt;br /&gt;&lt;b&gt;Horror / Thriller: &lt;/b&gt;4&lt;br /&gt;&lt;b&gt;Action / Adventure: &lt;/b&gt;3&lt;br /&gt;&lt;b&gt;IMAX / Docu:&lt;/b&gt; 0&lt;br /&gt;&lt;b&gt;Sci-Fi / Fantasy:&lt;/b&gt; 4&lt;br /&gt;&lt;b&gt;Music/Dance: &lt;/b&gt;0&lt;br /&gt;&lt;b&gt;Drama:&lt;/b&gt; 2&lt;br /&gt;&lt;b&gt;War:&lt;/b&gt; 0&lt;br /&gt;&lt;b&gt;Adult: &lt;/b&gt;3&lt;br /&gt;&lt;b&gt;RomCom:&lt;/b&gt; 1&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;u&gt;&lt;b&gt;1984:&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;&lt;b&gt;7&lt;/b&gt; titles released&lt;br /&gt;&lt;b&gt;1&lt;/b&gt; titles announced but not released in 3-D&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Animation:&lt;/b&gt; 0&lt;br /&gt;&lt;b&gt;Horror / Thriller:&lt;/b&gt; 2&lt;br /&gt;&lt;b&gt;Action / Adventure: &lt;/b&gt;0&lt;br /&gt;&lt;b&gt;IMAX / Docu:&lt;/b&gt; 0&lt;br /&gt;&lt;b&gt;Sci-Fi / Fantasy:&lt;/b&gt; 2&lt;br /&gt;&lt;b&gt;Music/Dance:&lt;/b&gt; 0&lt;br /&gt;&lt;b&gt;Drama:&lt;/b&gt; 0&lt;br /&gt;&lt;b&gt;War:&lt;/b&gt; 0&lt;br /&gt;&lt;b&gt;Adult:&lt;/b&gt; 2&lt;br /&gt;&lt;b&gt;RomCom:&lt;/b&gt; 1&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;u&gt;&lt;b&gt;2008:&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;&lt;b&gt;9&lt;/b&gt; titles&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Animation:&lt;/b&gt; 2&lt;br /&gt;&lt;b&gt;Horror / Thriller: &lt;/b&gt;2&lt;br /&gt;&lt;b&gt;Action:&lt;/b&gt; 0&lt;br /&gt;&lt;b&gt;IMAX / Docu:&lt;/b&gt; 0&lt;br /&gt;&lt;b&gt;Sci-Fi / Fantasy:&lt;/b&gt; 1&lt;br /&gt;&lt;b&gt;Music/Dance: &lt;/b&gt;1&lt;br /&gt;&lt;b&gt;Drama:&lt;/b&gt; 2&lt;br /&gt;&lt;b&gt;War:&lt;/b&gt; 0&lt;br /&gt;&lt;b&gt;Adult:&lt;/b&gt; 1&lt;br /&gt;&lt;b&gt;RomCom:&lt;/b&gt; 0&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;u&gt;&lt;b&gt;2009:&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;&lt;b&gt;37&lt;/b&gt; titles (&lt;i&gt;&lt;b&gt;21&lt;/b&gt; minus animation&lt;/i&gt;) (&lt;i&gt;Total of 6,522, of which 0.5% in 3-D&lt;/i&gt;)&lt;br /&gt;&lt;b&gt;Dimensionalized:&lt;/b&gt; 6&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Animation: &lt;/b&gt;15&lt;br /&gt;&lt;b&gt;Horror / Thriller:&lt;/b&gt; 8&lt;br /&gt;&lt;b&gt;Action:&lt;/b&gt; 1&lt;br /&gt;&lt;b&gt;IMAX / Docu: &lt;/b&gt;3&lt;br /&gt;&lt;b&gt;Sci-Fi / Fantasy: &lt;/b&gt;4&lt;br /&gt;&lt;b&gt;Music/Dance: &lt;/b&gt;3&lt;br /&gt;&lt;b&gt;Drama:&lt;/b&gt; 0&lt;br /&gt;&lt;b&gt;War:&lt;/b&gt; 0&lt;br /&gt;&lt;b&gt;Adult: &lt;/b&gt;3&lt;br /&gt;&lt;b&gt;RomCom:&lt;/b&gt; 0&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;u&gt;&lt;b&gt;2010:&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;&lt;b&gt;77&lt;/b&gt; titles (&lt;i&gt;&lt;b&gt;48&lt;/b&gt; minus animation&lt;/i&gt;) (&lt;i&gt;Total of 7,735, of which 1% in 3-D&lt;/i&gt;)&lt;br /&gt;&lt;b&gt;Dimensionalized: &lt;/b&gt;20&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Animation:&lt;/b&gt; 29&lt;br /&gt;&lt;b&gt;Horror / Thriller:&lt;/b&gt; 22&lt;br /&gt;&lt;b&gt;Action:&lt;/b&gt; 3&lt;br /&gt;&lt;b&gt;IMAX / Docu: &lt;/b&gt;3&lt;br /&gt;&lt;b&gt;Sci-Fi / Fantasy: &lt;/b&gt;11&lt;br /&gt;&lt;b&gt;Music/Dance:&lt;/b&gt; 5&lt;br /&gt;&lt;b&gt;Drama:&lt;/b&gt; 1&lt;br /&gt;&lt;b&gt;War:&lt;/b&gt; 0&lt;br /&gt;&lt;b&gt;Adult: &lt;/b&gt;3&lt;br /&gt;&lt;b&gt;RomCom:&lt;/b&gt; 0&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;u&gt;&lt;b&gt;2011:&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;&lt;b&gt;43 &lt;/b&gt;titles (28 minus animation) (&lt;i&gt;Total of 3,933, of which 1% in 3-D&lt;/i&gt;)&lt;br /&gt;&lt;b&gt;Dimensionalized:&lt;/b&gt; 8&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Animation:&lt;/b&gt; 15&lt;br /&gt;&lt;b&gt;Horror / Thriller: &lt;/b&gt;6&lt;br /&gt;&lt;b&gt;Action:&lt;/b&gt; 5&lt;br /&gt;&lt;b&gt;IMAX / Docu: &lt;/b&gt;1&lt;br /&gt;&lt;b&gt;Sci-Fi / Fantasy: &lt;/b&gt;12&lt;br /&gt;&lt;b&gt;Music/Dance: &lt;/b&gt;0&lt;br /&gt;&lt;b&gt;Drama: &lt;/b&gt;4&lt;br /&gt;&lt;b&gt;War:&lt;/b&gt; 0&lt;br /&gt;&lt;b&gt;Adult: &lt;/b&gt;0&lt;br /&gt;&lt;b&gt;RomCom:&lt;/b&gt; 0&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;u&gt;&lt;b&gt;2012:&lt;/b&gt;&lt;/u&gt;&lt;br /&gt;&lt;b&gt;6&lt;/b&gt; titles (&lt;i&gt;&lt;b&gt;3 &lt;/b&gt;minus animation&lt;/i&gt;) (&lt;i&gt;Total of 1,436, of which 0.5% in 3-D&lt;/i&gt;)&lt;br /&gt;Dimensionalized: 0&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Animation:&lt;/b&gt; 3&lt;br /&gt;&lt;b&gt;Horror / Thriller:&lt;/b&gt; 0&lt;br /&gt;&lt;b&gt;Action: &lt;/b&gt;1&lt;br /&gt;&lt;b&gt;IMAX / Docu:&lt;/b&gt; 0&lt;br /&gt;&lt;b&gt;Sci-Fi / Fantasy:&lt;/b&gt; 1&lt;br /&gt;&lt;b&gt;Music/Dance:&lt;/b&gt; 0&lt;br /&gt;&lt;b&gt;Drama:&lt;/b&gt; 0&lt;br /&gt;&lt;b&gt;War:&lt;/b&gt; 1&lt;br /&gt;&lt;b&gt;Adult: &lt;/b&gt;0&lt;br /&gt;&lt;b&gt;RomCom:&lt;/b&gt; 0&lt;br /&gt;&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/_74nckAWBvYU/TKyyD2OCRxI/AAAAAAAAAgE/PkuW6TrXgME/s1600/3D_releases_53_11.jpg" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="380" src="http://2.bp.blogspot.com/_74nckAWBvYU/TKyyD2OCRxI/AAAAAAAAAgE/PkuW6TrXgME/s640/3D_releases_53_11.jpg" width="640" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;So can we draw conclusions from these numbers?&amp;nbsp; One can say something about types of film and suitability for the 3-D process but a better perspective is gained when 2-D film genre releases are set against the 3-D numbers.&amp;nbsp; The numbers appear to be roughly equal in percentages, so one can state that 3-D film release mirror 2-D film releases for genre, or that most 3-D film producers decide to 'go 3-D' mid-production of a 2-D film.&amp;nbsp; &lt;br /&gt;&lt;br /&gt;In absolute numbers, the number of 3-D releases has jumped up from 0.5% to 1% (no 3-D revolution yet) and when animation and 3-D conversion titles are subtracted from the present day totals, the number of 3-D feature films released in 1953 is still more than double that of today's 3-D resurgence on a year-by-year basis.&amp;nbsp; Does that really matter though if today's 3-D boom is a continuous one?&amp;nbsp; The infrastructure for incidental 3-D film release is now in place and unless all the Real-D, Dolby3D and Xpand projector adapters are all on hire or on short-term maintenance contracts, releasing a film, or parts of it, in 3-D will remain a real option for future film producers.&lt;br /&gt;&lt;br /&gt;&lt;i&gt;&lt;a href="mailto:info@the3drevolution.com"&gt;Alexander Lentjes&lt;/a&gt; is available as Consultant or Production member for your 3-D Stereoscopic animation or live-action television or feature film production.&amp;nbsp; &lt;a href="http://www.the3drevolution.com/contact.html"&gt;More information and Contact details at www.the3drevolution.com/contact.html&lt;/a&gt;&lt;/i&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4400848339865061836-8262042362662619390?l=the3drevolution.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://www.the3drevolution.com/3dlist.html' title='Real 3-D feature release numbers: the 3-D Revolution of 1953 and 1983 vs 2010'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4400848339865061836/posts/default/8262042362662619390'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4400848339865061836/posts/default/8262042362662619390'/><link rel='alternate' type='text/html' href='http://the3drevolution.blogspot.com/2010/10/real-3-d-feature-release-numbers-3-d.html' title='Real 3-D feature release numbers: the 3-D Revolution of 1953 and 1983 vs 2010'/><author><name>3-D Revolution Productions</name><uri>http://www.blogger.com/profile/14011785636530015101</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://www.the3drevolution.com/gfx/duke3d.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_74nckAWBvYU/TKyf8wtg1BI/AAAAAAAAAf8/--f1cZ5s7sg/s72-c/House+of+wax+crosseyed+2.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-4400848339865061836.post-1364798560709624759</id><published>2009-10-16T22:53:00.005+01:00</published><updated>2010-02-09T01:15:12.486Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='stereoscopic'/><category scheme='http://www.blogger.com/atom/ns#' term='stereovision'/><category scheme='http://www.blogger.com/atom/ns#' term='freeview stereo'/><category scheme='http://www.blogger.com/atom/ns#' term='formats'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='3-d'/><category scheme='http://www.blogger.com/atom/ns#' term='list'/><category scheme='http://www.blogger.com/atom/ns#' term='film'/><title type='text'>3-D Film formats beyond Real-D, Dolby3D and Xpand 3-D</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_74nckAWBvYU/S3CzKG84g7I/AAAAAAAAAfE/cLLB3CmBHMQ/s1600-h/65mm_SBS.jpg"&gt;&lt;img style="margin: 10px; display: block; cursor: pointer; width: 270px; height: 320px;" src="http://3.bp.blogspot.com/_74nckAWBvYU/S3CzKG84g7I/AAAAAAAAAfE/cLLB3CmBHMQ/s320/65mm_SBS.jpg" alt="Side by Side Film" id="BLOGGER_PHOTO_ID_5436041736482227122" align="left" border="0" hspace="10" vspace="10" /&gt;&lt;/a&gt;&lt;br /&gt;Digital 3-D projection is fantastic and the way forward for a prosperous future of 3-D, but despite all the huffing and puffing of the Avatar PR machine, 3-D film consumption at home is still 99.9% an &lt;span style="font-weight: bold; font-style: italic;"&gt;anaglyph&lt;/span&gt; business.  In recent weeks, anaglyph family member &lt;span style="font-style: italic;"&gt;ColorCode 3D&lt;/span&gt; has been the main format chosen for 3-D TV broadcast in the US and the UK.  While we are all familiar with the pro's and con's of the amber-blue di-chromatic system, it can still not be called much more than a clever rehash of the original stereoscopic format: anaglyph.  But then, when it comes to 3-D, there has historically so far always been a constant re-invention of the wheel with few meaningful exceptions.&lt;br /&gt;&lt;br /&gt;What can strike many as odd is that patents are granted time and again for 3-D display systems that do nothing new compared to long time existing systems.  Sure, it is good for business when technologies are protected, but to lock away existing formats that have been with us for 150 years behind lawsuits and license fees may prove to be a crippling blow to an already fickle, unstable industry.  What we need to do now is open up the knowledge and share the technology, or a 3-D industry will yet again not be able to establish itself properly and return to the small club of elites in the 3-D know.&lt;br /&gt;&lt;br /&gt;Throughout the years, in 3-D feature film production, the 5 stereo encoding systems of &lt;span style="font-style: italic;"&gt;Twin Strip, Side-by-side, Over-under, Lenticular&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;Anaglyph&lt;/span&gt; have been used and patented under many different names.  &lt;span style="font-weight: bold;"&gt;&lt;span style="font-size:180%;"&gt;102&lt;/span&gt; to be precise&lt;/span&gt;.  Hosting &lt;a href="http://www.the3drevolution.com/3dlist.html"&gt;the 3-D Filmography at the3drevolution.com&lt;/a&gt;, I have been able to compile the following 3-D feature film format names list for your reading pleasure.  I personally love the crazy, wild names and I would hate to see the tradition of the invention of a 'new' zany 3-D process with every film release disappear.  But, like with the non-use of negative parallax by 3-D film makers these days, the trend is getting more and more disappointingly dull: the &lt;span style="font-style: italic;"&gt;'3-D'&lt;/span&gt; is mentioned as much as possible in advertising but just as that: 3-D.  Or maybe &lt;span style="font-style: italic;"&gt;'Digital 3-D'&lt;/span&gt; (and, of course, &lt;span style="font-weight: bold;"&gt;Real-D&lt;/span&gt; and &lt;span style="font-weight: bold;"&gt;IMAX 3D&lt;/span&gt;), but no longer &lt;span style="font-style: italic;"&gt;'SpaceTerrorScopeVision 3-D'&lt;/span&gt;.  Does it really remind people of bad 3-D experiences of the 1950's?  I seriously doubt it.  It is not like throwing a pick-axe at the camera in Real-D 3-D is any different as a film-going experience than seeing it hit the negative parallax barrier in StereoVision.  I think the trend has more to do with the 'if it's digital, it's got to be good' attitude, regardless of the fact that two digital cameras will still need to be strapped together on a real world slide bar.  And if you ask me, the act of aligning the cameras can and should still be called &lt;span style="font-style: italic; font-weight: bold;"&gt;'StereoCineScope-a-Rama'&lt;/span&gt; whenever possible, even when it doesn't sound very digital.&lt;br /&gt;&lt;br /&gt;On to the list then.  Some of the names refer to the technique in which the film was shot shot, some to the format it was printed in.  Because, to give just one example, you can shoot over-under as well as printing in the format.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Glorious &lt;/span&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;3-D in Twin strip&lt;/span&gt;&lt;span style="font-style: italic;"&gt; (dual source) format has been known under the name of&lt;/span&gt;:&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 0, 51);"&gt;3-D Video, 3Vision, Ciné Stéréo Télévision, Clear-Vision, Columbia 3-D, Depth Dimension, Dimension 3, Disney 3-D, Dual-Techniscope, Dual-VistaVision, Dynoptic 3-D, Fairall Process, Freddy Vision, Friese-Greene Stereoscopic Process, Fusion 3-D (Reality Camera System), Future Dimension,  Hi-Vision 3-D, IMAX 3-D, Iwerks 3-D, Kwong-Tzan 3-D, Lipton Three-Dimensional Filmmaking System, Loucks &amp;amp; Norling 3-Dimension, Maurer 3-D, Metroscopix, Metrovision Tri-Dee, Miller Stereoscopic Process, Monogram 3-D, Natural Vision, Natural Vision 3-Dimension, NFBC 3-D, Norling-Leventhal 3-Dimensions, nWave 3-D, Paravision, Parkes 3-D, Parrish 3-D, Pathé 3-D, Plasticon 3-D, Plastigram 3-D, Pola-Lux 3-D, Porter-Waddell Stereoscopic Process, PSC 3-D, Ramsdell 3-D, Richardson 3-D, Sensorama, Showscan 3-D, Spacemaster 3-D, Stereo Base and Stereo-Cine.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;Side by Side&lt;/span&gt;&lt;span style="font-style: italic;"&gt; straight, rotated, anamorphic or in any other combination can also be called:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 0, 102);"&gt;3D30, Bolex Stereo, Dudley 3-D, Elgeet Stereo, LazerVision, Nord 3-D, Optovision, Pola-Lite, Powell 3-D, Quadravision 4-D, Raumfilm-System, Shochiku Natural Vision, Sistema Gaultiero Gaulterotti, Stereokino, Stéréoscopic Lumière, Stereo 70, Stereovision 70 (Hi Fi Stereo 70, Triarama, Super Cinema 3-D), Tri-Delta Stereo, Western 3-D, Wolff 3-D and Wondavision (Deep Throw 3-D).&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;Over Under&lt;/span&gt;&lt;span style="font-style: italic;"&gt; (above/below) has been recording and projecting 3-D film under the name of:&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(51, 0, 0);"&gt;&lt;br /&gt;3-Depix, 3-Dynavision, ArriVision, Cinedepth, Cubic 3-D, ESI-3D, Fuji Vision, Future Dimensions, Hi Stereo Vision, Impact 3-D, McNabb 3-D, Optimax III (Dimensionscope), Plasztikus Film, Spacevision, StereoVision (Future Dimensions), StereoVision TenPerf 70, Super Touch 3-D (Real-a-Rama, Super 3D, Ultra-Cubic 3-D) and  Z3D.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;Checkerboard, lenticular and raster encoding&lt;/span&gt;&lt;span style="font-style: italic;"&gt; is more something of a post production format, but one 3-D system manages to already shoot in it:&lt;/span&gt;&lt;br /&gt;&lt;span style="color: rgb(102, 51, 0);"&gt;&lt;br /&gt;Cyclostéréoscope.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Anaglyph&lt;/span&gt; (di-chromatic), the grand daddy of them all, is also known by the name of:&lt;br /&gt;&lt;br /&gt;&lt;span style="color: rgb(0, 51, 0);"&gt;3-Dimensions, 3D Plus, ColorCode 3-D, Cosmovision, DeepVision, HorrorScope (MiracleVision), Natural Vision 3, Smart Anaglyphic Fatigue Eliminator, Triangle 3-D, Trioscope and Trioviz.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;And that's it.  If your very own invented (or favourite) stereo format is in this list, but put in the wrong category, or does not feature in the list yet, please do contact me so that the misplacement can be rectified.  The list aims to be correct and precise as possible - a challenge in these hairy days of Wild West 3-D reinvention and land grabbing!&lt;br /&gt;&lt;br /&gt;&lt;a href="mailto:info@the3drevolution.com"&gt;Contact Alexander Lentjes by e-mail.&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.the3drevolution.com/3dlist.html"&gt;The 3-D Filmography can be found at: www.the3drevolution.com/3dlist.html&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4400848339865061836-1364798560709624759?l=the3drevolution.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://www.the3drevolution.com/3dlist.html' title='3-D Film formats beyond Real-D, Dolby3D and Xpand 3-D'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4400848339865061836/posts/default/1364798560709624759'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4400848339865061836/posts/default/1364798560709624759'/><link rel='alternate' type='text/html' href='http://the3drevolution.blogspot.com/2009/10/3-d-film-formats-beyond-real-d-dolby3d.html' title='3-D Film formats beyond Real-D, Dolby3D and Xpand 3-D'/><author><name>3-D Revolution Productions</name><uri>http://www.blogger.com/profile/14011785636530015101</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://www.the3drevolution.com/gfx/duke3d.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_74nckAWBvYU/S3CzKG84g7I/AAAAAAAAAfE/cLLB3CmBHMQ/s72-c/65mm_SBS.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-4400848339865061836.post-6509881430311882831</id><published>2009-09-01T17:06:00.013+01:00</published><updated>2010-02-09T01:21:55.367Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='stereoscopic'/><category scheme='http://www.blogger.com/atom/ns#' term='alien'/><category scheme='http://www.blogger.com/atom/ns#' term='blue-ray'/><category scheme='http://www.blogger.com/atom/ns#' term='reality'/><category scheme='http://www.blogger.com/atom/ns#' term='check'/><category scheme='http://www.blogger.com/atom/ns#' term='space'/><category scheme='http://www.blogger.com/atom/ns#' term='3-d'/><category scheme='http://www.blogger.com/atom/ns#' term='oprah'/><category scheme='http://www.blogger.com/atom/ns#' term='film'/><category scheme='http://www.blogger.com/atom/ns#' term='stereo'/><category scheme='http://www.blogger.com/atom/ns#' term='cameron'/><category scheme='http://www.blogger.com/atom/ns#' term='movie'/><category scheme='http://www.blogger.com/atom/ns#' term='avatar'/><category scheme='http://www.blogger.com/atom/ns#' term='camera'/><category scheme='http://www.blogger.com/atom/ns#' term='rig'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='marine'/><category scheme='http://www.blogger.com/atom/ns#' term='future'/><category scheme='http://www.blogger.com/atom/ns#' term='winfrey'/><title type='text'>A future of 3-D through the eyes of Blue Alien Giants</title><content type='html'>&lt;span style="font-size:85%;"&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;A future of 3-D through the eyes of Blue Alien Giants&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a style="font-style: italic;" href="http://www.veritasetvisus.com/3rd_dimension.htm"&gt;As published in this month's Veritas et Visus magazine&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;It is being heralded as the 3D movie that will single-handedly save the stereoscopic industry, or, rather, kick-start it into full gear and propel it into the common man’s cinema diary and living room.  &lt;a href="http://www.the3drevolution.com/3dlist.html#avatar"&gt;Avatar&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_74nckAWBvYU/Sp2WmCG9jgI/AAAAAAAAAd8/JKljEiDhmmA/s1600-h/Avatar+Movie+image+Navi.jpg"&gt;&lt;img style="cursor: pointer; width: 137px; height: 320px;" src="http://1.bp.blogspot.com/_74nckAWBvYU/Sp2WmCG9jgI/AAAAAAAAAd8/JKljEiDhmmA/s320/Avatar+Movie+image+Navi.jpg" alt="Avatar 3-D poster" id="BLOGGER_PHOTO_ID_5376619110295506434" align="left" border="0" hspace="15" /&gt;&lt;/a&gt;All stereographers talk about it with awe and expectation, while salesmen of 3-D hardware excitedly shout out its name.  But what is Avatar?  A high-concept science-fiction film of the purest kind.  &lt;span style="font-weight: bold;"&gt;Space marines, alien planets,&lt;/span&gt; a &lt;span style="font-weight: bold;"&gt;war&lt;/span&gt; between &lt;span style="font-weight: bold;"&gt;man in spaceships&lt;/span&gt; and &lt;span style="font-weight: bold;"&gt;helicopters&lt;/span&gt; and&lt;span style="font-weight: bold;"&gt; exoskels&lt;/span&gt; with &lt;span style="font-weight: bold;"&gt;machine guns&lt;/span&gt; and a jungle-bound &lt;span style="font-weight: bold; font-style: italic;"&gt;alien race of blue giants&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;Some would describe it as effects for effects’ sake, but whatever the case, it doesn't sound like a broad audience movie.  By all accounts &lt;a href="http://www.the3drevolution.com/3dlist.html#avatar"&gt;&lt;span style="font-style: italic;"&gt;Avatar&lt;/span&gt;&lt;/a&gt; should have been a niche market film, appealing to young men and even younger boys.  Are our &lt;span style="font-weight: bold; font-style: italic;"&gt;mothers and wives&lt;/span&gt; going to want to invest emotional energy into giant blue warmongering aliens? They have spoken in their billions and have said and unequivocal 'Yes'.  Sci-fi is mainstream again in 2010, especially when it's in 3-D.&lt;br /&gt;&lt;br /&gt;It would appear that the largest part of the cinema-going and movie-buying audience does not need to be convinced that wearing &lt;a href="http://www.the3drevolution.com/3dscreen.html"&gt;3-D glasses&lt;/a&gt; is not stupid, annoying or even uncomfortable any more.  At least not in the cinema. Dissing anaglyph glasses is still not the way forward though, because it is the &lt;span style="font-style: italic;"&gt;diss&lt;/span&gt; that is remembered, not the difference between &lt;span style="font-style: italic;"&gt;dichromatic&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;polarized&lt;/span&gt; image separation.  Yes, glasses could be physically more comfortable, but that does not take away the psychological barrier most people experience when faced with the prospect wearing them over their TV dinner.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_74nckAWBvYU/Sp2bVxJHLeI/AAAAAAAAAek/0rKDW0TlDyg/s1600-h/3D-glasses-404_675044c.jpg"&gt;&lt;img style="cursor: pointer; width: 320px; height: 238px;" src="http://2.bp.blogspot.com/_74nckAWBvYU/Sp2bVxJHLeI/AAAAAAAAAek/0rKDW0TlDyg/s320/3D-glasses-404_675044c.jpg" alt="" id="BLOGGER_PHOTO_ID_5376624328421354978" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;Honestly, you won't look like Nerd, nor will you go bald when you wear 3-D specs&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;So how can we remove this inbuilt reluctance and fear? By presenting the doubters and cynics with their favorite content in really well shot 3D and letting the power of word of mouth do its job.&lt;br /&gt;&lt;br /&gt;In my opinion the key to a &lt;a href="http://www.the3drevolution.com/3dindex.html"&gt;3-D future&lt;/a&gt; lies in the romantic comedy, the costume drama and the psychological thriller.   Taking real numbers as found on IMDB, less than &lt;span style="font-weight: bold;"&gt;1 in 10&lt;/span&gt; movies produced overall is a &lt;span style="font-weight: bold;"&gt;science-fiction or fantasy film&lt;/span&gt; &lt;span style="font-style: italic;"&gt;(6%)&lt;/span&gt;, &lt;span style="font-weight: bold;"&gt;1 in 10&lt;/span&gt; movies is a &lt;span style="font-weight: bold;"&gt;family film&lt;/span&gt; &lt;span style="font-style: italic;"&gt;(including animation, 10%)&lt;/span&gt; while &lt;span style="font-weight: bold;"&gt;5 in 10&lt;/span&gt; movies are a &lt;span style="font-weight: bold;"&gt;romantic comedy / drama&lt;/span&gt; &lt;span style="font-style: italic;"&gt;(47%)&lt;/span&gt;, yet when it comes to &lt;span style="font-style: italic;"&gt;3D movies slated for a 2009&lt;/span&gt; release, &lt;span style="font-weight: bold;"&gt;3 out of 10&lt;/span&gt; movies is a&lt;span style="font-weight: bold;"&gt; science-fiction / horror / action film&lt;/span&gt; &lt;span style="font-style: italic;"&gt;(33%)&lt;/span&gt;, almost &lt;span style="font-weight: bold;"&gt;4 out of 10&lt;/span&gt; is &lt;span style="font-weight: bold;"&gt;animation / fantasy / music&lt;/span&gt; &lt;span style="font-style: italic;"&gt;(35%)&lt;/span&gt; and just more than &lt;span style="font-weight: bold;"&gt;2 out of 10&lt;/span&gt; is a &lt;span style="font-weight: bold;"&gt;documentary&lt;/span&gt; &lt;span style="font-style: italic;"&gt;(24%)&lt;/span&gt;.  The remaining &lt;span style="font-weight: bold;"&gt;1 out of 10&lt;/span&gt; movies &lt;span style="font-style: italic;"&gt;(9%)&lt;/span&gt; is reserved for &lt;span style="font-weight: bold;"&gt;music specials and naughty movies&lt;/span&gt;, while &lt;span style="font-weight: bold; font-style: italic;"&gt;no&lt;/span&gt; romantic comedies of drama films are slated for 3D release.  How can there &lt;span style="font-style: italic;"&gt;possibly&lt;/span&gt; be proper penetration of stereo 3D as a mass-audience medium if the main types of cinematic story are not told in 3D? If Sandra Bullock and Meryl Streep don’t look good in 3D, don’t even bother trying to sell the 3D Ready LCD screens.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_74nckAWBvYU/Sp2aCylNrTI/AAAAAAAAAeE/91mkAd5aU2A/s1600-h/JA_PP.jpg"&gt;&lt;img style="cursor: pointer; width: 228px; height: 320px;" src="http://4.bp.blogspot.com/_74nckAWBvYU/Sp2aCylNrTI/AAAAAAAAAeE/91mkAd5aU2A/s320/JA_PP.jpg" alt="" id="BLOGGER_PHOTO_ID_5376622902878514482" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;In terms of broadcast TV, cooking programs and reality shows will have to work with 3D to make financial sense.   Again, sales men are focusing all their energy on&lt;span style="font-weight: bold; font-style: italic;"&gt; sports broadcasts&lt;/span&gt; and thus targeting &lt;span style="font-weight: bold;"&gt;boys and men&lt;/span&gt;.   But what is one football match in a sea of time-filling content such as that of &lt;span style="font-style: italic;"&gt;The Apprentice&lt;/span&gt;, &lt;span style="font-style: italic;"&gt;Strictly Come Dancing&lt;/span&gt;, &lt;span style="font-style: italic;"&gt;As the World Turns&lt;/span&gt;, &lt;span style="font-style: italic;"&gt;Oprah Winfrey&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;Jerry Springer&lt;/span&gt;? That is what the reality of a &lt;a href="http://www.the3drevolution.com/3d2005.html"&gt;3D stereoscopic future&lt;/a&gt; is all about.   We all know a tomato will look fantastic in 3D and that bargain diamond ring on QVC’s home shopping channel will sell very well when it pops off the screen, but what about &lt;span style="font-weight: bold;"&gt;book reviews&lt;/span&gt; and embarrassing &lt;span style="font-weight: bold;"&gt;celebrity reality filler&lt;/span&gt;?  I, for one, will not feel enticed to don 3-D glasses to watch animals do the funniest things – in 3-D.  But perhaps I just don’t know what I’ll be missing yet...&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_74nckAWBvYU/Sp2aP4dK_AI/AAAAAAAAAeM/CgSshlHPHQw/s1600-h/kitten.jpg"&gt;&lt;img style="cursor: pointer; width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_74nckAWBvYU/Sp2aP4dK_AI/AAAAAAAAAeM/CgSshlHPHQw/s320/kitten.jpg" alt="" id="BLOGGER_PHOTO_ID_5376623127793695746" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;Oh yeah - LOLcatz in 3-D.  It's the future of entertainment!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;On the production side of things the only way for a true 3D switch-over to happen is complete standardization and idiot-proofing of recording, playback and delivery hardware.  Of course us &lt;span style="font-style: italic;"&gt;stereo experts&lt;/span&gt; will all be out of a job when everything is standardized and built-in, so we can all enjoy long weekdays in front of the 3D television.   Fixed interaxials for studio shoots, fixed minimum distances to the camera, no more convergence control and a pipeline that allows for previewing and editing in the final screen size of choice all the way.  No more need for lookup tables and heated discussions over what to do or not do in 3D.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_74nckAWBvYU/Sp2cQE4qlxI/AAAAAAAAAes/6HJXu7J9nYI/s1600-h/3dcamera.jpg"&gt;&lt;img style="cursor: pointer; width: 320px; height: 248px;" src="http://2.bp.blogspot.com/_74nckAWBvYU/Sp2cQE4qlxI/AAAAAAAAAes/6HJXu7J9nYI/s320/3dcamera.jpg" alt="" id="BLOGGER_PHOTO_ID_5376625330153494290" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Producers want a straight off-the-shelve stereoscopic camera and pipeline solution and that’s what they will get.  We will see a return to cameras with three fixed lens options as standard in the 1950s and 60s.  But what is the bulk of 3D films to be produced with such standardized equipment going to look like?  Creative 3D control will go out the window.  On most productions, that should actually be a &lt;span style="font-style: italic;"&gt;blessing&lt;/span&gt; though: watch one movie with divergence and vertical parallax and you will agree with this point.&lt;br /&gt;&lt;br /&gt;Experience is everything in &lt;a href="http://www.the3drevolution.com/3dindex.html"&gt;3-D shooting&lt;/a&gt; and even then, with veteran stereographers at&lt;br /&gt;the helm, eyestrain can creep in.   Automatic, real-time vertical parallax detection and correction hardware will remove the strain of having to precisely align a &lt;a href="http://www.the3drevolution.com/3dcamera.html"&gt;3-D camera rig&lt;/a&gt; before every shot.  Miniature cameras and lenses will mean effortless, small and light 3-D rigs that don’t even&lt;br /&gt;look like they contain 2 cameras or lenses.  And to top everything off, image capture will happen with inbuilt retinal rivalry correction and will be dual-stream compatible all the way down the pipeline without you even noticing it.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_74nckAWBvYU/Sp2alJfAd6I/AAAAAAAAAeU/twTFtduuiIk/s1600-h/avatar_production_image_james_cameron_directing_01.jpg"&gt;&lt;img style="cursor: pointer; width: 213px; height: 320px;" src="http://4.bp.blogspot.com/_74nckAWBvYU/Sp2alJfAd6I/AAAAAAAAAeU/twTFtduuiIk/s320/avatar_production_image_james_cameron_directing_01.jpg" alt="" id="BLOGGER_PHOTO_ID_5376623493142050722" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;No more heavy camera rigs in the 3-D future&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Will you still be excited about 3-D in this future?  Well &lt;span style="font-style: italic;"&gt;no&lt;/span&gt;, because it will be a normal, every-day, run-off-the-mill format – unless we will shoot &lt;span style="font-style: italic;"&gt;extraordinary content&lt;/span&gt; in it and produce visual stories that have never been seen or experienced before.  And although &lt;span style="font-style: italic;"&gt;Avatar&lt;/span&gt; may be breaking new ground in terms of VFX and live-action integration, it is its story and characters that are going to determine whether we will want to see more science fiction films about giant blue aliens in 3-D.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_74nckAWBvYU/Sp2azK4Mh_I/AAAAAAAAAec/_AGdTDVJnqM/s1600-h/avatar1.jpg"&gt;&lt;img style="cursor: pointer; width: 320px; height: 180px;" src="http://4.bp.blogspot.com/_74nckAWBvYU/Sp2azK4Mh_I/AAAAAAAAAec/_AGdTDVJnqM/s320/avatar1.jpg" alt="" id="BLOGGER_PHOTO_ID_5376623734034302962" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;Blue Aliens are all the rage!&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4400848339865061836-6509881430311882831?l=the3drevolution.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://www.the3drevolution.com' title='A future of 3-D through the eyes of Blue Alien Giants'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4400848339865061836/posts/default/6509881430311882831'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4400848339865061836/posts/default/6509881430311882831'/><link rel='alternate' type='text/html' href='http://the3drevolution.blogspot.com/2009/09/future-of-3-d-through-eyes-of-blue.html' title='A future of 3-D through the eyes of Blue Alien Giants'/><author><name>3-D Revolution Productions</name><uri>http://www.blogger.com/profile/14011785636530015101</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://www.the3drevolution.com/gfx/duke3d.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_74nckAWBvYU/Sp2WmCG9jgI/AAAAAAAAAd8/JKljEiDhmmA/s72-c/Avatar+Movie+image+Navi.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-4400848339865061836.post-2299047480003181011</id><published>2009-04-29T14:28:00.007+01:00</published><updated>2009-09-01T23:23:41.469+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='stereoscopic'/><category scheme='http://www.blogger.com/atom/ns#' term='dimension'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='linkedin'/><category scheme='http://www.blogger.com/atom/ns#' term='3-d'/><category scheme='http://www.blogger.com/atom/ns#' term='paris'/><category scheme='http://www.blogger.com/atom/ns#' term='group'/><category scheme='http://www.blogger.com/atom/ns#' term='stereo'/><category scheme='http://www.blogger.com/atom/ns#' term='expo'/><category scheme='http://www.blogger.com/atom/ns#' term='france'/><category scheme='http://www.blogger.com/atom/ns#' term='worldwide'/><category scheme='http://www.blogger.com/atom/ns#' term='professionals'/><title type='text'>3-D LinkedIn Group and Dimension 3 Expo</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_74nckAWBvYU/SfhXH4yh32I/AAAAAAAAAdk/J9WcIG0L1-Y/s1600-h/linkedin_group1.jpg"&gt;&lt;img style="cursor: pointer; width: 100px; height: 50px;" src="http://3.bp.blogspot.com/_74nckAWBvYU/SfhXH4yh32I/AAAAAAAAAdk/J9WcIG0L1-Y/s400/linkedin_group1.jpg" alt="" id="BLOGGER_PHOTO_ID_5330105952008003426" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span class="text"&gt;&lt;br /&gt;Update&lt;span style="font-style: italic;"&gt; (September 2009)&lt;/span&gt;: &lt;/span&gt;&lt;span class="text"&gt;The &lt;a href="http://www.linkedin.com/groups?gid=51511"&gt;&lt;span style="font-weight: bold;"&gt;Stereoscopic 3-D Professionals Worldwide &lt;span style="font-style: italic;"&gt;LinkedIn Group&lt;/span&gt;&lt;/span&gt;&lt;/a&gt; now has over 2,300 members.&lt;/span&gt;&lt;br /&gt;&lt;span class="text"&gt;&lt;br /&gt;The &lt;a href="http://www.linkedin.com/groups?gid=51511"&gt;&lt;span style="font-weight: bold;"&gt;Stereoscopic 3-D Professionals Worldwide &lt;span style="font-style: italic;"&gt;LinkedIn Group&lt;/span&gt;&lt;/span&gt;&lt;/a&gt; is growing rapidly on a daily basis and now has over &lt;span style="font-weight: bold;"&gt;1,600&lt;/span&gt; members.  The &lt;span style="font-style: italic;"&gt;1,500&lt;/span&gt; mark passed so quickly that I didn’t even have time to announce it! Members now include professionals from virtually all key companies in the 3-D Stereoscopic industry and of course most of the key 3-D Stereoscopic independent professionals on the globe as well.  Check it out:&lt;br /&gt;&lt;/span&gt;&lt;a href="http://www.linkedin.com/groups?gid=51511"&gt;http://www.linkedin.com/groups?gid=51511&lt;/a&gt;&lt;br /&gt;&lt;span class="text"&gt;&lt;br /&gt;This plethora of &lt;span style="font-weight: bold;"&gt;3-D professionals&lt;/span&gt; translates into very effective discussion &lt;span style="font-style: italic;"&gt;forum postings&lt;/span&gt; and&lt;span style="font-style: italic;"&gt; job postings&lt;/span&gt; getting answered by exactly the right people in no time.  And the amount of &lt;span style="font-weight: bold;"&gt;3-D jobs&lt;/span&gt; appears to be growing rapidly, despite the global recession.  Through the group it is possible to find real, professional answers to your stereoscopic questions, find 3-D colleagues, meet new business partners and set up meetings at international 3-D events to meet any of the 1,600 members in person.&lt;br /&gt;&lt;br /&gt;In that respect I would like to draw your attention to the upcoming &lt;span style="font-weight: bold;"&gt;Dimension 3 Expo&lt;/span&gt; in Paris, France, from &lt;span style="font-style: italic;"&gt;2-4 June 2009&lt;/span&gt;.  &lt;span style="font-weight: bold;"&gt;D3E&lt;/span&gt; is Europe’s premier, &lt;span style="font-style: italic;"&gt;biggest&lt;/span&gt; and most &lt;span style="font-weight: bold;"&gt;dedicated event&lt;/span&gt; revolving around 3-D Stereoscopic media production and display and is &lt;span style="font-style: italic;"&gt;THE&lt;/span&gt; place to meet European stereoscopic 3-D professionals and manufacturers. NAB and IBC may have bits and bobs on 3-D, Dimension 3 Expo is purely dedicated to Stereo 3-D.  &lt;span style="font-style: italic;"&gt;More practical information on D3E at the website&lt;/span&gt;:&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.dimension3-expo.com/"&gt;&lt;span style="font-weight: bold;"&gt;www.dimension3-expo.com&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.dimension3-expo.com/"&gt;&lt;img style="cursor: pointer; width: 320px; height: 140px;" src="http://2.bp.blogspot.com/_74nckAWBvYU/SfhX118sTwI/AAAAAAAAAds/1jDKXj53-IQ/s400/logo_cmyk_pdf.gif" alt="" id="BLOGGER_PHOTO_ID_5330106741519306498" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span class="text"&gt;&lt;br /&gt;As I will be sitting on one of the panels of the Dimension 3 conferences (Wednesday 3 June - 2 pm), D3 is the perfect opportunity to meet me in person as well and I do indeed intend to organize LinkedIn 3-D Group drinks in one of the local bars. This will be a perfect opportunity to put faces to names of the group and talk advanced, ground-breaking and avant-garde 3-D with like-minded 3-D professionals. If you are interested in sponsoring the drinks, please do contact me: &lt;a href="mailto:info@the3drevolution.com"&gt;&lt;span style="font-style: italic;"&gt;info [at]  the3drevolution.com&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_74nckAWBvYU/SfhYVeWblqI/AAAAAAAAAd0/ghhWzcAZpwk/s1600-h/alexander_lentjes_big.jpg"&gt;&lt;img style="cursor: pointer; width: 190px; height: 247px;" src="http://3.bp.blogspot.com/_74nckAWBvYU/SfhYVeWblqI/AAAAAAAAAd0/ghhWzcAZpwk/s320/alexander_lentjes_big.jpg" alt="" id="BLOGGER_PHOTO_ID_5330107284940625570" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-style: italic;font-size:85%;" &gt;Recognize Alexander Lentjes&lt;br /&gt;at Dimension 3 Expo 2009&lt;/span&gt;&lt;br /&gt;&lt;span class="text"&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Announced attendants to D3E so far&lt;/span&gt;:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;2AVI, 3D-Filme, 3DLized, 3D Revolution, 3DTV Solutions, 21st century 3D, 3D Entertainment, Alcorn, Alioscopy, AmaK, Apy, Artistic Images, Assimilate, Attitude Studio, Autodesk, BskyB, Beinrelief, Christie, CNC, Color Code, CowProd, Cube, Dassault Systèmes, Herold &amp;amp; Familly, Digimage Cinema, Disney Pictures, Dolby, Doremi Cinema, DPLenticular, Eutelsat, Geopack, Gobelins, Imax, Inition, In-Three, Iridas, Iz3D, Fraunhofer Institute, le Futuroscope, Geneva Film, Geopack, HDCC, Holo Image, Jon Peddie Research, Kolpi, Kuk Film Production, La Geode, La Ficam, L’Ecole Nationale Louis Lumière, Le Pôle, Lightspeed Design, LocaRed, Mercenaries Engineering, Nayade, Next3D, NVIDIA, Nwave, Orange, Panasonic, Passmore Labs, Planar, Polymorph, Principal Large Format, P+S Technik, Quantel, Samsung, Sensio, SMPTE, TeamTo, Tempere University of Technology, Thomson, Trioviz, R2D1, SMPTE, Swiss Rig, Sky High Entertainment, The Foundry, N3DLand, National Geographic, Nwaves, Universal Pictures, Université CRC, UP3D, Volfoni, Wild Bunch, Wow Factor Pictures, Xpand&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;I hope to see &lt;span style="font-style: italic;"&gt;you&lt;/span&gt; there!&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic; font-weight: bold;"&gt;Alexander Lentjes&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;3-D Revolution Productions&lt;br /&gt;&lt;a href="http://www.blogger.com/www.the3drevolution.com"&gt;www.the3drevolution.com&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;a href="http://digg.com/submit?phase=3&amp;amp;url=" com="" 2009="" 04="" html="" rel="nofollow" target="_blank" title="Digg It"&gt;&lt;img alt="DiggIt!" src="http://www.the3drevolution.com/gfx/icon_sb_dig.gif" /&gt;&lt;/a&gt;&lt;a href="http://del.icio.us/post?url=" com="" 2009="" 04="" rel="nofollow" target="_blank" title="3D%20Stereoscopic%20LinkedIn%20Group%20and%20Dimension%203%20Expo&amp;quot;"&gt;&lt;img alt="Del.icio.us" src="http://www.the3drevolution.com/gfx/icon_sb_del.gif" /&gt;&lt;/a&gt;&lt;a href="http://www.blinklist.com/index.php?Action=Blink/addblink.php&amp;amp;Description=&amp;amp;Url=" com="" 2009="" 04="" rel="nofollow" target="_blank" title="3D%20Stereoscopic%20LinkedIn%20Group%20and%20Dimension%203%20Expo&amp;quot;"&gt;&lt;img alt="Blinklist" src="http://www.the3drevolution.com/gfx/icon_sb_bli.gif" /&gt;&lt;/a&gt;&lt;a href="http://myweb2.search.yahoo.com/myresults/bookmarklet?u=" com="" 2009="" 04="" rel="nofollow" target="_blank" title="My Yahoo"&gt;&lt;img alt="Yahoo" src="http://www.the3drevolution.com/gfx/icon_sb_yah.gif" /&gt;&lt;/a&gt;&lt;a href="http://www.furl.net/storeIt.jsp?u=" com="" 2009="" 04="" t="3D%20Stereoscopic%20LinkedIn%20Group%20and%20Dimension%203%20Expo&amp;quot;" rel="nofollow" target="_blank" title="Furl It"&gt;&lt;img alt="Furl" src="http://www.the3drevolution.com/gfx/icon_sb_fur.gif" /&gt;&lt;/a&gt; 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font-style: italic;"&gt;The verdict&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_74nckAWBvYU/Sdfqs_kO0fI/AAAAAAAAAb8/ft11V8-p7qM/s1600-h/88.jpg"&gt;&lt;img style="cursor: pointer; width: 260px; height: 260px;" src="http://3.bp.blogspot.com/_74nckAWBvYU/Sdfqs_kO0fI/AAAAAAAAAb8/ft11V8-p7qM/s320/88.jpg" alt="" id="BLOGGER_PHOTO_ID_5320979543460073970" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Let me start with a small warning here: this is a &lt;span style="font-style: italic;"&gt;negative review&lt;/span&gt; of a live Stereoscopic 3-D event.  If you are of a mind that &lt;span style="font-style: italic;"&gt;all&lt;/span&gt; &lt;span style="font-weight: bold;"&gt;3-D&lt;/span&gt; is good and must not be commented on in a negative way, then look away now.   This review is not written for you.  If, however, you are a producer or director looking to do a &lt;span style="font-weight: bold;"&gt;3-D project&lt;/span&gt; and have come away from the live &lt;a href="http://www.absoluteradio.co.uk/music/keane/?video=Keane3DPart1.flv"&gt;&lt;span style="font-weight: bold;"&gt;3-D Keane webcast&lt;/span&gt;&lt;/a&gt; with a &lt;span style="font-style: italic;"&gt;bitter&lt;/span&gt; aftertaste in your mouth and would like to know &lt;span style="font-weight: bold;"&gt;a) why&lt;/span&gt; and &lt;span style="font-weight: bold;"&gt;b) how&lt;/span&gt; to avoid this kind of &lt;span style="font-weight: bold;"&gt;bad 3-D&lt;/span&gt; for your &lt;span style="font-weight: bold;"&gt;stereoscopic projec&lt;/span&gt;t, keep on reading.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_74nckAWBvYU/SdfsjzjsXBI/AAAAAAAAAcM/vJD65sTPDwM/s1600-h/Aug+10+Crying+Child.jpg"&gt;&lt;img style="cursor: pointer; width: 302px; height: 250px;" src="http://1.bp.blogspot.com/_74nckAWBvYU/SdfsjzjsXBI/AAAAAAAAAcM/vJD65sTPDwM/s320/Aug+10+Crying+Child.jpg" alt="" id="BLOGGER_PHOTO_ID_5320981584641022994" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;The results of BAD 3-D&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Yes, live broadcasts are a lot of work and in 3-D they are even more tricky, but provided the hardware is in place &lt;span style="font-style: italic;"&gt;(stereo rig, realtime stereo encoders, realtime webast encoders)&lt;/span&gt; there is no reason why material should be shot at poor interaxials, underlit, wrongly colour encoded and compressed with codecs that kill the 3-D altogether.   Because that is my professional opinion of this production.   &lt;span style="font-weight: bold;"&gt;All hail to digital 3-D&lt;/span&gt; and live 3-D broadcasts, but &lt;span style="font-weight: bold;"&gt;stereography&lt;/span&gt; actually does mean delivering &lt;span style="font-style: italic;"&gt;pleasant&lt;/span&gt; and, where possible, &lt;span style="font-style: italic;"&gt;impressive&lt;/span&gt; 3-D regardless of any shooting circumstances.  And there's no hiding behind stereo lookup-tables when things turn out as flat as a pancake.  It's not called 3-D for nothing, you know...&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_74nckAWBvYU/SdfrklMQSAI/AAAAAAAAAcE/tJ7O20Y8OCs/s1600-h/simini3D.jpg"&gt;&lt;img style="cursor: pointer; width: 320px; height: 240px;" src="http://4.bp.blogspot.com/_74nckAWBvYU/SdfrklMQSAI/AAAAAAAAAcE/tJ7O20Y8OCs/s320/simini3D.jpg" alt="" id="BLOGGER_PHOTO_ID_5320980498452858882" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;SI 2K Mini cameras in 3-D setup&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;On the &lt;span style="font-weight: bold;"&gt;Keane 3-D webcast&lt;/span&gt; firstly, and most crucially, the &lt;span style="font-weight: bold;"&gt;interaxial&lt;/span&gt; &lt;span style="font-style: italic;"&gt;(interocular, camera distance)&lt;/span&gt; is WAY &lt;span style="font-weight: bold;"&gt;too small&lt;/span&gt; on all of the shots.  Nice &lt;span style="font-style: italic;"&gt;cranes&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;dollies&lt;/span&gt;, &lt;span style="font-style: italic;"&gt;Spider Cams&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;SI Mini&lt;/span&gt; cams, but they don't change a thing about the interaxial.   What were the Stereoscopic decision makers monitoring this material on; an IMAX screen? Apparently it was a 46'' 3-D Plasma screen - not exactly representative for what the webcast audience at home was looking at.    Because, and correct me if I'm wrong here, this is a &lt;span style="font-style: italic;"&gt;webcast&lt;/span&gt; with a screen size of &lt;span style="font-style: italic;"&gt;407x245&lt;/span&gt;.    The interaxials of the shoot should have been selected with such a &lt;span style="font-weight: bold;"&gt;small screen size in mind&lt;/span&gt; because this is the way &lt;span style="font-style: italic;"&gt;99.9%&lt;/span&gt; of the viewers are going to be seeing the webcast.    And that 99.9% of viewers are going to see an image that is practically flat.  Unless a flat image is what the director was after here.   The set may have been deep, but the back wall is too dark to see and the action happens within a space narrow enough to use an interaxial three times the amount that is used now.  On the shots with closeby studio lights or microphone stands a dynamic interaxial should have been used.  Yes, difficult to do, but that's what being a 3-D expert company is all about, right?&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_74nckAWBvYU/SdfuLwgSJiI/AAAAAAAAAcU/TzmT-jJS5Ms/s1600-h/keane3D_nearby.jpg"&gt;&lt;img style="cursor: pointer; width: 320px; height: 192px;" src="http://3.bp.blogspot.com/_74nckAWBvYU/SdfuLwgSJiI/AAAAAAAAAcU/TzmT-jJS5Ms/s320/keane3D_nearby.jpg" alt="" id="BLOGGER_PHOTO_ID_5320983370527811106" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;Actual webcast image size.  Crane shot from behind a studio light&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Compression on the clip is so high and so unrefined that most of the imagery ghosts.  OK, so live webcasting does come with the big issue of compression versus bitrates and server load, versus available codecs and delivery systems.  Flash video is of of course most versitile and accessible by the widest possible audience, but its ON2 compression is murder on anaglyph colours and thus very bad for 3-D.  Windows Media is a lot nicer, RealVideo does an equally good job and Quicktime streaming does a decent enough compression streaming job as well.  So in the case of this live anaglyph 3-D webcast the biggest question is: should we try and ensure a quality delivery of the 3-D imagery and choose anything other than Flash Video or do we prefer the benefit of a custom video controller in Flash, quality be d@mned?  I know what the audience will choose given the option.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_74nckAWBvYU/Sdfu05LI_xI/AAAAAAAAAcc/cqe_RUWzWKc/s1600-h/keane3D_flashvideo.jpg"&gt;&lt;img style="cursor: pointer; width: 320px; height: 231px;" src="http://1.bp.blogspot.com/_74nckAWBvYU/Sdfu05LI_xI/AAAAAAAAAcc/cqe_RUWzWKc/s320/keane3D_flashvideo.jpg" alt="" id="BLOGGER_PHOTO_ID_5320984077229686546" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;Killing compression for anaglyph 3-D with Flash Video&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The biggest and most obvious problem with the video follows next.   There is only &lt;span style="font-style: italic;"&gt;one&lt;/span&gt; instuction that should be given to actors and band members about to appear in an anaglyph 3-D video: &lt;span style="font-weight: bold;"&gt;do not&lt;/span&gt; show up at the studio wearing &lt;span style="font-weight: bold;"&gt;blue or red clothing&lt;/span&gt;.  So of course the main singer of Keane is wearing a blue t-shirt in this video - what elese can he do.  &lt;span style="font-style: italic;"&gt;Rock &amp;amp; Roll, baby!&lt;/span&gt;   Or perhaps he just wasn't told this little detail by the producers.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_74nckAWBvYU/SdfyHG9IdQI/AAAAAAAAAcs/ZKD2t-Ltfzw/s1600-h/keane3D_blue.jpg"&gt;&lt;img style="cursor: pointer; width: 320px; height: 193px;" src="http://2.bp.blogspot.com/_74nckAWBvYU/SdfyHG9IdQI/AAAAAAAAAcs/ZKD2t-Ltfzw/s320/keane3D_blue.jpg" alt="" id="BLOGGER_PHOTO_ID_5320987688701555970" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;You can wear whatever you like for the 3-D shoot - we'll fix it all in post!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;An experienced &lt;span style="font-weight: bold;"&gt;3-D expert&lt;/span&gt; will bring a fine selection of yellow, brown, purple and green shirts with him for this eventuality, but clearly not the people in charge of the &lt;span style="font-weight: bold;"&gt;Keane 3-D shoot&lt;/span&gt;.    Sigh.    It was my biggest bugbear with the &lt;span style="font-style: italic;"&gt;Missy Elliot&lt;/span&gt; 3-D hiphop video of last year: &lt;span style="font-style: italic;"&gt;'Ching-a-ling&lt;/span&gt;', where dancers were wearing red, blue, and cyan shirts and no post colour correction had been performed on the material by Disney.    No wonder most people in the world now seriously dislike analgpyh 3-D: uncorrected blue and red shirts hurt the eyes - and nobody appears to be correcting the blues or telling the artists!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_74nckAWBvYU/SdfwMhKM23I/AAAAAAAAAck/2vvHIB5nBpk/s1600-h/ching1.jpg"&gt;&lt;img style="cursor: pointer; width: 320px; height: 206px;" src="http://4.bp.blogspot.com/_74nckAWBvYU/SdfwMhKM23I/AAAAAAAAAck/2vvHIB5nBpk/s320/ching1.jpg" alt="" id="BLOGGER_PHOTO_ID_5320985582611782514" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;The Ching-a-ling music video in 3-D: all colours of the rainbow used&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;In this Keane 3-D video some anaglyph colour correction was done, but it was done very poorly and indiscriminately, where none of the colours are tuned at all but just rammed down a blunt squeeze algorithm.   It was probably a menu setting on the &lt;span style="font-style: italic;"&gt;Sensio&lt;/span&gt; encoder used to colour combine the 3-D image into anaglyph 3-D.   But black&amp;amp;white anaglyphs would have looked &lt;span style="font-style: italic;"&gt;10x&lt;/span&gt; better than this half-hearted mess!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_74nckAWBvYU/Sdf19GsrBjI/AAAAAAAAAdc/4A_Tt8p7SSQ/s1600-h/3dcorrection_still1.jpg"&gt;&lt;img style="cursor: pointer; width: 400px; height: 224px;" src="http://1.bp.blogspot.com/_74nckAWBvYU/Sdf19GsrBjI/AAAAAAAAAdc/4A_Tt8p7SSQ/s400/3dcorrection_still1.jpg" alt="" id="BLOGGER_PHOTO_ID_5320991914880337458" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;Anaglyph 3-D colour correction&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;It is good to try and appease everybody and show colours in anaglyph 3-D, but if you are going to do this, do it right.  Because right now it is a very dark, murky image with more black and gray than any other shade of colour.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_74nckAWBvYU/Sdfy5YhDsXI/AAAAAAAAAc0/C-_6qRGIC4Q/s1600-h/keane3D_murky.jpg"&gt;&lt;img style="cursor: pointer; width: 320px; height: 193px;" src="http://2.bp.blogspot.com/_74nckAWBvYU/Sdfy5YhDsXI/AAAAAAAAAc0/C-_6qRGIC4Q/s320/keane3D_murky.jpg" alt="" id="BLOGGER_PHOTO_ID_5320988552409100658" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;Can you see what is going on in this shot?&lt;/span&gt;  &lt;span style="font-size:78%;"&gt;Is it in 3-D?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;And then there are the &lt;span style="font-weight: bold;"&gt;deadly high contrasts&lt;/span&gt;, with lights and lit areas much &lt;span style="font-weight: bold;"&gt;too&lt;/span&gt; bright and dark spots much &lt;span style="font-weight: bold;"&gt;too&lt;/span&gt; dark.   &lt;span style="font-style: italic;"&gt;Who&lt;/span&gt; was lighting this?   Were there &lt;span style="font-style: italic;"&gt;stereographers&lt;/span&gt; on the set at all when the lights were set up?   It is not only ghosting that results from this kind of high contrast lighting, but also loss of 3-D, with better lit objects taking a wrong Z-depth position in relation to the underlit or overlit objects.   The end result is just plain &lt;span style="font-weight: bold;"&gt;bad 3-D&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_74nckAWBvYU/SdfzrVw0FfI/AAAAAAAAAc8/q5Cv7HxNhaA/s1600-h/keane3D_contrast.jpg"&gt;&lt;img style="cursor: pointer; width: 320px; height: 193px;" src="http://3.bp.blogspot.com/_74nckAWBvYU/SdfzrVw0FfI/AAAAAAAAAc8/q5Cv7HxNhaA/s320/keane3D_contrast.jpg" alt="" id="BLOGGER_PHOTO_ID_5320989410663339506" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;High contrast strangles any 3-D left in this shot&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;I am sorry guys&lt;/span&gt;, but I have to conclude this 3-D presentation is a very poor one and will serve to do plenty of damage to &lt;span style="font-weight: bold;"&gt;3-D&lt;/span&gt; &lt;span style="font-weight: bold;"&gt;overall&lt;/span&gt; and &lt;span style="font-weight: bold;"&gt;anaglyph 3-D&lt;/span&gt; in particular.   Should &lt;span style="font-weight: bold;"&gt;you&lt;/span&gt; be looking to do a similar presentation in 3-D I can only suggest you consider getting &lt;span style="font-weight: bold;"&gt;proper 3-D stereoscopic consulting&lt;/span&gt; beforehand,&lt;span style="font-style: italic;"&gt; especially&lt;/span&gt; if you are intending to use the production companies involved in the live Keane 3-D webcast.   Get your 3-D shots down the way they should be and learn how to get them, before stepping into the studio or even into a 3-D production meeting.&lt;br /&gt;&lt;br /&gt;&lt;a style="font-style: italic;" href="mailto:info@the3drevolution.com"&gt;Contact Alexander Lentjes of &lt;span style="font-weight: bold;"&gt;3-D Revolution Productions&lt;/span&gt; for more information&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.the3drevolution.com/"&gt;&lt;span style="font-weight: bold;"&gt;www.the3drevolution.com&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_74nckAWBvYU/Sdf0brrynwI/AAAAAAAAAdM/vzpKQRyYH0s/s1600-h/pureslime3Dxl.jpg"&gt;&lt;img style="cursor: pointer; width: 320px; height: 180px;" src="http://2.bp.blogspot.com/_74nckAWBvYU/Sdf0brrynwI/AAAAAAAAAdM/vzpKQRyYH0s/s320/pureslime3Dxl.jpg" alt="" id="BLOGGER_PHOTO_ID_5320990241181572866" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;Shot from 'Watch How We Blow', a 3-D HipHop music video&lt;br /&gt;with consulting from 3-D Revolution Productions&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://digg.com/submit?phase=3&amp;amp;url=http://the3drevolution.blogspot.com/2009/04/not-keane-on-this-live-3-d-webcast.html" rel="nofollow" target="_blank" title="Digg It"&gt;&lt;img alt="DiggIt!" src="http://www.the3drevolution.com/gfx/icon_sb_dig.gif" /&gt;&lt;/a&gt;&lt;a href="http://del.icio.us/post?url=http://the3drevolution.blogspot.com/2009/04/not-keane-on-this-live-3-d-webcast.html&amp;amp;title=Not%20Keane%20on%20this%20live%203-D%20webcast" rel="nofollow" target="_blank" title="del.icio.us"&gt;&lt;img alt="Del.icio.us" src="http://www.the3drevolution.com/gfx/icon_sb_del.gif" /&gt;&lt;/a&gt;&lt;a href="http://www.blinklist.com/index.php?Action=Blink/addblink.php&amp;amp;Description=&amp;amp;Url=http://the3drevolution.blogspot.com/2009/04/not-keane-on-this-live-3-d-webcast.html&amp;amp;Title=Not%20Keane%20on%20this%20live%203-D%20webcast" rel="nofollow" target="_blank" title="BlinkList"&gt;&lt;img alt="Blinklist" src="http://www.the3drevolution.com/gfx/icon_sb_bli.gif" /&gt;&lt;/a&gt;&lt;a href="http://myweb2.search.yahoo.com/myresults/bookmarklet?u=http://the3drevolution.blogspot.com/2009/04/not-keane-on-this-live-3-d-webcast.html&amp;amp;=Not%20Keane%20on%20this%20live%203-D%20webcast" rel="nofollow" target="_blank" title="My Yahoo"&gt;&lt;img alt="Yahoo" src="http://www.the3drevolution.com/gfx/icon_sb_yah.gif" /&gt;&lt;/a&gt;&lt;a href="http://www.furl.net/storeIt.jsp?u=http://the3drevolution.blogspot.com/2009/04/not-keane-on-this-live-3-d-webcast.html&amp;amp;t=Not%20Keane%20on%20this%20live%203-D%20webcast" rel="nofollow" target="_blank" title="Furl It"&gt;&lt;img alt="Furl" src="http://www.the3drevolution.com/gfx/icon_sb_fur.gif" /&gt;&lt;/a&gt; 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mark-up for a 3-D film ticket, audiences are starting to air their demands for &lt;span style="font-weight: bold;"&gt;$2&lt;/span&gt; worth of &lt;span style="font-weight: bold;"&gt;3-D entertainment&lt;/span&gt;...&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;The following article I wrote can be found in the excellent 3-D publication &lt;/span&gt;&lt;a style="font-style: italic;" href="http://www.veritasetvisus.com/3rd_dimension.htm"&gt;Veritas et Visus&lt;/a&gt;&lt;span style="font-style: italic;"&gt; (3rd Dimension edition).  I can highly recommend this online magazine for anybody working in the Stereoscopic industry, so do check it out:&lt;/span&gt; &lt;a style="font-style: italic;" href="http://www.veritasetvisus.com/3rd_dimension.htm"&gt;http://www.veritasetvisus.com/3rd_dimension.htm&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;...As the average &lt;span style="font-style: italic;"&gt;2009&lt;/span&gt; cinema ticket price in the US is &lt;span style="font-weight: bold;"&gt;$7.20&lt;/span&gt;, that amounts to a mark-up of &lt;span style="font-weight: bold;"&gt;22%&lt;/span&gt;.  So a bit less than a quarter or a bit more than a fifth of the film’s duration should be using engaging, entertaining 3-D to keep the patrons happy.  If you charge $2 more for 90 minutes of cinematic entertainment, you are going to have to deliver the extra &lt;span style="font-weight: bold;"&gt;20 minutes of 3-Dimensional cherry&lt;/span&gt; on top.&lt;br /&gt;&lt;br /&gt;When it comes to 3-D, that cherry is more often than not the in-your-face stuff: good old negative parallax, theatre space, the out-of-screen area.  One look at the trailer for &lt;span style="font-style: italic;"&gt;‘&lt;/span&gt;&lt;a style="font-style: italic;" href="http://www.the3drevolution.com/3dlist.html#valentine"&gt;My Bloody Valentine 3-D&lt;/a&gt;&lt;span style="font-style: italic;"&gt;’ (2009)&lt;/span&gt; and it becomes clear how people equate the term ‘3-D’ with pick-axes flying at the camera and flames engulfing the theatre (even when flames are, in fact, 2D forms).  Funnily, the trailer goes straight against the director’s own promotional words of how the 3-D is not used in a cheap and cheesy way like previous 3-D movies!  Pretty much all promotional artwork for &lt;span style="font-weight: bold;"&gt;3-D feature films&lt;/span&gt; throughout cinema history have featured objects jumping out of a cinema screen.  It is undeniable that the two or three 3-D shots people remember when they come out of the theatre are almost always negative parallax shots so their importance in the bigger picture of a successful 3-D film experience is immense.  That is not to say that a 3-D feature film should consist of an endless bombardment of negative parallax action - &lt;span style="font-style: italic;"&gt; ‘&lt;/span&gt;&lt;a style="font-style: italic;" href="http://www.the3drevolution.com/3dlist.html#treasure4"&gt;Treasure of the Four Crowns&lt;/a&gt;&lt;span style="font-style: italic;"&gt;’ (1983)&lt;/span&gt; is a very good example of what that looks like: throwaway fairground fodder.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_74nckAWBvYU/SYb1kt7TfFI/AAAAAAAAAbQ/sfnwW2KuCqE/s1600-h/Treasure+of+the+Four+Crowns.jpg"&gt;&lt;img style="cursor: pointer; width: 198px; height: 320px;" src="http://2.bp.blogspot.com/_74nckAWBvYU/SYb1kt7TfFI/AAAAAAAAAbQ/sfnwW2KuCqE/s320/Treasure+of+the+Four+Crowns.jpg" alt="" id="BLOGGER_PHOTO_ID_5298192022800399442" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;Film poster of 'Treasure of the Four Crowns' (1983)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;So far, storyboarders, designers, directors and cameramen have mostly underestimated the importance and complexity of a good negative parallax shot and underinvested in developing new grammar for this part of the visual language of stereoscopic cinematography.  It could be because out-of-screen shots pose an almost impossible challenge for narrative visual storytelling: how can these objects coming out of the screen be used to enhance the story, action and character interaction without engaging with the viewer in first person?  So far, only very few 3-D films have managed to have a decent negative parallax shot or two that is not out of place or totally obtrusive.  A shot that comes to mind is &lt;span style="font-style: italic;"&gt;Jared-Syn’s&lt;/span&gt; deadly arm in &lt;span style="font-style: italic;"&gt;'&lt;/span&gt;&lt;a style="font-style: italic;" href="http://www.the3drevolution.com/3dlist.html#metalstorm"&gt;Metalstorm&lt;/a&gt;&lt;span style="font-style: italic;"&gt;' (1983)&lt;/span&gt;.  The negative parallax in this shot serves a narrative function, is spectacular in slow-motion 3-D and doesn’t take the audience out of the movie.  Suspension of disbelief is sustained.  But no, it wouldn’t work for longer than the duration of that particular shot and later shots in the movie show the usual stretched arms holding guns, coming out of the screen.  Not very intelligent use of out-of-screen space.  But then most scenes involving theatre space in &lt;span style="font-weight: bold;"&gt;3-D film scripts&lt;/span&gt; appear to have been written on the backs of beer coasters, with very childish visuals result.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_74nckAWBvYU/SYb4d5P0ONI/AAAAAAAAAbY/vogfnspQMUA/s1600-h/topten2_metalstorm.jpg"&gt;&lt;img style="cursor: pointer; width: 320px; height: 186px;" src="http://4.bp.blogspot.com/_74nckAWBvYU/SYb4d5P0ONI/AAAAAAAAAbY/vogfnspQMUA/s320/topten2_metalstorm.jpg" alt="" id="BLOGGER_PHOTO_ID_5298195204115019986" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;Still from 'Metalstorm' (1983)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;How would it fly with the audience if an actor of a play started talking to them or even waving a stick at them?  And what if the actor were to walk into the audience and talk to the other actors on stage from there?  It could be called ‘modern’, perhaps ‘abstract’, but in any case quite odd and probably not helping the flow of the story.  It is this dilemma that 3-D film is facing and has always faced: how to make that oddity work in a serious, undamaging way.  This is especially relevant as the discussed &lt;span style="font-weight: bold;"&gt;22%&lt;/span&gt; of the film needs to pay off in the way people remember and love 3-D.  And so far nobody has ever said that the deep scenery of a &lt;a href="http://www.the3drevolution.com/3dindex.html"&gt;3-D film&lt;/a&gt; has stuck with them for a long time.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.the3drevolution.com/3deyepop.html"&gt;3-D eye poking&lt;/a&gt; is very much like camera access, camera shakes, on-screen text and other camera-affirming techniques in cinema.  It must be approached with the rules to these techniques in mind.  The reason for using camera access, interaction with a camera, bumping into the camera, splatter on the camera lens and even showing a camera crew can be for comedic effect, to indicate the camera as a person, to talk directly to the audience in a medieval theatre style or to touch upon a documentary situation for heightened reality and closeness to the action.  But with it comes the breaking down of the fourth wall and the illusion – disbelieve is unsuspended.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_74nckAWBvYU/SYb6EIay3XI/AAAAAAAAAbg/zoxUI8exjL8/s1600-h/Ferris_Buellers_Day_Off_031.jpg"&gt;&lt;img style="cursor: pointer; width: 320px; height: 180px;" src="http://3.bp.blogspot.com/_74nckAWBvYU/SYb6EIay3XI/AAAAAAAAAbg/zoxUI8exjL8/s320/Ferris_Buellers_Day_Off_031.jpg" alt="" id="BLOGGER_PHOTO_ID_5298196960534257010" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;&lt;span style="font-style: italic;"&gt;'Ferris Bueller's Day off' (1986)&lt;/span&gt;&lt;span style="font-style: italic;"&gt; - constant camera access&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;A major issue is that the dimensionality easily distracts the viewer from the story and its characters and &lt;span style="font-weight: bold;"&gt;negative parallax&lt;/span&gt; pushes the viewer’s suspension of disbelieve to the limit.  More often than not, these shots remind the viewer he is watching a movie and take the viewer out of it completely.  The ability to lose one self in the story and character interaction gets dealt a heavy blow by objects sticking out into theatre space.  By observing and analysing the negative parallax object, the brain switches sides from creative (left) to analytical observing (right): the worst possible thing that can happen when being told a story.  It is especially wry when all a cinema theatre is trying to do is remove cues to the fact one is sitting in a chair watching a movie to enhance the cinema-going experience to its fullest potential.  Paradoxically, by getting close to the viewer’s face, the &lt;span style="font-weight: bold;"&gt;3-D movie&lt;/span&gt; reminds the viewer he is not actually part of the on-screen events.  That which makes stereoscopic film great – the ability to get a film closer to the audience – can take away from the very factors that make for cinematic enjoyment.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_74nckAWBvYU/SYb0hSF8qpI/AAAAAAAAAbA/4rtJhpYIII8/s1600-h/dialmformurder3D.jpg"&gt;&lt;img style="cursor: pointer; width: 320px; height: 243px;" src="http://2.bp.blogspot.com/_74nckAWBvYU/SYb0hSF8qpI/AAAAAAAAAbA/4rtJhpYIII8/s320/dialmformurder3D.jpg" alt="" id="BLOGGER_PHOTO_ID_5298190864277613202" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;'Dial M for Murder' (1954) - negative parallax fame&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Basically, theatre space can be used a lot without a problem by movies that don’t take themselves too seriously, that are more of a realistic/documentary-style breed, films that are confident enough to use first-person and POV shots or those that are more or less glorified thrill rides.  For movies that don’t want to sacrifice their serious nature, subtle negative parallax shots such as the scissors-grabbing shot in &lt;span style="font-style: italic;"&gt;‘&lt;a href="http://www.the3drevolution.com/3dlist.html#dial_m"&gt;Dial M for Murder&lt;/a&gt;’ (1954)&lt;/span&gt; may just about work, but they can’t fill a fifth of the available screen time with characters reaching into the audience.  A solution to the problem may come from a recognition by producers, distributors, theatres and the audience that &lt;span style="font-weight: bold;"&gt;3-D movies&lt;/span&gt; are a different medium altogether – neither film nor theatre, but volumetric narrative visual entertainment of its own.  A new medium with new rules – where the fourth wall can be broken at will and where serious drama is followed by visual puns and an opportunity to examine objects and scenery in volumetric detail.  Because an evolution of film won’t happen until old conventions and ideas are abandoned and new ones are fully embraced.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_74nckAWBvYU/SYb1FlBrvSI/AAAAAAAAAbI/x7t11LvjtqM/s1600-h/topten_stooges.jpg"&gt;&lt;img style="cursor: pointer; width: 320px; height: 244px;" src="http://2.bp.blogspot.com/_74nckAWBvYU/SYb1FlBrvSI/AAAAAAAAAbI/x7t11LvjtqM/s320/topten_stooges.jpg" alt="" id="BLOGGER_PHOTO_ID_5298191487835290914" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;Pie-throwing in 'The Three Stooges - Pardon my Backfire' (1953)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://digg.com/submit?phase=3&amp;amp;url=http://the3drevolution.blogspot.com/2009/02/get-your-2-worth-of-3-d.html" rel="nofollow" target="_blank" title="Digg It"&gt;&lt;img alt="DiggIt!" src="http://www.the3drevolution.com/gfx/icon_sb_dig.gif" /&gt;&lt;/a&gt;&lt;a 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href='http://www.the3drevolution.com' title='Get your $2 worth of 3-D'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4400848339865061836/posts/default/1642090232572688734'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4400848339865061836/posts/default/1642090232572688734'/><link rel='alternate' type='text/html' href='http://the3drevolution.blogspot.com/2009/02/get-your-2-worth-of-3-d.html' title='Get your $2 worth of 3-D'/><author><name>3-D Revolution Productions</name><uri>http://www.blogger.com/profile/14011785636530015101</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://www.the3drevolution.com/gfx/duke3d.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_74nckAWBvYU/SYb1kt7TfFI/AAAAAAAAAbQ/sfnwW2KuCqE/s72-c/Treasure+of+the+Four+Crowns.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-4400848339865061836.post-2083167868881583241</id><published>2009-01-08T01:11:00.011Z</published><updated>2009-01-09T02:54:45.339Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='bunny'/><category scheme='http://www.blogger.com/atom/ns#' term='modern'/><category scheme='http://www.blogger.com/atom/ns#' term='stereoscopic'/><category scheme='http://www.blogger.com/atom/ns#' term='poster'/><category scheme='http://www.blogger.com/atom/ns#' term='3d lenses'/><category scheme='http://www.blogger.com/atom/ns#' term='valentine'/><category scheme='http://www.blogger.com/atom/ns#' term='audioscopiks'/><category scheme='http://www.blogger.com/atom/ns#' term='classic'/><category scheme='http://www.blogger.com/atom/ns#' term='3-d'/><category scheme='http://www.blogger.com/atom/ns#' term='term'/><category scheme='http://www.blogger.com/atom/ns#' term='animated'/><category scheme='http://www.blogger.com/atom/ns#' term='toons'/><category scheme='http://www.blogger.com/atom/ns#' term='3dimension'/><category scheme='http://www.blogger.com/atom/ns#' term='bloody'/><category scheme='http://www.blogger.com/atom/ns#' term='jaws'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='correct'/><category scheme='http://www.blogger.com/atom/ns#' term='history'/><category scheme='http://www.blogger.com/atom/ns#' term='3-dimensional'/><title type='text'>3D or 3-D: the big question</title><content type='html'>There is a great confusion within the &lt;span style="font-weight: bold;"&gt;3-D stereoscopic&lt;/span&gt; industry regarding the correct use of the term '&lt;span style="font-weight: bold;"&gt;3-D&lt;/span&gt;'.  So what is it: &lt;span style="font-weight: bold; font-style: italic;"&gt;3D&lt;/span&gt;, &lt;span style="font-weight: bold; font-style: italic;"&gt;3-D&lt;/span&gt;, &lt;span style="font-weight: bold; font-style: italic;"&gt;3-Dimensional&lt;/span&gt; or &lt;span style="font-weight: bold; font-style: italic;"&gt;StereoVisionScope-o-Rama&lt;/span&gt;?  And should we actually still be putting the '&lt;span style="font-weight: bold;"&gt;3-D&lt;/span&gt;' label on a 3-D film poster?&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_74nckAWBvYU/SWVmWKN00xI/AAAAAAAAAaA/2x2Eo2tBK4k/s1600-h/o_jaws_3d.jpg"&gt;&lt;img style="cursor: pointer; width: 211px; height: 320px;" src="http://4.bp.blogspot.com/_74nckAWBvYU/SWVmWKN00xI/AAAAAAAAAaA/2x2Eo2tBK4k/s320/o_jaws_3d.jpg" alt="" id="BLOGGER_PHOTO_ID_5288745868302013202" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;Jaws 3-D Film Poster &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Before computer graphics existed, right up to the 1980's, the term '&lt;span style="font-weight: bold;"&gt;3D&lt;/span&gt;' referred to both Stereoscopic imagery and Stop-Motion work and sometimes even multi-planing 2D imagery.   The two didn't get confused because Animation and Live-action were in completely different leagues.   For example, the &lt;span style="font-weight: bold;"&gt;Disney&lt;/span&gt; short &lt;span style="font-style: italic;"&gt;'Old Mill'&lt;/span&gt; (1937), was billed as a '&lt;span style="font-weight: bold;"&gt;3-D cartoon&lt;/span&gt;'.   By that they meant multi-planing.   The &lt;span style="font-weight: bold;"&gt;Fleischer&lt;/span&gt; studio went further and introduced multiplaning of cells on top of a real set: the &lt;span style="font-style: italic; font-weight: bold;"&gt;'Tabletop 3D Background Process'&lt;/span&gt; in &lt;span style="font-style: italic;"&gt;'Popeye the Sailor Meets Ali Baba's Forty Thieves'&lt;/span&gt; (1937).   Both processes were billed as &lt;span style="font-weight: bold;"&gt;3D&lt;/span&gt; and &lt;span style="font-weight: bold;"&gt;3-D&lt;/span&gt;, but neither was Stereoscopic.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_74nckAWBvYU/SWVnYRkBtwI/AAAAAAAAAaI/kPXkx4q6Yas/s1600-h/ali_baba_03.jpg"&gt;&lt;img style="cursor: pointer; width: 320px; height: 247px;" src="http://2.bp.blogspot.com/_74nckAWBvYU/SWVnYRkBtwI/AAAAAAAAAaI/kPXkx4q6Yas/s320/ali_baba_03.jpg" alt="" id="BLOGGER_PHOTO_ID_5288747004145547010" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;Still of Popeye in the Tabletop 3D process&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;At the same time, since &lt;span style="font-weight: bold; font-style: italic;"&gt;1920 &lt;/span&gt;shorts and films have been released &lt;span style="font-weight: bold;"&gt;stereoscopically&lt;/span&gt; in theatres, billing themselves as '&lt;span style="font-weight: bold;"&gt;3D&lt;/span&gt;', '&lt;span style="font-weight: bold;"&gt;3-D&lt;/span&gt;', '&lt;span style="font-weight: bold;"&gt;3-Dimension&lt;/span&gt;' and '&lt;span style="font-weight: bold;"&gt;Third Dimension&lt;/span&gt;', depending on the whim of the PR department.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_74nckAWBvYU/SWVn489J4cI/AAAAAAAAAaQ/Plt13rWO7l4/s1600-h/audioscopiks1sheet.jpg"&gt;&lt;img style="cursor: pointer; width: 216px; height: 320px;" src="http://4.bp.blogspot.com/_74nckAWBvYU/SWVn489J4cI/AAAAAAAAAaQ/Plt13rWO7l4/s320/audioscopiks1sheet.jpg" alt="" id="BLOGGER_PHOTO_ID_5288747565549478338" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;Poster for Audioscopiks (1935)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;There have been numerous creative terms used as well, such as '&lt;span style="font-weight: bold;"&gt;DimensionScope&lt;/span&gt;', '&lt;span style="font-weight: bold;"&gt;FreddyVision&lt;/span&gt;', '&lt;span style="font-weight: bold;"&gt;Future Dimension&lt;/span&gt;' and '&lt;span style="font-weight: bold;"&gt;HorrorScope&lt;/span&gt;' (it is a long list) and this tradition continues to today, with terms such as '&lt;span style="font-weight: bold;"&gt;Fusion 3-D&lt;/span&gt;'.  In 3-D, little changes over the years...&lt;br /&gt;&lt;br /&gt;Since the &lt;span style="font-weight: bold; font-style: italic;"&gt;1980's&lt;/span&gt;, in general, '&lt;span style="font-weight: bold;"&gt;3D&lt;/span&gt;' is used to describe '&lt;span style="font-weight: bold;"&gt;3D CGI&lt;/span&gt;', so simply computer generated imagery, while '&lt;span style="font-weight: bold;"&gt;3-D&lt;/span&gt;' most often refers to &lt;span style="font-weight: bold;"&gt;Stereoscopic imagery&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_74nckAWBvYU/SWVoiaqLE1I/AAAAAAAAAaY/_6zw7UUxCnI/s1600-h/f13-part3.jpg"&gt;&lt;img style="cursor: pointer; width: 258px; height: 320px;" src="http://4.bp.blogspot.com/_74nckAWBvYU/SWVoiaqLE1I/AAAAAAAAAaY/_6zw7UUxCnI/s320/f13-part3.jpg" alt="" id="BLOGGER_PHOTO_ID_5288748277897565010" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;Ultimate 1980's 3-D film fodder&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;One way of avoiding confusion is to employ the word '&lt;span style="font-weight: bold;"&gt;Stereoscopic&lt;/span&gt;' whenever you write '&lt;span style="font-weight: bold;"&gt;3-D&lt;/span&gt;', or '&lt;span style="font-weight: bold;"&gt;Stereo 3-D&lt;/span&gt;' for short &lt;span style="font-style: italic;"&gt;(an abbreviation coined by James Cameron)&lt;/span&gt;.   Personally, I find the shortest abbreviation of '&lt;span style="font-weight: bold;"&gt;S3D&lt;/span&gt;' or '&lt;span style="font-weight: bold;"&gt;S-3D&lt;/span&gt;' &lt;span style="font-style: italic;"&gt;(coined by Neil Schneider of MTBS3D)&lt;/span&gt; ugly and even confusing so I'd never use that.&lt;br /&gt;&lt;br /&gt;On a side note, interestingly, techniques such as Pulfrich and Chromadepth should not be be called '3-D' at all, as they are not based on two unique images combined to form a single volumetric image, but rather play on the brain's laziness or confusion to create the illusion of depth (certainly not volume).&lt;br /&gt;&lt;br /&gt;And then I have had Italians talk to me about&lt;span style="font-style: italic;"&gt; '&lt;/span&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;3D Lenses&lt;/span&gt;&lt;span style="font-style: italic;"&gt;'&lt;/span&gt;, which will be a literal translation from Italian.  I am sure the Spanish use a similar term.&lt;br /&gt;&lt;br /&gt;Still, '&lt;span style="font-weight: bold;"&gt;Stereoscopic 3-D&lt;/span&gt;' is the international standard term and my advice is to keep using '&lt;span style="font-weight: bold;"&gt;3-D&lt;/span&gt;' in stead of '&lt;span style="font-weight: bold;"&gt;3D&lt;/span&gt;' when talking about two-eye imagery.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_74nckAWBvYU/SWVpBR_UO2I/AAAAAAAAAag/zL3eobKX9lM/s1600-h/bugs-bunny-lumberjack-rabbit-poster.jpg"&gt;&lt;img style="cursor: pointer; width: 210px; height: 320px;" src="http://1.bp.blogspot.com/_74nckAWBvYU/SWVpBR_UO2I/AAAAAAAAAag/zL3eobKX9lM/s320/bugs-bunny-lumberjack-rabbit-poster.jpg" alt="" id="BLOGGER_PHOTO_ID_5288748808146271074" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;1950's 2D animated 3-D with Bugs Bunny&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;With modern day advertising and PR press releases, what strikes me as odd is the paradox of what &lt;span style="font-weight: bold;"&gt;Stereoscopic 3-D&lt;/span&gt; is made out to be and supposed to become, according to the over-quoted &lt;span style="font-style: italic;"&gt;Katzenberg&lt;/span&gt;, &lt;span style="font-style: italic;"&gt;Schklair&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;Cameron&lt;/span&gt;, and how it is marketed time and again.  The famous ‘&lt;span style="font-weight: bold;"&gt;3-D&lt;/span&gt;’ logo on film posters should say enough of what 3-D is to producers and distributors: a marketing tool.&lt;br /&gt;&lt;br /&gt;If 3-D is supposed to be the new standard and all films are supposed to be shot in 3-D, then why put the &lt;span style="font-weight: bold;"&gt;3-D logo&lt;/span&gt; on the poster?  And if people can choose between seeing a film in 2-D or in 3-D how can that be justified in artistic terms?  Is the film shot for 3-D presentation or does the 3-D not really matter?  Because do we offer cinema-goers the option of seeing films in black&amp;amp;white or silent, and is the fact that a film is shot in colour and with sound advertised on film posters?  No, of course not, because that would be silly, right?  Yet this practice is par for the course with 3-D.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_74nckAWBvYU/SWVpff8R4nI/AAAAAAAAAao/Xo3_rbnOw4k/s1600-h/valentine_poster.jpg"&gt;&lt;img style="cursor: pointer; width: 217px; height: 320px;" src="http://2.bp.blogspot.com/_74nckAWBvYU/SWVpff8R4nI/AAAAAAAAAao/Xo3_rbnOw4k/s320/valentine_poster.jpg" alt="" id="BLOGGER_PHOTO_ID_5288749327287706226" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;My Bloody Valentine: 'modern' 3-D&lt;br /&gt;with classic subject matter&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;Worryingly, punters are indeed already opting to see the 2-D version of 3-D films at their local cinema and have started lambasting plans for shooting upcoming films in 3-D in film forums because of indifference towards the artistic merits of eye-poking 3-D shots, the $2 surcharge for 3-D cinema tickets and an aversion to wearing 3-D glasses.&lt;br /&gt;&lt;br /&gt;So I suggest this statement: that 3-D is not so much an evolution of cinema in the line of sound, colour, 3-D, as different medium, somewhere inbetween film and theatre.  &lt;a href="http://www.the3drevolution.com/3dtheory.html"&gt;But that is a different discussion altogether&lt;/a&gt;. &lt;a style="font-style: italic;" href="http://www.the3drevolution.com/3dtheory.html"&gt;Actually, click here for that discussion...&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4400848339865061836-2083167868881583241?l=the3drevolution.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://www.the3drevolution.com' title='3D or 3-D: the big question'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4400848339865061836/posts/default/2083167868881583241'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4400848339865061836/posts/default/2083167868881583241'/><link rel='alternate' type='text/html' href='http://the3drevolution.blogspot.com/2009/01/3d-or-3-d-big-question.html' title='3D or 3-D: the big question'/><author><name>3-D Revolution Productions</name><uri>http://www.blogger.com/profile/14011785636530015101</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://www.the3drevolution.com/gfx/duke3d.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_74nckAWBvYU/SWVmWKN00xI/AAAAAAAAAaA/2x2Eo2tBK4k/s72-c/o_jaws_3d.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-4400848339865061836.post-2972615630715097938</id><published>2008-11-17T15:10:00.007Z</published><updated>2008-11-17T15:53:43.364Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='stereoscopic'/><category scheme='http://www.blogger.com/atom/ns#' term='straight'/><category scheme='http://www.blogger.com/atom/ns#' term='3-d'/><category scheme='http://www.blogger.com/atom/ns#' term='film'/><category scheme='http://www.blogger.com/atom/ns#' term='dvd'/><category scheme='http://www.blogger.com/atom/ns#' term='stereo'/><category scheme='http://www.blogger.com/atom/ns#' term='direction'/><category scheme='http://www.blogger.com/atom/ns#' term='scar3d'/><category scheme='http://www.blogger.com/atom/ns#' term='horror'/><category scheme='http://www.blogger.com/atom/ns#' term='cinema'/><category scheme='http://www.blogger.com/atom/ns#' term='torture'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='scar'/><category scheme='http://www.blogger.com/atom/ns#' term='digital'/><title type='text'>Stereoscopic Fail Scarring the name of Digital 3-D Cinema</title><content type='html'>&lt;span style="font-weight: bold;font-size:180%;" &gt;Scar 3-D (2007 / 2008)&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic; font-weight: bold;"&gt;Stereoscopic Fail Scarring the name of Digital 3-D Cinema&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_74nckAWBvYU/SSGQxKwVbmI/AAAAAAAAAZw/Putz9ZhO4L0/s1600-h/ben_cotton_kirby_blanton.jpg"&gt;&lt;img style="cursor: pointer; width: 320px; height: 214px;" src="http://1.bp.blogspot.com/_74nckAWBvYU/SSGQxKwVbmI/AAAAAAAAAZw/Putz9ZhO4L0/s320/ben_cotton_kirby_blanton.jpg" alt="" id="BLOGGER_PHOTO_ID_5269652213375266402" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;span style="font-style: italic;"&gt;Scar 3D - promotional still&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;As &lt;span style="font-style: italic;"&gt;Saw V&lt;/span&gt; is still running in cinemas and going strong, the public is clearly not tired yet of the old &lt;span style="font-weight: bold;"&gt;torture&lt;/span&gt; porn genre.  But &lt;a href="http://www.the3drevolution.com/3dlist.html#scar"&gt;&lt;span style="font-style: italic;"&gt;Scar 3-D&lt;/span&gt;&lt;/a&gt; (&lt;a href="http://www.the3drevolution.com/3dlist.html#scar"&gt;&lt;span style="font-style: italic;"&gt;Scar 3D&lt;/span&gt;&lt;/a&gt;)  just didn’t go anywhere.  Released in 2007, it hit English theatres just two weeks ago in November 2008.  Sadly, I have not yet been able to see &lt;a href="http://www.the3drevolution.com/3dlist.html#scar"&gt;&lt;span style="font-style: italic;"&gt;Scar 3-D&lt;/span&gt;&lt;/a&gt; in my local &lt;span style="font-weight: bold;"&gt;3-D cinema&lt;/span&gt; as they pulled it after only one week and it looks like other cinemas are pulling it faster than you can say: “3-D bubble”.  As the movie was already out on DVD (in anaglyph 3-D), that makes for an odd situation of a film going from cinema to DVD to cinema to DVD, while never hitting any interesting boxoffice numbers.  It must, then, have been a sly attempt by its distributor to cash in on the current good press 3-D cinema is getting.  And by doing so, the press for 3-D cinema just got a lot worse again.&lt;br /&gt;&lt;br /&gt;The fast removal from theatres should be a very strong indicator that this title should probably never have hit the cinemas.  But because it did, it got seen by cinema reviewers and they have been giving it a 0% rating overall (Rottentomatoes average).  &lt;span style="font-weight: bold; font-style: italic;"&gt;Ouch!&lt;/span&gt;  That is an &lt;span style="font-weight: bold;"&gt;epic&lt;/span&gt; 3-Dimensional &lt;span style="font-weight: bold;"&gt;fail&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;"This is not our parents’ 3-D with silly red &amp;amp; blue glasses"&lt;/span&gt;, journalists wrote.  No, it is much worse than that: it is a non-existent entertainment shot and projected in &lt;a href="http://www.the3drevolution.com/3dscreen.html"&gt;digital 3-D&lt;/a&gt;.  So what is the point of all the superior digital hoohah when the movie itself is painfully bad in the &lt;span style="font-weight: bold;"&gt;content&lt;/span&gt; department?&lt;br /&gt;&lt;br /&gt;This is not just the failure of one movie.  A &lt;span style="font-weight: bold;"&gt;0%&lt;/span&gt; rating for a movie with good 3-D photography (judging from the trailer) says something about the use of &lt;a href="http://www.the3drevolution.com/3dtheory.html"&gt;3-D for movies&lt;/a&gt; overall.  The acting and drama in the trailer look like absolute dross, but the &lt;a href="http://www.the3drevolution.com/3dtheory.html"&gt;use of 3-D&lt;/a&gt; looks beautiful.  Strong conclusions can be drawn.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_74nckAWBvYU/SSGNDPamu7I/AAAAAAAAAZo/QTl-q-7F5rM/s1600-h/vlcsnap-9773987.png"&gt;&lt;img style="cursor: pointer; width: 320px; height: 184px;" src="http://2.bp.blogspot.com/_74nckAWBvYU/SSGNDPamu7I/AAAAAAAAAZo/QTl-q-7F5rM/s320/vlcsnap-9773987.png" alt="" id="BLOGGER_PHOTO_ID_5269648125817437106" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;span style="font-style: italic;"&gt;Scar 3-D - 3D analgyph still&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;One of the four following statements must be true, partially or fully, for a 0% approval rating to happen to a 3-D movie with good stereoscopic camera work:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;1)&lt;/span&gt; &lt;span style="font-weight: bold;"&gt;3-D does not add&lt;/span&gt; &lt;span style="font-weight: bold;"&gt;ANY &lt;span style="font-style: italic;"&gt;value&lt;/span&gt; to a movie&lt;/span&gt;, regardless of how bad it is and regardless of the quality of the 3-D photography.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;2)&lt;/span&gt; &lt;span style="font-weight: bold;"&gt;No matter how good&lt;/span&gt; the delivery is of a movie (colour, digital, 3-D, CinemaScope), if the story, acting and / or direction is bad, it is a waste of time and money.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;3)&lt;/span&gt; &lt;span style="font-weight: bold;"&gt;3-D does not add extra &lt;span style="font-style: italic;"&gt;revenue&lt;/span&gt;&lt;/span&gt;, audience draw or promotional value to a movie if the movie itself (story, acting and / or direction) is bad.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;4)&lt;/span&gt; &lt;span style="font-weight: bold;"&gt;Scar 3-D has not managed to use 3-D in &lt;span style="font-style: italic;"&gt;any&lt;/span&gt; way&lt;/span&gt;, shape or form that even resembles an improvement to the entertainment value of the film overall and the story, its characters and the direction in specific.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_74nckAWBvYU/SSGKGM1KpXI/AAAAAAAAAZg/FhXU6kZV8VU/s1600-h/vlcsnap-9774312.png"&gt;&lt;img style="cursor: pointer; width: 320px; height: 184px;" src="http://2.bp.blogspot.com/_74nckAWBvYU/SSGKGM1KpXI/AAAAAAAAAZg/FhXU6kZV8VU/s320/vlcsnap-9774312.png" alt="" id="BLOGGER_PHOTO_ID_5269644878128260466" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;span style="font-style: italic;"&gt;Scar 3-D - 3D analgyph still&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;These conclusions should not read as a major surprise.  A colour movie is not better than a black &amp;amp; white movie just because it is in colour – that is absolute nonsense.  Yet to current 3-D film producers and 3-D proprietors like James Cameron it comes as a shock.  Wasn’t 3-D going to add the extra &lt;span style="font-weight: bold;"&gt;2 Dollars&lt;/span&gt; to the cinema ticket price and wasn’t the audience prepared to pay this extra amount, regardless?  You mean we are actually still having to make proper movies with real stories, proper acting and decent directing? &lt;span style="font-weight: bold;"&gt; Well snap!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;This shock realization has happened twice before in cinema history, namely in &lt;span style="font-weight: bold;"&gt;1953&lt;/span&gt; and in &lt;span style="font-weight: bold;"&gt;1983&lt;/span&gt;, when 2 or 3 decent 3-D movies were flanked by 100 exploitation titles.  Surprise, surprise, 3-D has been having a really bad name ever since.  The fallout of 3-D boom years has been devastating to the name of 3-D with film critics and the average film-going audience.   Stereo 3-D film is barely just recovering from it all and already punters are booing stereoscopic 3-D when discussing the slate of 2009-2010 upcoming film releases planned to be in 3-D.  Another box office 3-D bomb like &lt;span style="font-style: italic;"&gt;Scar 3-D&lt;/span&gt; and the digital 3-D boom year may never actually happen.  Because who wants to be associated with a medium that is used in sub-par film releases to draw the extra buck without delivering anything more?&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_74nckAWBvYU/SSGR3TJ8IGI/AAAAAAAAAZ4/obaaJmsyawk/s1600-h/vlcsnap-9771747.png"&gt;&lt;img style="cursor: pointer; width: 320px; height: 184px;" src="http://1.bp.blogspot.com/_74nckAWBvYU/SSGR3TJ8IGI/AAAAAAAAAZ4/obaaJmsyawk/s320/vlcsnap-9771747.png" alt="" id="BLOGGER_PHOTO_ID_5269653418220986466" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:78%;" &gt;&lt;span style="font-style: italic;"&gt;Scar 3D - 3-D analgyph still&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;So what IS the hope for a prosperous 3-D film future?  Let’s revisit the 3 statements of above.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;1b)&lt;/span&gt; It is difficult to refute this statement, as the proper 3-D photography of Scar 3D did not add even 1% of a more positive review.  Perhaps this is due to the fact that 3-D enhances, or enlarges what is presented on screen.  So an enhanced bad trip becomes a really bad trip, while an enhanced dream of a picture will become pure heaven.  3-D really can do this, but keep in mind: stereoscopic presentation of your cinematic story amplifies and really exposes the quality of the presented imagery.  A bit like super HD showing all the spots and wrinkles on actors faces, which can be a bitch when you were just going for an awe-inspiring high definition experience.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;2b)&lt;/span&gt; More pleasant delivery of any material will at least take away the blame from the delivery format.  Are your patrons walking out of the cinema after 5 minutes, well, at least it wasn’t because your film was in 2-D.  But has 2-Dimensionality ever been a reason to stay away from a movie?  Sure, movie critics will always find a reason to complain, so the better the delivery format, the more focus there will be on the content of the film.  If the content is bad, the critic will write: “The 3-D didn’t help save the bad story”.  If the presentation was in 2-D rather than in 3-D, the critic will write: “This movie was clearly shot to work in 3-D, because I couldn’t find any reason to like the story in 2-D”.  Can you ever win with these guys?  Well, perhaps by presenting a good film that is enhanced by great 3-D…&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;3b)&lt;/span&gt; Poor financial returns for some 3-D movies does not mean that Stereo 3-D cannot add financial value to a film release, as a good movie can benefit from the 3-Dimenasional addition, while really good 3-D, added to a really good movie, makes for big boxoffice success.  But go figure, the key term here is ‘good’, not ‘3-D’.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;4b)&lt;/span&gt; What does the budding 3-D film director need to do to make the 3-D add to the entertainment value of his picture?  Enhance the volume of characters, flatten them out, create claustrophobic scenes, deep and wide vistas, poke scary and funny things at the audience, wow with geometric intrigue and dwarf or giantize scenery and characters?  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Cinema'/><author><name>3-D Revolution Productions</name><uri>http://www.blogger.com/profile/14011785636530015101</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://www.the3drevolution.com/gfx/duke3d.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_74nckAWBvYU/SSGQxKwVbmI/AAAAAAAAAZw/Putz9ZhO4L0/s72-c/ben_cotton_kirby_blanton.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-4400848339865061836.post-8480646892494993735</id><published>2008-08-16T00:06:00.008+01:00</published><updated>2008-08-16T00:40:41.300+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='all'/><category scheme='http://www.blogger.com/atom/ns#' term='polarized'/><category scheme='http://www.blogger.com/atom/ns#' term='anaglyph'/><category scheme='http://www.blogger.com/atom/ns#' term='profit'/><category scheme='http://www.blogger.com/atom/ns#' term='movies'/><category scheme='http://www.blogger.com/atom/ns#' term='3-d'/><category scheme='http://www.blogger.com/atom/ns#' term='time'/><category scheme='http://www.blogger.com/atom/ns#' term='list'/><category scheme='http://www.blogger.com/atom/ns#' term='film'/><category scheme='http://www.blogger.com/atom/ns#' term='journey'/><category scheme='http://www.blogger.com/atom/ns#' term='movie'/><category scheme='http://www.blogger.com/atom/ns#' term='gross'/><category scheme='http://www.blogger.com/atom/ns#' term='center'/><category scheme='http://www.blogger.com/atom/ns#' term='kids'/><category scheme='http://www.blogger.com/atom/ns#' term='cinema'/><category scheme='http://www.blogger.com/atom/ns#' term='spy'/><category scheme='http://www.blogger.com/atom/ns#' term='jaws'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='earth'/><category scheme='http://www.blogger.com/atom/ns#' term='digital'/><title type='text'>Top three 3-D movies of all time</title><content type='html'>&lt;p class="MsoNormal"&gt;Just a quick top three after a recent visit to Box Office Mojo:&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;The top three 3-D movies of all time&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;&lt;span style="font-style: italic;"&gt;Numbes reflect total International Gross&lt;br /&gt;Corrected for inflation (ticket price)&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;        &lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;1. Spy Kids 3-D&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-style: italic;"&gt; (2003)&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;35mm Anaglyph projection&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;$230,504,018&lt;/span&gt;&lt;br /&gt;&lt;/p&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_74nckAWBvYU/SKYOIuxXr1I/AAAAAAAAARk/FRHmooOXvbg/s1600-h/3d2005_spykids.jpg"&gt;&lt;img style="cursor: pointer; width: 143px; height: 207px;" src="http://2.bp.blogspot.com/_74nckAWBvYU/SKYOIuxXr1I/AAAAAAAAARk/FRHmooOXvbg/s320/3d2005_spykids.jpg" alt="Spy Kids 3-D" id="BLOGGER_PHOTO_ID_5234887160021626706" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;2. Jaws 3-D&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-style: italic;"&gt; (1983)&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;35mm Polarized projection&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;$197,970,873&lt;/span&gt;&lt;/p&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_74nckAWBvYU/SKYOgf4dy1I/AAAAAAAAARs/C_pffD8jL0k/s1600-h/3d2005_jaws3d.jpg"&gt;&lt;img style="cursor: pointer;" src="http://3.bp.blogspot.com/_74nckAWBvYU/SKYOgf4dy1I/AAAAAAAAARs/C_pffD8jL0k/s320/3d2005_jaws3d.jpg" alt="Jaws 3-D" id="BLOGGER_PHOTO_ID_5234887568341715794" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;p style="font-weight: bold;" class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;3. Journey to the Center of the Earth 3-D&lt;/span&gt;&lt;span style="font-style: italic; font-weight: normal;font-size:100%;" &gt; (2008)&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: normal;font-size:100%;" &gt;&lt;span style="font-style: italic;"&gt;Digital 3-D projection&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;$96,387,658&lt;/p&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_74nckAWBvYU/SKYPHcnnoTI/AAAAAAAAAR0/VhanBDsUEzc/s1600-h/3dreview_journey_poster1.jpg"&gt;&lt;img style="cursor: pointer; width: 154px; height: 229px;" src="http://1.bp.blogspot.com/_74nckAWBvYU/SKYPHcnnoTI/AAAAAAAAAR0/VhanBDsUEzc/s320/3dreview_journey_poster1.jpg" alt="Journey to the Center of the Earth 3-D" id="BLOGGER_PHOTO_ID_5234888237480649010" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;p class="MsoNormal"&gt;&lt;o:p&gt; &lt;/o:p&gt;So not only is the highest grossing 3-D movie of all time a very 'simple' &lt;span style="font-weight: bold;"&gt;anaglyph&lt;/span&gt; &lt;span style="font-style: italic;"&gt;35mm&lt;/span&gt; projection, its budget is definitely also the lowest of the three.&lt;span style=""&gt;   &lt;/span&gt;&lt;br /&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;It is good to see a polarized 35mm projection on the number two spot, and then, finally, a digitally projected 3-D film.  &lt;span style=""&gt; &lt;/span&gt;&lt;span style="font-style: italic;"&gt;James Cameron&lt;/span&gt; must be hissing and huffing and puffing.&lt;span style=""&gt;   &lt;/span&gt;Well, with his upcoming 3-D movie &lt;a href="http://www.the3drevolution.com/3dlist.html#avatar"&gt;&lt;span style="font-style: italic;"&gt;Avatar&lt;/span&gt;&lt;/a&gt; having a &lt;span style="font-weight: bold;"&gt;$195,000,000&lt;/span&gt; budget and a &lt;span style="font-style: italic;"&gt;niche Sci-fi&lt;/span&gt; market to play the movie to, he will certainly continue to do so...&lt;o:p&gt;&lt;/o:p&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;o:p&gt;&lt;/o:p&gt;And so which film of the top three is the most recognizable and memorable of them all? &lt;span style=""&gt; &lt;/span&gt;Exactly, &lt;a href="http://www.the3drevolution.com/3dlist.html#jaws3d"&gt;&lt;span style="font-style: italic;"&gt;Jaws 3-D&lt;/span&gt;&lt;/a&gt;.&lt;span style=""&gt;   &lt;/span&gt;That film from &lt;span style="font-weight: bold;"&gt;1983&lt;/span&gt; that today’s journalists can’t bash enough – whenever they aren’t generally bashing &lt;span style="font-style: italic;"&gt;anaglyph&lt;/span&gt; as a release format, that is.  &lt;span style=""&gt; &lt;/span&gt;Too bad then it’s not them, but &lt;span style="font-style: italic;"&gt;Robert Rodriguez&lt;/span&gt; who is laughing all the way to the bank with a hefty &lt;span style="font-weight: bold;"&gt;$186,000,000&lt;/span&gt; cheque in his pocket for the &lt;span style="font-weight: bold;"&gt;anaglyph&lt;/span&gt; &lt;a href="http://www.the3drevolution.com/3dlist.html#spykids"&gt;&lt;span style="font-style: italic;"&gt;Spy Kids 3-D&lt;/span&gt;&lt;/a&gt;.  &lt;span style=""&gt; &lt;/span&gt;People, &lt;span style="font-weight: bold;"&gt;wake up&lt;/span&gt; to the reality of what works in 3-D and why.&lt;br /&gt;&lt;/p&gt;&lt;a href="http://digg.com/submit?phase=3&amp;amp;url=http://the3drevolution.blogspot.com/2008/08/just-quick-top-three-after-recent-visit.html" rel="nofollow" target="_blank" title="Digg It"&gt;&lt;img alt="DiggIt!" src="http://www.the3drevolution.com/gfx/icon_sb_dig.gif" /&gt;&lt;/a&gt;&lt;a href="http://del.icio.us/post?url=http://the3drevolution.blogspot.com/2008/08/just-quick-top-three-after-recent-visit.html&amp;amp;title=Top%20three%203-D%20Movies%20of%20all%20Time" rel="nofollow" target="_blank" title="del.icio.us"&gt;&lt;img alt="Del.icio.us" src="http://www.the3drevolution.com/gfx/icon_sb_del.gif" /&gt;&lt;/a&gt;&lt;a 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type='application/atom+xml' href='http://www.blogger.com/feeds/4400848339865061836/posts/default/8480646892494993735'/><link rel='alternate' type='text/html' href='http://the3drevolution.blogspot.com/2008/08/just-quick-top-three-after-recent-visit.html' title='Top three 3-D movies of all time'/><author><name>3-D Revolution Productions</name><uri>http://www.blogger.com/profile/14011785636530015101</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://www.the3drevolution.com/gfx/duke3d.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_74nckAWBvYU/SKYOIuxXr1I/AAAAAAAAARk/FRHmooOXvbg/s72-c/3d2005_spykids.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-4400848339865061836.post-6893321512682591096</id><published>2008-08-08T16:30:00.013+01:00</published><updated>2008-08-16T00:37:59.551+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='documentary'/><category scheme='http://www.blogger.com/atom/ns#' term='2009'/><category scheme='http://www.blogger.com/atom/ns#' term='stereoscopic'/><category scheme='http://www.blogger.com/atom/ns#' term='upcoming'/><category scheme='http://www.blogger.com/atom/ns#' term='3-d'/><category scheme='http://www.blogger.com/atom/ns#' term='releases'/><category scheme='http://www.blogger.com/atom/ns#' term='horror'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='surf'/><category scheme='http://www.blogger.com/atom/ns#' term='new'/><category scheme='http://www.blogger.com/atom/ns#' term='slasher'/><category scheme='http://www.blogger.com/atom/ns#' term='imax'/><category scheme='http://www.blogger.com/atom/ns#' term='soon'/><title type='text'>3-D film in 2009: Mindless Slasher Pics, IMAX Surfing Documentaries and plenty of CGI animation</title><content type='html'>&lt;span style="font-weight: bold;font-size:130%;" &gt;3-D Releases in 2009:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Mindless Slasher Pics, IMAX Surfing Documentaries and plenty of CGI animation&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_74nckAWBvYU/SJxtnU7s7AI/AAAAAAAAAQk/RrVGFaVgRMI/s1600-h/Regan_Studio_Pix_323edit_copya.jpg"&gt;&lt;img style="cursor: pointer;" src="http://4.bp.blogspot.com/_74nckAWBvYU/SJxtnU7s7AI/AAAAAAAAAQk/RrVGFaVgRMI/s320/Regan_Studio_Pix_323edit_copya.jpg" alt="Amateur Pornstar Killer 3-D" id="BLOGGER_PHOTO_ID_5232177389499116546" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;&lt;br /&gt;Amateur Pornstar Killer 3-D.  What to expect, hmm&lt;/span&gt;&lt;br /&gt;&lt;p class="MsoNormal"&gt;&lt;span style="font-weight: bold;"&gt;2009&lt;/span&gt; is turning out to be a very good year for &lt;a href="http://www.the3drevolution.com/"&gt;3-D film&lt;/a&gt;, with &lt;span style="font-weight: bold;"&gt;46 feature titles&lt;/span&gt; slated for release.&lt;span style=""&gt;  &lt;/span&gt;So what kinds of movies are these 21&lt;sup&gt;st&lt;/sup&gt; Century 3-D flicks going to be? &lt;span style=""&gt; &lt;/span&gt;Has the medium grown up since the last 3-D boom of 1983 and shed its horror / slasher / exploitation tag?  &lt;span style=""&gt; &lt;/span&gt;&lt;br /&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;Ahhh, no.&lt;span style=""&gt;   &lt;/span&gt;At least, not entirely.&lt;span style=""&gt;   &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_74nckAWBvYU/SJxvtk5MNgI/AAAAAAAAAQ0/aVv4k9U8lUc/s1600-h/2009_3D_film_releases.gif"&gt;&lt;img style="cursor: pointer;" src="http://1.bp.blogspot.com/_74nckAWBvYU/SJxvtk5MNgI/AAAAAAAAAQ0/aVv4k9U8lUc/s320/2009_3D_film_releases.gif" alt="3-D film releases in 2009" id="BLOGGER_PHOTO_ID_5232179695886022146" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;span style="font-weight: bold;"&gt;11&lt;/span&gt; of the upcoming releases next year are &lt;span style="font-style: italic;"&gt;documentaries&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;IMAX&lt;/span&gt; pieces, most of them featuring water, waves, surfers and fish.&lt;span style=""&gt;   &lt;/span&gt;&lt;span style="font-weight: bold;"&gt;10&lt;/span&gt; of the 3-D titles of &lt;span style="font-weight: bold;"&gt;2009&lt;/span&gt; are (CGI) animation features about a wide variety of zany subjects and crazy characters.  &lt;span style=""&gt; &lt;/span&gt;All good fun, then.&lt;span style=""&gt;   &lt;/span&gt;But what is the mainstay of the Stereoscopic live-action releases?&lt;span style=""&gt;   &lt;/span&gt;You guessed it: &lt;span style="font-weight: bold;"&gt;mindless slasher horror&lt;/span&gt; pics, 9 of them to be precise.&lt;span style=""&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_74nckAWBvYU/SJxvRuTXIWI/AAAAAAAAAQs/nXKYjwMbD88/s1600-h/f13-part3.jpg"&gt;&lt;img style="cursor: pointer;" src="http://4.bp.blogspot.com/_74nckAWBvYU/SJxvRuTXIWI/AAAAAAAAAQs/nXKYjwMbD88/s320/f13-part3.jpg" alt="Friday the 13th 3-D" id="BLOGGER_PHOTO_ID_5232179217375371618" border="0" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;Perhaps the phoenix re-rise of 3-D coincides with the resurgence of slasher horror, which had a peak of its own in the early 1980’s, which would explain why most of the 3-D films coming up are&lt;span style="font-weight: bold;"&gt; 3-D horror exploitation&lt;/span&gt; titles.  &lt;span style=""&gt; &lt;/span&gt;No &lt;span style="font-weight: bold;"&gt;intelligent drama&lt;/span&gt;, no &lt;span style="font-weight: bold;"&gt;rom-coms&lt;/span&gt;, but some &lt;span style="font-weight: bold;"&gt;family films&lt;/span&gt; (&lt;span style="font-weight: bold;"&gt;4&lt;/span&gt;), &lt;span style="font-weight: bold;"&gt;science-fiction&lt;/span&gt; (&lt;span style="font-weight: bold;"&gt;3&lt;/span&gt; titles), &lt;span style="font-weight: bold;"&gt;action&lt;/span&gt; (&lt;span style="font-weight: bold;"&gt;3&lt;/span&gt; of them, two featuring &lt;span style="font-style: italic;"&gt;Hulk Hogan&lt;/span&gt;), &lt;span style="font-weight: bold;"&gt;skin flicks&lt;/span&gt; (&lt;span style="font-weight: bold;"&gt;2&lt;/span&gt;) and &lt;span style="font-weight: bold;"&gt;thriller&lt;/span&gt; (&lt;span style="font-weight: bold;"&gt;2&lt;/span&gt;), besides the tween-pleasing &lt;span style="font-weight: bold;"&gt;musical film&lt;/span&gt; (&lt;span style="font-weight: bold;"&gt;2&lt;/span&gt;).&lt;span style=""&gt;   &lt;/span&gt;Or is this just a representation of the types of 2-D movies out there already?&lt;span style=""&gt;  &lt;/span&gt;Are we that obsessed as a cinema going audience with people being cut into pieces?   &lt;span style=""&gt; &lt;/span&gt;&lt;span style="font-style: italic;"&gt;Cannibalism Holocaust&lt;/span&gt; got it right after all (now &lt;span style="font-style: italic;"&gt;that&lt;/span&gt; would make for a great 3-D remake)…&lt;/p&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_74nckAWBvYU/SJxw7H_JStI/AAAAAAAAAQ8/biUydSUtUPI/s1600-h/canibalism.jpg"&gt;&lt;img style="cursor: pointer;" src="http://4.bp.blogspot.com/_74nckAWBvYU/SJxw7H_JStI/AAAAAAAAAQ8/biUydSUtUPI/s320/canibalism.jpg" alt="Cannibalism Holocaust" id="BLOGGER_PHOTO_ID_5232181028156164818" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;The upcoming 3-D titles for 2009:&lt;br /&gt;&lt;/span&gt;&lt;span style="font-style: italic;font-size:85%;" &gt;As taken from &lt;/span&gt;&lt;/span&gt;&lt;span style="font-style: italic;font-size:85%;" &gt;The 3-D Revolution&lt;/span&gt;&lt;span style="font-style: italic;font-size:85%;" &gt; &lt;a href="http://www.the3drevolution.com.3dlist.html/"&gt;3-D Film List&lt;/a&gt;&lt;br /&gt;With film comments by &lt;span style="font-weight: bold;"&gt;Gary Palmer&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;1.8 DAYS&lt;/u&gt;&lt;/b&gt;*&lt;br /&gt;&lt;br /&gt;USA - 2009 - feature - col&lt;br /&gt;D: Chuck Fallaw&lt;br /&gt;Dual-HD Video&lt;br /&gt;Digital 3-D release print&lt;br /&gt;2.39:1&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;Action-horror in which various criminals, all intent on killing each other for a number of reasons, are forced to band together when they find themselves under attack by something which the filmmakers don’t want us to know about just yet... Currently in production&lt;/i&gt;]&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;AMATEUR PORN STAR KILLER 3-D&lt;/u&gt;&lt;/b&gt;*&lt;br /&gt;&lt;br /&gt;USA - 2009 - feature - col&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;3-D parody of Shane Ryan’s &lt;/i&gt;Amateur Porn Star Killer&lt;i&gt; trilogy (initiated in 2007), mock-documentaries which record the torture and killing of various starlets by a deranged killer, played by Ryan himself. Currently in development&lt;/i&gt;]&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;AROUND THE WORLD IN 50 YEARS&lt;/u&gt;&lt;/b&gt;*&lt;br /&gt;&lt;br /&gt;USA/Belgium - 2009 - feature? - col&lt;br /&gt;D: Ben Stassen&lt;br /&gt;Dimensionalized 3-D&lt;br /&gt;Dual-1570 and Digital 3-D release print&lt;br /&gt;1.44:1 (1570)&lt;br /&gt;1.85:1 (D-Cinema)&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;Large Format item which follows the life of a sea turtle from 1959 to the present day, bearing witness to a series of environmental changes wrought by global warming&lt;/i&gt;]&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;AVATAR&lt;/u&gt;&lt;/b&gt;*&lt;br /&gt;&lt;br /&gt;USA - 2009 - feature - col&lt;br /&gt;D: James Cameron&lt;br /&gt;Digital Widescreen&lt;br /&gt;&lt;b&gt;Fusion 3-D&lt;br /&gt;&lt;/b&gt;Dual-HD Video&lt;br /&gt;Digital 3-D release print&lt;br /&gt;2.39:1&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;Blockbuster science fiction adventure, set in the distant future, in which&lt;br /&gt;humankind attempts to colonize an alien planet, only to face violent&lt;br /&gt;opposition from some of the indigenous population&lt;/i&gt;]&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;BOOTY&lt;/u&gt;&lt;/b&gt;*&lt;br /&gt;&lt;br /&gt;USA - 2009? - feature - col&lt;br /&gt;D: Jim Byrkit&lt;br /&gt;Dual-HD Video&lt;br /&gt;Digital 3-D release print&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;Family adventure film in which a group of sexy, sassy women are kidnapped by cutthroat pirates and turn the tables by stealing their captors’ ship, laden with stolen booty. Naturally, the pirates give chase... Currently in development&lt;/i&gt;]&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;CARNAVAL 3-D: THE MAGIC &amp;amp; THE MUSIC&lt;/u&gt;&lt;/b&gt;*&lt;br /&gt;&lt;br /&gt;USA/Brazil - 2009 - feature - col&lt;br /&gt;D: Brett Ratner&lt;br /&gt;Dual-HD Video&lt;br /&gt;Digital 3-D release print&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;Documentary feature, co-produced by music maestro Quincy Jones, which explores the sights and sounds of Rio de Janeiro’s annual street party&lt;/i&gt;]&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;A CHRISTMAS CAROL&lt;/u&gt;&lt;/b&gt;*&lt;br /&gt;&lt;br /&gt;USA - 2009 - feature - col&lt;br /&gt;D: Robert Zemeckis&lt;br /&gt;&lt;b&gt;Disney Digital 3-D&lt;/b&gt;&lt;br /&gt;Dimensionalized 3-D&lt;br /&gt;Digital 3-D release print&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;CGI animated version of the Dickens’ classic, complete with all-star voice cast. Currently in production&lt;/i&gt;]&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;CLOUDY WITH A CHANCE OF MEATBALLS&lt;/u&gt;&lt;/b&gt;*&lt;br /&gt;&lt;br /&gt;USA - 2009 - feature - col&lt;br /&gt;D: Phil Lord, Chris Miller&lt;br /&gt;Dimensionalized 3-D&lt;br /&gt;Digital 3-D release print&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;Animated fantasy, based on the bestselling children’s book by Judi Barrett. Whilst attempting to solve the problem of world hunger, a scientist accidentally unleashes a ‘food storm’ which rains all manner of foodstuffs down upon the earth’s populace. Havoc ensues&lt;/i&gt;]&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;DAWN OF THE DEAD&lt;/u&gt;&lt;/b&gt;*&lt;br /&gt;&lt;br /&gt;(aka: &lt;i&gt;Zombies&lt;/i&gt;)&lt;br /&gt;USA - 1978/2009 - 126m - col&lt;br /&gt;D: George A. Romero&lt;br /&gt;&lt;b&gt;In-Three Dimensionalization&lt;br /&gt;&lt;/b&gt;Digital 3-D release print&lt;br /&gt;1.85:1&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;’Dimensionalized’ version of Romero's 2-D shocker (scheduled for 3-D release in 2009), in which a group of disparate characters barricade themselves inside a shopping mall where they’re besieged by hordes of flesh-eating zombies&lt;/i&gt;]&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;DIGGER&lt;/u&gt;&lt;/b&gt;*&lt;br /&gt;&lt;br /&gt;USA - 2009 - feature - col&lt;br /&gt;D: John A. Gallagher&lt;br /&gt;&lt;b&gt;Fusion 3-D&lt;br /&gt;&lt;/b&gt;Dual-HD Video&lt;br /&gt;Digital 3-D release print&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;Horror-thriller. An emotionally crippled young woman (Heidi Kristoffer) living on an isolated campus during Spring Break finds herself at the mercy of a monstrous killer who lives in the surrounding woodlands&lt;/i&gt;]&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;THE DIVE&lt;/u&gt;&lt;/b&gt;*&lt;br /&gt;&lt;br /&gt;USA - 2009 - feature - col&lt;br /&gt;&lt;b&gt;Fusion 3-D&lt;br /&gt;&lt;/b&gt;Dual-HD Video&lt;br /&gt;Digital 3-D release print&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;Drama based&lt;br /&gt;on the true story of free-divers Francisco Ferreras and Audrey Mestre,&lt;br /&gt;whose competitive nature resulted in extraordinary feats of underwater&lt;br /&gt;endurance&lt;/i&gt;]&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;FINAL DESTINATION 4&lt;/u&gt;&lt;/b&gt;*&lt;br /&gt;&lt;br /&gt;USA - 2009 - feature - col&lt;br /&gt;D: David R. Ellis&lt;br /&gt;&lt;b&gt;Fusion 3-D&lt;br /&gt;&lt;/b&gt;Dual-HD Video&lt;br /&gt;Digital 3-D release print&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;Fourth in the supernatural horror franchise (begun in 2000 by the original &lt;/i&gt;Final Destination&lt;i&gt;),&lt;br /&gt;in which survivors of a terrible calamity (in this case, a racing car&lt;br /&gt;which ploughs into a grandstand full of spectators!) are stalked and&lt;br /&gt;killed by Death itself. Currently in production&lt;/i&gt;]&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;FLYING THE FRONTIERS&lt;/u&gt;&lt;/b&gt;*&lt;br /&gt;&lt;br /&gt;Canada - 2009 - short - col&lt;br /&gt;Dual-65mm?&lt;br /&gt;Dual-1570 (IMAX) release print&lt;br /&gt;Sonics-DDP&lt;br /&gt;1.44:1&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;Large Format documentary which places audiences in the cockpit of a&lt;br /&gt;bush-plane as it flies over some of the most awe-inspiring landscapes&lt;br /&gt;on earth. Currently in production&lt;/i&gt;]&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;THE GATE&lt;/u&gt;&lt;/b&gt;*&lt;br /&gt;&lt;br /&gt;USA - 2009 - feature - col&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;Remake of the 1987 horror film, in which a group of teenagers stumble across&lt;br /&gt;the gateway to hell in their back yard (as you do), unleashing a&lt;br /&gt;demonic onslaught. Rumoured to be going into production soon, utilizing&lt;br /&gt;an as-yet-unknown 3-D format&lt;/i&gt;]&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;G-FORCE&lt;/u&gt;&lt;/b&gt;*&lt;br /&gt;&lt;br /&gt;USA - 2009 - feature - col&lt;br /&gt;D: Hoyt Yeatman&lt;br /&gt;Dual-HD Video (live-action)?&lt;br /&gt;Dimensionalized 3-D (animation)&lt;br /&gt;Digital 3-D release print&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;Family film, combining live-action and CGI animation, in which a group of&lt;br /&gt;militaristic guinea pigs defend the Earth from a wicked tyrant!&lt;/i&gt;]&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;GINA D’S HAPPINESS-LAND ADVENTURE&lt;/u&gt;&lt;/b&gt;*&lt;br /&gt;&lt;br /&gt;USA - 2009? - feature - col&lt;br /&gt;Dimensionalized 3-D&lt;br /&gt;Digital 3-D release print&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;Musical fairy tale spoof, for children&lt;/i&gt;]&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;GODSPEED&lt;/u&gt;&lt;/b&gt;*&lt;br /&gt;&lt;br /&gt;USA - 2009 - feature - col&lt;br /&gt;D: Dustin Voigt&lt;br /&gt;Dual-HD Video&lt;br /&gt;Digital 3-D release print&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;Action-drama, currently in production&lt;/i&gt;]&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;GODZILLA: 3-D TO THE MAX&lt;br /&gt;&lt;br /&gt;&lt;/u&gt;&lt;/b&gt;(aka: &lt;i&gt;Godzilla vs. Deathla&lt;/i&gt;)&lt;br /&gt;(aka: &lt;i&gt;Gojira 3-D&lt;/i&gt;)&lt;br /&gt;&lt;br /&gt;Canada/Japan - 2009 - 40m - col&lt;br /&gt;D: Yoshimitsu Banno, Keith Melton&lt;br /&gt;&lt;b&gt;IMAX 3-D&lt;br /&gt;&lt;/b&gt;Dual-1570&lt;br /&gt;Dual-1570 (IMAX) and Digital 3-D (D-Cinema) release prints&lt;br /&gt;Sonics-DDP (IMAX version)&lt;br /&gt;1.44:1&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;Large Format monster movie, currently in development, though the&lt;br /&gt;on-again/off-again production schedule (and constant changes in key&lt;br /&gt;technical personnel) means the film may not be produced anytime soon,&lt;br /&gt;if at all&lt;/i&gt;]&lt;i&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;GRAND CANYON: THE HIDDEN SECRETS&lt;br /&gt;&lt;br /&gt;&lt;/u&gt;&lt;/b&gt;USA - 1984/2009 - 36m - col&lt;br /&gt;D: Kieth Merrill&lt;br /&gt;&lt;b&gt;IMAX Digital 3-D&lt;br /&gt;&lt;/b&gt;Dimensionalized 3-D&lt;br /&gt;Dual-1570 release print&lt;br /&gt;Sonics-DDP&lt;br /&gt;1.44:1&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;’Dimensionalized’ version of a popular Large Format film (originally released in 2-D) which explores the history and geology of the Grand Canyon. Though made available to IMAX theaters worldwide, a copy of the film will be housed on a permanent basis at the Grand Canyon IMAX Theater at the National Geographic Visitors Center in Arizona, USA&lt;/i&gt;]&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;GREAT WHITE 3-D&lt;br /&gt;&lt;br /&gt;&lt;/u&gt;&lt;/b&gt;Canada - 2009 - 40m - col&lt;br /&gt;D: Bob Talbot&lt;br /&gt;&lt;b&gt;IMAX 3-D&lt;br /&gt;&lt;/b&gt;Dual-1570&lt;br /&gt;Dual-1570 and -870 release prints&lt;br /&gt;Sonics-DDP&lt;br /&gt;1.44:1 (1570)&lt;br /&gt;1.35:1 (870)&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;Large Format documentary which seeks to debunk the prevailing view of great white sharks (propagated by the likes of &lt;/i&gt;Jaws&lt;i&gt;, book and film) as little more than man-eating predators&lt;/i&gt;]&lt;i&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;ICE AGE: DAWN OF THE DINOSAURS&lt;/u&gt;&lt;/b&gt;*&lt;br /&gt;&lt;br /&gt;USA - 2009 - feature - col&lt;br /&gt;Dimensionalized 3-D&lt;br /&gt;Digital 3-D release print&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;Animated sequel to the original &lt;/i&gt;Ice Age&lt;i&gt; (2002), and the first of the series to be produced in 3-D. Currently in production&lt;/i&gt;]&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_74nckAWBvYU/SJxzwEOx6WI/AAAAAAAAARc/Mv0gnqOwK6M/s1600-h/hr_ice_age_dinosaur_poster.jpg"&gt;&lt;img style="cursor: pointer;" src="http://4.bp.blogspot.com/_74nckAWBvYU/SJxzwEOx6WI/AAAAAAAAARc/Mv0gnqOwK6M/s320/hr_ice_age_dinosaur_poster.jpg" alt="Ice Age: Dawn of the Dinosaurs 3-D" id="BLOGGER_PHOTO_ID_5232184136704321890" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;JONAS BROTHERS IN 3-D&lt;/u&gt;&lt;/b&gt;*&lt;br /&gt;&lt;br /&gt;USA - 2009 - feature - col&lt;br /&gt;D: Bruce Hendricks&lt;br /&gt;&lt;b&gt;Fusion 3-D&lt;br /&gt;&lt;/b&gt;Dual-HD Video&lt;br /&gt;Digital 3-D release print&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;Following their guest appearance in &lt;/i&gt;Hannah Montana / Miley Cyrus: Best of Both Worlds Concert Tour&lt;i&gt; (qv), this concert movie toplines the Jonas Brothers - a wholesome US pop-rock band, aimed specifically at teenagers - recorded during their 2008 ‘Burning Up’ tour. Currently in production&lt;/i&gt;]&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;KUNG FU U&lt;/u&gt;&lt;/b&gt;*&lt;br /&gt;&lt;br /&gt;USA - 2009 - feature - col&lt;br /&gt;Digital 3-D release print&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;Children’s adventure, starring wrestler-turned-actor Hulk Hogan as an instructor&lt;br /&gt;at Brentwood Academy who takes charge of a group of nerdy rich kids and&lt;br /&gt;transforms them into butt-kicking martial artists. Currently in&lt;br /&gt;development&lt;/i&gt;]&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;LITTLE HERCULES&lt;/u&gt;&lt;/b&gt;*&lt;br /&gt;&lt;br /&gt;USA - 2009 - feature - col&lt;br /&gt;D: Mohamed Khashoggi&lt;br /&gt;Dual-HD Video (partly)&lt;br /&gt;Dolby Digital&lt;br /&gt;1.85:1&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;Former wrestler Hulk Hogan toplines this children’s fantasy as Zeus, father of the young Hercules (Richard Sandrak) who opts to forego his god-like destiny and live as a mortal in modern-day LA. Various adventures follow, some of which are depicted in 3-D&lt;/i&gt;]&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;THE MAGIC TALE&lt;/u&gt;&lt;/b&gt;*&lt;br /&gt;&lt;br /&gt;Spain - 2009 - 45m - col&lt;br /&gt;D: Jordi Llompart&lt;br /&gt;Dual-HD Video&lt;br /&gt;Digital 3-D and dual-1570 release prints&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;Family film, based on the director’s own novel ('El Corazón Sobre la Arena' - The Heart on the Sand), in which a lonely little girl (Eva Gerretsen) takes an imaginary trip to Africa where she experiences a wide range of magical adventures&lt;/i&gt;]&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/i&gt;&lt;b&gt;&lt;u&gt;MASTER MIND&lt;/u&gt;&lt;/b&gt;*&lt;br /&gt;&lt;br /&gt;USA - 2009 - feature - col&lt;br /&gt;D: Cameron Hood, Kyle Jefferson&lt;br /&gt;Dimensionalized 3-D&lt;br /&gt;Digital 3-D release print&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;Animated superhero satire in which a major villain is fired after accidentally&lt;br /&gt;killing his arch-rival Uberman. Currently in production&lt;/i&gt;]&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;MONSTERS VS. ALIENS&lt;/u&gt;&lt;/b&gt;*&lt;br /&gt;&lt;br /&gt;USA - 2009 - feature - col&lt;br /&gt;D: Conrad Vernon, Rob Letterman&lt;br /&gt;&lt;b&gt;Ultimate 3-D&lt;br /&gt;&lt;/b&gt;Dimensionalized 3-D&lt;br /&gt;Digital 3-D (D-Cinema) and dual-1570 (IMAX) release prints&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;Animated action-comedy, a spoof of 1950’s creature features. Currently in production&lt;/i&gt;]&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;THE MORTICIAN&lt;/u&gt;&lt;/b&gt;*&lt;br /&gt;&lt;br /&gt;UK - 2009 - feature - col&lt;br /&gt;D: Gareth Maxwell Roberts&lt;br /&gt;Dual-HD Video&lt;br /&gt;Digital 3-D release print&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;Plot details are somewhat obscure, but &lt;/i&gt;Variety &lt;i&gt;describes&lt;br /&gt;this as a combination of ”urban noir, contemporary fairy tale and&lt;br /&gt;psychological thriller... in which kindness triumphs over cruelty”.&lt;br /&gt;Currently in development&lt;/i&gt;]&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_74nckAWBvYU/SJxzg7eSMaI/AAAAAAAAARU/BgHXzos1RUE/s1600-h/Mortician-Final-a4.jpg"&gt;&lt;img style="cursor: pointer;" src="http://4.bp.blogspot.com/_74nckAWBvYU/SJxzg7eSMaI/AAAAAAAAARU/BgHXzos1RUE/s320/Mortician-Final-a4.jpg" alt="The Mortitian 3-D" id="BLOGGER_PHOTO_ID_5232183876655395234" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;MY BLOODY VALENTINE&lt;/u&gt;&lt;/b&gt;*&lt;br /&gt;&lt;br /&gt;USA - 2009 - feature - col&lt;br /&gt;D: Patrick Lussier&lt;br /&gt;Dual-HD Video&lt;br /&gt;Digital 3-D release print&lt;br /&gt;1.85:1&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;Remake of the 1981 Canadian film, in which a group of teenagers fall foul of a mad killer whilst celebrating Valentine’s Day in an ‘abandoned’ mine shaft&lt;/i&gt;]&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;OCEANS 3-D: VOYAGE OF A TURTLE&lt;/u&gt;&lt;/b&gt;*&lt;br /&gt;&lt;br /&gt;USA/France - 2009 - feature - col&lt;br /&gt;D: Jean-Jacques Mantello&lt;br /&gt;Dual-HD Video&lt;br /&gt;Digital 3-D release print&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;Semi-documentary feature, in which an inquisitive sea turtle embarks on a journey across the world’s oceans, seeking the origins of a mysterious sound which echoes across the earth&lt;/i&gt;]&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;OWN3D&lt;/u&gt;&lt;/b&gt;*&lt;br /&gt;&lt;br /&gt;USA - 2009 - feature - col&lt;br /&gt;D: James Hergott&lt;br /&gt;&lt;b&gt;Fusion 3-D&lt;br /&gt;&lt;/b&gt;Dual-HD Video&lt;br /&gt;Digital 3-D release print&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;Martial arts drama, currently in development. The title should actually read as&lt;br /&gt;'Owned', but has cleverly incorporated the '3-D' tag&lt;/i&gt;]&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;PIRANHA&lt;/u&gt;&lt;/b&gt;*&lt;br /&gt;&lt;br /&gt;USA - 2009 - feature - col&lt;br /&gt;D: Alexandre Aja&lt;br /&gt;Digital 3-D release print&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;Remake of the 1978 movie, in which shoals of prehistoric piranha fish are&lt;br /&gt;released into Arizona's lakes following a minor earth tremor&lt;/i&gt;]&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;PIRANHAS&lt;/u&gt;&lt;/b&gt;*&lt;br /&gt;&lt;br /&gt;USA - 2009 - feature - col&lt;br /&gt;&lt;b&gt;Fusion 3-D&lt;br /&gt;&lt;/b&gt;Dual-HD Video&lt;br /&gt;Digital 3-D release print&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;The first in a proposed series of low-budget action epics, in which adventurer Aubrey Blaze leaps to the rescue of a caving party trapped in an isolated cavern overrun by deadly mutant piranhas&lt;/i&gt;]&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;RETURN TO EVEREST&lt;br /&gt;&lt;br /&gt;&lt;/u&gt;&lt;/b&gt;USA/Canada - 2009 - 40m - col&lt;br /&gt;D: Greg Macgillivray&lt;br /&gt;&lt;b&gt;IMAX 3-D&lt;br /&gt;&lt;/b&gt;Dual-1570&lt;br /&gt;Sonics-DDP&lt;br /&gt;1.44:1&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;3-D sequel to the 2-D Large Format film &lt;/i&gt;Everest&lt;i&gt; (1998), which offers dimensional views of the eponymous mountain and the people who live within its shadow&lt;/i&gt;]&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;ROCK THE BOAT&lt;/u&gt;&lt;/b&gt;*&lt;br /&gt;&lt;br /&gt;France - 2009 - feature - col&lt;br /&gt;D: Fabien Suarez, Andre Bessy&lt;br /&gt;Dimensionalized 3-D&lt;br /&gt;Digital 3-D release print&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;Animated feature, in which a porcupine and a cheetah disguise themselves as a&lt;br /&gt;brand new species - a ‘porceetah’! - after being refused entry to&lt;br /&gt;Noah’s Ark. The first major non-Hollywood film to test the digital 3-D&lt;br /&gt;waters. About time, too.&lt;/i&gt;]&lt;i&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;SANCTUM&lt;/u&gt;*&lt;br /&gt;&lt;br /&gt;&lt;/b&gt;USA - 2009 - feature - col&lt;br /&gt;D: Gary Johnstone&lt;br /&gt;&lt;b&gt;Fusion 3-D&lt;br /&gt;&lt;/b&gt;Dual-HD Video&lt;br /&gt;Digital 3-D release print&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;Underwater adventure, in which a deep-sea diving team encounters various dangers&lt;br /&gt;whilst travelling through uncharted territory. Currently in production&lt;/i&gt;]&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;SHADOW VISION&lt;/u&gt;&lt;/b&gt;*&lt;br /&gt;&lt;br /&gt;USA - 2009 - feature - col&lt;br /&gt;D: Eric Parkinson&lt;br /&gt;Dual-HD Video&lt;br /&gt;Digital 3-D release print&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;Thriller, starring Vivian Schilling “as a blind woman who develops the ability to remotely sense and visualize crimes”&lt;/i&gt;]&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/i&gt;&lt;b&gt;&lt;u&gt;STEP UP 3-D&lt;/u&gt;&lt;/b&gt;*&lt;br /&gt;&lt;br /&gt;USA - 2009 - feature - col&lt;br /&gt;D: Jon Chu&lt;br /&gt;Digital 3-D release print&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;Third in the popular teen dance series (initiated by &lt;/i&gt;Step Up&lt;i&gt; in 2006), announced as a stereoscopic production utilizing an as-yet unconfirmed 3-D format&lt;/i&gt;]&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;THE STEWARDESSES&lt;/u&gt;&lt;/b&gt;*&lt;br /&gt;&lt;br /&gt;USA - 2009 - feature - col&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;Remake of the 1969 film, announced for production in due course, utilizing an as-yet unknown 3-D format&lt;/i&gt;]&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_74nckAWBvYU/SJxzKPpGRtI/AAAAAAAAARM/LmzUKXjcP8o/s1600-h/stewardesses-1.jpg"&gt;&lt;img style="cursor: pointer;" src="http://1.bp.blogspot.com/_74nckAWBvYU/SJxzKPpGRtI/AAAAAAAAARM/LmzUKXjcP8o/s320/stewardesses-1.jpg" alt="The Stewardesses 3-D" id="BLOGGER_PHOTO_ID_5232183486932469458" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;SURFARI&lt;/u&gt;&lt;/b&gt;*&lt;br /&gt;&lt;br /&gt;Canada - 2009? - short - col&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;This IMAX 3-D documentary - following surfer Laird Hamilton across the world&lt;br /&gt;in search of the ‘perfect wave’ - has been ‘in development’ since 2005,&lt;br /&gt;and there’s no sign of a release date yet. Should be pretty spectacular&lt;br /&gt;when - or if - it arrives, though&lt;/i&gt;]&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;TINTIN&lt;/u&gt;&lt;/b&gt;*&lt;br /&gt;&lt;br /&gt;USA - 2009 - feature - col&lt;br /&gt;Dimensionalized 3-D&lt;br /&gt;Digital 3-D release print&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;The first of three ‘motion capture’ 3-D films based on the famous Belgian comic-strip character, currently in production&lt;/i&gt;]&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;TOY STORY&lt;/u&gt;&lt;/b&gt;*&lt;br /&gt;&lt;br /&gt;USA - 1995/2009 - 80m - col&lt;br /&gt;D: John Lasseter&lt;br /&gt;&lt;b&gt;Disney Digital 3-D&lt;br /&gt;&lt;/b&gt;Dimensionalized 3-D&lt;br /&gt;Digital 3-D release print&lt;br /&gt;1.85:1&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;Animated feature, in which a little boy relegates a beloved toy cowboy (voiced&lt;br /&gt;by Tom Hanks) to second place in his affections after buying a&lt;br /&gt;super-duper newfangled robot (Tim Allen). Typical Hollywood fluff,&lt;br /&gt;originally released in 2-D and reworked for stereoscopic presentation&lt;br /&gt;in 2009. Followed by &lt;/i&gt;Toy Story 2&lt;i&gt; (qv)&lt;/i&gt;]&lt;i&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;TRANSFORMERS 2&lt;/u&gt;&lt;/b&gt;*&lt;br /&gt;&lt;br /&gt;USA - 2009 - feature - col&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;Rumoured to be going into production in an as-yet unknown 3-D format&lt;/i&gt;]&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/i&gt;&lt;b&gt;&lt;u&gt;ULTIMATE WAVE&lt;/u&gt;&lt;/b&gt;*&lt;br /&gt;&lt;br /&gt;USA - 2009 - short? - col&lt;br /&gt;D: Stephen Low&lt;br /&gt;Dual-1570 release print&lt;br /&gt;Sonics-DDP&lt;br /&gt;1.44:1&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;Large Format documentary, in which champion surfer Kelly Slater explores the science of giant waves&lt;/i&gt;]&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;UNDER THE SEA&lt;/u&gt;&lt;/b&gt;*&lt;br /&gt;&lt;br /&gt;USA/Canada - 2009 - short - col&lt;br /&gt;D: Howard Hall&lt;br /&gt;&lt;b&gt;IMAX 3-D&lt;br /&gt;&lt;/b&gt;Dual-1570&lt;br /&gt;Sonics-DDP&lt;br /&gt;1.44:1&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;Large Format sequel to &lt;/i&gt;Deep Sea 3-D&lt;i&gt; (qv), which explores the impact of climate change on ocean wildlife&lt;/i&gt;]&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;u&gt;UP&lt;/u&gt;&lt;/b&gt;*&lt;br /&gt;&lt;br /&gt;USA - 2009 - feature - col&lt;br /&gt;D: Pete Docter&lt;br /&gt;&lt;b&gt;Disney Digital 3-D&lt;br /&gt;&lt;/b&gt;Dimensionalized 3-D&lt;br /&gt;Digital 3-D release print&lt;br /&gt;&lt;br /&gt;[&lt;i&gt;Sadly, not a 3-D remake of the Russ Meyer film (now &lt;/i&gt;that &lt;i&gt;we'd like to see!), but an animated feature, in which a lonely old man is revitalized by his adventures with a young Wilderness Explorer&lt;/i&gt;]&lt;br /&gt;&lt;/i&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_74nckAWBvYU/SJxy6iWL8kI/AAAAAAAAARE/cM9pzsw15Pk/s1600-h/up-pixar.jpg"&gt;&lt;img style="cursor: pointer;" src="http://4.bp.blogspot.com/_74nckAWBvYU/SJxy6iWL8kI/AAAAAAAAARE/cM9pzsw15Pk/s320/up-pixar.jpg" alt="Up by Pixar" id="BLOGGER_PHOTO_ID_5232183217075515970" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://digg.com/submit?phase=3&amp;amp;url=http://the3drevolution.blogspot.com/2008/08/3-d-film-in-2009-mindless-slasher-pics.html" rel="nofollow" target="_blank" title="Digg It"&gt;&lt;img alt="DiggIt!" src="http://www.the3drevolution.com/gfx/icon_sb_dig.gif" /&gt;&lt;/a&gt;&lt;a href="http://del.icio.us/post?url=http://the3drevolution.blogspot.com/2008/08/3-d-film-in-2009-mindless-slasher-pics.html&amp;amp;title=3-D%20Film%20in%202009%20Mindless%20Slasher%20Pics" rel="nofollow" target="_blank" title="del.icio.us"&gt;&lt;img alt="Del.icio.us" src="http://www.the3drevolution.com/gfx/icon_sb_del.gif" /&gt;&lt;/a&gt;&lt;a 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href="http://www.addtoany.com/?linkname=http://the3drevolution.blogspot.com/2008/08/3-d-film-in-2009-mindless-slasher-pics.html&amp;amp;title=3-D%20Film%20in%202009%20Mindless%20Slasher%20Pics" rel="nofollow" target="_blank" title="Add to Any"&gt;&lt;img alt="Add Any" src="http://www.the3drevolution.com/gfx/icon_any.png" /&gt;&lt;/a&gt;&lt;a href="https://favorites.live.com/quickadd.aspx?%20marklet=1&amp;amp;mkt=en-us%20&amp;amp;url=http://the3drevolution.blogspot.com/2008/08/3-d-film-in-2009-mindless-slasher-pics.html&amp;amp;title=3-D%20Film%20in%202009%20Mindless%20Slasher%20Pics" rel="nofollow" target="_blank" title="Add to Windows Live"&gt;&lt;img alt="Windows Live" src="http://www.the3drevolution.com/gfx/icon_win.png" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4400848339865061836-6893321512682591096?l=the3drevolution.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://www.the3drevolution.com/3dlist.html' title='3-D film in 2009: Mindless Slasher Pics, IMAX Surfing Documentaries and plenty of CGI animation'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4400848339865061836/posts/default/6893321512682591096'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4400848339865061836/posts/default/6893321512682591096'/><link rel='alternate' type='text/html' href='http://the3drevolution.blogspot.com/2008/08/3-d-film-in-2009-mindless-slasher-pics.html' title='3-D film in 2009: Mindless Slasher Pics, IMAX Surfing Documentaries and plenty of CGI animation'/><author><name>3-D Revolution Productions</name><uri>http://www.blogger.com/profile/14011785636530015101</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://www.the3drevolution.com/gfx/duke3d.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_74nckAWBvYU/SJxtnU7s7AI/AAAAAAAAAQk/RrVGFaVgRMI/s72-c/Regan_Studio_Pix_323edit_copya.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-4400848339865061836.post-4872139326655157302</id><published>2008-08-05T23:35:00.006+01:00</published><updated>2008-08-05T23:51:11.521+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='stereoscopic'/><category scheme='http://www.blogger.com/atom/ns#' term='3-d'/><category scheme='http://www.blogger.com/atom/ns#' term='film'/><category scheme='http://www.blogger.com/atom/ns#' term='journey'/><category scheme='http://www.blogger.com/atom/ns#' term='stereo'/><category scheme='http://www.blogger.com/atom/ns#' term='in-depth'/><category scheme='http://www.blogger.com/atom/ns#' term='movie'/><category scheme='http://www.blogger.com/atom/ns#' term='real-d'/><category scheme='http://www.blogger.com/atom/ns#' term='cinema'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='centre'/><category scheme='http://www.blogger.com/atom/ns#' term='earth'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='digital'/><title type='text'>Journey 3-D Review</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.the3drevolution.com/3dreview.html"&gt;&lt;img style="cursor: pointer;" src="http://bp3.blogger.com/_74nckAWBvYU/SJjW5DM1CAI/AAAAAAAAAQc/NqtP-m6hwNU/s320/3dreview_journey_poster2.jpg" alt="Journey to the Center of the Earth 3-D Movie Review" id="BLOGGER_PHOTO_ID_5231167242790832130" align="left" border="0" hspace="10" /&gt;&lt;/a&gt;&lt;br /&gt;Finally, a new &lt;a style="font-weight: bold;" href="http://www.the3drevolution.com/3dreview.html"&gt;3-D Stereoscopic Film Review&lt;/a&gt; on the &lt;a href="http://www.the3drevolution.com/3dreview.html"&gt;3-D Review page&lt;/a&gt; of &lt;a style="font-weight: bold; font-style: italic;" href="http://www.the3drevolution.com/"&gt;The 3-D Revolution&lt;/a&gt; website!  This time it's a review of the Stereoscopic 3-D as used in '&lt;span style="font-style: italic;"&gt;Journey 3-D&lt;/span&gt;', or: '&lt;span style="font-style: italic;"&gt;Journey to the Center of the Earth 3-D&lt;/span&gt;'.  &lt;a style="font-weight: bold;" href="http://www.the3drevolution.com/3dreview.html"&gt;Check it out here&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;You can still find the &lt;a href="http://www.the3drevolution.com/3dreview2.html"&gt;&lt;span style="font-style: italic;"&gt;Beowulf&lt;/span&gt; 3-D review&lt;/a&gt; here and if Hollywood keeps its promise, there are plenty more 3-D reviews to come.&lt;br /&gt;&lt;br /&gt;There are plenty of reviews of &lt;span style="font-style: italic;"&gt;Journey 3-D&lt;/span&gt; that talk about how great the digital projection of the picture is, how the story is based on a Jules Verne book and how the 3-D HD camera system and the Real-D projection is amazing and digital.&lt;br /&gt;&lt;br /&gt;But none of the reviews out there talk about the use of 3-D, and especially not the cinematic use of 3-D. That is mainly because most reviewers will copy press material released by the studio and distributor but also because film critics don’t necessarily know anything about 3-D and how to analyze and grade it. So here is a review that does just that: look very closely at the 3-D and talk about why it works when the 3-D is great and what makes for poor 3-D...&lt;br /&gt;&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://www.the3drevolution.com/3dreview.html"&gt;The 3-D Review&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://digg.com/submit?phase=3&amp;amp;url=http://the3drevolution.blogspot.com/2008/08/journey-3-d-review.html" rel="nofollow" target="_blank" title="Digg It"&gt;&lt;img alt="DiggIt!" src="http://www.the3drevolution.com/gfx/icon_sb_dig.gif" /&gt;&lt;/a&gt;&lt;a href="http://del.icio.us/post?url=http://the3drevolution.blogspot.com/2008/08/journey-3-d-review.html&amp;amp;title=3-D%20Stereoscopic%20Film%20Review%20of%20Journey%203-D" rel="nofollow" target="_blank" title="del.icio.us"&gt;&lt;img alt="Del.icio.us" src="http://www.the3drevolution.com/gfx/icon_sb_del.gif" /&gt;&lt;/a&gt;&lt;a 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/&gt;&lt;/a&gt;&lt;a href="https://favorites.live.com/quickadd.aspx?%20marklet=1&amp;amp;mkt=en-us%20&amp;amp;url=http://the3drevolution.blogspot.com/2008/08/journey-3-d-review.html&amp;amp;title=3-D%20Stereoscopic%20Film%20Review%20of%20Journey%203-D" rel="nofollow" target="_blank" title="Add to Windows Live"&gt;&lt;img alt="Windows Live" src="http://www.the3drevolution.com/gfx/icon_win.png" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4400848339865061836-4872139326655157302?l=the3drevolution.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://www.the3drevolution.com/3dreview.html' title='Journey 3-D Review'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4400848339865061836/posts/default/4872139326655157302'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4400848339865061836/posts/default/4872139326655157302'/><link rel='alternate' type='text/html' href='http://the3drevolution.blogspot.com/2008/08/journey-3-d-review.html' title='Journey 3-D Review'/><author><name>3-D Revolution Productions</name><uri>http://www.blogger.com/profile/14011785636530015101</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://www.the3drevolution.com/gfx/duke3d.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp3.blogger.com/_74nckAWBvYU/SJjW5DM1CAI/AAAAAAAAAQc/NqtP-m6hwNU/s72-c/3dreview_journey_poster2.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-4400848339865061836.post-7926816896454161086</id><published>2008-07-18T15:14:00.010+01:00</published><updated>2008-07-18T15:56:04.998+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='news'/><category scheme='http://www.blogger.com/atom/ns#' term='3-d'/><category scheme='http://www.blogger.com/atom/ns#' term='lcd'/><category scheme='http://www.blogger.com/atom/ns#' term='sport'/><category scheme='http://www.blogger.com/atom/ns#' term='dvd'/><category scheme='http://www.blogger.com/atom/ns#' term='television'/><category scheme='http://www.blogger.com/atom/ns#' term='dlp'/><category scheme='http://www.blogger.com/atom/ns#' term='broadcast'/><category scheme='http://www.blogger.com/atom/ns#' term='glasses'/><category scheme='http://www.blogger.com/atom/ns#' term='conversion'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='soap'/><category scheme='http://www.blogger.com/atom/ns#' term='tv'/><title type='text'>The Reality of 3-D Television</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_74nckAWBvYU/SICmu-wUDxI/AAAAAAAAAP0/SPx1i_9-FLk/s1600-h/samsung_3-d_tv.jpg"&gt;&lt;img style="cursor: pointer;" src="http://bp1.blogger.com/_74nckAWBvYU/SICmu-wUDxI/AAAAAAAAAP0/SPx1i_9-FLk/s320/samsung_3-d_tv.jpg" alt="" id="BLOGGER_PHOTO_ID_5224358893799608082" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;One of the biggest financial elements for any film production is the promise of DVD and broadcasting sales.  Some productions even go so far as to part or gap-finance productions with DVD pre-orders; a practise possible with well-established properties enjoying a big fan base.  But what of &lt;span style="font-weight: bold;"&gt;&lt;a href="http://www.the3drevolution.com/3dscreen.html"&gt;&lt;span style="font-style: italic;"&gt;Stereoscopic 3-D&lt;/span&gt;&lt;/a&gt; productions&lt;/span&gt;?&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_74nckAWBvYU/R-BiXGL32SI/AAAAAAAAAMk/zr1Q49T4-qc/s1600-h/beowulfDVD.jpg"&gt;&lt;img style="cursor: pointer;" src="http://bp1.blogger.com/_74nckAWBvYU/R-BiXGL32SI/AAAAAAAAAMk/zr1Q49T4-qc/s320/beowulfDVD.jpg" alt="Beowulf in 3-D on DVD" id="BLOGGER_PHOTO_ID_5179247720412993826" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;As written before, films playing in &lt;span style="font-weight: bold;"&gt;Real-D&lt;/span&gt; and &lt;span style="font-weight: bold;"&gt;Dolby 3-D&lt;/span&gt; theatres are simply not released in 3-D on any type of DVD or broadcast on television.  There may be the odd distributor taking the step of active or passive &lt;span style="font-style: italic;"&gt;3-D plasma screen&lt;/span&gt; format versioning, but such a hardware market is not a real consumer fact yet and work on small screen reversioning is currently still close to working from a belief in the existence of a home theatre 3-D market rather than a basing these costs on a commercial reality.  &lt;a href="http://www.the3drevolution.com/3dscreen.html"&gt;&lt;span style="font-weight: bold;"&gt;Anaglyph 3-D&lt;/span&gt;&lt;/a&gt; is still the most accessible and cost-effective 3-D release format for the small screen, yet it is quickly acquiring a bad name in the industry.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_74nckAWBvYU/SICn-7OvwmI/AAAAAAAAAP8/CJu2bU4FZ2k/s1600-h/Jewelcase.jpg"&gt;&lt;img style="cursor: pointer;" src="http://bp0.blogger.com/_74nckAWBvYU/SICn-7OvwmI/AAAAAAAAAP8/CJu2bU4FZ2k/s320/Jewelcase.jpg" alt="DIY Analgpyh 3-D with a CD Jewel case and felt pen markers" id="BLOGGER_PHOTO_ID_5224360267243045474" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;How &lt;span style="font-weight: bold;"&gt;not&lt;/span&gt; to watch analgpyh 3-D...&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;For some reason (most likely a financial one), Disney has distributed &lt;span style="font-style: italic;"&gt;only&lt;/span&gt; 1 million anaglyph glasses and then asks of home viewers to construct their own anaglyph 3-D glasses using felt pens, clear film and cardboard for the &lt;a href="http://www.the3drevolution.com/3dlist.html#hannah_montana"&gt;&lt;span style="font-style: italic;"&gt;Hannah Montana&lt;/span&gt;&lt;/a&gt; 3-D broadcast and DVD release.  No surprise then that the girls doing this will walk away with a justified hate of very poor quality 3-D, but sadly also a distrust of anaglyph 3-D as a whole.  Proper filtering using the red and blue of anaglyph is certainly possible and the results can be on par with a polarized projection solution, minus the hardware headaches and investments that polarized projection bring with it.  But of course the think-tank at &lt;span style="font-style: italic; font-weight: bold;"&gt;Real-D&lt;/span&gt; will advice &lt;span style="font-style: italic; font-weight: bold;"&gt;Disney&lt;/span&gt; to distribute &lt;a href="http://www.the3drevolution.com/3dlist.html#hannah_montana"&gt;Hannah Montanna’s 3-D concert&lt;/a&gt; in this DIY way: it will be yet another nail in the coffin of consumer trust in anaglyph 3-D.  Journalists are certainly doing a great job helping them with this, bashing anything other than polarized, digital projection on a daily basis – often without ever even having witnessed a proper anaglyph presentation themselves. But that’s the way these cookies crumble.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_74nckAWBvYU/SICqobQ2QTI/AAAAAAAAAQE/tp3j2N00Pew/s1600-h/HannahMontanaPoster.jpg"&gt;&lt;img style="cursor: pointer;" src="http://bp1.blogger.com/_74nckAWBvYU/SICqobQ2QTI/AAAAAAAAAQE/tp3j2N00Pew/s320/HannahMontanaPoster.jpg" alt="Hannah Montana in 3-D" id="BLOGGER_PHOTO_ID_5224363179239686450" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Practically speaking, what would a saturated, well functioning 3-D television market look like?  The daily &lt;span style="font-weight: bold;"&gt;news&lt;/span&gt; in 3-D (rising interest rates – now in 3-D), the &lt;span style="font-weight: bold;"&gt;weather&lt;/span&gt; report in 3-D (tomorrow: more stereoscopic rain), &lt;span style="font-weight: bold;"&gt;sports&lt;/span&gt; broadcasts in 3-D (poor refereeing in and extra time in 3 Dimensions), &lt;span style="font-weight: bold;"&gt;cooking&lt;/span&gt; programs in 3-D (carrots flying left and right out of the screen), &lt;span style="font-weight: bold;"&gt;talkshows&lt;/span&gt; in 3-D (talking to the hand that’s comin’ at ya, coz the 3-D face ain’t listening), &lt;span style="font-weight: bold;"&gt;soaps&lt;/span&gt; in 3-D (pregnant with her husband’s best friend – in stereo, so probably with twins)…&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_74nckAWBvYU/SICsc1PZRtI/AAAAAAAAAQM/j9HSEnF0q_g/s1600-h/3dcamera.jpg"&gt;&lt;img style="cursor: pointer;" src="http://bp2.blogger.com/_74nckAWBvYU/SICsc1PZRtI/AAAAAAAAAQM/j9HSEnF0q_g/s320/3dcamera.jpg" alt="3-D Television Camera" id="BLOGGER_PHOTO_ID_5224365179077740242" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;In such a future, 3-D is the standard and 3-D cameras will be simple to operate, locked down to an EBU standard interocular, with SMPTE limited convergence control and, finally, an industry standard handbook on how to work it all.  &lt;span style="font-weight: bold;"&gt;57&lt;/span&gt; 3-D channels and still nothing on!  Maybe 3-D TV should stay limited to a 3-D film and special event channel.  &lt;a href="http://www.the3drevolution.com/3dlist.html#hannah_montana"&gt;&lt;span style="font-style: italic;"&gt;Hannah Montana 3D&lt;/span&gt;&lt;/a&gt;, &lt;a href="http://www.the3drevolution.com/3dlist.html#u23d"&gt;&lt;span style="font-style: italic;"&gt;U23D&lt;/span&gt;&lt;/a&gt;, the NBA and World Cup rugby final in 3-D, followed by a late showing of &lt;span style="font-style: italic;"&gt;Hondo&lt;/span&gt; (in all of its restored 3-D glory), &lt;a href="http://www.the3drevolution.com/3dlist.html#house_of_wax"&gt;&lt;span style="font-style: italic;"&gt;House of Wax&lt;/span&gt;&lt;/a&gt;, &lt;a href="http://www.the3drevolution.com/3dlist.html#chicken_little"&gt;&lt;span style="font-style: italic;"&gt;Chicken Little&lt;/span&gt;&lt;/a&gt;, &lt;a style="font-style: italic;" href="http://www.the3drevolution.com/3dlist.html#beowulf"&gt;Beowulf&lt;/a&gt; and a 3-D converted &lt;span style="font-style: italic;"&gt;Wizard of Oz&lt;/span&gt;.  That will work and it will keep 3-D special.  Because everyday 3-D will become as dull as 2-D in our present experience.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_74nckAWBvYU/SICth9vAJvI/AAAAAAAAAQU/nie_v1GD5Qs/s1600-h/hondo3d.jpg"&gt;&lt;img style="cursor: pointer;" src="http://bp1.blogger.com/_74nckAWBvYU/SICth9vAJvI/AAAAAAAAAQU/nie_v1GD5Qs/s320/hondo3d.jpg" alt="Hondo 3-D" id="BLOGGER_PHOTO_ID_5224366366768768754" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;3-D Converted still from the 2-D version of Hondo -&lt;br /&gt;just to complicate things even further&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://digg.com/submit?phase=3&amp;amp;url=http://the3drevolution.blogspot.com/2008/07/reality-of-3-d-television.html" rel="nofollow" target="_blank" title="Digg It"&gt;&lt;img alt="DiggIt!" src="http://www.the3drevolution.com/gfx/icon_sb_dig.gif" /&gt;&lt;/a&gt;&lt;a href="http://del.icio.us/post?url=http://the3drevolution.blogspot.com/2008/07/reality-of-3-d-television.html&amp;amp;title=The%20Reality%20of%203-D%20Television" rel="nofollow" target="_blank" title="del.icio.us"&gt;&lt;img alt="Del.icio.us" src="http://www.the3drevolution.com/gfx/icon_sb_del.gif" /&gt;&lt;/a&gt;&lt;a href="http://www.blinklist.com/index.php?Action=Blink/addblink.php&amp;amp;Description=&amp;amp;Url=http://the3drevolution.blogspot.com/2008/07/reality-of-3-d-television.html&amp;amp;Title=The%20Reality%20of%203-D%20Television" rel="nofollow" target="_blank" title="BlinkList"&gt;&lt;img alt="Blinklist" src="http://www.the3drevolution.com/gfx/icon_sb_bli.gif" /&gt;&lt;/a&gt;&lt;a href="http://myweb2.search.yahoo.com/myresults/bookmarklet?u=http://the3drevolution.blogspot.com/2008/07/reality-of-3-d-television.html&amp;amp;=The%20Reality%20of%203-D%20Television" rel="nofollow" target="_blank" title="My Yahoo"&gt;&lt;img alt="Yahoo" src="http://www.the3drevolution.com/gfx/icon_sb_yah.gif" /&gt;&lt;/a&gt;&lt;a href="http://www.furl.net/storeIt.jsp?u=http://the3drevolution.blogspot.com/2008/07/reality-of-3-d-television.html&amp;amp;t=The%20Reality%20of%203-D%20Television" rel="nofollow" target="_blank" title="Furl It"&gt;&lt;img alt="Furl" src="http://www.the3drevolution.com/gfx/icon_sb_fur.gif" /&gt;&lt;/a&gt; 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I then did some quick geometric correction in Photoshop to get to this full-colour anaglyph 3-D photo of what may be the first 3-D twins in history!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_74nckAWBvYU/SFRpeWs1ccI/AAAAAAAAAPs/4PIzNPEeNjA/s1600-h/3D_anaglyph.jpg"&gt;&lt;img style="cursor: pointer;" src="http://1.bp.blogspot.com/_74nckAWBvYU/SFRpeWs1ccI/AAAAAAAAAPs/4PIzNPEeNjA/s320/3D_anaglyph.jpg" alt="3-D twins - the ultimate stereo pair" id="BLOGGER_PHOTO_ID_5211906638985130434" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Aren't they cute?  We're still working on the names, but strong contenders are &lt;span style="font-style: italic;"&gt;Cyan &amp;amp; Red&lt;/span&gt;, &lt;span style="font-style: italic;"&gt;Wheatstone &amp;amp; Lumiere&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;Left and Right&lt;/span&gt;.  Poor fellows, maybe they don't even &lt;span style="font-style: italic; font-weight: bold;"&gt;like&lt;/span&gt; 3-D...&lt;br /&gt;&lt;br /&gt;By the way, the twins are also the reason why there has been a bit of a pause in the Blog entries lately :)  Because as you know, doing things in 3-D means twice the work!&lt;br /&gt;&lt;br /&gt;&lt;a href="mailto:info@the3drevolution.com"&gt;&lt;span style="font-style: italic;"&gt;Alexander&lt;/span&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4400848339865061836-7713245882089101933?l=the3drevolution.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://www.the3drevolution.com' title='The Ultimate 3-D Stereo Pair'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4400848339865061836/posts/default/7713245882089101933'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4400848339865061836/posts/default/7713245882089101933'/><link rel='alternate' type='text/html' href='http://the3drevolution.blogspot.com/2008/06/ultimate-3-d-stereo-pair.html' title='The Ultimate 3-D Stereo Pair'/><author><name>3-D Revolution Productions</name><uri>http://www.blogger.com/profile/14011785636530015101</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://www.the3drevolution.com/gfx/duke3d.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_74nckAWBvYU/SFRpeWs1ccI/AAAAAAAAAPs/4PIzNPEeNjA/s72-c/3D_anaglyph.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-4400848339865061836.post-1900860825186432386</id><published>2008-05-11T01:08:00.013+01:00</published><updated>2008-05-15T00:52:09.576+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='stereoscopic'/><category scheme='http://www.blogger.com/atom/ns#' term='abyss'/><category scheme='http://www.blogger.com/atom/ns#' term='fusion'/><category scheme='http://www.blogger.com/atom/ns#' term='3-d'/><category scheme='http://www.blogger.com/atom/ns#' term='film'/><category scheme='http://www.blogger.com/atom/ns#' term='stereo'/><category scheme='http://www.blogger.com/atom/ns#' term='cameron'/><category scheme='http://www.blogger.com/atom/ns#' term='horror'/><category scheme='http://www.blogger.com/atom/ns#' term='u23d'/><category scheme='http://www.blogger.com/atom/ns#' term='cinema'/><category scheme='http://www.blogger.com/atom/ns#' term='camera'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='rig'/><category scheme='http://www.blogger.com/atom/ns#' term='house of wax'/><category scheme='http://www.blogger.com/atom/ns#' term='fantasy'/><category scheme='http://www.blogger.com/atom/ns#' term='ghosts'/><title type='text'>A little bit of Stereoscopic 3D perspective</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_74nckAWBvYU/SCY5jO7kf1I/AAAAAAAAAOc/LzVsBBchcx8/s1600-h/toystory3.jpg"&gt;&lt;img style="cursor: pointer;" src="http://1.bp.blogspot.com/_74nckAWBvYU/SCY5jO7kf1I/AAAAAAAAAOc/LzVsBBchcx8/s320/toystory3.jpg" alt="Toy Story 3D - stereoscopic 3-D" id="BLOGGER_PHOTO_ID_5198906097311973202" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;Toy Story 3-D: Something Pixar promised not to do&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Toy Story 3-D&lt;/span&gt;.  &lt;span style="font-style: italic; font-weight: bold;"&gt;Pixar&lt;/span&gt; has said in the past that they could not see any reason to release their films in 3-D.  When asked personally in 2007, &lt;span style="font-style: italic;"&gt;Monsters Inc&lt;/span&gt;.'s &lt;span style="font-weight: bold;"&gt;Peter Docter&lt;/span&gt; was clear on the subject by stating: &lt;span style="font-style: italic;"&gt;"We have looked at 3-D in the past and have come to the conclusion that there is little to no way in which 3-D can indeed enhance the quality of our storytelling or enhance the character interaction in a meaningful way"&lt;/span&gt;.   And as we all know &lt;span style="font-style: italic; font-weight: bold;"&gt;Pixar&lt;/span&gt; is all about stories and character interaction.   Lo and behold, &lt;span style="font-weight: bold;"&gt;Disney&lt;/span&gt; purchases &lt;span style="font-weight: bold;"&gt;Pixar&lt;/span&gt; and suddenly the news comes out in 2008: all Pixar movies will, from now on, be released in &lt;span style="font-style: italic; font-weight: bold;"&gt;3-D&lt;/span&gt;.   Not only that, but &lt;span style="font-weight: bold;"&gt;Toy Story 1 and 2&lt;/span&gt; will be re-released in &lt;span style="font-weight: bold; font-style: italic;"&gt;3-D&lt;/span&gt; as well, leading up to the 3-D release of Toy Story 3.   So who or what is behind this sudden change of mind?   Disney marketing?   Why else does the animation studio with the most integrity in the industry change its mind overnight about 3-D, going against their own, strong beliefs about &lt;a href="http://www.the3drevolution.com/3dscreen.html"&gt;Stereoscopic 3-D film&lt;/a&gt;?  In PR releases the reason mentioned is digital 3-D projection because, in some people's minds, projection equals story.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_74nckAWBvYU/SCY6su7kf2I/AAAAAAAAAOk/L_tDzavMQT8/s1600-h/U23D_anaglyph.jpg"&gt;&lt;img style="cursor: pointer;" src="http://3.bp.blogspot.com/_74nckAWBvYU/SCY6su7kf2I/AAAAAAAAAOk/L_tDzavMQT8/s320/U23D_anaglyph.jpg" alt="U2 3-D in anaglyph 3D" id="BLOGGER_PHOTO_ID_5198907360032358242" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;U2 3-D - anaglyph still not representative of the actual Real-D experience.&lt;br /&gt;Don't worry.  Fun to see an actual 3-D PR still, though, no?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Jon Shapiro&lt;/span&gt;, producer of &lt;a href="http://www.the3drevolution.com/3dlist.html#u23d"&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;U23D&lt;/span&gt;&lt;/a&gt;:&lt;br /&gt;&lt;span style="font-style: italic;"&gt;"3-D has been a gimmick in the past that has been used to fend of radio and then television, but now with digital technology we can shoot perfect 3-D to the pixel."&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;So how does shooting digital not make &lt;span style="font-weight: bold;"&gt;3-D&lt;/span&gt; a gimmick, exactly?  Because now you are shooting out-of-screen effects with digital cameras?  What a strange argument...  '&lt;a style="font-style: italic;" href="http://www.the3drevolution.com/3dlist.html#spy_kids"&gt;Spy Kids&lt;/a&gt;', '&lt;a style="font-style: italic;" href="http://www.the3drevolution.com/3dlist.html#sharkboy"&gt;Sharkboy &amp;amp; Lavagirl&lt;/a&gt;' and '&lt;a style="font-style: italic;" href="http://www.the3drevolution.com/3dlist.html#ghosts_abyss"&gt;Ghosts of the Abyss&lt;/a&gt;' are, with all due respect, the living proof of why HD filming does not necessarily equal good 3-D.  And why would it? HD is a recording format, not an artistic quality assurance.  In fact, shooting HD with it's real-time playback ability appears to hurt a &lt;a href="http://www.the3drevolution.com/3dindex.html"&gt;good 3-D&lt;/a&gt; end result as directors don't need to visualize shots in their head any more, but tinker and tweak on the spot.  A shoot on a Monday morning will thus result in different 3-D camera parameters than one done on a Friday afternoon - as the crew will have different visual tolerances on the different days.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_74nckAWBvYU/SCY-eu7kf3I/AAAAAAAAAOs/l-oj2Te25PU/s1600-h/cameron_beamsplitter.jpg"&gt;&lt;img style="cursor: pointer;" src="http://3.bp.blogspot.com/_74nckAWBvYU/SCY-eu7kf3I/AAAAAAAAAOs/l-oj2Te25PU/s320/cameron_beamsplitter.jpg" alt="James Cameron with a beamsplitter 3D camera rig" id="BLOGGER_PHOTO_ID_5198911517560700786" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;James Cameron switches back to a beamsplitter camera setup&lt;br /&gt;after promoting the Fusion 3-D side-by-side camera for years and years&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;James Cameron:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;"Even in its crude form when it (3-D) first debuted in 1951, 3-D cinema demonstrated the power to captivate audiences.  However, inadequacies in camera and projector technology resulted in eyestrain and other viewing hardships that quickly killed the medium."&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Cameron's 3-D response to those 'inadequate' 3-D movies?  Shoot a 3-D film with 1080p cameras, with an interocular of 70mm and converge on subjects 1m away from the camera, while being underwater with deep, deep scenes, with dirt floating at 1mm distance in front of the lens.  Then blow this material up to IMAX size and call it the future of 3-D.   You mentioned eyestrain and viewing hardship?   It's not the recording method that matters, it's using the medium to shoot pleasant 3-D and tell interesting stories.   Why is the argument of gripping narrative and cinematic quality confused with projection quality?   Because that's one of the very few elements that has changed dramatically over 55 years since Hollywood gave us 'Creature from the Black Lagoon' and 'Radar Men from the Moon' in 3-D.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_74nckAWBvYU/SCt63S6tPII/AAAAAAAAAPk/W4lQkhqD5M8/s1600-h/divergence.jpg"&gt;&lt;img style="cursor: pointer;" src="http://4.bp.blogspot.com/_74nckAWBvYU/SCt63S6tPII/AAAAAAAAAPk/W4lQkhqD5M8/s320/divergence.jpg" alt="Why convergence in 3D is bad" id="BLOGGER_PHOTO_ID_5200385285118835842" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;Convergence, as used in the Fusion 3-D camera rig, is bad for 3-D&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;So are we seeing a real 3-D revolution?  And are there other reasons for the historic failure of 3-D rather than just misaligned projectors?  Time for a little reality check:&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_74nckAWBvYU/SCZCUe7kf7I/AAAAAAAAAPM/uRQOzDrE_6k/s1600-h/3D_releases_graph.gif"&gt;&lt;img style="cursor: pointer;" src="http://2.bp.blogspot.com/_74nckAWBvYU/SCZCUe7kf7I/AAAAAAAAAPM/uRQOzDrE_6k/s400/3D_releases_graph.gif" alt="Graph of 3-D Stereoscopic Film releases over the years from 1920 to 2010" id="BLOGGER_PHOTO_ID_5198915739513552818" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;&lt;br /&gt;3-D Stereoscopic Film releases over the years from 1920 to 2010&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The &lt;span style="font-style: italic;"&gt;real&lt;/span&gt; &lt;a href="http://www.the3drevolution.com/"&gt;&lt;span style="font-weight: bold;"&gt;3-D revolution&lt;/span&gt;&lt;/a&gt; happened in 1953.   There are no two ways about it.   The camera and projection systems may now be called ‘inadequate’, but &lt;span style="font-style: italic;"&gt;Hollywood&lt;/span&gt; had switched over to 3-D in a very real way.   The amount of 3-D film released in 1953 and ’54 was not only larger in absolute umber by a factor of 10, compared to the amount of ‘regular’ 2-D films released in ‘53 and ’54, the percentage of 3-D films released and to be released in 2008 is also 10x less than the percentage in ’53 – ’54.   So what is going on here?   Is it a good old American cover-up of historical facts to the benefit of promotion of new technologies and new product?   It is impossible to compare 1950’s 3-D movies to stereoscopic films of today because both eras produce(d) very different cinematic end products.   '&lt;a href="http://www.the3drevolution.com/3dlist.html#creature_black"&gt;The Creature from the Black Lagoon&lt;/a&gt;' may not make you scream in terror today, but back in 1953 it was pretty darn impressive stuff.   So how can you call those 3-D films ‘cheap’, ‘naff’ or ‘inadequate’?   As said, it is the cinematographic use of 3-D that should dictate the judgement of the stereoscopic entertainment, and if you do insist on focussing on the storylines and rubber suits, take a very close second look at today’s 3-D releases because what exactly are the stories being told in 3-D today?   Exactly: horror, fantasy and spectacle films.  It’s still a big House of Wax here!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_74nckAWBvYU/SCZDp-7kf8I/AAAAAAAAAPU/EbBLkQ98azY/s1600-h/3d2005_waxorig.jpg"&gt;&lt;img style="cursor: pointer;" src="http://4.bp.blogspot.com/_74nckAWBvYU/SCZDp-7kf8I/AAAAAAAAAPU/EbBLkQ98azY/s320/3d2005_waxorig.jpg" alt="House of Wax in 3-D" id="BLOGGER_PHOTO_ID_5198917208392368066" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;House of Wax - still amazing 3-D&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4400848339865061836-1900860825186432386?l=the3drevolution.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://www.the3drevolution.com' title='A little bit of Stereoscopic 3D perspective'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4400848339865061836/posts/default/1900860825186432386'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4400848339865061836/posts/default/1900860825186432386'/><link rel='alternate' type='text/html' href='http://the3drevolution.blogspot.com/2008/05/little-bit-of-stereoscopic-3d.html' title='A little bit of Stereoscopic 3D perspective'/><author><name>3-D Revolution Productions</name><uri>http://www.blogger.com/profile/14011785636530015101</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://www.the3drevolution.com/gfx/duke3d.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_74nckAWBvYU/SCY5jO7kf1I/AAAAAAAAAOc/LzVsBBchcx8/s72-c/toystory3.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-4400848339865061836.post-8306624476599363464</id><published>2008-05-10T23:58:00.015+01:00</published><updated>2008-05-15T00:46:00.554+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='anaglyph'/><category scheme='http://www.blogger.com/atom/ns#' term='machine'/><category scheme='http://www.blogger.com/atom/ns#' term='stereoscopic'/><category scheme='http://www.blogger.com/atom/ns#' term='professional'/><category scheme='http://www.blogger.com/atom/ns#' term='siggraph'/><category scheme='http://www.blogger.com/atom/ns#' term='3-d'/><category scheme='http://www.blogger.com/atom/ns#' term='bjork'/><category scheme='http://www.blogger.com/atom/ns#' term='glasses'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='animation'/><category scheme='http://www.blogger.com/atom/ns#' term='linkedin'/><category scheme='http://www.blogger.com/atom/ns#' term='mini'/><category scheme='http://www.blogger.com/atom/ns#' term='music'/><category scheme='http://www.blogger.com/atom/ns#' term='wanderlust'/><category scheme='http://www.blogger.com/atom/ns#' term='hd'/><category scheme='http://www.blogger.com/atom/ns#' term='consultant'/><title type='text'>Stereoscopic 3-D advice for free</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_74nckAWBvYU/SCYqxe7kfvI/AAAAAAAAANs/vRovByJtpEk/s1600-h/linkedin_group1.jpg"&gt;&lt;img style="cursor: pointer;" src="http://2.bp.blogspot.com/_74nckAWBvYU/SCYqxe7kfvI/AAAAAAAAANs/vRovByJtpEk/s320/linkedin_group1.jpg" alt="LinkedIn Stereoscopic 3-D Professionals Worldwide Group" id="BLOGGER_PHOTO_ID_5198889849450692338" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Recently, I have started the &lt;a style="font-weight: bold;" href="http://www.linkedin.com/e/gis/51511/217FCD1E2B5A"&gt;3-D Stereoscopic Professionals Worldwide LinkedIn Group&lt;/a&gt;: a group for professionals working in the field of &lt;a href="http://www.the3drevolution.com/3dscreen.html"&gt;stereo 3D&lt;/a&gt;, who also happen to be on &lt;a href="http://www.linkedin.com/"&gt;&lt;span style="font-weight: bold;"&gt;LinkedIn&lt;/span&gt;&lt;/a&gt;.  The group is growing very rapidly and already includes members from the big 3-D producers such as 3-&lt;span style="font-weight: bold;"&gt;Disney&lt;/span&gt;, 3-&lt;span style="font-weight: bold;"&gt;Dreamworks&lt;/span&gt;, 3-&lt;span style="font-weight: bold;"&gt;Digital Domain&lt;/span&gt;  &lt;span style="font-style: italic;"&gt;(sorry, can’t help it)&lt;/span&gt; and &lt;span style="font-weight: bold;"&gt;Sony Pictures Imageworks&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_74nckAWBvYU/SCYrk-7kfwI/AAAAAAAAAN0/jTgPcAfSuXw/s1600-h/beowulf_plate.jpg"&gt;&lt;img style="cursor: pointer;" src="http://4.bp.blogspot.com/_74nckAWBvYU/SCYrk-7kfwI/AAAAAAAAAN0/jTgPcAfSuXw/s320/beowulf_plate.jpg" alt="Beowulf 3D - Grendel's mother" id="BLOGGER_PHOTO_ID_5198890734213955330" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;Beowulf 3-D: Top-notch Stereoscopic Film Production&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;In the first round-e-mail I sent out, I asked the members why there is not more communication and cooperation between &lt;a href="http://www.the3dreolution.com/"&gt;3-D stereoscopic professionals&lt;/a&gt; and, more over, why there is no openness of information and a sharing of industry practises.  It seems to me like a logical  question and the desire to make the industry benefit as a whole by sharing information appears, on the surface, to be the only way to truly build a global 3-D industry.  The immediate answers to this question were very positive and most group members responding agreed with my standpoint of cooperation rather than secrecy and greed towards 3-D information.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_74nckAWBvYU/SCYp7e7kfuI/AAAAAAAAANk/Epy_k0bSzWk/s1600-h/3DHDsystem.jpg"&gt;&lt;img style="cursor: pointer;" src="http://2.bp.blogspot.com/_74nckAWBvYU/SCYp7e7kfuI/AAAAAAAAANk/Epy_k0bSzWk/s320/3DHDsystem.jpg" alt="3D Stereoscopic HD camera system" id="BLOGGER_PHOTO_ID_5198888921737756386" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;Shhh, don't tell anyone: it's a 3-D camera system!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;It was not all calls to arms, though, and a little reminder about the reality of the 3-D industry was given by &lt;span style="font-weight: bold;"&gt;Disney’s&lt;/span&gt; top 3-D man: &lt;span style="font-style: italic;"&gt;“Unfortunately, I know a lot of 3-D gurus who have been severely punished for their generosity”&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;I get contacted almost daily by people who ask for 3-D advice and I am the last person to send them away with no information, as I strongly believe in helping out those who cannot find any information out there and are unable to pay for professional help.  How else can a real independent 3-D film library come into existence?  But sadly it is not only people unable to pay for professional help who try to get as much 3-D information out of me as possible before they disappear into the thin air...   On the upside one can sometimes get rewarded with kind words about supplying free 3-D information and of course a fantastic end product to enjoy.  Last year I was contacted by a small independent animation production outset with the words: "I just found your &lt;a href="http://www.the3drevolution.com/3dindex.html"&gt;website&lt;/a&gt; &amp;amp; I must say I really appreciate all the information you have provided on &lt;a href="http://www.the3drevolution.com/3dindex.html"&gt;stereoscopy&lt;/a&gt;.  I'm doing some research for a 3D film project and this just about answered all of my questions.  I do have one more question though.”, and: "There seems to be little information on the world of 3D cinematography on the Internet, with the exception of your &lt;a href="http://www.the3drevolution.com/3dindex.html"&gt;website&lt;/a&gt;, which has been an incredible resource.  Thanks for all your help.”&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_74nckAWBvYU/SCYtl-7kfxI/AAAAAAAAAN8/Qvz-_NlDA9M/s1600-h/index_3drevolution.jpg"&gt;&lt;img style="cursor: pointer;" src="http://4.bp.blogspot.com/_74nckAWBvYU/SCYtl-7kfxI/AAAAAAAAAN8/Qvz-_NlDA9M/s320/index_3drevolution.jpg" alt="3-D REvolution Productions - website with free information on stereoscopic 3D" id="BLOGGER_PHOTO_ID_5198892950417080082" border="0" /&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;&lt;a href="http://www.the3drevolution.com/"&gt;www.the3drevolution.com - the 3-D Revolution website&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The metioned question pertained to how small an &lt;span style="font-style: italic;"&gt;interaxial&lt;/span&gt; should be on a model shoot where the models would be integrated with bluescreened actors and what cameras should be used etc.  The company was called &lt;a href="http://www.encyclopediapictura.com/"&gt;&lt;span style="font-weight: bold;"&gt;Encyclopedia Pictura&lt;/span&gt;&lt;/a&gt; and half a year after the kind words and my free advice the news of &lt;a href="http://www.encyclopediapictura.com/wanderlust/wanderlust3d.html"&gt;Björk’s latest music video&lt;/a&gt; being released in &lt;span style="font-weight: bold;"&gt;3-D&lt;/span&gt; reached me. Wonderful work by EP and nice &amp;amp; calm 3-D that never goes negative on the parallax but keeps the video in the small theatre of positive parallax, just the way Bjork loves it.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_74nckAWBvYU/SCYv_e7kfyI/AAAAAAAAAOE/_zgfh2jBAdo/s1600-h/wanderlust1.jpg"&gt;&lt;img style="cursor: pointer;" src="http://2.bp.blogspot.com/_74nckAWBvYU/SCYv_e7kfyI/AAAAAAAAAOE/_zgfh2jBAdo/s320/wanderlust1.jpg" alt="Wanderlust 3D - Bjork 3-D animation music video" id="BLOGGER_PHOTO_ID_5198895587526999842" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;Wanderlust 3-D -  dark in places, even for Björk's taste&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_74nckAWBvYU/SCt4Ey6tPHI/AAAAAAAAAPc/4B3Qepnnf0Q/s1600-h/wanderlust2.jpg"&gt;&lt;img style="cursor: pointer;" src="http://2.bp.blogspot.com/_74nckAWBvYU/SCt4Ey6tPHI/AAAAAAAAAPc/4B3Qepnnf0Q/s320/wanderlust2.jpg" alt="Wanderlust 3D - Bjork 3-D video" id="BLOGGER_PHOTO_ID_5200382218512186482" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;&lt;br /&gt;3-D composition in Bjork's 3D stereoscopic video 'Wanderlust'&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Staying with indie 3-D animation, I have done very brief consulting on an independent stereoscopic animation production in the Netherlands by the name of ‘&lt;a style="font-style: italic;" href="http://www.ka-chingcartoons.com/3dmachine"&gt;The 3-D Machine&lt;/a&gt;’ and the production company &lt;a style="font-weight: bold;" href="http://www.ka-chingcartoons.com/"&gt;Ka-ching Cartoons&lt;/a&gt; thanked me and sent me a complimentary DVD of the final product.  If you’re going to take free 3-D advice, at least thank the Stereographer.  I am of the opinion that the 3-D industry can only grow when information is shared, but not even mentioning the person who helped you accomplish great 3-D is not the way to work either.  That only makes for 3-D professionals shutting their mouths again and keeping the stereoscopic information to themselves in the most paranoid way possible.  Regardless I am still keeping my &lt;a href="http://www.the3drevolution.com/"&gt;website&lt;/a&gt; open for business and the information keeps on flowing freely.  Maybe stupidly, but that’s 3-D belief for you.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_74nckAWBvYU/SCYx1u7kf0I/AAAAAAAAAOU/qnvitb7Rs3A/s1600-h/3dmachine.jpg"&gt;&lt;img style="cursor: pointer;" src="http://3.bp.blogspot.com/_74nckAWBvYU/SCYx1u7kf0I/AAAAAAAAAOU/qnvitb7Rs3A/s320/3dmachine.jpg" alt="The 3-D Machine by Ka-Ching Cartoons" id="BLOGGER_PHOTO_ID_5198897619046530882" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;'The 3-D Machine' by Ka-Ching Cartoons&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;By the way, you &lt;span style="font-style: italic;"&gt;CAN&lt;/span&gt; also &lt;span style="font-weight: bold;"&gt;hire&lt;/span&gt; me for your stereo 3D music video or professional stereoscopic 3-D film or video production.  &lt;a href="mailto:info@the3drevolution.com"&gt;Contact me&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;a style="font-weight: bold; font-style: italic;" href="mailto:info@the3drevolution.com"&gt;Alexander Lentjes&lt;br /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;3-D Revolution Productions&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4400848339865061836-8306624476599363464?l=the3drevolution.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://www.the3drevolution.com' title='Stereoscopic 3-D advice for free'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4400848339865061836/posts/default/8306624476599363464'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4400848339865061836/posts/default/8306624476599363464'/><link rel='alternate' type='text/html' href='http://the3drevolution.blogspot.com/2008/05/stereoscopic-3-d-advice-for-free.html' title='Stereoscopic 3-D advice for free'/><author><name>3-D Revolution Productions</name><uri>http://www.blogger.com/profile/14011785636530015101</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://www.the3drevolution.com/gfx/duke3d.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_74nckAWBvYU/SCYqxe7kfvI/AAAAAAAAANs/vRovByJtpEk/s72-c/linkedin_group1.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-4400848339865061836.post-54065690236124778</id><published>2008-03-19T00:44:00.012Z</published><updated>2008-03-19T01:31:41.068Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='anaglyph'/><category scheme='http://www.blogger.com/atom/ns#' term='stereoscopic'/><category scheme='http://www.blogger.com/atom/ns#' term='blue-ray'/><category scheme='http://www.blogger.com/atom/ns#' term='shrek'/><category scheme='http://www.blogger.com/atom/ns#' term='3-d'/><category scheme='http://www.blogger.com/atom/ns#' term='dvd'/><category scheme='http://www.blogger.com/atom/ns#' term='stereo'/><category scheme='http://www.blogger.com/atom/ns#' term='u2'/><category scheme='http://www.blogger.com/atom/ns#' term='hd-dvd'/><category scheme='http://www.blogger.com/atom/ns#' term='home'/><category scheme='http://www.blogger.com/atom/ns#' term='beowulf'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='potter'/><category scheme='http://www.blogger.com/atom/ns#' term='theatre'/><title type='text'>Beowulf on DVD in 3-D?  Not.</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_74nckAWBvYU/R-BiXGL32SI/AAAAAAAAAMk/zr1Q49T4-qc/s1600-h/beowulfDVD.jpg"&gt;&lt;img style="cursor: pointer;" src="http://2.bp.blogspot.com/_74nckAWBvYU/R-BiXGL32SI/AAAAAAAAAMk/zr1Q49T4-qc/s320/beowulfDVD.jpg" alt="Beowulf in 3-D on DVD" id="BLOGGER_PHOTO_ID_5179247720412993826" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;                       Beowulf in 3-D on DVD?  Not happening.  Not today.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;So what’s up with this?  An awful lot of talk about &lt;a style="font-style: italic;" href="http://www.the3drevolution.com/3dlist.html/#beowulf"&gt;'Beowulf&lt;/a&gt;' being in &lt;span style="font-weight: bold;"&gt;3-D&lt;/span&gt; and then when it comes to &lt;span style="font-weight: bold;"&gt;DVD release&lt;/span&gt; time, no 3-D version in sight.  Not even close, nada, nothing.&lt;br /&gt;&lt;br /&gt;The studio and distributor refuse to have you, the paying consumer, choose to see this movie on &lt;a href="http://www.the3drevolution.com/3dtv.html"&gt;DVD in 3-D&lt;/a&gt;, in whatever 3-D format you choose.  You would pay for it and you may even be willing to &lt;a href="http://www.the3drevolution.com/3dtv.html"&gt;don the gear&lt;/a&gt;, like anaglyph glasses, field-sequential shutterglasses, Sensio 3-D decoding or even on an auto-stereoscopic 3-D Plasma TV.  &lt;span style="font-style: italic;"&gt;But you can’t&lt;/span&gt; because the reasoning of the men in power is like this: 3-D is what makes people come to the cinema and be willing to pay more than a regular cinema ticket.  Hmm, but what about getting even more cash from home 3-D sales?  Well, the distributors have been told by the &lt;span style="font-style: italic;"&gt;Real-D&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;Dolby 3-D&lt;/span&gt; people that there is no way in which a home audience an enjoy 3-D like in the cinema, so one had better not release it in any of the available 3-D formats at all.  So much for selling &lt;a href="http://www.the3drevolution.com/3dtv.html"&gt;3-D Plasma screens&lt;/a&gt; then eh?&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_74nckAWBvYU/R-Bjq2L32TI/AAAAAAAAAMs/EZoku_Ucqzc/s1600-h/3dlcd.jpg"&gt;&lt;img style="cursor: pointer;" src="http://1.bp.blogspot.com/_74nckAWBvYU/R-Bjq2L32TI/AAAAAAAAAMs/EZoku_Ucqzc/s320/3dlcd.jpg" alt="Philips 3D TV screen" id="BLOGGER_PHOTO_ID_5179249159227038002" border="0" /&gt;&lt;span style="display: block;" id="formatbar_Buttons"&gt;&lt;span class="on" style="display: block;" id="formatbar_CreateLink" title="Link" onmouseover="ButtonHoverOn(this);" onmouseout="ButtonHoverOff(this);" onmouseup="" onmousedown="CheckFormatting(event);FormatbarButton('richeditorframe', this, 8);ButtonMouseDown(this);"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;The same cruel fate has been bestowed upon the &lt;span style="font-style: italic;"&gt;'&lt;a href="http://www.the3drevolution.com/3dlist.html#polar_express"&gt;Polar Express&lt;/a&gt;&lt;/span&gt;', '&lt;a href="http://www.the3drevolution.com/3dlist.html#monster_house"&gt;&lt;span style="font-style: italic;"&gt;Monster House&lt;/span&gt;&lt;/a&gt;', '&lt;a href="http://www.the3drevolution.com/3dlist.html#superman_returns"&gt;&lt;span style="font-style: italic;"&gt;Superman Returns&lt;/span&gt;&lt;/a&gt;', &lt;span style="font-style: italic;"&gt;'&lt;a href="http://www.the3drevolution.com/3dlist.html#harry_potter_phoenix"&gt;Harry Potter and the Order of the Phoenix&lt;/a&gt;'&lt;/span&gt;, '&lt;a href="http://www.the3drevolution.com/3dlist.html#chicken_little"&gt;&lt;span style="font-style: italic;"&gt;Chicken Little&lt;/span&gt;&lt;/a&gt;', '&lt;a href="http://www.the3drevolution.com/3dlist.html#open_season"&gt;&lt;span style="font-style: italic;"&gt;Open Season&lt;/span&gt;&lt;/a&gt;' and '&lt;a href="http://www.the3drevolution.com/3dlist.html#robinsons"&gt;&lt;span style="font-style: italic;"&gt;Meet the Robinsons&lt;/span&gt;&lt;/a&gt;'.  And forget about the &lt;a href="http://www.the3drevolution.com/3dlist.html"&gt;200 or so 3-D titles&lt;/a&gt; from before 2003.  You will never see them again if it’s up to Hollywood, if only maybe, possibly in re-released cinematic form, if you’re lucky.  &lt;span style="font-style: italic;"&gt;'&lt;a href="http://www.the3drevolution.com/3dlist.html#hondo"&gt;Hondo&lt;/a&gt;'&lt;/span&gt; is one such title that has been restored and brightened up for a 3-D release.  Not a re-release in 3-D, as this is the first time it will be played in 3-D in movie theatres. What I’m really talking about are such jewels of 3-D cinematic history as ‘&lt;a href="http://www.the3drevolution.com/3dlist.html#jaws_3d"&gt;Jaws 3-D&lt;/a&gt;’, ‘&lt;a href="http://www.the3drevolution.com/3dlist.html#creature_black"&gt;&lt;span style="font-style: italic;"&gt;Creature from the Black Lagoon&lt;/span&gt;&lt;/a&gt;’, ‘&lt;a href="http://www.the3drevolution.com/3dlist.html#kiss_me_kate"&gt;&lt;span style="font-style: italic;"&gt;Kiss me Kate&lt;/span&gt;&lt;/a&gt;’, ‘&lt;a href="http://www.the3drevolution.com/3dlist.html#dial_m"&gt;&lt;span style="font-style: italic;"&gt;Dial M for Murder&lt;/span&gt;&lt;/a&gt;’, ‘&lt;a href="http://www.the3drevolution.com/3dlist.html#metalstorm"&gt;&lt;span style="font-style: italic;"&gt;Metalstorm&lt;/span&gt;&lt;/a&gt;’... ah, the list goes on and on.&lt;br /&gt;&lt;br /&gt;‘&lt;a href="http://www.the3drevolution.com/3dlist.html#shrek_4d"&gt;&lt;span style="font-style: italic;"&gt;Shrek 4-D&lt;/span&gt;&lt;/a&gt;’, ‘&lt;a href="http://www.the3drevolution.com/3dlist.html#spy_kids"&gt;&lt;span style="font-style: italic;"&gt;Spy Kids 3-D&lt;/span&gt;&lt;/a&gt;’, ‘&lt;a href="http://www.the3drevolution.com/3dlist.html#sharkboy"&gt;Sharkboy &amp;amp; Lavagirl&lt;/a&gt;’ and ‘&lt;a style="font-style: italic;" href="http://www.the3drevolution.com/3dlist.html#barbie_pegasus"&gt;Barbie &amp;amp; the Magic of Pegasus&lt;/a&gt;’ were all released in anaglyph 3-D on DVD, while ‘&lt;a href="http://www.the3drevolution.com/3dlist.html#ghosts_abyss"&gt;&lt;span style="font-style: italic;"&gt;Ghosts of the Abyss&lt;/span&gt;&lt;/a&gt;’, ‘&lt;a href="http://www.the3drevolution.com/3dlist.html#nascar_3d"&gt;&lt;span style="font-style: italic;"&gt;Nascar 3-D&lt;/span&gt;&lt;/a&gt;’ and ‘&lt;a href="http://www.the3drevolution.com/3dlist.html#santa_snowman"&gt;&lt;span style="font-style: italic;"&gt;Santa vs. the Snowman&lt;/span&gt;&lt;/a&gt;’ were released in field-sequential DVD format.  Did those releases make anybody stop from going to the cinema and see &lt;span style="font-weight: bold;"&gt;3-D or 2-D movies&lt;/span&gt;?  No, of course not, nor did it spawn a crazy &lt;span style="font-weight: bold;"&gt;3-D piracy&lt;/span&gt; binge.  So what’s stopping the &lt;span style="font-style: italic;"&gt;movers &amp;amp; shakers&lt;/span&gt; of Tinseltown?&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_74nckAWBvYU/R-BayWL32UI/AAAAAAAAAM0/Hm4eBiXf27Y/s1600-h/ghosts_abyss.jpg"&gt;&lt;img style="cursor: pointer;" src="http://3.bp.blogspot.com/_74nckAWBvYU/R-BayWL32UI/AAAAAAAAAM0/Hm4eBiXf27Y/s200/ghosts_abyss.jpg" alt="Ghosts of the Abyss 3D" id="BLOGGER_PHOTO_ID_5179239392471406914" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Analgyph 3D&lt;/span&gt; isn’t the only format possible for &lt;span style="font-style: italic;"&gt;3-D DVD release&lt;/span&gt;.  So what is actually possible and not used to release current 3-D film titles on DVD or &lt;span style="font-weight: bold;"&gt;HD-DVD&lt;/span&gt; / &lt;span style="font-weight: bold;"&gt;BlueRay DVD in 3-D&lt;/span&gt;?&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;1&lt;/span&gt;) &lt;span style="font-weight: bold;"&gt;Anaglyph 3-D&lt;/span&gt;.  &lt;span style="font-style: italic;"&gt;Red &amp;amp; Blue&lt;/span&gt;.  I can hear the likes of &lt;span style="font-style: italic;"&gt;James Cameron&lt;/span&gt; shouting from the back of the room: “Boo!  Red Blue Bad!  Away with the Devil’s 3-D tool!”  Well, it works, it’s cheap to produce, the glasses are easy &amp;amp; cheap and no modifications are required to the TV set.  A no-brainer then?  True, there are some &lt;a href="http://www.the3drevolution.com/3dtv.html"&gt;problems with anaglyph for TV&lt;/a&gt; in terms of colour reproduction and ghosting, but it’s not as bad as Cameron makes it sound.  Better to see a film in a lesser 3-D format than not at all, IMHO!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_74nckAWBvYU/R-BbKWL32VI/AAAAAAAAAM8/c4wC81UEBCE/s1600-h/excitedchild.jpg"&gt;&lt;img style="cursor: pointer;" src="http://3.bp.blogspot.com/_74nckAWBvYU/R-BbKWL32VI/AAAAAAAAAM8/c4wC81UEBCE/s320/excitedchild.jpg" alt="Anaglyph 3D glasses" id="BLOGGER_PHOTO_ID_5179239804788267346" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;2&lt;/span&gt;) &lt;span style="font-weight: bold;"&gt;Field-sequential 3-D&lt;/span&gt;.  &lt;a href="http://www.the3drevolution.com/3dtv.html"&gt;Electronic shutterglasses&lt;/a&gt;, AKA &lt;span style="font-style: italic;"&gt;CrystalEyes&lt;/span&gt;.  No booing this time, other than for the slow refresh rate of the TV signal (50/60Hz), which means heavy flickering and bad results for epileptics.  Until the broadcast and DVD signal go to higher refresh rates, this will remain a problem.  Currently, there is little development in this area.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_74nckAWBvYU/R-BbgmL32WI/AAAAAAAAANE/G3MGk2B3mmI/s1600-h/shutterglasses.jpg"&gt;&lt;img style="cursor: pointer;" src="http://4.bp.blogspot.com/_74nckAWBvYU/R-BbgmL32WI/AAAAAAAAANE/G3MGk2B3mmI/s320/shutterglasses.jpg" alt="3D Shutterglasses - CrystalEyes 3D" id="BLOGGER_PHOTO_ID_5179240187040356706" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;3&lt;/span&gt;) &lt;span style="font-weight: bold;"&gt;Polarized 3-D&lt;/span&gt; on a screen with an active polarizer / polarizing surface.  Really wonderful and in terms of quality close to the cinematic 3-D experience.  Just on a much smaller screen, so the 3-D is much less impressive and much flatter.  But that happens with any 3-D presentation format.  Technically, this is still a tricky proposition and I know of only one screen and one screen adapter that can polarize field or frame-sequentially.  Again, frame refresh rate is an issue, unless the DVD is encoded in something like Sensio format or a side-by-side anamorphic or checker format playing off a computer.  But then you’ll need some hardware or software to decode that signal to work with the polarizer as well.  Not commercially available at Best Buy, nor easy to set up in a living room, practically speaking.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_74nckAWBvYU/R-BcPGL32XI/AAAAAAAAANM/RLO1oU44DJM/s1600-h/polarized.jpg"&gt;&lt;img style="cursor: pointer;" src="http://2.bp.blogspot.com/_74nckAWBvYU/R-BcPGL32XI/AAAAAAAAANM/RLO1oU44DJM/s320/polarized.jpg" alt="3D polarized glasses" id="BLOGGER_PHOTO_ID_5179240985904273778" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;4&lt;/span&gt;) &lt;span style="font-weight: bold;"&gt;Freeview glassless 3-D&lt;/span&gt; on a Plasma screen.  Really wonderful and the stuff of people’s dreams, but again you’ll need the specially encoded source material and hardware or software to turn that signal into a lenticular-ready image.  Very difficult and expensive to set up in the living room, as yet.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_74nckAWBvYU/R-Bc12L32YI/AAAAAAAAANU/U2FFuuLavmg/s1600-h/3dscreen_ivanov.jpg"&gt;&lt;img style="cursor: pointer;" src="http://1.bp.blogspot.com/_74nckAWBvYU/R-Bc12L32YI/AAAAAAAAANU/U2FFuuLavmg/s320/3dscreen_ivanov.jpg" alt="The principle of freeview 3D on TV" id="BLOGGER_PHOTO_ID_5179241651624204674" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;5&lt;/span&gt;) &lt;span style="font-weight: bold;"&gt;Polarized projection&lt;/span&gt; with twin projectors or a 3-D ready projector, onto a silver screen.  Projection in your living room?  Better keep those curtains closed at all times and not paint the wall in that lovely creamy yellow.  Otherwise, you’ll be good to go with something of a computer setup to drive the twin-projectors.  Ah, yes.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_74nckAWBvYU/R-BduWL32ZI/AAAAAAAAANc/VtCZzYWSpP4/s1600-h/u2_in_3d.jpg"&gt;&lt;img style="cursor: pointer;" src="http://3.bp.blogspot.com/_74nckAWBvYU/R-BduWL32ZI/AAAAAAAAANc/VtCZzYWSpP4/s320/u2_in_3d.jpg" alt="U2 3D with Bono wearing 3D glasses" id="BLOGGER_PHOTO_ID_5179242622286813586" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;Watch U2 3D with Bono at your local multiplex or at home -&lt;br /&gt;if it's released on 3D DVD, that is.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;In short I would conclude that in order for a 3-D revolution to truly take off, home entertainment must not be overlooked and 3-D titles must be release on DVD in present day &lt;a href="http://www.the3drevolution.con/3dscreen.html"&gt;3-D stereoscopic formats&lt;/a&gt;.  In terms of cost and availability of hardware that quickly points to anaglyph 3-D presentation.  &lt;span style="font-style: italic;"&gt;Boo!  Hiss!&lt;/span&gt;  Yeah, but at least people can enjoy the 3-D at home after having shelved out for the more expensive cinema ticket!  And what could possibly be wrong with that?&lt;br /&gt;&lt;br /&gt;&lt;a href='http://digg.com/submit?phase=3&amp;url=http://the3drevolution.blogspot.com/2008/03/beowulf-on-dvd-in-3-d-not.html' rel='nofollow' target='_blank' title='Digg It'&gt;&lt;img alt='DiggIt!' src='http://www.the3drevolution.com/gfx/icon_sb_dig.gif'/&gt;&lt;/a&gt;&lt;a href='http://del.icio.us/post?url=http://the3drevolution.blogspot.com/2008/03/beowulf-on-dvd-in-3-d-not.html&amp;title=Beowulf on DVD in 3-D. 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East London-based Hip Hop act &lt;a href="http://www.myspace.com/94057249"&gt;&lt;span style="font-weight: bold;"&gt;Pure Slime&lt;/span&gt;&lt;/a&gt; approached London directors &lt;a href="http://www.rhousefilm.com"&gt;&lt;span style="font-style: italic;"&gt;Ashley Dagg-Heston&lt;/span&gt;&lt;/a&gt; and &lt;a href="http://www.rhousefilm.com"&gt;&lt;span style="font-style: italic;"&gt;Bruno Sardinha&lt;/span&gt;&lt;/a&gt; of &lt;a href="http://www.rhousefilm.com"&gt;&lt;span style="font-weight: bold;"&gt;Ruffhouse Productions&lt;/span&gt;&lt;/a&gt; in January 2008 with a mission to produce an explosive music video for their latest release ‘&lt;span style="font-weight: bold;"&gt;Watch how we Blow&lt;/span&gt;’. Ruffhouse found DOP &lt;a href="http://www.mediaedit.co.uk"&gt;Robert McGowan&lt;/a&gt;, who quickly suggested doing the video in 3-D – the first one in music video history as far as they could see – as Ruffhouse had a clear vision of the artists propelling themselves into the living room from a ticking bomb. 3-D Stereoscopic Consultant &lt;a style="font-style: italic;" href="http://www.the3drevolution.com/3dindex.html"&gt;Alexander Lentjes&lt;/a&gt; of &lt;a href="http://www.the3drevolution.com/"&gt;&lt;span style="font-weight: bold;"&gt;3-D Revolution Productions&lt;/span&gt;&lt;/a&gt; was approached to pull off spectacular 3-D on HDV, on a budget, with little more than inventiveness and professionalism on his side.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_74nckAWBvYU/R9_hn2L32NI/AAAAAAAAAL8/URTUdpROKAo/s1600-h/topten2_frenchline.jpg"&gt;&lt;img style="cursor: pointer;" src="http://4.bp.blogspot.com/_74nckAWBvYU/R9_hn2L32NI/AAAAAAAAAL8/URTUdpROKAo/s320/topten2_frenchline.jpg" alt="The French Line in 3D" id="BLOGGER_PHOTO_ID_5179106171175819474" border="0" /&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;&lt;a href="http://www.the3drevolution.com/3dlist.html#french_line"&gt;3D Still of The FrenchLine, another 1950's 3D musical&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Being a 3-D film buff, Alexander was quick to note that this was not going to be the first 3-D music video in history. Although the very first British Hip Hop music video in 3-D, &lt;span style="font-style: italic;"&gt;‘Watch how we Blow’&lt;/span&gt; has been preceded by 1953’s famous 3-D musicals &lt;span style="font-style: italic;"&gt;‘&lt;a href="http://www.the3drevolution.com/3dlist.html#kiss_me_kate"&gt;Kiss me Kate&lt;/a&gt;’&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;'&lt;a href="http://www.the3drevolution.com/3dlist.html#french_line"&gt;The French Line&lt;/a&gt;'&lt;/span&gt;, 1998’s infamous &lt;span style="font-style: italic;"&gt;‘Psycho Circus’&lt;/span&gt; by &lt;span style="font-style: italic;"&gt;Kiss&lt;/span&gt;, 2005’s 3-D &lt;span style="font-style: italic;"&gt;Duran Duran&lt;/span&gt; video of &lt;span style="font-style: italic;"&gt;‘I don’t want your love’&lt;/span&gt;, and most recently in February 2008 &lt;span style="font-style: italic;"&gt;Missy Elliott’s ‘Ching-A-Ling’&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;Beaten in terms of release date, it was thus a case of beating these previous releases for 3-D quality and effectiveness. The over-hyped &lt;span style="font-style: italic;"&gt;‘Ching-A-Ling’&lt;/span&gt; is certainly not &lt;span style="font-weight: bold;"&gt;3-D Bling-A-Ling&lt;/span&gt; and can easily be called &lt;span style="font-weight: bold;"&gt;Hit-and-Missy 3-D&lt;/span&gt;. For the &lt;a href="http://www.the3drevolution.com/3dtheory.html"&gt;cinematographic use of 3-D&lt;/a&gt; and even the 3-D effect itself, the Hackney boys have got the LA Hip Hop superstar well beat. Where &lt;span style="font-style: italic;"&gt;Missy&lt;/span&gt; spent 200,000 Pounds with ease, &lt;span style="font-style: italic;"&gt;Ruffhouse&lt;/span&gt; had to work with something closer to 2,000 Pounds. But with 3-D, budget isn’t everything – &lt;span style="font-weight: bold;"&gt;understanding its potential&lt;/span&gt; is.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_74nckAWBvYU/R9_iemL32OI/AAAAAAAAAME/AQXL4PC_gkI/s1600-h/missyelliott3d.jpg"&gt;&lt;img style="cursor: pointer;" src="http://3.bp.blogspot.com/_74nckAWBvYU/R9_iemL32OI/AAAAAAAAAME/AQXL4PC_gkI/s320/missyelliott3d.jpg" alt="Missy Elliott watches her video Ching-a-Ling in 3-D" id="BLOGGER_PHOTO_ID_5179107111773657314" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;Missy Elliott watches her video Ching-a-Ling in 3-D&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;A &lt;span style="font-weight: bold;"&gt;3-D HD&lt;/span&gt; shoot means twice the cameras, twice the compositing and a bit of work in getting the 3-D material aligned. There is always some deviation between two cameras, unless a very precisely aligned - and usually very expensive – camera rig is used. So that sort of &lt;span style="font-style: italic;"&gt;3-D post correction&lt;/span&gt; is unavoidable. Where big budget shoots opt for beamsplitting mirror rigs to control the interaxial value to human eye-distance and below, the rent of such 3-D rigs can quickly become prohibitive in terms of budget spend. With 2,000 Pounds it’s &lt;span style="font-style: italic;"&gt;either&lt;/span&gt; a whole 2 day shoot and 3 day post &lt;span style="font-weight: bold;"&gt;or&lt;/span&gt; 1 day with a 3-D mirror rig and &lt;span style="font-weight: bold;"&gt;no&lt;/span&gt; studio.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_74nckAWBvYU/R9_i8mL32PI/AAAAAAAAAMM/cLOaEXqFHEo/s1600-h/article_top.jpg"&gt;&lt;img style="cursor: pointer;" src="http://3.bp.blogspot.com/_74nckAWBvYU/R9_i8mL32PI/AAAAAAAAAMM/cLOaEXqFHEo/s400/article_top.jpg" alt="Greenscreen 3D HD Shoot" id="BLOGGER_PHOTO_ID_5179107627169732850" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;Greenscreen 3D HD Shoot&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Both the &lt;span style="font-style: italic;"&gt;‘Ching-A-Ling’&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;‘Watch how we Blow’&lt;/span&gt; videos are intended to be seen &lt;span style="font-style: italic;"&gt;mainly&lt;/span&gt; &lt;span style="font-weight: bold;"&gt;online&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;occasionally&lt;/span&gt; on TV. This means the main delivery format is relatively &lt;span style="font-weight: bold;"&gt;small&lt;/span&gt; in size and will have quite a bit of &lt;span style="font-style: italic;"&gt;compression&lt;/span&gt; to it. But the high budget LA production of Missy Elliott uses &lt;span style="font-style: italic;"&gt;3-D interaxial camera values&lt;/span&gt; that are suitable for a movie theatre, which results in a very &lt;span style="font-weight: bold;"&gt;shallow&lt;/span&gt; and &lt;span style="font-weight: bold;"&gt;hardly 3-D volumetric&lt;/span&gt; end result in the actual release format. On top of this ‘think big’ mistake, the very fact that performers in the video are wearing &lt;span style="font-weight: bold;"&gt;red&lt;/span&gt; and &lt;span style="font-weight: bold;"&gt;blue&lt;/span&gt; clothes means that the 3-D presentation format of the video was completely overlooked. They may have had polarized projection and big frame sequential LCD screens in the &lt;span style="font-style: italic;"&gt;Walt Disney&lt;/span&gt; studios where this was shot, but the main release format is &lt;span style="font-weight: bold;"&gt;anaglyph 3-D&lt;/span&gt;, which relies on red and blue colour values to filter the 3-D to the correct eyes. So seeing &lt;span style="font-style: italic;"&gt;‘Ching-A-Ling’&lt;/span&gt; in its actual release format is a big disappointment and even an unpleasant experience. The production of &lt;span style="font-style: italic;"&gt;‘Watch how we Blow’&lt;/span&gt; was determined not to make the same mistakes and deliver impressive 3-D in the way it is supposed to be experienced.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_74nckAWBvYU/R9_mzmL32QI/AAAAAAAAAMU/_rS9Gn7qCx4/s1600-h/ching1.jpg"&gt;&lt;img style="cursor: pointer;" src="http://3.bp.blogspot.com/_74nckAWBvYU/R9_mzmL32QI/AAAAAAAAAMU/_rS9Gn7qCx4/s320/ching1.jpg" alt="Ching A Ling in 3-D" id="BLOGGER_PHOTO_ID_5179111870597421314" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;The way most people will see Ching-A-Ling in 3-D: online, small, compressed&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Alexander Lentjes&lt;/span&gt;: “The brief I got was that the 3-D imagery had to be larger than life, in your face, and mainly exploding off the screen into your living room. That means extreme use of 3-D, with interaxial values that most stereographers would never dare touch being that close to the subject matter with the 3-D cameras. The budgetary constraint of having to shoot without mirror rig thus became a great strength as the side-by-side &lt;span style="font-weight: bold;"&gt;Panasonic HVX 200&lt;/span&gt;’s produced the exact interaxial I knew would create an extremely volumetric 3-D image. And I am very pleased with the actual end result”&lt;br /&gt;&lt;br /&gt;As part of the 2-day shooting schedule was a green screen shoot, there was the ability to count on &lt;span style="font-style: italic;"&gt;recentration&lt;/span&gt; in post, making the 3-D fuseable by eye and brain. After this frame distance change, the stereoscopic depth can be pushed even further with a composited 3-D background. Part of the video features 3-D background material shot with twin-Sony A1’s, shot at 1080i - as with the Panasonic material. Although the video will be presented in SD on TV and mainly through the web in sub-SD sizes, the HD format of the source material means much more manoeuvrability when it comes to 3-D recentration, scaling and cropping. These are production parts intrinsic to 3-D stereoscopic video and it can be very frustrating when there is not enough resolution to work with in post.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_74nckAWBvYU/R9_n92L32RI/AAAAAAAAAMc/D3G4j1xGzUo/s1600-h/pureslime3D.jpg"&gt;&lt;img style="cursor: pointer;" src="http://4.bp.blogspot.com/_74nckAWBvYU/R9_n92L32RI/AAAAAAAAAMc/D3G4j1xGzUo/s400/pureslime3D.jpg" alt="Watch How We Blow in 3D" id="BLOGGER_PHOTO_ID_5179113146202708242" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;Still from Watch how we Blow in Stereoscopic 3-D&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The music video starts as CCTV footage of a lab where a ticking bomb is about to produce the explosive act of Pure Slime. Because this footage is in Black&amp;amp;White, the 3-D footage will actually tie in well in the Black&amp;amp;White anaglyph format, where no attempt is made to reproduce colours naturally, but only red and cyan are used as colours. As they are opposite colours on the colour wheel, this means the end result in indeed Black&amp;amp;White. Any possible mistakes of red and blue clothes in an anaglyph video are certainly very much avoided in this way and when one chooses to present a video in anaglyph 3-D, which means ending up with difficult to distinguish colours through the red&amp;amp;blue glasses, why try very hard to have colours anyway? &lt;span style="font-style: italic;"&gt;Leave that to the 2-D version!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Speaking of colour, a typical situation arose on the day of the Green Screen shoot, when the artists turned up with green shirts and hankies – the Pure Slime posse colours. Some quick switching over of shirts and sweaters solved that problem, but the boys were obviously not very happy about this. As green screen shooting imposes colour limitations on the subject matter, 3-D shooting for (colour) anaglyph has its added on &lt;span style="font-weight: bold;"&gt;do’s &lt;/span&gt;and &lt;span style="font-weight: bold;"&gt;don’ts&lt;/span&gt;. An unavoidable part of any 3-D technique is that it imposes limitations and every 3-D technique has different quirks. Anaglyph is particular on the colours, but in the same way polarized 3-D projection doesn’t work well with high contrast and very low lighting. When you know these limitations and respect them, you can produce professional &lt;a href="http://www.the3drevolution.com/"&gt;quality 3-D&lt;/a&gt;, while using the stylistic peculiarities to your &lt;span style="font-weight: bold;"&gt;cinematographic advantage&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;Some of the composited background material features rare declassified US military 3-D stereoscopic stock footage of Nuclear Blasts and destruction from the 1940’s and 50’s. A rarely known fact is that not just 3-D, but Technicolor was perfected for film use by the US military to be able to shoot Nuclear Blasts as detailed as possible. So the 3-D process comes full circle with a Hackney 3-D Hip Hop video shoot backed by original 3-D footage from the birth years of serious 3-D film development. What would those generals have said had they known this would happen? A very loud: “Blast!”&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;“Watch how we Blow”&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;By&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Pure Slime&lt;/span&gt;&lt;br /&gt;&lt;a href="http://www.myspace.com/94057249"&gt;www.myspace.com/94057249&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Featuring&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Rawz Artillery&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Dread Marachi&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Produced by&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Ruffhouse Productions&lt;/span&gt;&lt;br /&gt;&lt;a href="http://www.rhousefilm.com"&gt;www.rhousefilm.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Directed by&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Ashley Dagg-Heston&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Bruno Sardinha&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;DOP &amp;amp; Camera OP&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Robert McGowan&lt;/span&gt;&lt;br /&gt;&lt;a href="http://www.mediaedit.co.uk"&gt;www.mediaedit.co.uk&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Stereoscopic 3-D Consultant&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Alexander Lentjes&lt;/span&gt;&lt;br /&gt;&lt;a href="http://www.the3drevolution.com"&gt;www.the3drevolution.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Shot on&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;2x Panasonic HVX 200 P2 (HDV)&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;2x Sony A1 (HDV)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://digg.com/submit?phase=3&amp;amp;url=http://the3drevolution.blogspot.com/2008/03/hit-missy-3d-in-stereoscopic-hiphop.html" rel="nofollow" target="_blank" title="Digg It"&gt;&lt;img alt="DiggIt!" src="http://www.the3drevolution.com/gfx/icon_sb_dig.gif" /&gt;&lt;/a&gt;&lt;a href="http://del.icio.us/post?url=http://the3drevolution.blogspot.com/2008/03/hit-missy-3d-in-stereoscopic-hiphop.html&amp;amp;title=Hit%20and%20Missy%203D%20in%20Stereoscopic%20HipHop%20Video.html" rel="nofollow" target="_blank" title="del.icio.us"&gt;&lt;img alt="Del.icio.us" src="http://www.the3drevolution.com/gfx/icon_sb_del.gif" /&gt;&lt;/a&gt;&lt;a href="http://www.blinklist.com/index.php?Action=Blink/addblink.php&amp;amp;Description=&amp;amp;Url=http://the3drevolution.blogspot.com/2008/03/hit-missy-3d-in-stereoscopic-hiphop.html&amp;amp;Title=Hit%20and%20Missy%203D%20in%20Stereoscopic%20HipHop%20Video.html" rel="nofollow" target="_blank" title="BlinkList"&gt;&lt;img alt="Blinklist" src="http://www.the3drevolution.com/gfx/icon_sb_bli.gif" /&gt;&lt;/a&gt;&lt;a href="http://myweb2.search.yahoo.com/myresults/bookmarklet?u=http://the3drevolution.blogspot.com/2008/03/hit-missy-3d-in-stereoscopic-hiphop.html&amp;amp;=Hit%20and%20Missy%203D%20in%20Stereoscopic%20HipHop%20Video.html" rel="nofollow" target="_blank" title="My Yahoo"&gt;&lt;img alt="Yahoo" src="http://www.the3drevolution.com/gfx/icon_sb_yah.gif" /&gt;&lt;/a&gt;&lt;a href="http://www.furl.net/storeIt.jsp?u=http://the3drevolution.blogspot.com/2008/03/hit-missy-3d-in-stereoscopic-hiphop.html&amp;amp;t=Hit%20and%20Missy%203D%20in%20Stereoscopic%20HipHop%20Video.html" rel="nofollow" target="_blank" title="Furl It"&gt;&lt;img alt="Furl" src="http://www.the3drevolution.com/gfx/icon_sb_fur.gif" /&gt;&lt;/a&gt; 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Missy 3D in Stereoscopic HipHop Video'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4400848339865061836/posts/default/5294546325174204551'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4400848339865061836/posts/default/5294546325174204551'/><link rel='alternate' type='text/html' href='http://the3drevolution.blogspot.com/2008/03/hit-missy-3d-in-stereoscopic-hiphop.html' title='Hit &amp; Missy 3D in Stereoscopic HipHop Video'/><author><name>3-D Revolution Productions</name><uri>http://www.blogger.com/profile/14011785636530015101</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://www.the3drevolution.com/gfx/duke3d.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_74nckAWBvYU/R9_gQGL32MI/AAAAAAAAAL0/ptjadf7JFFU/s72-c/article_lower.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-4400848339865061836.post-301415182005194481</id><published>2008-01-21T11:33:00.000Z</published><updated>2008-01-21T11:51:26.863Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='how'/><category scheme='http://www.blogger.com/atom/ns#' term='stereoscopic'/><category scheme='http://www.blogger.com/atom/ns#' term='analysis'/><category scheme='http://www.blogger.com/atom/ns#' term='cinematic'/><category scheme='http://www.blogger.com/atom/ns#' term='freeview stereo'/><category scheme='http://www.blogger.com/atom/ns#' term='3-d'/><category scheme='http://www.blogger.com/atom/ns#' term='film'/><category scheme='http://www.blogger.com/atom/ns#' term='done'/><category scheme='http://www.blogger.com/atom/ns#' term='semiotics'/><category scheme='http://www.blogger.com/atom/ns#' term='beowulf'/><category scheme='http://www.blogger.com/atom/ns#' term='dissertation'/><category scheme='http://www.blogger.com/atom/ns#' term='use of'/><category scheme='http://www.blogger.com/atom/ns#' term='cinematography'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='analyze'/><category scheme='http://www.blogger.com/atom/ns#' term='effect'/><category scheme='http://www.blogger.com/atom/ns#' term='review'/><category scheme='http://www.blogger.com/atom/ns#' term='essay'/><category scheme='http://www.blogger.com/atom/ns#' term='grendel'/><title type='text'>Stereoscopic 3-D Review of Beowulf</title><content type='html'>&lt;span style="font-size:180%;"&gt;&lt;span style="font-weight: bold;"&gt;Beowulf 3-D&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;The 3-D review&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;&lt;span style="font-style: italic;"&gt;by Alexander Lentjes&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_74nckAWBvYU/R5SDc-4uxDI/AAAAAAAAALc/8jynpLa-tV4/s1600-h/review_poster.jpg"&gt;&lt;img style="cursor: pointer;" src="http://4.bp.blogspot.com/_74nckAWBvYU/R5SDc-4uxDI/AAAAAAAAALc/8jynpLa-tV4/s320/review_poster.jpg" alt="Beowulf 3-D Review" id="BLOGGER_PHOTO_ID_5157892007186580530" border="0" /&gt;&lt;span style="display: block;" id="formatbar_Buttons"&gt;&lt;span class="on" style="display: block;" id="formatbar_CreateLink" title="Link" onmouseover="ButtonHoverOn(this);" onmouseout="ButtonHoverOff(this);" onmouseup="" onmousedown="CheckFormatting(event);FormatbarButton('richeditorframe', this, 8);ButtonMouseDown(this);"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;The official Movie Poster even refers to the 3-D eye poking&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;There are plenty of reviews of &lt;a href="http://www.the3drevolution.com/3dlist.html#beowulf"&gt;Beowulf 3-D&lt;/a&gt; that talk about how great the digital projection of the picture is, how the story is based on a medieval tale and how the motion capture is pioneering cinematic technology.&lt;br /&gt;&lt;br /&gt;But none of the reviews out there talk about the &lt;a href="http://www.the3drevolution.com/3dtheory.html"&gt;use of Stereo 3-D&lt;/a&gt;, and especially not the &lt;a href="http://www.the3drevolution.com/3dtheory.html"&gt;cinematic use of Stereoscopic 3D&lt;/a&gt;. That is mainly because most reviewers will copy press material released by the studio and distributor but also because film critics don’t necessarily know anything about 3-D and how to analyze and grade it. So here is a review that does just that: look very closely at the 3-D and talk about why it works when the 3-D is great and what makes for poor 3-D.&lt;br /&gt;&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://www.the3drevolution.com/3dreview.html"&gt;Read the Review of Stereoscopic 3-D used in Beowulf at The3DRevolution.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_74nckAWBvYU/R5SFv-4uxEI/AAAAAAAAALk/YIi0R3zx2mE/s1600-h/review_spear.jpg"&gt;&lt;img style="cursor: pointer;" src="http://4.bp.blogspot.com/_74nckAWBvYU/R5SFv-4uxEI/AAAAAAAAALk/YIi0R3zx2mE/s320/review_spear.jpg" alt="Poking spear in Beowulf 3D" id="BLOGGER_PHOTO_ID_5157894532627350594" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;Blunt use of negative parallax with this spear comin right at ya in 3-D&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a 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Live" src="http://www.the3drevolution.com/gfx/icon_win.png" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4400848339865061836-301415182005194481?l=the3drevolution.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://www.the3drevolution.com/3dreview.html' title='Stereoscopic 3-D Review of Beowulf'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4400848339865061836/posts/default/301415182005194481'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4400848339865061836/posts/default/301415182005194481'/><link rel='alternate' type='text/html' href='http://the3drevolution.blogspot.com/2008/01/stereoscopic-3-d-review-of-beowulf.html' title='Stereoscopic 3-D Review of Beowulf'/><author><name>3-D Revolution Productions</name><uri>http://www.blogger.com/profile/14011785636530015101</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://www.the3drevolution.com/gfx/duke3d.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_74nckAWBvYU/R5SDc-4uxDI/AAAAAAAAALc/8jynpLa-tV4/s72-c/review_poster.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-4400848339865061836.post-8463987980309548519</id><published>2008-01-18T00:44:00.000Z</published><updated>2008-01-18T01:24:29.421Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='citizen kane'/><category scheme='http://www.blogger.com/atom/ns#' term='modern'/><category scheme='http://www.blogger.com/atom/ns#' term='stereoscopic'/><category scheme='http://www.blogger.com/atom/ns#' term='bratz'/><category scheme='http://www.blogger.com/atom/ns#' term='news'/><category scheme='http://www.blogger.com/atom/ns#' term='3-d'/><category scheme='http://www.blogger.com/atom/ns#' term='compare'/><category scheme='http://www.blogger.com/atom/ns#' term='latest'/><category scheme='http://www.blogger.com/atom/ns#' term='film'/><category scheme='http://www.blogger.com/atom/ns#' term='journey'/><category scheme='http://www.blogger.com/atom/ns#' term='stereo'/><category scheme='http://www.blogger.com/atom/ns#' term='dlp'/><category scheme='http://www.blogger.com/atom/ns#' term='movie'/><category scheme='http://www.blogger.com/atom/ns#' term='d.i.'/><category scheme='http://www.blogger.com/atom/ns#' term='cinema'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='projection'/><category scheme='http://www.blogger.com/atom/ns#' term='digital'/><title type='text'>Bratz the Movie is better than Citizen Kane</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_74nckAWBvYU/R4_4me4uxAI/AAAAAAAAALE/JIekJKSvuCA/s1600-h/bratz2.jpg"&gt;&lt;img style="cursor: pointer;" src="http://1.bp.blogspot.com/_74nckAWBvYU/R4_4me4uxAI/AAAAAAAAALE/JIekJKSvuCA/s320/bratz2.jpg" alt="Bratz the Movie" id="BLOGGER_PHOTO_ID_5156613438372234242" align="right" border="0" hspace="10" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_74nckAWBvYU/R4_4Pe4uw_I/AAAAAAAAAK8/NdrEfODX808/s1600-h/kane1.jpg"&gt;&lt;img style="cursor: pointer;" src="http://1.bp.blogspot.com/_74nckAWBvYU/R4_4Pe4uw_I/AAAAAAAAAK8/NdrEfODX808/s320/kane1.jpg" alt="Citizen Kane" id="BLOGGER_PHOTO_ID_5156613043235242994" border="0" hspace="10" /&gt;&lt;/a&gt;&lt;span style="display: block;" id="formatbar_Buttons"&gt;&lt;br /&gt;Lately, a lot of journalists and PR-material-copying bloggers (and everything in between) have been writing &lt;span style="font-weight: bold;"&gt;nasty&lt;/span&gt; things about &lt;a href="http://www.the3drevolution.com/3dindex.html"&gt;3-D film&lt;/a&gt; releases from before 2007.  Blanket statements that would make even Stalin envious of their propagandistic bluntness - and impact - as everybody now appears to agree on the content of these statements.&lt;/span&gt;&lt;br /&gt;Just three statements from different articles on modern day &lt;a href="http://www.the3drevolution.com/3dindex.html"&gt;3-D film production&lt;/a&gt; to illustrate my point here:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;"The presentation of films in 3D is as old as the movie business itself, but clumsy technology and unrealistic effects have so far kept it out of the mainstream."&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;From C21 Media online&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;"Stereoscopic 3D, minus the red/green paper glasses, sea-sickness and headaches previously experienced in viewing this dimension."&lt;br /&gt;&lt;span style="font-size:78%;"&gt;From 4RFV News Article&lt;/span&gt;&lt;span style="display: block;" id="formatbar_Buttons"&gt;&lt;span class="on" style="display: block;" id="formatbar_CreateLink" title="Link" onmouseover="ButtonHoverOn(this);" onmouseout="ButtonHoverOff(this);" onmouseup="" onmousedown="CheckFormatting(event);FormatbarButton('richeditorframe', this, 8);ButtonMouseDown(this);"&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;"This is not our parent’s 3-D experience, a date night novelty."&lt;br /&gt;&lt;span style="font-size:78%;"&gt;From Animation Magazine online&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;When you look at the facts and actually compare 3-D movies from 1953-54 and 1983-84 (and everything in between) with the most recent 3-D releases, the statements that the latest stuff is always better simply fall apart.  ‘&lt;a href="http://www.the3drevolution.com/3dlist.html#house_of_wax"&gt;House of Wax&lt;/a&gt;’ versus ‘&lt;a href="http://www.the3drevolution.com/3dlist.html#beowulf"&gt;Beowulf&lt;/a&gt;’?  ‘&lt;a href="http://www.the3drevolution.com/3dlist.html#dial_m"&gt;Dial M for Murder&lt;/a&gt;’ versus ‘&lt;a href="http://www.the3drevolution.com/3dlist.html#spy_kids"&gt;Spy Kids 3-D&lt;/a&gt;’?  ‘&lt;a href="http://www.the3drevolution.com/3dlist.html#jaws_3d"&gt;Jaws 3-D&lt;/a&gt;’ versus ‘&lt;a href="http://www.the3drevolution.com/3dlist.html#chicken_little"&gt;Chicken Little&lt;/a&gt;’?  I know which movies understood the 3-D better and used the 3-D better - and the better 3-D - as a result.  DLP projection of a movie with childish qualities does not outdo 35MM projection of a 3-D work of cinematic intelligence.  It’s a story, silly, and a story you tell with the words, not with the book’s cover.&lt;br /&gt;&lt;br /&gt;If it were up to these modern journalists, no movie from before the year 2003 is worth another look ever again – especially &lt;a href="http://www.the3drevolution.com/3dindex.html"&gt;Stereoscopic 3-D films&lt;/a&gt;. As not many people have seen the old 3-D films (even when they write about them), let’s use as an example two well known regular 2D movies.  When you follow this ‘&lt;span style="font-style: italic;"&gt;newer is better&lt;/span&gt;’ line of thought through, you easily come to the following statement:&lt;br /&gt;&lt;br /&gt;‘&lt;span style="font-weight: bold;"&gt;Bratz the Movie’ is better than ‘Citizen Kane&lt;/span&gt;’.&lt;br /&gt;&lt;br /&gt;Crazy?  Not true?  Well, let’s look at the facts from the viewpoint of digital journalists.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Bratz&lt;/span&gt; was shot with modern day 35MM cameras in Super35 (its only shortcoming), in crisp, clear, modern colour.  Edited through a Digital Intermediate on a Digital editing system it is digitally distributed and projected with the best possible, steady, stable, unparalleled digital image in Digital DLP-enabled theatres.  Presented in state-of-the art cinemas in Dolby Digital Surround Sound in 2.35:1 widescreen, it engages with all senses and leaves no stone unturned in terms of audio-visual impact.  Booming, rich, crisp clear sound and an image so bright and sharp you can cut a rock in two with it.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_74nckAWBvYU/R4_8eO4uxBI/AAAAAAAAALM/89MaiL0YFdo/s1600-h/bratz1.jpg"&gt;&lt;img style="cursor: pointer;" src="http://4.bp.blogspot.com/_74nckAWBvYU/R4_8eO4uxBI/AAAAAAAAALM/89MaiL0YFdo/s320/bratz1.jpg" alt="Bratz 2007" id="BLOGGER_PHOTO_ID_5156617694684824594" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;Bratz (2007)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The editing of the picture is completely of the &lt;span style="font-weight: bold;"&gt;21st Century&lt;/span&gt;: fast, modern, totally this generation, ready to be beamed onto Cellphone, &lt;span style="font-style: italic;"&gt;PSP&lt;/span&gt; &amp;amp; &lt;span style="font-style: italic;"&gt;iPods&lt;/span&gt; with superfast Bluetooth &amp;amp; WiFi.  The story is up-to-date and wastes no time with out-dated exposition, boring character-arcs and irrelevant narrative &lt;span style="font-weight: bold;"&gt;distractions&lt;/span&gt; like plot or direction.  It is aimed clearly and purely at its target audience, unambiguous and totally clear on its one goal: &lt;span style="font-weight: bold;"&gt;entertainment&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_74nckAWBvYU/R4_84O4uxCI/AAAAAAAAALU/m7LNI3GnIbU/s1600-h/kane2.jpg"&gt;&lt;img style="cursor: pointer;" src="http://4.bp.blogspot.com/_74nckAWBvYU/R4_84O4uxCI/AAAAAAAAALU/m7LNI3GnIbU/s320/kane2.jpg" alt="Citizen Kane 1941" id="BLOGGER_PHOTO_ID_5156618141361423394" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;Citizen Kane (1941)&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Using the latest, best special effects, animation and post-production available, it does not fail its audience in any shape or form.  There is nothing old, analogue, unstable, stuffy, mono, black &amp;amp; white or boring about it.  Therefore, it is a &lt;span style="font-weight: bold;"&gt;million&lt;/span&gt; times better than anything that came before it, and that includes &lt;span style="font-style: italic;"&gt;Citizen Kane&lt;/span&gt;.  Because it simply is everything that &lt;span style="font-style: italic;"&gt;Citizen Kane&lt;/span&gt; isn’t...&lt;br /&gt;&lt;br /&gt;Looking forward to the release of ‘&lt;a style="font-style: italic;" href="http://www.the3drevolution.com/3dlist.html#journey3D"&gt;Journey 3-D&lt;/a&gt;’, though.  Nothing wrong with a bit of innocent fun.  Is that a mineshaft P.O.V. 3-D sequence coming up, by the way?&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_74nckAWBvYU/R4_2xe4uw-I/AAAAAAAAAK0/0LR1N3HOj2E/s1600-h/journey3d6.jpg"&gt;&lt;img style="cursor: pointer;" src="http://1.bp.blogspot.com/_74nckAWBvYU/R4_2xe4uw-I/AAAAAAAAAK0/0LR1N3HOj2E/s320/journey3d6.jpg" alt="Journey 3-D" id="BLOGGER_PHOTO_ID_5156611428327539682" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;Journey to the Centre of the Earth 3-D&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://digg.com/submit?phase=3&amp;amp;url=http://the3drevolution.blogspot.com/2008/01/bratz-movie-is-better-than-citizen-kane.html" rel="nofollow" target="_blank" title="Digg It"&gt;&lt;img alt="DiggIt!" src="http://www.the3drevolution.com/gfx/icon_sb_dig.gif" /&gt;&lt;/a&gt;&lt;a 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href="https://favorites.live.com/quickadd.aspx?%20marklet=1&amp;amp;mkt=en-us%20&amp;amp;url=http://the3drevolution.blogspot.com/2008/01/bratz-movie-is-better-than-citizen-kane.html&amp;amp;title=Bratz%20the%20Movie%20is%20better%20than%20Citizen%20Kane" rel="nofollow" target="_blank" title="Add to Windows Live"&gt;&lt;img alt="Windows Live" src="http://www.the3drevolution.com/gfx/icon_win.png" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4400848339865061836-8463987980309548519?l=the3drevolution.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://www.the3drevolution.com' title='Bratz the Movie is better than Citizen Kane'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4400848339865061836/posts/default/8463987980309548519'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4400848339865061836/posts/default/8463987980309548519'/><link rel='alternate' type='text/html' href='http://the3drevolution.blogspot.com/2008/01/bratz-movie-is-better-than-citizen-kane.html' title='Bratz the Movie is better than Citizen Kane'/><author><name>3-D Revolution Productions</name><uri>http://www.blogger.com/profile/14011785636530015101</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://www.the3drevolution.com/gfx/duke3d.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_74nckAWBvYU/R4_4me4uxAI/AAAAAAAAALE/JIekJKSvuCA/s72-c/bratz2.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-4400848339865061836.post-8301402793909603080</id><published>2007-12-10T17:46:00.000Z</published><updated>2007-12-10T17:56:46.816Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='video'/><category scheme='http://www.blogger.com/atom/ns#' term='interactive'/><category scheme='http://www.blogger.com/atom/ns#' term='stereoscopic'/><category scheme='http://www.blogger.com/atom/ns#' term='freeview stereo'/><category scheme='http://www.blogger.com/atom/ns#' term='moving'/><category scheme='http://www.blogger.com/atom/ns#' term='advertising'/><category scheme='http://www.blogger.com/atom/ns#' term='3-d'/><category scheme='http://www.blogger.com/atom/ns#' term='lcd'/><category scheme='http://www.blogger.com/atom/ns#' term='wall'/><category scheme='http://www.blogger.com/atom/ns#' term='eyestep'/><category scheme='http://www.blogger.com/atom/ns#' term='floor'/><category scheme='http://www.blogger.com/atom/ns#' term='eyetouch'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='animation'/><category scheme='http://www.blogger.com/atom/ns#' term='plasma'/><title type='text'>Interactive floor - now this is wild!</title><content type='html'>Now this is very cool: a Video Floor that responds to people walking over it.  A bit like a giant touch-screen with very resistant glass.  Can you see the potential?  We certainly can!  The featured football game alone is an amazing way to capture the attention of your potential advertising audience.  Yes, this can totally be done in &lt;a href="http://www.the3drevolution.com/3dindex.html"&gt;Stereoscopic 3-D&lt;/a&gt; as well, making for an interactive 3-D video floor  - can you imagine the amazing sort of advertising that is possible?&lt;br /&gt;&lt;br /&gt;&lt;object height="355" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/9beD0b5OKbI&amp;amp;rel=1&amp;amp;border=0"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/9beD0b5OKbI&amp;amp;rel=1&amp;amp;border=0" type="application/x-shockwave-flash" wmode="transparent" height="355" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;You will need content for the Eyestep Floor to work, animated, live-action and programmed 2-D and 3-D.  This is where &lt;a style="font-weight: bold;" href="http://www.the3drevolution.com/"&gt;3-D Revolution Productions&lt;/a&gt; can help.  &lt;a href="http://www.the3drevolution.com/location.html"&gt;Do not hesitate to contact us!&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4400848339865061836-8301402793909603080?l=the3drevolution.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://www.the3drevolution.com' title='Interactive floor - now this is wild!'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4400848339865061836/posts/default/8301402793909603080'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4400848339865061836/posts/default/8301402793909603080'/><link rel='alternate' type='text/html' href='http://the3drevolution.blogspot.com/2007/12/interactive-floor-now-this-is-wild.html' title='Interactive floor - now this is wild!'/><author><name>3-D Revolution Productions</name><uri>http://www.blogger.com/profile/14011785636530015101</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://www.the3drevolution.com/gfx/duke3d.jpg'/></author></entry><entry><id>tag:blogger.com,1999:blog-4400848339865061836.post-6945232116656174438</id><published>2007-12-03T16:43:00.000Z</published><updated>2007-12-03T17:19:46.773Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='adapter'/><category scheme='http://www.blogger.com/atom/ns#' term='stereoscopic'/><category scheme='http://www.blogger.com/atom/ns#' term='3-d'/><category scheme='http://www.blogger.com/atom/ns#' term='real d'/><category scheme='http://www.blogger.com/atom/ns#' term='film'/><category scheme='http://www.blogger.com/atom/ns#' term='article'/><category scheme='http://www.blogger.com/atom/ns#' term='stereo'/><category scheme='http://www.blogger.com/atom/ns#' term='beowulf'/><category scheme='http://www.blogger.com/atom/ns#' term='cinema'/><category scheme='http://www.blogger.com/atom/ns#' term='jaws'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='projection'/><category scheme='http://www.blogger.com/atom/ns#' term='magazine'/><category scheme='http://www.blogger.com/atom/ns#' term='writing'/><category scheme='http://www.blogger.com/atom/ns#' term='digital'/><title type='text'>Glib Reduction</title><content type='html'>When reading recent articles about &lt;a href="http://www.the3drevolution.com/3dindex.html"&gt;3-D Stereoscopic production&lt;/a&gt; in the 21st Century, one cannot escape being snowed under by slick corporate press release material rather than being presented with &lt;span style="font-style: italic;"&gt;objective&lt;/span&gt; news and facts about &lt;a href="http://www.the3drevolution.com/3dindex.html"&gt;3-D Film production&lt;/a&gt;.  A recent article in a prominent and well-read television &amp;amp; film industry magazine provides a very good example.  It published so many unresearched, uncritical, copy-pasted press release material that I decided to spring into action and reply to the editor-in-chief regarding the gross inaccuracies.  Of course, an editor will never admit to these kinds of mistakes and no confirmation of receipt was ever sent back, so here are the article extracts and my responses to them for your &lt;span style="font-style: italic;"&gt;3-D fact finding pleasure&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;---&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic; font-weight: bold;"&gt;Article:&lt;/span&gt;&lt;br /&gt;"The presentation of films in 3D is as old as the movie business itself, but clumsy technology and unrealistic effects have so far kept it out of the mainstream."&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic; font-weight: bold;"&gt;Reply:&lt;/span&gt;&lt;br /&gt;The 3-D boom of 1953-54, when over 100 Hollywood 3-D feature titles were released, did so using twin-camera filming and polarized projection - the only difference with today's technology being that it was done on 35MM film, rather than on HD video.  You have clearly never seen a twin-projected film from 1953, as most of them blow today's 3-D releases right out of the water in terms of a 3-D cinematic experience.  The claim of "unrealistic effects" is based on nothing, as exactly the same 3-D compositions, shots and camera moves are employed today as they were then.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic; font-weight: bold;"&gt;Article:&lt;/span&gt;&lt;br /&gt;"The technology to achieve and watch 3D has come a long way since cinema-goers wearing red and green glasses leapt from their seats during Jaws 3D. That was in 1983, when a film created for traditional projection was then rendered into 3D in post-production."&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;Reply:&lt;/span&gt;&lt;br /&gt;Sorry, but this is completely based on fantasy and, I strongly suspect, misinformation supplied by modern day 3-D camera system providers.  &lt;a style="font-style: italic;" href="http://www.the3drevolution.com/3dlist.html#jaws_3d"&gt;Jaws 3-D&lt;/a&gt; was shot with a 3-D camera adapter called &lt;a style="font-style: italic;" href="http://www.the3drevolution.com/3dlist.html#stereovision1"&gt;StereoVision&lt;/a&gt;, on 35MM film.  This was then projected using, as in 1953, polarizing projection lenses, but this time using special &lt;a style="font-style: italic;" href="http://www.the3drevolution.com/3dlist.html#stereovision1"&gt;StereoVision&lt;/a&gt; projector adapters.  The beauty of that system is that it all worked with existing technology and standards of the time - unlike today's need for digital switch-over before 3-D can be presented.  No red-blue anaglyphs were ever used to project this movie other than maybe for poor cinemas in the Asian subcontinent and lagging-behind (or poorly supplied) Europe!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_74nckAWBvYU/R1Q0v3Fv64I/AAAAAAAAAKc/R2rdiCIcstk/s1600-R/3dscreen_stereovision_lens.jpg"&gt;&lt;img style="cursor: pointer;" src="http://1.bp.blogspot.com/_74nckAWBvYU/R1Q0v3Fv64I/AAAAAAAAAKc/jRJFsGD0bSw/s320/3dscreen_stereovision_lens.jpg" alt="StereoVision 3-D Adapter for 35MM Film cameras" id="BLOGGER_PHOTO_ID_5139791071583136642" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;StereoVision 3-D adapter for 35MM film cameras&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;Article:&lt;/span&gt;&lt;br /&gt;"The high resolution of the twin digital images can now be maintained not only in post-production but through to distribution and exhibition, as digital cinema systems replace 35mm print reels and projectors."&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic; font-weight: bold;"&gt;Reply:&lt;/span&gt;&lt;br /&gt;I have to remind you about 70MM film 3-D presentations that were done in the 1970s - no newer format other than IMAX has ever gotten close to that image quality.  And although digital projection is obviously more stable than 35MM projection, the eyes cannot distinguish between 35MM film projection of 3-D and digital projection of 3-D.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic; font-weight: bold;"&gt;Article:&lt;/span&gt;&lt;br /&gt;""There are very few technical challenges left for deploying 3D," declares Joshua Greer, president of RealD, which holds a monopoly on 3D presentation systems."&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic; font-weight: bold;"&gt;Reply:&lt;/span&gt;&lt;br /&gt;There are at least 3 competing big name digital 3-D projection systems on the market, being &lt;span style="font-style: italic;"&gt;Real-D&lt;/span&gt;, &lt;span style="font-style: italic;"&gt;Dolby 3-D&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;NuVision&lt;/span&gt;, although I can understand that Joshua Greer would like to see that point differently.  It is true, though, that Real-D does have the most aggressive marketing strategy and has managed to convince more theatres than any other 3-D projection brand to incorporate their technology in the new digital projection rooms.&lt;br /&gt;&lt;br /&gt;&lt;span style="display: block;" id="formatbar_Buttons"&gt;&lt;span class="on" style="display: block;" id="formatbar_CreateLink" title="Link" onmouseover="ButtonHoverOn(this);" onmouseout="ButtonHoverOff(this);" onmouseup="" onmousedown="CheckFormatting(event);FormatbarButton('richeditorframe', this, 8);ButtonMouseDown(this);"&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="display: block;" id="formatbar_Buttons"&gt;&lt;span class="on" style="display: block;" id="formatbar_CreateLink" title="Link" onmouseover="ButtonHoverOn(this);" onmouseout="ButtonHoverOff(this);" onmouseup="" onmousedown="CheckFormatting(event);FormatbarButton('richeditorframe', this, 8);ButtonMouseDown(this);"&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_74nckAWBvYU/R1Q3xHFv65I/AAAAAAAAAKk/42z8YdDrHCk/s1600-R/reald_adapter.jpg"&gt;&lt;img style="cursor: pointer;" src="http://2.bp.blogspot.com/_74nckAWBvYU/R1Q3xHFv65I/AAAAAAAAAKk/Oy2ETFqzxe4/s320/reald_adapter.jpg" alt="Real D Projection adapter" id="BLOGGER_PHOTO_ID_5139794391592856466" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;Real D Projection adapter&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic; font-weight: bold;"&gt;Article:&lt;/span&gt;&lt;br /&gt;"Four releases to date have suggested that 3D could drive studio profits in the next decade. Disney's Chicken Little, Meet the Robinsons and The Nightmare Before Christmas 3D and Sony's Monster House all earned three times as much revenue per screen as the 2D version of the same film on their first weekend of release."&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic; font-weight: bold;"&gt;Reply:&lt;/span&gt;&lt;br /&gt;The real fact is that the cinemas showing these movies charged more for the cinema tickets, explaining the higher profits.  So although 3-D can mean higher revenue in the short term, it is not a sustainable and realistic business model in the long term, as consumers will not continue to pay higher prices for their cinema tickets.  Will you?  Especially if 3-D becomes something of a standard?&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;Article:&lt;/span&gt;&lt;br /&gt;"It also currently costs an extra US$10m-15m to make a 3D movie"&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;Reply:&lt;/span&gt;&lt;br /&gt;Compared to what exactly and for what kind of a movie?  Animation will quickly cost 130-150% in 3-D, while live-action will easily cost 150-175% of a regular movie.  Talk to any stereographer and 3-D consultant like myself and you will hear the same numbers.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;Article:&lt;/span&gt;&lt;br /&gt;""None of the 3D systems in the past allowed you to immerse yourself in the frame," Walden Media CEO Cary Granat tells Reuters."&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;Reply:&lt;/span&gt;&lt;br /&gt;I am sorry, but that is just pure nonsense.  Go and see 1953's 'House of Wax' or 'Dial M for Murder', followed by 'Chicken Little' or 'Meet the Robinsons' and have another look at that statement.  Immersing yourself in the frame with 3-D is everything to do with the 3-D camera work, not the technology.  And they did that a hell of a lot better in the 50s and 80s than they are doing right now.&lt;br /&gt;&lt;br /&gt;---&lt;br /&gt;&lt;br /&gt;If you are a journalist or an editor and you would like to learn more about 3-D Film, from a more accurate perspective, I will be more than happy to write you a piece on the subject.  Large and well-respected magazines like &lt;a style="font-style: italic;" href="http://www.animationmagazine.net/"&gt;Animation Magazine&lt;/a&gt; have already published some of my writing on 3-D focusing on &lt;a href="http://www.the3drevolution.com/animation.html"&gt;3-D stereoscopic animation&lt;/a&gt; production and the technical and creative implications of 3-D filming and animating.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Alexander Lentjes&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;3-D Revolution Productions&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4400848339865061836-6945232116656174438?l=the3drevolution.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://www.the3drevolution.com' title='Glib Reduction'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4400848339865061836/posts/default/6945232116656174438'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4400848339865061836/posts/default/6945232116656174438'/><link rel='alternate' type='text/html' href='http://the3drevolution.blogspot.com/2007/12/glib-reduction.html' title='Glib Reduction'/><author><name>3-D Revolution Productions</name><uri>http://www.blogger.com/profile/14011785636530015101</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://www.the3drevolution.com/gfx/duke3d.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_74nckAWBvYU/R1Q0v3Fv64I/AAAAAAAAAKc/jRJFsGD0bSw/s72-c/3dscreen_stereovision_lens.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-4400848339865061836.post-3122915471367643861</id><published>2007-11-13T22:43:00.000Z</published><updated>2007-12-03T17:35:42.200Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='stereoscopic'/><category scheme='http://www.blogger.com/atom/ns#' term='interaxial'/><category scheme='http://www.blogger.com/atom/ns#' term='professional'/><category scheme='http://www.blogger.com/atom/ns#' term='65mm'/><category scheme='http://www.blogger.com/atom/ns#' term='3-d'/><category scheme='http://www.blogger.com/atom/ns#' term='stereo'/><category scheme='http://www.blogger.com/atom/ns#' term='35mm'/><category scheme='http://www.blogger.com/atom/ns#' term='anamorphic'/><category scheme='http://www.blogger.com/atom/ns#' term='production'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='best'/><category scheme='http://www.blogger.com/atom/ns#' term='eyestrain'/><category scheme='http://www.blogger.com/atom/ns#' term='parallax'/><category scheme='http://www.blogger.com/atom/ns#' term='solution'/><category scheme='http://www.blogger.com/atom/ns#' term='hd'/><title type='text'>A meeting of 3-D minds - HD vs. 35mm vs. twin-camera vs. anamorphics for 3-D</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_74nckAWBvYU/RzotBePBYkI/AAAAAAAAAJc/DKtvuicfsT4/s1600-h/3dscreen_vv_filmstrip.gif"&gt;&lt;img style="cursor: pointer;" src="http://3.bp.blogspot.com/_74nckAWBvYU/RzotBePBYkI/AAAAAAAAAJc/DKtvuicfsT4/s400/3dscreen_vv_filmstrip.gif" alt="side-by-side anamorphic 3-D on film" id="BLOGGER_PHOTO_ID_5132464228661289538" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;Anamorphic Side-by-Side 3-D on Film - a bit like Cinemascope for 3-D&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Very recently I had an e-mail conversation with &lt;span style="font-weight: bold;"&gt;3-D Revolution’s &lt;span style="font-style: italic;"&gt;Gary Palmer&lt;/span&gt;&lt;/span&gt; on 3-D, HD, the &lt;span style="font-style: italic;"&gt;best&lt;/span&gt; 3-D filming solution currently available and the &lt;span style="font-style: italic;"&gt;Pace Fusion 3-D&lt;/span&gt; camera issues.  The conversation touched upon many &lt;span style="font-style: italic;"&gt;core&lt;/span&gt; issues of current &lt;a href="http://www.the3drevolution.com/3dscreen.html"&gt;3-D film production&lt;/a&gt; and, I feel, reflects what many stereographers today think and feel &lt;span style="font-style: italic;"&gt;but are not saying out loud&lt;/span&gt;.  Or maybe we just share a very different viewpoint of &lt;a href="http://www.the3drevolution.com/3dindex.html"&gt;3-D Stereoscopic Film Production&lt;/a&gt; from the &lt;span style="font-weight: bold;"&gt;stereographic&lt;/span&gt; profession.  Either way, I though it would be a nice read and possibly even useful to publish this conversation in the &lt;span style="font-weight: bold;"&gt;3-D Film &amp;amp; Animation Production Blog&lt;/span&gt;…&lt;br /&gt;And so here it is.  &lt;span style="font-size:85%;"&gt;&lt;span style="font-style: italic;"&gt;Alexander Lentjes&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;You can find &lt;span style="font-weight: bold;"&gt;Gary’s&lt;/span&gt; marvellous work on the &lt;a href="http://www.the3drevolution.com/3dlist.html"&gt;&lt;span style="font-weight: bold;"&gt;3-D Film List&lt;/span&gt; at 3-D Revolution Productions &lt;span style="font-weight: bold;"&gt;here&lt;/span&gt;&lt;/a&gt;:&lt;br /&gt;&lt;a href="http://www.the3drevolution.com/3dlist.html"&gt;www.the3drevolution.com/3dlist.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_74nckAWBvYU/RzoqiOPBYhI/AAAAAAAAAJE/YNgYG514Etg/s1600-h/3dbuild_hd3dcam.jpg"&gt;&lt;img style="cursor: pointer;" src="http://2.bp.blogspot.com/_74nckAWBvYU/RzoqiOPBYhI/AAAAAAAAAJE/YNgYG514Etg/s320/3dbuild_hd3dcam.jpg" alt="Twin-HD 3-D Camera setup" id="BLOGGER_PHOTO_ID_5132461492767121938" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;Twin-HD machine camera 3-D setup&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;Gary Palmer starts with two questions:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;First, what do you think would be the ideal 3-D shooting format? In all the years I've been studying this subject, my own 'favourite' has to be the 65mm single-strip system devised by &lt;span style="font-style: italic; font-weight: bold;"&gt;Jan Jacobsen&lt;/span&gt; in the 1960's, in which left-right 35mm frames are placed side by side in the space normally occupied by a single 65mm frame, and subject to an anamorphic squeeze, resulting in a 2.21:1 aspect ratio. This allows for *full* 35mm resolution. Transferred to Digital 3-D format at 4K resolution (reconfigured to 2.39:1 AR), this would surely provide the best and brightest 3-D format of them all, above and beyond anything so far offered by HD origination…&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_74nckAWBvYU/RzorFuPBYiI/AAAAAAAAAJM/tTWN3XRMgtQ/s1600-h/jan_jacobsen_2.jpg"&gt;&lt;img style="cursor: pointer;" src="http://4.bp.blogspot.com/_74nckAWBvYU/RzorFuPBYiI/AAAAAAAAAJM/tTWN3XRMgtQ/s320/jan_jacobsen_2.jpg" alt="Jan Jacobsen working his camera magic" id="BLOGGER_PHOTO_ID_5132462102652477986" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;The late Jan Jacobsen working on one of his camera systems&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_74nckAWBvYU/R1Q-BHFv66I/AAAAAAAAAKs/JlowHQQonck/s1600-R/65mm_SBS.jpg"&gt;&lt;img style="cursor: pointer;" src="http://2.bp.blogspot.com/_74nckAWBvYU/R1Q-BHFv66I/AAAAAAAAAKs/Qa_aX-9BiPU/s320/65mm_SBS.jpg" alt="65MM Side-by-side Filmstrip" id="BLOGGER_PHOTO_ID_5139801263540530082" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;65MM Side-by-side film strip - photo courtesy of &lt;span style="font-style: italic;"&gt;Roloff deJeu&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Second, going back to those comments you made earlier concerning the poorly composed images from the &lt;span style="font-style: italic;"&gt;Fusion 3-D&lt;/span&gt; rig. Surely in today's world of digital post-production, the kind of badly-converged imagery you mentioned would be noticed by someone in the editing suite? How on earth can such material make its way to the screen in today's digital environment? After all, if *you* noticed problems, surely it must have been evident to others? It'll be interesting to see how both &lt;a href="http://www.the3drevolution.com/3dlist.html#scar"&gt;SCAR&lt;/a&gt; and &lt;a href="http://www.the3drevolution.com/3dlist.html#journey3D"&gt;JOURNEY 3-D&lt;/a&gt; measure up when they're finally released to theatres in the New Year...&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_74nckAWBvYU/RzoxoePBYoI/AAAAAAAAAJ8/5I7cqOWAWo4/s1600-h/DisneyRig1Steve.jpg"&gt;&lt;img style="cursor: pointer;" src="http://3.bp.blogspot.com/_74nckAWBvYU/RzoxoePBYoI/AAAAAAAAAJ8/5I7cqOWAWo4/s320/DisneyRig1Steve.jpg" alt="Steve Hines 3-D 65mm Rig" id="BLOGGER_PHOTO_ID_5132469296722698882" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;Steve Hines with his superior 65mm Hines Rig&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;Alexander Lentjes answers:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Hmm, an interesting question about the ideal 3-D shooting format.  I would have to vote for the twin-65mm &lt;span style="font-weight: bold; font-style: italic;"&gt;Hines Rig&lt;/span&gt; that &lt;span style="font-weight: bold; font-style: italic;"&gt;Disney&lt;/span&gt; commissioned for the &lt;a href="http://www.the3drevolution.com/3dlist.html#magicjourneys"&gt;MAGIC JOURNEYS&lt;/a&gt; and &lt;a href="http://www.the3drevolution.com/3dlist.html#captain_eo"&gt;CAPTAIN EO&lt;/a&gt; shoots and has used on all their subsequent 3-D productions.  Yes, there is loss of light, but there is a same amount of loss in a lens adapter like the side-by-side one you describe.  The disadvantage of a S-B-S adapter is the need for &lt;span style="font-weight: bold;"&gt;anamorphics&lt;/span&gt;, which will often introduce &lt;span style="font-style: italic;"&gt;geometric distortions&lt;/span&gt; and thus &lt;span style="font-style: italic;"&gt;parallax issues&lt;/span&gt;.  It's much more compact, though, and if you compare one 65mm camera with a twin-65mm camera rig, it's clear which setup is the most practical of the two.  So it's a choice of handle-ability vs. pure quality.  If you have the lights and the hydraulic camera cranes and cable systems, go for the twin-camera solution!&lt;br /&gt;Of course, in that light, one must mention the twin &lt;span style="font-weight: bold;"&gt;HDV&lt;/span&gt; camera solution as that finally means a portable twin-camera rig (shoulder mount or steadicam), but then again HDV uses a low resolution compare to true HD and 35mm so for theatrical release it may be not that interesting.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_74nckAWBvYU/Rzou2ePBYmI/AAAAAAAAAJs/SdA4lzV0r_M/s1600-h/hd3cam+parke+handheld.jpg"&gt;&lt;img style="cursor: pointer;" src="http://3.bp.blogspot.com/_74nckAWBvYU/Rzou2ePBYmI/AAAAAAAAAJs/SdA4lzV0r_M/s320/hd3cam+parke+handheld.jpg" alt="Twin-HDV camera rig for hand-held shooting" id="BLOGGER_PHOTO_ID_5132466238705984098" border="0" /&gt;&lt;span class="on" style="display: block;" id="formatbar_CreateLink" title="Link" onmouseover="ButtonHoverOn(this);" onmouseout="ButtonHoverOff(this);" onmouseup="" onmousedown="CheckFormatting(event);FormatbarButton('richeditorframe', this, 8);ButtonMouseDown(this);"&gt;&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;Twin-HDV 3-D Rig solution for hand-held shooting&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;A side-by-side twin-camera solution like &lt;span style="font-style: italic;"&gt;Fusion 3-D&lt;/span&gt; is always going to introduce a big interaxial and for that reason alone it should be approached with due care.  Why do you think there has been so much work going into getting those darn lenses closer together over the years?  Surely not to then just ditch a century of cinema research and simply shoot with a 70-75mm interaxial!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_74nckAWBvYU/RzouROPBYlI/AAAAAAAAAJk/T5ZqeC7hDtk/s1600-h/3dscreen_hyper_stereo.jpg"&gt;&lt;img style="cursor: pointer;" src="http://2.bp.blogspot.com/_74nckAWBvYU/RzouROPBYlI/AAAAAAAAAJk/T5ZqeC7hDtk/s320/3dscreen_hyper_stereo.jpg" alt="" id="BLOGGER_PHOTO_ID_5132465598755856978" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;A very large interaxial for a giant-POV type shot, dwarfing the imagery shot&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Also, they shouldn't be touching that convergence button as much as they do.  Sure, it's a tool in 3-D, but one that must be used with &lt;span style="font-style: italic;"&gt;utmost limitation&lt;/span&gt; and &lt;span style="font-weight: bold;"&gt;due care&lt;/span&gt; - not per default and without any consideration for its &lt;span style="font-style: italic;"&gt;consequences&lt;/span&gt;.   Like HD is a step back in comparison to 35mm and especially 70mm, 3-D appears to be devolving with the current &lt;a href="http://www.the3drevolution.com/3dbuild.html"&gt;Stereo Camera&lt;/a&gt; trends...&lt;br /&gt;&lt;br /&gt;3-D professionals &lt;span style="font-style: italic;"&gt;should&lt;/span&gt; be able to see that the &lt;span style="font-style: italic;"&gt;Pace&lt;/span&gt; imagery is &lt;span style="font-style: italic;"&gt;uncomfortable&lt;/span&gt; to watch and dwarfs all subject matter.  But it appears that somehow &lt;span style="font-weight: bold;"&gt;vertical parallax&lt;/span&gt; is suddenly &lt;span style="font-style: italic;"&gt;acceptable&lt;/span&gt; on a professional level - and my biggest fear is that these professionals are just shooting themselves in the foot because Joe Bloke the Consumer is going to be very discomforted and angry when he sees that material in cinemas and on his brand new &lt;a href="http://www.the3drevolution.com/3dtv.html"&gt;3-D TV&lt;/a&gt;.  The industry should acknowledge that &lt;a href="http://www.the3drevolution.com/3dindex.html"&gt;3-D filming&lt;/a&gt; is just not the same as 2-D filming - but they're selling (and buying) it that way right now!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;Gary responds:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The reason I asked the question is because I share your aversion to the idea of HD replacing 35mm (or 65mm) film, and was wondering what might be used instead of HD. The various single-strip 35mm solutions are fine for what they are, but they involve cutting the 35mm frame in half, with all the attendant loss of resolution. I absolutely *despair* that Super 35 has become the widescreen format of choice these days (it isn't '&lt;span style="font-style: italic;"&gt;widescreen&lt;/span&gt;' at all, it's '&lt;span style="font-style: italic;"&gt;cropscreen&lt;/span&gt;') for that very reason.&lt;br /&gt;&lt;br /&gt;The dual-65mm rig would certainly provide excellent images and would allow for &lt;span style="font-weight: bold;"&gt;high-grade&lt;/span&gt; digital prints (as long as 4K was used, of course). However, given the size of the cameras and the rigs needed to control them, it doesn't seem practical in modern filmmaking terms, especially if you need to cover a particular scene with two or three cameras at once.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_74nckAWBvYU/RzoxG-PBYnI/AAAAAAAAAJ0/zNAqQmL_Cws/s1600-h/3dscreen_twin65mm.jpg"&gt;&lt;img style="cursor: pointer;" src="http://1.bp.blogspot.com/_74nckAWBvYU/RzoxG-PBYnI/AAAAAAAAAJ0/zNAqQmL_Cws/s320/3dscreen_twin65mm.jpg" alt="Twin-65mm camera setup" id="BLOGGER_PHOTO_ID_5132468721197081202" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;True 65mm Twin-camera setup: bulky and heavy...&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The post-production issues surrounding any future productions shot in single-strip 65mm should not be an insurmountable problem for any DP who takes such issues on board and is careful during principal photography…  I think dual-65mm is too impractical for modern filmmaking practices and won't be considered anytime soon, whereas the development of lightweight cameras for single-strip 65mm amounts to a more reasonable expectation.&lt;br /&gt;&lt;br /&gt;James Cameron and co. want HD to become the international standard. Not surprising, given that Cameron and most of his contemporaries have been trying to blur the boundaries between film and TV since around 1990. When was the last time you saw a film on a &lt;span style="font-style: italic;"&gt;Big Screen&lt;/span&gt; which didn't look like a dress rehearsal for the DVD release? Note the preponderance of &lt;span style="font-weight: bold;"&gt;close-ups&lt;/span&gt; and &lt;span style="font-weight: bold;"&gt;medium shots&lt;/span&gt;, the '&lt;span style="font-style: italic;"&gt;TV-friendly&lt;/span&gt;' &lt;span style="font-weight: bold;"&gt;two-shots&lt;/span&gt;, etc.&lt;br /&gt;&lt;br /&gt;It's still early days in the &lt;span style="font-weight: bold;"&gt;3-D renaissance&lt;/span&gt;. And it's interesting that you and I both chose a 65mm solution, quite independently of one another. Who's to say 65mm *won't* be considered by Hollywood in due course, by filmmakers who care about the images they're creating (not an unreasonable assumption - parts of the new BATMAN film are being shot in Imax format, for example)? Who's to say lightweight cameras capable of single-strip/anamorphic (or even spherical) 65mm won't be developed as the 3-D revolution gathers pace, even as types like &lt;span style="font-style: italic;"&gt;Cameron&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;Rodriguez&lt;/span&gt; continue to insist HD is the 'future of film'?&lt;br /&gt;&lt;span class="down" style="display: block;" id="formatbar_CreateLink" title="Link" onmouseover="ButtonHoverOn(this);" onmouseout="ButtonHoverOff(this);" onmouseup="" onmousedown="CheckFormatting(event);FormatbarButton('richeditorframe', this, 8);ButtonMouseDown(this);"&gt;&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_74nckAWBvYU/RzoyquPBYpI/AAAAAAAAAKE/tJ3iRVIXoU8/s1600-h/3dscreen_spykidsRGB.jpg"&gt;&lt;img style="cursor: pointer;" src="http://4.bp.blogspot.com/_74nckAWBvYU/RzoyquPBYpI/AAAAAAAAAKE/tJ3iRVIXoU8/s320/3dscreen_spykidsRGB.jpg" alt="Spy Kids 3-D" id="BLOGGER_PHOTO_ID_5132470434889032338" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;Spy Kids 3-D: shot on HD and almost fully against Greenscreen&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Again, it's still early days, and no one is going to accept those flaws for very long. I say, wait until &lt;a href="http://www.the3drevolution.com/3dlist.html#scar"&gt;SCAR&lt;/a&gt; and &lt;a href="http://www.the3drevolution.com/3dlist.html#journey3D"&gt;JOURNEY 3-D&lt;/a&gt; arrive in cinemas next year. After all, it may not be the &lt;span style="font-style: italic;"&gt;Fusion&lt;/span&gt; cameras at fault, but those who are using them!&lt;br /&gt;&lt;br /&gt;So far, Joe Public has seen very little of the &lt;span style="font-style: italic;"&gt;digital 3-D revolution&lt;/span&gt; except animated films. It's the *live-action* stuff that's going to decide the future of 3-D acquisition, and we haven't seen nearly enough of it to make a final judgement.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_74nckAWBvYU/Rzo0EePBYrI/AAAAAAAAAKU/gpIMKlPsAh8/s1600-h/3d2005_chicken.jpg"&gt;&lt;img style="cursor: pointer;" src="http://3.bp.blogspot.com/_74nckAWBvYU/Rzo0EePBYrI/AAAAAAAAAKU/gpIMKlPsAh8/s320/3d2005_chicken.jpg" alt="Chicken Little" id="BLOGGER_PHOTO_ID_5132471976782291634" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;Chicken Little: remember that 3-D Animated CGI title?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;We're on the brink of something marvellous. Along with &lt;span style="font-style: italic;"&gt;colour&lt;/span&gt;, &lt;span style="font-style: italic;"&gt;sound&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;widescreen&lt;/span&gt;, &lt;span style="font-weight: bold;"&gt;3-D&lt;/span&gt; completes the illusion of film as a window on the world (and any other world filmmakers care to imagine!). We have the means to get it right this time, and I refuse to believe *everyone* who works in the format is going to stand for the 'second-best' option proffered by &lt;span style="font-style: italic;"&gt;Cameron&lt;/span&gt; and his associates...&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_74nckAWBvYU/RzoztOPBYqI/AAAAAAAAAKM/IwBmcGwanZM/s1600-h/3d2005_aliens.jpg"&gt;&lt;img style="cursor: pointer;" src="http://2.bp.blogspot.com/_74nckAWBvYU/RzoztOPBYqI/AAAAAAAAAKM/IwBmcGwanZM/s320/3d2005_aliens.jpg" alt="Aliens of the Deep" id="BLOGGER_PHOTO_ID_5132471577350333090" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;Aliens of the Deep: underwater 3-D by James Cameron &amp;amp; Vincent Pace&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://digg.com/submit?phase=3&amp;amp;url=http://the3drevolution.blogspot.com/2007/11/meeting-of-3-d-minds-hd-vs-35mm-vs-twin.html" rel="nofollow" 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src='https://blogger.googleusercontent.com/tracker/4400848339865061836-3122915471367643861?l=the3drevolution.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://www.the3drevolution.com' title='A meeting of 3-D minds - HD vs. 35mm vs. twin-camera vs. anamorphics for 3-D'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4400848339865061836/posts/default/3122915471367643861'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4400848339865061836/posts/default/3122915471367643861'/><link rel='alternate' type='text/html' href='http://the3drevolution.blogspot.com/2007/11/meeting-of-3-d-minds-hd-vs-35mm-vs-twin.html' title='A meeting of 3-D minds - HD vs. 35mm vs. twin-camera vs. anamorphics for 3-D'/><author><name>3-D Revolution Productions</name><uri>http://www.blogger.com/profile/14011785636530015101</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://www.the3drevolution.com/gfx/duke3d.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_74nckAWBvYU/RzotBePBYkI/AAAAAAAAAJc/DKtvuicfsT4/s72-c/3dscreen_vv_filmstrip.gif' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-4400848339865061836.post-3330684810965526180</id><published>2007-11-08T21:45:00.000Z</published><updated>2007-11-08T22:53:12.704Z</updated><category scheme='http://www.blogger.com/atom/ns#' term='anaglyph'/><category scheme='http://www.blogger.com/atom/ns#' term='polarized'/><category scheme='http://www.blogger.com/atom/ns#' term='stereoscopic'/><category scheme='http://www.blogger.com/atom/ns#' term='post'/><category scheme='http://www.blogger.com/atom/ns#' term='assimilate'/><category scheme='http://www.blogger.com/atom/ns#' term='pace'/><category scheme='http://www.blogger.com/atom/ns#' term='3-d'/><category scheme='http://www.blogger.com/atom/ns#' term='editing'/><category scheme='http://www.blogger.com/atom/ns#' term='quantel'/><category scheme='http://www.blogger.com/atom/ns#' term='correction'/><category scheme='http://www.blogger.com/atom/ns#' term='production'/><category scheme='http://www.blogger.com/atom/ns#' term='camera'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='solution'/><category scheme='http://www.blogger.com/atom/ns#' term='scratch'/><category scheme='http://www.blogger.com/atom/ns#' term='pablo'/><title type='text'>3-D Stereoscopic Post Production</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_74nckAWBvYU/RzOG-ePBYbI/AAAAAAAAAIU/H30ldQsht60/s1600-h/oxberry1600.jpg"&gt;&lt;img style="cursor: pointer;" src="http://4.bp.blogspot.com/_74nckAWBvYU/RzOG-ePBYbI/AAAAAAAAAIU/H30ldQsht60/s320/oxberry1600.jpg" alt="Optical Printer - no longer used for 3-D film post production" id="BLOGGER_PHOTO_ID_5130592808331207090" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;An optical Printer - nowadays replaced by D.I. and digital magic&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_74nckAWBvYU/RzOG-ePBYbI/AAAAAAAAAIU/H30ldQsht60/s1600-h/oxberry1600.jpg"&gt;&lt;span class="on" style="display: block;" id="formatbar_CreateLink" title="Link" onmouseover="ButtonHoverOn(this);" onmouseout="ButtonHoverOff(this);" onmouseup="" onmousedown="CheckFormatting(event);FormatbarButton('richeditorframe', this, 8);ButtonMouseDown(this);"&gt;&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://www.the3drevolution.com/3dindex.html"&gt;&lt;span style="font-weight: bold;"&gt;3-D Stereoscopic Post Production&lt;/span&gt;&lt;/a&gt;.  The words strike fear into most Post facilities’ hearts.  It is not surprising, as there are &lt;span style="font-weight: bold;"&gt;two major factors&lt;/span&gt; that determine a 3-D pipeline;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;First and foremost&lt;/span&gt; you will need to truly&lt;span style="font-weight: bold;"&gt; understand &lt;/span&gt;3-D to be able to do Post for it.  Luckily, knowledge can be &lt;span style="font-style: italic;"&gt;brought in&lt;/span&gt; by means of getting a &lt;a style="font-weight: bold;" href="http://www.the3drevolution.com/3dindex.html"&gt;3-D consultant&lt;/a&gt; (aka a &lt;a style="font-style: italic;" href="http://www.the3drevolution.com/3dindex.html"&gt;stereographer&lt;/a&gt;) involved in the (Post) Production process.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_74nckAWBvYU/RzOIq-PBYcI/AAAAAAAAAIc/OVT4G-hbKVM/s1600-h/newindex_cameralenses.jpg"&gt;&lt;img style="cursor: pointer;" src="http://2.bp.blogspot.com/_74nckAWBvYU/RzOIq-PBYcI/AAAAAAAAAIc/OVT4G-hbKVM/s200/newindex_cameralenses.jpg" alt="twin-HD 3-D shooting with machine cameras" id="BLOGGER_PHOTO_ID_5130594672347013570" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;Twin HD shooting - two HD&lt;br /&gt;streams to deal with&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The &lt;span style="font-style: italic;"&gt;hands-on&lt;/span&gt; side of &lt;a href="http://www.the3drevolution.com/3dindex.html"&gt;3-D postproduction&lt;/a&gt; is more demanding – and a lot more expensive.  Editing is already a big leap from plain old flat 2-D to 3-D, with its requirements of slower cuts, convergence and interaxial matching from shot to shot and overall z-depth eye-guiding within the frame. But doing effects, colour correction, grading, geometric distortion correction, and playing it all back &lt;span style="font-weight: bold;"&gt;in 3-D&lt;/span&gt; is a very different game altogether.  Of course, there is the issue of needing to be able to process and play back two streams of &lt;span style="font-weight: bold;"&gt;2K&lt;/span&gt; or &lt;span style="font-weight: bold;"&gt;4K&lt;/span&gt; D.I. or HD material, preferably without hiccups – as frame drops introduce out of sync 3-D, which is not only &lt;span style="font-style: italic;"&gt;unwatchable&lt;/span&gt;, it is &lt;span style="font-style: italic;"&gt;purpose defeating&lt;/span&gt; to the whole process of &lt;a href="http://www.the3drevolution.com/3dindex.html"&gt;3-D stereoscopic Posting&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_74nckAWBvYU/RzOJtOPBYdI/AAAAAAAAAIk/ola4dd2mHVk/s1600-h/pablo.jpg"&gt;&lt;img style="cursor: pointer;" src="http://3.bp.blogspot.com/_74nckAWBvYU/RzOJtOPBYdI/AAAAAAAAAIk/ola4dd2mHVk/s320/pablo.jpg" alt="Quantel Pablo with Stereoscopic 3-D editing" id="BLOGGER_PHOTO_ID_5130595810513347026" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;The Quantel Pablo with 3-D Stereoscopic Editing capabilities&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;This is where very recent arrivals on the stereoscopic playing field come into play. &lt;span style="font-style: italic; font-weight: bold;"&gt;Quantel&lt;/span&gt; suggests a &lt;a href="http://www.the3drevolution.com/3dscreen.html"&gt;3-D solution&lt;/a&gt; that works with their ‘&lt;span style="font-style: italic;"&gt;Pablo&lt;/span&gt;’, ‘&lt;span style="font-style: italic;"&gt;iQ&lt;/span&gt;’ and ‘&lt;span style="font-style: italic;"&gt;Max&lt;/span&gt;’ system.  With the ability to play back &lt;span style="font-weight: bold;"&gt;2&lt;/span&gt; streams of &lt;span style="font-weight: bold;"&gt;2k&lt;/span&gt; (1920p) material (&lt;span style="font-style: italic;"&gt;or 1 stream of 4k material&lt;/span&gt;), it fits the bill for quick, rough &lt;a href="http://www.the3drevolution.com/3dindex.html"&gt;3-D editing&lt;/a&gt; and &lt;a href="http://www.the3drevolution.com/3dindex.html"&gt;3-D conforming&lt;/a&gt;.  A few tools are introduced that allow for getting the two video streams &lt;span style="font-weight: bold;"&gt;in sync&lt;/span&gt;, both time- and colour/exposure-wise, while allowing for touch-up painting to get rid of nasty 3-D inequality like reflections, lens flares, scratches and other &lt;span style="font-style: italic;"&gt;retinal rivalry&lt;/span&gt;-inducing artefacts.  Besides offering rudimentary image distortion correction.  The beauty is that it is all real-time and render-free.  The choice of &lt;span style="font-style: italic;"&gt;3-D output&lt;/span&gt; is left up to the user, with two independent SDI / DVI streams coming out of the Pablo.  So that can be anything from a field/frame sequential solution like &lt;span style="font-weight: bold; font-style: italic;"&gt;CrystalEyes&lt;/span&gt;, plain old Anaglyph previewing or full-blown twin-projector polarized projection.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_74nckAWBvYU/RzOOb-PBYfI/AAAAAAAAAI0/-KrAKuEC5NA/s1600-h/pablo_3d.jpg"&gt;&lt;img style="cursor: pointer;" src="http://2.bp.blogspot.com/_74nckAWBvYU/RzOOb-PBYfI/AAAAAAAAAI0/-KrAKuEC5NA/s320/pablo_3d.jpg" alt="Quantel Pablo 3-D interface" id="BLOGGER_PHOTO_ID_5130601011718742514" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;The Quantel Pablo 3-D interdace with Ghost of the Abyss under the 3-D knife&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;A very similar solution has been released by &lt;span style="font-weight: bold; font-style: italic;"&gt;Assimilate&lt;/span&gt; within the ‘&lt;span style="font-weight: bold; font-style: italic;"&gt;Scratch&lt;/span&gt;’ solution.  This product boasts &lt;span style="font-weight: bold;"&gt;2x 4k&lt;/span&gt; stream processing with all the horns and bells of the Quantel box, but with a similar price tag and running on Boxx PC hardware, not custom Quantel stuff.  That price tag lies round about &lt;span style="font-style: italic;"&gt;70k&lt;/span&gt; in &lt;span style="font-style: italic;"&gt;Pounds Sterling&lt;/span&gt;, but that is a price that would be incurred with a D.I.Y. approach with &lt;span style="font-style: italic;"&gt;Boxx-like PC&lt;/span&gt; or &lt;span style="font-style: italic;"&gt;Octo-Core PowerMac&lt;/span&gt; hardware as well, while frame stability is guaranteed in &lt;span style="font-weight: bold; font-style: italic;"&gt;Scratch&lt;/span&gt; and &lt;span style="font-weight: bold; font-style: italic;"&gt;Pablo&lt;/span&gt;, versus not-so-certain perfect playback in the D.I.Y. solutions.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_74nckAWBvYU/RzOMMuPBYeI/AAAAAAAAAIs/FC-0bGzMIXg/s1600-h/assimilate1.jpg"&gt;&lt;img style="cursor: pointer;" src="http://1.bp.blogspot.com/_74nckAWBvYU/RzOMMuPBYeI/AAAAAAAAAIs/FC-0bGzMIXg/s320/assimilate1.jpg" alt="Assimilate Scratch 3-D Post Solution" id="BLOGGER_PHOTO_ID_5130598550702481890" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;Assimilate Scratch 3-D Stereoscopic Post Solution&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;It is certainly good to know there are &lt;span style="font-weight: bold;"&gt;working&lt;/span&gt; tools available to correct simple &lt;span style="font-style: italic;"&gt;3-D camera problems&lt;/span&gt;, but it is imminently preferable to &lt;span style="font-style: italic;"&gt;shoot&lt;/span&gt; it all &lt;span style="font-weight: bold;"&gt;properly&lt;/span&gt; and trouble free &lt;span style="font-style: italic;"&gt;in the first place&lt;/span&gt;.  Quantel’s showreel contained a lot of &lt;span style="font-weight: bold; font-style: italic;"&gt;Pace&lt;/span&gt; material, shot by &lt;span style="font-style: italic;"&gt;Vincent Pace&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;James Cameron&lt;/span&gt; with the ‘&lt;span style="font-weight: bold; font-style: italic;"&gt;Reality Camera System&lt;/span&gt;’, now renamed to ‘&lt;span style="font-weight: bold; font-style: italic;"&gt;Fusion 3-D&lt;/span&gt;’.  Pretty much every shot in that reel uses converging cameras, large interaxials, wide-angle lenses and fast camera moves.  These clips are labelled (and considered) &lt;span style="font-style: italic;"&gt;state-of-the art&lt;/span&gt; &lt;a href="http://www.the3drevolution.com/3dindex.html"&gt;3-D HD&lt;/a&gt; material, but by nature they are &lt;span style="font-weight: bold;"&gt;headache-inducing&lt;/span&gt;, &lt;span style="font-style: italic;"&gt;poorly executed&lt;/span&gt; 3-D shots.  Not exactly the ambassadors of 3-D film and television one would ideally want.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_74nckAWBvYU/RzOQAuPBYgI/AAAAAAAAAI8/hOUQVft1ihk/s1600-h/pacecamera.jpg"&gt;&lt;img style="cursor: pointer;" src="http://1.bp.blogspot.com/_74nckAWBvYU/RzOQAuPBYgI/AAAAAAAAAI8/hOUQVft1ihk/s320/pacecamera.jpg" alt="Pace 3-D Camera - 3-D Fusion or Reality Camera System" id="BLOGGER_PHOTO_ID_5130602742590562818" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;The Pace Fusion 3-D Camera&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;We’re not being negative about big names in 3-D image acquisition for the sake of it here, we’re trying to say that it’s time to look past the &lt;span style="font-style: italic;"&gt;glib&lt;/span&gt; and to start &lt;span style="font-weight: bold;"&gt;really&lt;/span&gt;, &lt;span style="font-weight: bold;"&gt;closely&lt;/span&gt; looking at 3-D material to realize what is &lt;a href="http://www.the3drevolution.com/3dindex.html"&gt;good 3-D&lt;/a&gt; and what is just &lt;span style="font-style: italic;"&gt;not acceptable &lt;/span&gt;&lt;span&gt;as a professional standard&lt;/span&gt;.  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href='http://www.blogger.com/feeds/4400848339865061836/posts/default/3330684810965526180'/><link rel='alternate' type='text/html' href='http://the3drevolution.blogspot.com/2007/11/3-d-stereoscopic-post-production.html' title='3-D Stereoscopic Post Production'/><author><name>3-D Revolution Productions</name><uri>http://www.blogger.com/profile/14011785636530015101</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://www.the3drevolution.com/gfx/duke3d.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_74nckAWBvYU/RzOG-ePBYbI/AAAAAAAAAIU/H30ldQsht60/s72-c/oxberry1600.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-4400848339865061836.post-1937790149922985604</id><published>2007-10-15T12:10:00.000+01:00</published><updated>2007-10-15T12:23:59.203+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='anaglyph'/><category scheme='http://www.blogger.com/atom/ns#' term='stereoscopic'/><category scheme='http://www.blogger.com/atom/ns#' term='3-d'/><category scheme='http://www.blogger.com/atom/ns#' term='off-screen'/><category scheme='http://www.blogger.com/atom/ns#' term='dolby'/><category scheme='http://www.blogger.com/atom/ns#' term='film'/><category scheme='http://www.blogger.com/atom/ns#' term='web'/><category scheme='http://www.blogger.com/atom/ns#' term='real-d'/><category scheme='http://www.blogger.com/atom/ns#' term='ten'/><category scheme='http://www.blogger.com/atom/ns#' term='cinema'/><category scheme='http://www.blogger.com/atom/ns#' term='top'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='tv'/><category scheme='http://www.blogger.com/atom/ns#' term='red-blue'/><category scheme='http://www.blogger.com/atom/ns#' term='3-dimensional'/><title type='text'>Top Twenty list of the Best 3-D Effects in Film</title><content type='html'>&lt;p&gt;&lt;strong&gt;&lt;span style=";font-family:Georgia,Times New Roman,Times,serif;font-size:130%;"  &gt;Wanting more&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;span style=";font-family:Times;font-size:100%;"  &gt;OK, there are quite a few more great objects that have come at ya in 3-D film history, so here’s number 11-20 of the list.  Or you could call it a second top 10 list, whatever sounds better.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;&lt;span style=";font-family:Georgia,Times New Roman,Times,serif;font-size:180%;"  &gt;The Top Twenty List&lt;/span&gt;&lt;span style="font-size:130%;"&gt; - numbers 11-20&lt;/span&gt;&lt;br /&gt;Of items coming out of the screen in 3-D films&lt;br /&gt;&lt;/strong&gt;&lt;em&gt;&lt;span style="font-size:85%;"&gt;As composed by Alexander Lentjes of 3-D Revolution Productions&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;strong&gt;&lt;span style=";font-family:Georgia,Times New Roman,Times,serif;font-size:180%;"  &gt;11. Wasps&lt;/span&gt;&lt;span style="font-family:Georgia,Times New Roman,Times,serif;"&gt; - &lt;a href="http://www.the3drevolution.com/3dlist.html#captain_eo" target="_self"&gt;&lt;em&gt;Pirates&lt;/em&gt;&lt;/a&gt; &lt;/span&gt;&lt;/strong&gt;&lt;span style="font-family:Georgia,Times New Roman,Times,serif;"&gt;&lt;em&gt;(1999)&lt;/em&gt;&lt;/span&gt;&lt;br /&gt;&lt;p&gt;&lt;img src="http://www.the3drevolution.com/gfx/topten2_piratesbees.jpg" alt="Pirates by Iwerks 3-D" height="251" width="475" /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;em&gt;Dancin' like a butterfly, stingin' like a wasp&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;&lt;em&gt;Pirates&lt;/em&gt; Is a &lt;strong&gt;4-D&lt;/strong&gt; show, so the chair &lt;em&gt;buzzes&lt;/em&gt; as the wasps come close to the face.  that kind of a connection makes story sense.  The telescope of the opening sequence is a better 3-D effect, but the bees are very original indeed.  It is difficult to find objects small enough to come out of the screen and still integrate with the story, at that small a size.&lt;br /&gt;&lt;p&gt;&lt;span style="font-size:85%;"&gt; Apologies for this image not being in 3-D; it is almost impossible to get 3-D plates of 4-D attractions. If you know of a 3-D version, do let us know!&lt;/span&gt;&lt;br /&gt;&lt;a href="mailto:info@the3drevolution.com"&gt;&lt;img src="http://www.the3drevolution.com/3dgfx/emaily.gif" alt="contact us" border="0" height="11" width="171" /&gt;&lt;/a&gt; &lt;/p&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;&lt;span style=";font-family:Georgia,Times New Roman,Times,serif;font-size:180%;"  &gt;12. Borg medical probe&lt;/span&gt;&lt;span style="font-family:Georgia,Times New Roman,Times,serif;"&gt;&lt;span style="font-size:130%;"&gt; - &lt;/span&gt;&lt;em&gt;&lt;a href="http://www.the3drevolution.com/3dlist.html#star_trek_4d" target="_self"&gt;Star Trek: The Experience – Borg Invasion 4-D&lt;/a&gt;&lt;/em&gt; &lt;/span&gt;&lt;/strong&gt;&lt;span style="font-family:Georgia,Times New Roman,Times,serif;"&gt;&lt;em&gt; (2004)&lt;/em&gt;&lt;/span&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;img src="http://www.the3drevolution.com/gfx/topten2_borg4d.jpg" alt="Star Trek: the Experience - Borg Invasion 4-D" height="315" width="475" /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;em&gt;Resistance to the 3-D effects is futile&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;On this list because the &lt;strong&gt;4-D&lt;/strong&gt; use of the &lt;em&gt;chair&lt;/em&gt; is one of the most original employed, other than the &lt;strong&gt;bird poo&lt;/strong&gt; simulation by water sprinklers in Pirates, that is.  As the &lt;strong&gt;Borg implant &lt;/strong&gt;approaches the viewer in 3-D, something in the 4-D chair pokes one in the &lt;em&gt;back&lt;/em&gt;.  This is a true surprise and pretty darn freaky.  It magnifies the primal reaction to volumetric imagery, which has the viewer on his toes already. Extending it to real-world touch, in a way that perfectly integrates with the story.&lt;br /&gt;&lt;p&gt;&lt;span style="font-size:85%;"&gt;Apologies for this image not being in 3-D; it is almost impossible to get 3-D plates of 4-D attractions. If you know of a 3-D version, do let us know!&lt;/span&gt;&lt;br /&gt;&lt;a href="mailto:info@the3drevolution.com"&gt;&lt;img src="http://www.the3drevolution.com/3dgfx/emaily.gif" alt="contact us" border="0" height="11" width="171" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;&lt;span style=";font-family:Georgia,Times New Roman,Times,serif;font-size:180%;"  &gt;13. Rebecca Morbidus&lt;/span&gt;&lt;span style="font-family:Georgia,Times New Roman,Times,serif;"&gt;&lt;em&gt; - &lt;a href="http://www.blogger.com/3dlinvasion.html" target="_self"&gt;The Incredible Invasion of the 20,000 Giant Robots from Outer Space&lt;/a&gt;&lt;/em&gt;&lt;/span&gt;&lt;/strong&gt;&lt;span style="font-family:Georgia,Times New Roman,Times,serif;"&gt;&lt;em&gt; (2000)&lt;/em&gt;&lt;/span&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;img src="http://www.the3drevolution.com/gfx/topten_rebecca.jpg" alt="The Incredible Invasion of the 20,000 Giant Robots from Outer Space" height="356" width="475" /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;em&gt;I come in pieces&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;Yes, we made this short and we’re voting on our own work here, but it’s &lt;strong&gt;one of the three &lt;/strong&gt;stop-motion releases in 3-D in film history and the first one to include CGI as well.  That deserves a good mention, doesn’t it?  The girl coming out of the UFO and out of the screen is Rebecca Morbidus, and this is the first time we see her. So it's the most dramatic entrace possible for a protagonist of the story. Because she is a stop-motion model - and the audience knows this - it is possible to have her come out of the screen and be as small as she is. It's an acknowledgement of the format and the medium, even referencing &lt;em&gt;Ray Harryhausen&lt;/em&gt; style stop-motion.  It’s very  meta-cinematographic 3-D that way.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;&lt;span style=";font-family:Georgia,Times New Roman,Times,serif;font-size:180%;"  &gt;14. Metal T-1000 claws&lt;/span&gt;&lt;span style="font-family:Georgia,Times New Roman,Times,serif;"&gt; - &lt;em&gt;&lt;a href="http://www.the3drevolution.com/3dlist.html#t2_3d" target="_self"&gt;Terminator 2: 3D&lt;/a&gt;&lt;/em&gt;&lt;/span&gt;&lt;/strong&gt;&lt;span style="font-family:Georgia,Times New Roman,Times,serif;"&gt;&lt;em&gt; (1996)&lt;/em&gt;&lt;/span&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;img src="http://www.the3drevolution.com/gfx/topten2_t1000.jpg" alt="Terminator 2: 3-D" height="214" width="475" /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;em&gt;The future is not a happy, fluffy place&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;&lt;strong&gt;James Cameron’s&lt;/strong&gt; early practise with 3-D and still shot with a proper &lt;em&gt;65mm twin-camera rig&lt;/em&gt;.  As the T-1000 reaches for the viewer with his metal &lt;em&gt;(CGI)&lt;/em&gt; claws, a basic concept of 3-D storytelling is employed: first-person camera work. &lt;strong&gt;You&lt;/strong&gt; become the person being reached for by the T-1000, so basically with this shot you are &lt;em&gt;John Connor&lt;/em&gt; and are watching through his eyes.&lt;br /&gt;&lt;p&gt;&lt;span style="font-size:85%;"&gt;Apologies for this image not being in 3-D; it is almost impossible to get 3-D plates of 4-D attractions. If you know of a 3-D version, do let us know!&lt;/span&gt;&lt;br /&gt;&lt;a href="mailto:info@the3drevolution.com"&gt;&lt;img src="http://www.the3drevolution.com/3dgfx/emaily.gif" alt="contact us" border="0" height="11" width="171" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;strong&gt;&lt;span style=";font-family:Georgia,Times New Roman,Times,serif;font-size:180%;"  &gt;15. Severed arm&lt;/span&gt;&lt;span style="font-family:Georgia,Times New Roman,Times,serif;"&gt; - &lt;a href="http://www.the3drevolution.com/3dlist.html#jaws_3d" target="_self"&gt;&lt;em&gt;Jaws 3-D&lt;/em&gt;&lt;/a&gt;&lt;/span&gt;&lt;/strong&gt;&lt;span style="font-family:Georgia,Times New Roman,Times,serif;"&gt;&lt;em&gt; (1983)&lt;/em&gt;&lt;/span&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;img src="http://www.the3drevolution.com/gfx/topten2_arm.jpg" alt="Jaws 3-D - floating arm" height="246" width="475" /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;em&gt;3 Dimensional fish bait&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;The storyboard department was clearly struggling with ideas for stuff to come out of the screen in 3-D for this movie.  In fact, the severed arm is only one of three proper in-your-face objects employed in the 90-minute film.  It certainly beats the climatic 3-D shot of the shark itself swimming towards the camera (Jaws doesn’t actually come out of the screen in that shot).  And it’s always nice to see prosthetics rather than CGI come close to the face – it’s got that realness to it that is difficult to approach with computer effects.&lt;br /&gt;&lt;p&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;span style=";font-family:Georgia,Times New Roman,Times,serif;font-size:180%;"  &gt;16. Bath bubbles&lt;/span&gt;&lt;span style="font-family:Georgia,Times New Roman,Times,serif;"&gt; - &lt;a href="http://www.the3drevolution.com/3dlist.html#french_line" target="_self"&gt;&lt;em&gt;The French Line&lt;/em&gt;&lt;/a&gt;&lt;/span&gt;&lt;/strong&gt;&lt;span style="font-family:Georgia,Times New Roman,Times,serif;"&gt;&lt;em&gt; (1954)&lt;/em&gt;&lt;/span&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;img src="http://www.the3drevolution.com/gfx/topten2_frenchline.jpg" alt="Jane Russell in 3-D - The French Line" height="368" width="475" /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;em&gt;After building that Chrysler engine in 3-D, J.R needed to scrub herself clean&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;&lt;strong&gt;J.R. in 3-D&lt;/strong&gt; – need we say more?  Well yes, actually, because &lt;em&gt;Jane Russell&lt;/em&gt; was yesterday’s pin-up, and probably not well known any more with today’s movie going audience.  She was a kind of a &lt;strong&gt;1954 Jessica Alba&lt;/strong&gt;.  So besides knocking BOTH our eyes out, why is this 3-D shot in the nr. 11-20 3-D shot list?&lt;br /&gt;&lt;p&gt;Because it’s so incredibly rare to see a quality lead in 3-D, let alone a singing and dancing one with endless legs! &lt;em&gt;The French Line&lt;/em&gt; and it’s focus on a 3-Dimensional J.R. is a great stereoscopic &lt;strong&gt;musical&lt;/strong&gt; treat.  This particular shot with the bubbles is an &lt;em&gt;imaginative&lt;/em&gt; one, which ties in with the story and doesn’t overdo it.  A very nice &lt;strong&gt;balance&lt;/strong&gt; is struck, and that, too, is rare in 3-D.&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;p&gt;  &lt;strong&gt;&lt;span style=";font-family:Georgia,Times New Roman,Times,serif;font-size:180%;"  &gt;17. Floating hunter robots&lt;/span&gt;&lt;span style="font-family:Georgia,Times New Roman,Times,serif;"&gt; - &lt;a href="http://www.the3drevolution.com/3dlist.html#t2_3d" target="_self"&gt;&lt;em&gt;Terminator 2: 3D&lt;/em&gt;&lt;/a&gt;&lt;/span&gt;&lt;/strong&gt;&lt;span style="font-family:Georgia,Times New Roman,Times,serif;"&gt;&lt;em&gt; (1996)&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;&lt;img src="http://www.the3drevolution.com/gfx/topten2_hunters.jpg" alt="Therminator 2: 3-D - Battle Across Time" height="215" width="475" /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;em&gt;Hunter Killer robots: it's the future&lt;/em&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Before Avatar and even before Aliens of the Deep, James Cameron did Terminator 2: 3-D.  The &lt;strong&gt;floating robots&lt;/strong&gt; come out of the screen as they are searching for the &lt;em&gt;Terminator&lt;/em&gt; and &lt;em&gt;John Connor&lt;/em&gt;.  These floating robots are in CGI, while the action behind it is all pure live-action film. They do make &lt;strong&gt;sense&lt;/strong&gt; in the story and the 3-D is not out of place in this movie because it is preluded and followed by real actors on stage.  I needn’t mention that the terminator also sticks his &lt;em&gt;shotgun&lt;/em&gt; out of the screen multiple times throughout this &lt;em&gt;Universal Studios&lt;/em&gt; 3-D theme park movie.&lt;br /&gt;&lt;p&gt;&lt;span style="font-size:85%;"&gt;Apologies for this image not being in 3-D; it is almost impossible to get 3-D plates of 4-D attractions. If you know of a 3-D version, do let us know!&lt;/span&gt;&lt;br /&gt;&lt;a href="mailto:info@the3drevolution.com"&gt;&lt;img src="http://www.the3drevolution.com/3dgfx/emaily.gif" alt="contact us" border="0" height="11" width="171" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;br /&gt;&lt;p&gt;  &lt;strong&gt;&lt;span style=";font-family:Georgia,Times New Roman,Times,serif;font-size:180%;"  &gt;18. Jared-Syn’s arm&lt;/span&gt;&lt;span style="font-family:Georgia,Times New Roman,Times,serif;"&gt; - &lt;a href="http://www.the3drevolution.com/3dlist.html#metalstorm" target="_self"&gt;&lt;em&gt;Metalstorm&lt;/em&gt;&lt;/a&gt;&lt;/span&gt;&lt;/strong&gt;&lt;span style="font-family:Georgia,Times New Roman,Times,serif;"&gt;&lt;em&gt; (1983)&lt;/em&gt;&lt;/span&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;img src="http://www.the3drevolution.com/gfx/topten2_metalstorm.jpg" alt="Jared-Syn of Metalstorm 3-D" height="276" width="475" /&gt;&lt;br /&gt;&lt;em&gt;&lt;span style="font-size:85%;"&gt;Reach out and touch someone&lt;/span&gt;&lt;/em&gt;&lt;/p&gt;In this &lt;strong&gt;hallucinogenic&lt;/strong&gt; sequence&lt;em&gt; Jared-Syn&lt;/em&gt;, the bad guy of the story,  comes walking out of some background smoke and approaches the camera in &lt;strong&gt;slow-motion&lt;/strong&gt;.  He then reaches out to the camera and is thus reaching out for you, the viewer.  Because being touched by him means dying (as is often the case with out-of-screen objects), it can be a scary effect.  The fact that it is in slow-motion makes this shot very effective – it is truly hallucinogenic to see an actor move in 3-D in slow-motion.&lt;br /&gt;&lt;p&gt;The biggest beauty of this shot, though, is Jared-Syn’s &lt;strong&gt;costume&lt;/strong&gt;, which is very &lt;em&gt;round&lt;/em&gt; and &lt;em&gt;volumetric&lt;/em&gt;.  Probably the best costume design for 3-D film ever employed.  This film was made for 3-D release and almost all shots are set up for &lt;em&gt;impressive&lt;/em&gt; 3-D.  Too bad the story is rubbish and the acting forgettable...&lt;/p&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;&lt;span style=";font-family:Georgia,Times New Roman,Times,serif;font-size:180%;"  &gt;19. Hungry Giant’s head&lt;/span&gt;&lt;span style="font-family:Georgia,Times New Roman,Times,serif;"&gt; - &lt;em&gt;&lt;a href="http://www.the3drevolution.com/3dlist.html#barbie_pegasus" target="_self"&gt;Barbie and the Magic of Pegasus&lt;/a&gt;&lt;/em&gt;&lt;/span&gt;&lt;/strong&gt;&lt;em&gt;&lt;span style="font-family:Georgia,Times New Roman,Times,serif;"&gt; (2005)&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;img src="http://www.the3drevolution.com/gfx/topten2_barbie.jpg" alt="Barbie Pegasus 3-D - Giant's head" height="276" width="475" /&gt;&lt;br /&gt;&lt;em&gt;&lt;span style="font-size:85%;"&gt;Lunchtime - and one dream of Bratz is very close to getting fulfilled&lt;/span&gt;&lt;/em&gt;&lt;/p&gt;I could be called a rubbish movie with sections in 3-D purely for extra sales of the DVD (it’s a straight-to-video release), but this one shot employs a clever trick that is really only possible in 3D CGI.  The head of the giant grows physically smaller as it approaches the (virtual) 3-D camera, so that it can stick further out of the screen.  The thought of Barbie being cooked up and eaten by this giant is also a most pleasurable one.  Sorry, girls.&lt;br /&gt;&lt;p&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;span style=";font-family:Georgia,Times New Roman,Times,serif;font-size:180%;"  &gt;20. Spraying  canister&lt;/span&gt;&lt;span style="font-family:Georgia,Times New Roman,Times,serif;"&gt; - &lt;em&gt;&lt;a href="http://www.the3drevolution.com/3dlist.html#medium_still_life" target="_self"&gt;Medium – Still Life&lt;/a&gt; &lt;/em&gt;&lt;/span&gt;&lt;/strong&gt;&lt;span style="font-family:Georgia,Times New Roman,Times,serif;"&gt;&lt;em&gt;(2005)&lt;/em&gt;&lt;/span&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;img src="http://www.the3drevolution.com/gfx/topten2_spray.jpg" alt="Jaws 3-D fish head" height="277" width="475" /&gt;&lt;br /&gt;&lt;em&gt;&lt;span style="font-size:85%;"&gt;Fish head!&lt;/span&gt;&lt;/em&gt;&lt;/p&gt;Small &lt;strong&gt;particles&lt;/strong&gt; like &lt;em&gt;water splashes, dirt, sparks&lt;/em&gt;, etc. normally don’t work well in 3-D because they move too fast and are &lt;strong&gt;too many&lt;/strong&gt; to focus on.  Objects coming out of the screen, so those with negative parallax, require individual attention.  On top of this, objects can only come &lt;strong&gt;so close&lt;/strong&gt; to the camera before they become unfusable to the eyes.  This then &lt;strong&gt;destroys&lt;/strong&gt; the 3-D results.  The spray canister, though, still works because it’s a &lt;em&gt;cloud&lt;/em&gt; rather than &lt;em&gt;independent &lt;/em&gt;particles and a glass plate was used to stop the spray before the camera and before the closeness to the camera that is unfusable.&lt;br /&gt;&lt;p&gt;At &lt;a href="http://www.the3drevolution.com/"&gt;3-D Revolution Productions&lt;/a&gt; we can  seriously help you to create compelling, thrilling and well thought out 3-D shots. Just &lt;a href="mailto:info@the3drevolution.com"&gt;contact us&lt;/a&gt; for more information on how we can assist you with your &lt;a href="http://www.the3drevolution.com/3dindex.html"&gt;3-D Film, TV or Web Production&lt;/a&gt;.&lt;br /&gt;&lt;/p&gt;&lt;br /&gt;&lt;a href="http://digg.com/submit?phase=3&amp;amp;url=http://the3drevolution.blogspot.com/2007/10/top-twenty-list-of-best-3-d-effects-in.html" rel="nofollow" target="_blank" title="Digg It"&gt;&lt;img alt="DiggIt!" src="http://www.the3drevolution.com/gfx/icon_sb_dig.gif" /&gt;&lt;/a&gt;&lt;a href="http://del.icio.us/post?url=http://the3drevolution.blogspot.com/2007/10/top-twenty-list-of-best-3-d-effects-in.html&amp;amp;title=Top%20Twenty%20List%20of%20the%20Best%203-D%20Effects%20in%20Film" rel="nofollow" target="_blank" title="del.icio.us"&gt;&lt;img alt="Del.icio.us" src="http://www.the3drevolution.com/gfx/icon_sb_del.gif" /&gt;&lt;/a&gt;&lt;a 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src='https://blogger.googleusercontent.com/tracker/4400848339865061836-1937790149922985604?l=the3drevolution.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://www.the3drevolution.com/3deyepoke.html' title='Top Twenty list of the Best 3-D Effects in Film'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4400848339865061836/posts/default/1937790149922985604'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4400848339865061836/posts/default/1937790149922985604'/><link rel='alternate' type='text/html' href='http://the3drevolution.blogspot.com/2007/10/top-twenty-list-of-best-3-d-effects-in.html' title='Top Twenty list of the Best 3-D Effects in Film'/><author><name>3-D Revolution Productions</name><uri>http://www.blogger.com/profile/14011785636530015101</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://www.the3drevolution.com/gfx/duke3d.jpg'/></author></entry><entry><id>tag:blogger.com,1999:blog-4400848339865061836.post-3567815210279898473</id><published>2007-10-04T13:43:00.000+01:00</published><updated>2007-10-04T14:45:32.480+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='anaglyph'/><category scheme='http://www.blogger.com/atom/ns#' term='stereoscopic'/><category scheme='http://www.blogger.com/atom/ns#' term='3-d'/><category scheme='http://www.blogger.com/atom/ns#' term='film'/><category scheme='http://www.blogger.com/atom/ns#' term='list'/><category scheme='http://www.blogger.com/atom/ns#' term='stereo'/><category scheme='http://www.blogger.com/atom/ns#' term='ten'/><category scheme='http://www.blogger.com/atom/ns#' term='cinema'/><category scheme='http://www.blogger.com/atom/ns#' term='top'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='animation'/><category scheme='http://www.blogger.com/atom/ns#' term='best'/><category scheme='http://www.blogger.com/atom/ns#' term='tv'/><category scheme='http://www.blogger.com/atom/ns#' term='3-dimensional'/><title type='text'>Top Ten List of 3-D stereoscopic film shots</title><content type='html'>&lt;p align="center"&gt;&lt;strong&gt;&lt;span style="color: rgb(0, 0, 102);font-family:Georgia,Times New Roman,Times,serif;font-size:180%;"  &gt;Top ten&lt;/span&gt;&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;  &lt;span style="font-family:Georgia,Times New Roman,Times,serif;"&gt;&lt;strong&gt;List of stuff chucked and poked at the audience in 3-D&lt;br /&gt;    throughout the history of stereoscopic film&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;/p&gt;&lt;p align="center"&gt;&lt;img src="http://www.the3drevolution.com/gfx/MR5_eyepop.jpg" alt="3-D Out of screen eye poke effect" height="312" width="550" /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;About as far out of the screen 3-D as anaglyph 3-D will allow&lt;/span&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="font-size:130%;"&gt;&lt;strong&gt;&lt;span style="font-family:Georgia,Times New Roman,Times,serif;"&gt;Eye-poking 3-D&lt;/span&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;There is a &lt;strong&gt;lot&lt;/strong&gt; more possible in stereo 3-D than poking stuff in the eyes of the audience, but it's usually the one part that everybody &lt;em&gt;remembers&lt;/em&gt; of a 3-D film.  In fact, it is probably the &lt;em&gt;very&lt;/em&gt; thing that made you interested in &lt;strong&gt;3-D films&lt;/strong&gt; and &lt;strong&gt;3-D film production&lt;/strong&gt; in the first place!&lt;br /&gt;&lt;p&gt;So out-of-screen (negative parallax) 3-D is a good place to start when thinking of producing a 3-D stereoscopic film or video.  And the best way to learn about what works well and what caused nausea and headaches, is to look at how it's been done before.  Because he who does not know the 3-D past is &lt;em&gt;doomed&lt;/em&gt; to repeat its &lt;strong&gt;eyestrain&lt;/strong&gt; mistakes.&lt;/p&gt;&lt;br /&gt;&lt;strong&gt;&lt;span style=";font-family:Georgia,Times New Roman,Times,serif;font-size:130%;"  &gt;Out of Screen 3-D: how and how much&lt;/span&gt;&lt;/strong&gt;&lt;p&gt; &lt;/p&gt;First, a &lt;em&gt;little&lt;/em&gt; bit more about out-of-screen 3-D effects.  It &lt;strong&gt;doesn't&lt;/strong&gt; hurt to understand what it really is you're trying to accomplish here! Creatively, the 3-D in your project needs to pay off to actually be worth all the trouble and still integrate with the story being told.  Because, narratively speaking, there is no good reason to poke stuff in the eyes of the audience.  Normally, that only takes the viewer out of the story and reminds him that he is watching a 3-D movie. &lt;br /&gt;&lt;p&gt;Overall, the &lt;strong&gt;dimensionality&lt;/strong&gt; easily distracts the viewer from the story and its characters.   This way, the viewer is &lt;strong&gt;removed&lt;/strong&gt; from the experience of enjoying the story and has to switch brain sides to enjoy the &lt;em&gt;technicality&lt;/em&gt; of the 3-dimensional spectacle.  And herein lies the &lt;strong&gt;paradox of 3-D film&lt;/strong&gt;: you need the of-screen effects, but they can take the viewer out of the movie.   Subtlety needs to be employed. &lt;/p&gt;This is something &lt;strong&gt;special-effects-driven movies&lt;/strong&gt; without a good plot have in common with stereoscopic cinema, and its audience may be wooed in the first few minutes, but will be unimpressed by the whole thing at the end of the movie.  Also, when watching a 3-D movie that does not perform the usual bag of &lt;em&gt;out-of-the-screen&lt;/em&gt; tricks, its audience will question the need to shoot the film in 3-D in the first place. &lt;br /&gt;&lt;p&gt;Can 3-D out-of-screen shots be used without acknowledging the existence of the camera (camera access) and the existence of the audience?  How can in-your-face 3-D be used without taking the viewer out of the story?  The 3-D directors of today and tomorrow have to ask themselves these questions to take 3-D film to the next level of cinematic evolution. &lt;strong&gt;We certainly have!&lt;/strong&gt; Because not employing &lt;em&gt;intelligent&lt;/em&gt; 3-D is going to be seen as &lt;strong&gt;clumsy&lt;/strong&gt; as the first attempts at cinematic storytelling of the 1900s.&lt;/p&gt;&lt;br /&gt;Without further ado then, here's the of &lt;strong&gt;top ten&lt;/strong&gt; items coming out of the screen in 3-D films and TV programs:&lt;br /&gt;&lt;p style="font-style: italic;"&gt;&lt;span style="font-size:85%;"&gt;There are, of course, many more fantastic 3-D eye-poke shots in existence. Should you know of shots that would sit comfortably in this list any any future extended list, please don not hesite to contact 3-D Revolution Productions and we'll see if we can get our hands on that particular piece of 3-D movie magic.&lt;/span&gt;&lt;/p&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;&lt;span style=";font-family:Georgia,Times New Roman,Times,serif;font-size:180%;"  &gt;The Top Ten List&lt;/span&gt;&lt;br /&gt;Of items coming out of the screen in 3-D films&lt;br /&gt;&lt;/strong&gt;&lt;em&gt;&lt;span style="font-size:85%;"&gt;As composed by Alexander Lentjes of 3-D Revolution Productions&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;strong&gt;&lt;span style=";font-family:Georgia,Times New Roman,Times,serif;font-size:180%;"  &gt;1. Fuzzball&lt;/span&gt;&lt;span style="font-family:Georgia,Times New Roman,Times,serif;"&gt; - &lt;a href="http://www.the3drevolution.com/3dlist.html#captain_eo" target="_self"&gt;&lt;em&gt;Captain EO&lt;/em&gt;&lt;/a&gt; &lt;/span&gt;&lt;/strong&gt;&lt;span style="font-family:Georgia,Times New Roman,Times,serif;"&gt;&lt;em&gt;(1986)&lt;/em&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;img src="http://www.the3drevolution.com/gfx/topten_EO_Fuzzball.jpg" alt="Captain EO - Fuzzball" height="377" width="475" /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;em&gt;He's so cute!&lt;/em&gt; &lt;em&gt;Now imagine him up close... very close...&lt;br /&gt;&lt;br /&gt;&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;You can't fault a 3-D film shot by &lt;strong&gt;Francis Coppola&lt;/strong&gt;, produced by &lt;strong&gt;George Lucas &lt;/strong&gt;and shot with a dual 65mm &lt;strong&gt;Hines rig&lt;/strong&gt;.  It's pretty much 3-D perfection.  And the shot with Fuzzball coming closer to the audience than any furry alien sidekick creature ever did is one of the most memorable off-screen moments in 3-D film history.   A true shame this 70mm twin-strip film is locked up in a movie conservation vault, somewhere in Disneyland.  With no way to even get a glimpse of the 3-D effects for research purposes...&lt;br /&gt;&lt;p&gt;&lt;span style="font-size:85%;"&gt;So apologies for this image not being in 3-D; it is almost impossible to get 3-D plates of 4-D attractions. If you know of a 3-D version, do let us know!&lt;/span&gt;&lt;br /&gt;&lt;a href="mailto:info@the3drevolution.com"&gt;&lt;img src="http://www.the3drevolution.com/3dgfx/emaily.gif" alt="contact us" border="0" height="11" width="171" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;&lt;span style=";font-family:Georgia,Times New Roman,Times,serif;font-size:180%;"  &gt;2. Brains&lt;/span&gt;&lt;span style="font-family:Georgia,Times New Roman,Times,serif;"&gt;&lt;span style="font-size:130%;"&gt; - &lt;/span&gt;&lt;em&gt;&lt;a href="http://www.the3drevolution.com/3dlist.html#sharkboy" target="_self"&gt;The Adventures of Sharkboy and Lavagirl&lt;/a&gt;&lt;/em&gt; &lt;/span&gt;&lt;/strong&gt;&lt;span style="font-family:Georgia,Times New Roman,Times,serif;"&gt;&lt;em&gt; (2005)&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;&lt;img src="http://www.the3drevolution.com/gfx/topten_lavagirl_brain.jpg" alt="The adventures of Sharkboy &amp;amp; Lavagirl 3-D - brain shot" height="258" width="475" /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;em&gt;Your classic 3-D brain drain&lt;br /&gt;&lt;/em&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Featuring this high on the list because it's the most  bizarre object in 3-D ever.  The effect itself is not that memorable, but, uniquely, the brain does hit a virtual camera lens and slides down as if real brains and cameras are involved.  A very rare use of the acknowledgement of the presence of a 3-D camera.&lt;br /&gt;&lt;strong&gt;&lt;span style=";font-family:Georgia,Times New Roman,Times,serif;font-size:180%;"  &gt;&lt;br /&gt;&lt;br /&gt;3. Paddleball ball&lt;/span&gt;&lt;span style="font-family:Georgia,Times New Roman,Times,serif;"&gt;&lt;em&gt; - &lt;a href="http://www.the3drevolution.com/3dlist.html#house_of_wax" target="_self"&gt;House of Wax&lt;/a&gt;&lt;/em&gt;&lt;/span&gt;&lt;/strong&gt;&lt;span style="font-family:Georgia,Times New Roman,Times,serif;"&gt;&lt;em&gt; (1953)&lt;/em&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;img src="http://www.the3drevolution.com/gfx/topten_house_of_wax_ball.jpg" alt="House of Wax 3-D" height="356" width="475" /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;em&gt;Duck! Or cover your eyes&lt;br /&gt;&lt;br /&gt;&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;The classic of classics.  Serves no function other than to come out of the screen and hit you in the eye.  Especially because the actor is talking straight to you, the viewer.  It was a bit of a tradition in ‘53/’54 and before to have producers talk to the audience about the 3-D process involved and about how to put on the 3-D glasses just before the start of the movie.  But having the paddleball scene happen mid-movie in a special interlude, that is something very unique indeed.  It is actually quite clever to use an ‘Interlude’ to do some extreme off-screen 3-D, because that kind extreme effect will definitely remind you that you are watching a 3-D film and will take you out of the story.   This way, the story and its characters remain intact and the storytelling spell is not broken.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;&lt;span style=";font-family:Georgia,Times New Roman,Times,serif;font-size:180%;"  &gt;4. Piranhas&lt;/span&gt;&lt;span style="font-family:Georgia,Times New Roman,Times,serif;"&gt; - &lt;em&gt;&lt;a href="http://www.the3drevolution.com/3dlist.html#sharkboy" target="_self"&gt;The Adventures of Sharkboy and Lavagirl&lt;/a&gt;&lt;/em&gt;&lt;/span&gt;&lt;/strong&gt;&lt;span style="font-family:Georgia,Times New Roman,Times,serif;"&gt;&lt;em&gt; (2005)&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;&lt;img src="http://www.the3drevolution.com/gfx/topten_sharkboy_piranhas.jpg" alt="The adventures of Sharkboy &amp;amp; Lavagirl 3-D - piranhas shot" height="258" width="475" /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;em&gt;Don't forget to feed the 3 dimensional fish&lt;/em&gt;&lt;/span&gt;&lt;br /&gt;&lt;p&gt;The predominant use of 3-D for &lt;strong&gt;horror&lt;/strong&gt; movies ties in with the primal reaction that volumetric images still have on us.  It is still a unique, very real experience, and a medium that really benefits from this emotion is horror. &lt;strong&gt;3-D&lt;/strong&gt; is also still a medium in its &lt;em&gt;infancy&lt;/em&gt;, and is thus being used for very basic, &lt;em&gt;primal&lt;/em&gt; stories. &lt;/p&gt;Without a doubt, using dangerous animals like piranhas does &lt;em&gt;exactly &lt;/em&gt;that: tie in with our primal reaction to both volumetric imagery and predators.  Using piranhas at their actual size is a clever way to work with the size limitation of out-of-screen objects.  This size limitation is &lt;strong&gt;dictated&lt;/strong&gt; by the fact that 3-D images mustn’t be cut off by the screen edge and the available space in which objects can come out of the screen is thus a &lt;strong&gt;narrow&lt;/strong&gt;, cone-shaped area.&lt;br /&gt;&lt;p&gt; So all round, using piranhas is a logical, well thought out 3-D solution.&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;br /&gt;&lt;strong&gt;&lt;span style=";font-family:Georgia,Times New Roman,Times,serif;font-size:180%;"  &gt;5. Tarantula&lt;/span&gt;&lt;span style="font-family:Georgia,Times New Roman,Times,serif;"&gt; - &lt;a href="http://www.the3drevolution.com/3dlist.html#shrek_4d" target="_self"&gt;&lt;em&gt;Shrek 4-D&lt;/em&gt;&lt;/a&gt;&lt;/span&gt;&lt;/strong&gt;&lt;span style="font-family:Georgia,Times New Roman,Times,serif;"&gt;&lt;em&gt; (2003)&lt;/em&gt;&lt;/span&gt;&lt;br /&gt;&lt;p&gt;&lt;img src="http://www.the3drevolution.com/gfx/topten_shrek_spider.jpg" alt="Shrek 4-D - 3-D" height="253" width="475" /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;em&gt;A big, fat, hairy spider - right in your face!&lt;br /&gt;&lt;br /&gt;&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;Staying with the small animals, this 4-D special animation is so well balanced, it should be used to research good 3-D.  A big, fat, &lt;strong&gt;hairy spider&lt;/strong&gt; is always nice to see dangled in 3-D before your very eyes – very real and very scary!  And its presence ties in &lt;em&gt;perfectly&lt;/em&gt; with the &lt;strong&gt;story&lt;/strong&gt; at that point.  It’s a shame this shot is followed by a whole bunch of tarantulas coming down at once, because it’s simply too many out-of-screen object to focus on.  3-D one-upmanship is a dangerous practise.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;span style=";font-family:Georgia,Times New Roman,Times,serif;font-size:180%;"  &gt;6. Pistons&lt;/span&gt;&lt;span style="font-family:Georgia,Times New Roman,Times,serif;"&gt; - &lt;a href="http://www.the3drevolution.com/3dlist.html#motor_rhythm" target="_self"&gt;&lt;em&gt;Motor Rhythm&lt;/em&gt;&lt;/a&gt;&lt;/span&gt;&lt;/strong&gt;&lt;span style="font-family:Georgia,Times New Roman,Times,serif;"&gt;&lt;em&gt; (1936)&lt;/em&gt;&lt;/span&gt;&lt;br /&gt;&lt;p&gt;&lt;img src="http://www.the3drevolution.com/gfx/topten_motor_rhythm.jpg" alt="Motor Rhythm 3-D" height="382" width="475" /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;em&gt;An animated Chrysler engine - they don't make 'em like that any more&lt;br /&gt;&lt;br /&gt;&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;You may wonder how pistons manage to make their way into a 3-D movie and even floating out of the screen.  Motor Rhythm is a promotional film for &lt;strong&gt;Chrysler&lt;/strong&gt;, so it all makes sense.  And it’s eye-poking in &lt;em&gt;stop motion&lt;/em&gt;, as early as &lt;strong&gt;1936&lt;/strong&gt;.  Of course objects were sticking out of the screen in 3-D as early as 1923, but never in animation, let alone in stop-motion!  Amazing quality of this short overall, but the objects that come out of the screen do get way too close to the camera, resulting in &lt;em&gt;unfusable&lt;/em&gt; imagery.  A bit clumsy and strange for such an otherwise perfect 3-D presentation.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;br /&gt;&lt;strong&gt;&lt;span style=";font-family:Georgia,Times New Roman,Times,serif;font-size:180%;"  &gt;7. Van Gogh’s paint&lt;/span&gt;&lt;span style="font-family:Georgia,Times New Roman,Times,serif;"&gt; - &lt;a href="http://www.the3drevolution.com/3dlist.html#medium_still_life" target="_self"&gt;&lt;em&gt;Medium – Still Life&lt;/em&gt;&lt;/a&gt;&lt;/span&gt;&lt;/strong&gt;&lt;span style="font-family:Georgia,Times New Roman,Times,serif;"&gt;&lt;em&gt; (2005)&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;&lt;img src="http://www.the3drevolution.com/gfx/topten_still_life.jpg" alt="Medium - Still Life 3-D episode" height="269" width="475" /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;em&gt;Painting in 3-D was driving Van Gogh  crazy&lt;br /&gt;&lt;/em&gt;&lt;/span&gt;&lt;br /&gt;&lt;p&gt;Very &lt;strong&gt;creative&lt;/strong&gt; use of 3-D.  Here we have &lt;em&gt;Vincent van Gogh&lt;/em&gt; pouring paint onto a sheet of glass just over an upward-looking camera and then start brushing it to start his painting.  Well though out, very well executed, but why is this section in 3-D again?  This episode of &lt;em&gt;Medium&lt;/em&gt; struggles to come up with a good reason to do 3-D and although the use of the 3-D is very well done, there is no real &lt;strong&gt;story-driven&lt;/strong&gt; reason to suddenly have 3 dimensional scenes in an otherwise flat episode...&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;&lt;span style=";font-family:Georgia,Times New Roman,Times,serif;font-size:180%;"  &gt;8. Lance with liver&lt;/span&gt;&lt;span style="font-family:Georgia,Times New Roman,Times,serif;"&gt; - &lt;a href="http://www.the3drevolution.com/3dlist.html#flesh_for_frankenstein" target="_self"&gt;&lt;em&gt;Flesh for Frankenstein&lt;/em&gt;&lt;/a&gt;&lt;/span&gt;&lt;/strong&gt;&lt;span style="font-family:Georgia,Times New Roman,Times,serif;"&gt;&lt;em&gt; (1973)&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;&lt;img src="http://www.the3drevolution.com/gfx/topten_frankenstein.jpg" alt="Flesh for Frankenstein 3-D" height="271" width="475" /&gt;&lt;br /&gt;&lt;em&gt;&lt;span style="font-size:85%;"&gt;Quite a dramatic de-livery&lt;br /&gt;&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;p&gt;Pure gruesomeness and extreme fleshploitation - &lt;em&gt;Andy Warhol&lt;/em&gt; at his film making best.  This 3-D shot is a classic &lt;strong&gt;pole-poke&lt;/strong&gt; as employed in many, many 3-D films, but with the added bloody liver at the end of it.  Maximum gore, if pretty much fantasy, in your face!&lt;/p&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;&lt;span style=";font-family:Georgia,Times New Roman,Times,serif;font-size:180%;"  &gt;9. Birthday Cake&lt;/span&gt;&lt;span style="font-family:Georgia,Times New Roman,Times,serif;"&gt; - &lt;em&gt;&lt;a href="http://www.the3drevolution.com/3dlist.html#three_stooges" target="_self"&gt;The Three Stooges – Pardon my Backfire&lt;/a&gt;&lt;/em&gt;&lt;/span&gt;&lt;/strong&gt;&lt;em&gt;&lt;span style="font-family:Georgia,Times New Roman,Times,serif;"&gt; (1953)&lt;/span&gt;&lt;/em&gt;&lt;/p&gt;&lt;img src="http://www.the3drevolution.com/gfx/topten_stooges.jpg" alt="The Three Stooges 3-D" height="362" width="475" /&gt;&lt;br /&gt;&lt;em&gt;&lt;span style="font-size:85%;"&gt;The Three Stooges doing what they do best: good ol' pie throwing&lt;br /&gt;&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;p&gt;Suspended on wires to approach the camera at a slow speed, in a straight line.  Perfect for 3-D.   It also fits in perfectly with the whole setup of this Three Stooges short: every shot is thought out to be able to chuck things at the camera in a complete clowning around vaudeville slapstick act.  Nothing wrong with a little bit of pie throwing, but if you’re going to do it, do it right, just like this!&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;&lt;span style=";font-family:Georgia,Times New Roman,Times,serif;font-size:180%;"  &gt;10. Fish Head&lt;/span&gt;&lt;span style="font-family:Georgia,Times New Roman,Times,serif;"&gt; - &lt;em&gt;&lt;a href="http://www.the3drevolution.com/3dlist.html#jaws_3d" target="_self"&gt;Jaws 3-D&lt;/a&gt; &lt;/em&gt;&lt;/span&gt;&lt;/strong&gt;&lt;span style="font-family:Georgia,Times New Roman,Times,serif;"&gt;&lt;em&gt;(1983)&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;&lt;img src="http://www.the3drevolution.com/gfx/topten_jaws.jpg" alt="Jaws 3-D fish head" height="238" width="475" /&gt;&lt;br /&gt;&lt;em&gt;&lt;span style="font-size:85%;"&gt;Fish head!&lt;br /&gt;&lt;/span&gt;&lt;/em&gt;&lt;br /&gt;&lt;p&gt;You’ve got 90 minutes of film, a big production budget and an amazing franchise as a subject to do some interesting things in 3-D with.  So what do you decide to have come out of the screen? &lt;strong&gt;A fish head!&lt;/strong&gt; &lt;/p&gt;That’ll please them for sure.  A fine example of why 3-D didn’t stick around longer in the &lt;strong&gt;1983-84&lt;/strong&gt; fad, being outdone in amount of releases and quality by the &lt;strong&gt;1953-54&lt;/strong&gt; &lt;em&gt;wave&lt;/em&gt; of 3-D films.  Here’s hoping and preying the current &lt;strong&gt;2008-09&lt;/strong&gt; period of 3-D popularity manages to find better objects to &lt;em&gt;poke&lt;/em&gt; at the audience.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;At &lt;a href="http://www.the3drevolution.com"&gt;3-D Revolution Productions&lt;/a&gt; we can &lt;span style="font-weight: bold;"&gt;certainly&lt;/span&gt; help you seriously to do just that: creating &lt;span style="font-weight: bold;"&gt;compelling, thrilling&lt;/span&gt; and &lt;span style="font-weight: bold;"&gt;well thought out&lt;/span&gt; 3-D shots.  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rel='related' href='http://www.the3drevolution.com/3deyepoke.html' title='Top Ten List of 3-D stereoscopic film shots'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4400848339865061836/posts/default/3567815210279898473'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4400848339865061836/posts/default/3567815210279898473'/><link rel='alternate' type='text/html' href='http://the3drevolution.blogspot.com/2007/10/top-ten-list-of-3-d-stereoscopic-film.html' title='Top Ten List of 3-D stereoscopic film shots'/><author><name>3-D Revolution Productions</name><uri>http://www.blogger.com/profile/14011785636530015101</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://www.the3drevolution.com/gfx/duke3d.jpg'/></author></entry><entry><id>tag:blogger.com,1999:blog-4400848339865061836.post-3607268284061245799</id><published>2007-09-13T17:27:00.000+01:00</published><updated>2007-09-21T13:02:06.722+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='disney'/><category scheme='http://www.blogger.com/atom/ns#' term='first'/><category scheme='http://www.blogger.com/atom/ns#' term='stereoscopic'/><category scheme='http://www.blogger.com/atom/ns#' term='dial m'/><category scheme='http://www.blogger.com/atom/ns#' term='3-d'/><category scheme='http://www.blogger.com/atom/ns#' term='feature'/><category scheme='http://www.blogger.com/atom/ns#' term='latest'/><category scheme='http://www.blogger.com/atom/ns#' term='film'/><category scheme='http://www.blogger.com/atom/ns#' term='state-of-the-art'/><category scheme='http://www.blogger.com/atom/ns#' term='cameron'/><category scheme='http://www.blogger.com/atom/ns#' term='avatar'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='best'/><title type='text'>The first full 3-D Feature Film?</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_74nckAWBvYU/RullWpCsHPI/AAAAAAAAAHs/EW_XbiiayTY/s1600-h/avatar_poster.jpg"&gt;&lt;img style="cursor: pointer;" src="http://2.bp.blogspot.com/_74nckAWBvYU/RullWpCsHPI/AAAAAAAAAHs/EW_XbiiayTY/s320/avatar_poster.jpg" alt="Avatar 3-D Poster" id="BLOGGER_PHOTO_ID_5109726691877199090" border="0" hspace="10" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;Every time a new 3-D movie is released, silly claims are made about its unique status.  &lt;span style="font-style: italic;"&gt;‘The first 3-D feature film’&lt;/span&gt; is heralded over and over again, &lt;span style="font-style: italic;"&gt;‘The latest technological breakthrough in 3-D’&lt;/span&gt; is employed on a steady basis and it’s always &lt;span style="font-style: italic;"&gt;‘The first 3-D movie to envelop you completely’&lt;/span&gt;.  What would you say if every new regular movie release claimed to be the first colour movie or the first release with sound?  It would be laughable, and yet 3-D stereo releases employ this PR silliness time and again.&lt;br /&gt;&lt;br /&gt;Up until now, &lt;a href="http://www.the3drevolution.com/3dtheory.html"&gt;3-D movies&lt;/a&gt; have been directed by &lt;span style="font-weight: bold;"&gt;3-D technicians&lt;/span&gt; and &lt;span style="font-weight: bold;"&gt;directors&lt;/span&gt; who have not understood, or used, the possibilities of volumetric storytelling.  You can’t say directors of stereoscopic movies have been doing a good job when only about &lt;span style="font-weight: bold;"&gt;230 3-D movies &lt;/span&gt;have been made so far since the invention of cinema, of which 225 are happily forgotten and &lt;span style="font-weight: bold;"&gt;5&lt;/span&gt; are actually really remembered by moviegoers and film historians.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_74nckAWBvYU/Rulp4ZCsHRI/AAAAAAAAAH8/tXOZT7zP8kE/s1600-h/dialm_pre_strangling.jpg"&gt;&lt;img style="cursor: pointer;" src="http://1.bp.blogspot.com/_74nckAWBvYU/Rulp4ZCsHRI/AAAAAAAAAH8/tXOZT7zP8kE/s320/dialm_pre_strangling.jpg" alt="Dial M for Murder 3-D" id="BLOGGER_PHOTO_ID_5109731669744295186" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;Dial M for Murder: one of the best (and most restrained) 3-D films ever made&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;It is time we create and foster a new generation of &lt;a href="http://www.the3drevolution.com/3dscreen.html"&gt;3-D film directors&lt;/a&gt;. This can be done properly when a &lt;span style="font-weight: bold;"&gt;stereoscopic film school&lt;/span&gt; or 3-D film program at a film school is introduced where a new generation of 3-D filmmakers can emerge.  Film production company-wise, there is the same need for education on the possibilities and pitfalls of 3-D.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Especially&lt;/span&gt; because &lt;a href="http://www.the3drevolution.com/3dscreen.html"&gt;stereoscopic 3-D&lt;/a&gt; is a complex medium with many technical and creative parameters - that can all go &lt;span style="font-style: italic;"&gt;horribly&lt;/span&gt; wrong.  Because he who does not know the past is doomed to repeat its mistakes!  As with technology, 3-D is a &lt;span style="font-weight: bold;"&gt;craftsman’s&lt;/span&gt; tool, and a &lt;span style="font-weight: bold;"&gt;hack’s&lt;/span&gt; toilet paper.  And when it comes to the history of &lt;a href="http://www.the3drevolution.com/3dindex.html"&gt;3-D movie production&lt;/a&gt;, there have been a lot of hacks around.&lt;br /&gt;&lt;br /&gt;3-D stereoscopic film education should not just be about how to put two cameras together, but also about how to use these two cameras to produce tomorrow’s &lt;span style="font-weight: bold;"&gt;3-D cinematic masterpieces&lt;/span&gt;.  Are you just creating a 3-D space or are you actually using it?  Because 3-D hasn’t been around for longer than &lt;span style="font-weight: bold;"&gt;2&lt;/span&gt; years per fad – in 1923, ‘53 and ’83, &lt;a href="http://www.the3drevolution.com/3dindex.html"&gt;3-D direction&lt;/a&gt; is still in its infancy.  Just like the directors of the 1920s who were discovering the benefits of utilizing cuts, 3-D is still being discovered by today’s producers, directors and editors.  And therefore it is often still used in a very &lt;span style="font-style: italic;"&gt;childish&lt;/span&gt; way – with actors literally chucking pies at the camera – think of the very recent &lt;span style="font-style: italic;"&gt;‘Meet the Robinsons’&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_74nckAWBvYU/RulnZ5CsHQI/AAAAAAAAAH0/ECYUbIQ6QyM/s1600-h/robinsons1.jpg"&gt;&lt;img style="cursor: pointer;" src="http://3.bp.blogspot.com/_74nckAWBvYU/RulnZ5CsHQI/AAAAAAAAAH0/ECYUbIQ6QyM/s320/robinsons1.jpg" alt="Meet the Robinsons 3-D" id="BLOGGER_PHOTO_ID_5109728946735029506" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;Meet the Robinsons - Disney's latest 3-D release&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;You will hopefully agree with me that 3-D film education on a student and a corporate level is vital for the survival of 3-D cinema.  Because how is the consumer expected to value the stereoscopic image of the near future if it will be a clumsy, uneducated and unimaginative audio-visual visual product?  Let alone a product that causes headaches with its audience!&lt;br /&gt;&lt;br /&gt;Whenever I talk to people about 3-D film making, the first thing they say is: “But isn’t modern technology going to solve all those problems?”, followed by: “I saw a glassless 3-D plasma screen with images in 3-D”.  But what were those images in 3-D?  What is the content?  Digital projection is fantastic and HD is a real solution, but problems with 3-D have almost always stemmed from bad use of 3-D, both technically and creatively.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_74nckAWBvYU/RultV5CsHSI/AAAAAAAAAIE/NCZPof8sHY8/s1600-h/friday13.jpg"&gt;&lt;img style="cursor: pointer;" src="http://3.bp.blogspot.com/_74nckAWBvYU/RultV5CsHSI/AAAAAAAAAIE/NCZPof8sHY8/s320/friday13.jpg" alt="" id="BLOGGER_PHOTO_ID_5109735475085319458" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;Title sequence of Friday the 13th: Ouch!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;It is human nature to blame technology for personal mistakes and stereoscopic 3-D has suffered some of the worst examples of this trait.  Tomorrow’s camera and projection systems are not going to solve tomorrow’s misuse of these systems.&lt;br /&gt;&lt;br /&gt;Hopefully, current 3-D releases will stick with &lt;span style="font-weight: bold;"&gt;proper&lt;/span&gt; 3-D filming techniques long enough for a new generation of stereoscopic filmmakers to learn the trade and eventually really exploit the &lt;span style="font-style: italic;"&gt;marvellous&lt;/span&gt; new possibilities of this closely related, yet very different cinematic art form.  Having a digital and even a glassless way of presenting 3-D will never take away the need for decent &lt;a href="http://www.the3drevolution.com/3dinvasion.html"&gt;3-D content&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Because stereoscopic or not, &lt;span style="font-weight: bold;"&gt;content&lt;/span&gt; will always remain &lt;span style="font-weight: bold;"&gt;king&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://digg.com/submit?phase=3&amp;amp;url=http://the3drevolution.blogspot.com/2007/09/first-full-3-d-feature-film.html" rel="nofollow" target="_blank" title="Digg It"&gt;&lt;img alt="DiggIt!" src="http://www.the3drevolution.com/gfx/icon_sb_dig.gif" /&gt;&lt;/a&gt;&lt;a href="http://del.icio.us/post?url=http://the3drevolution.blogspot.com/2007/09/first-full-3-d-feature-film.html&amp;amp;title=The%20first%20full%203-D%20feature%20film" rel="nofollow" target="_blank" title="del.icio.us"&gt;&lt;img alt="Del.icio.us" src="http://www.the3drevolution.com/gfx/icon_sb_del.gif" 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rel='alternate' type='text/html' href='http://the3drevolution.blogspot.com/2007/09/first-full-3-d-feature-film.html' title='The first full 3-D Feature Film?'/><author><name>3-D Revolution Productions</name><uri>http://www.blogger.com/profile/14011785636530015101</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://www.the3drevolution.com/gfx/duke3d.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_74nckAWBvYU/RullWpCsHPI/AAAAAAAAAHs/EW_XbiiayTY/s72-c/avatar_poster.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-4400848339865061836.post-4109151485813425239</id><published>2007-09-08T18:32:00.000+01:00</published><updated>2007-09-21T13:05:01.271+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='stereoscopic'/><category scheme='http://www.blogger.com/atom/ns#' term='screen'/><category scheme='http://www.blogger.com/atom/ns#' term='dolby3d'/><category scheme='http://www.blogger.com/atom/ns#' term='3-d'/><category scheme='http://www.blogger.com/atom/ns#' term='lcd'/><category scheme='http://www.blogger.com/atom/ns#' term='dolby'/><category scheme='http://www.blogger.com/atom/ns#' term='film'/><category scheme='http://www.blogger.com/atom/ns#' term='reald'/><category scheme='http://www.blogger.com/atom/ns#' term='plastic'/><category scheme='http://www.blogger.com/atom/ns#' term='glasses'/><category scheme='http://www.blogger.com/atom/ns#' term='cinema'/><category scheme='http://www.blogger.com/atom/ns#' term='holographic'/><category scheme='http://www.blogger.com/atom/ns#' term='shutter'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='projection'/><category scheme='http://www.blogger.com/atom/ns#' term='glassless'/><category scheme='http://www.blogger.com/atom/ns#' term='cardboard'/><category scheme='http://www.blogger.com/atom/ns#' term='tv'/><category scheme='http://www.blogger.com/atom/ns#' term='sequential'/><category scheme='http://www.blogger.com/atom/ns#' term='plasma'/><title type='text'>3-D glasses for 3-D movies – can we do without?</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_74nckAWBvYU/RuLe_8TtKFI/AAAAAAAAAFk/tD3YZTjiuvc/s1600-h/Crying3D.jpg"&gt;&lt;img style="cursor: pointer;" src="http://1.bp.blogspot.com/_74nckAWBvYU/RuLe_8TtKFI/AAAAAAAAAFk/tD3YZTjiuvc/s320/Crying3D.jpg" alt="Wearing 3-D glasses is no fun!" id="BLOGGER_PHOTO_ID_5107890117493467218" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic; font-weight: bold;"&gt;Nature follows the Path of Least Resistance&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;Like water finding its way down a hill, people take the easiest route to their goal.  And when it comes to entertainment, every barrier is one too many.  With 3-D movies, people hate wearing the 3-D specs and the sheer mention of the need to wear special glasses can turn people away from a 3-D film.  Almost every article and Blog entry about 3-D screens and 3-D films mentions the need or absence of the need for 3-D glasses.  Bloggers and journalists cry: &lt;span style="font-style: italic;"&gt;‘Silly glasses’, ‘Cumbersome specs’&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;‘Goofy glasses’&lt;/span&gt; as a standard.  Why this resistance to 3-D eye wear?  Is it really that bad to wear plastic or cardboard glasses for 90 minutes when 1/3 of the world’s population wears glasses on a daily basis?  From the adverse reaction, I gather it must be.  Very well then, but what ways of seeing a 3-D film currently actually exist?&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;On the side of glasses there’s:&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;Polarized glasses&lt;/span&gt;&lt;br /&gt;Used in Real-D cinemas, using horizontal and vertical light wavelength separation.  So horizontal lightwaves will pass through the left-eye glass and the vertical lightwaves through the right-eye.  This means full colour 3-D images, but the need for a silver screen to retain polarization of the light.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_74nckAWBvYU/RuM5t8TtKQI/AAAAAAAAAG8/Uw7BD9qa6b4/s1600-h/polarized.jpg"&gt;&lt;img style="cursor: pointer;" src="http://2.bp.blogspot.com/_74nckAWBvYU/RuM5t8TtKQI/AAAAAAAAAG8/Uw7BD9qa6b4/s320/polarized.jpg" alt="polarized glasses" id="BLOGGER_PHOTO_ID_5107989863813949698" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Dolby 3-D&lt;/span&gt;&lt;br /&gt;Interference wavelength, or colour bandwidth separation.  Using slightly different parts of the RGB spectrum, full colour 3-D images are possible with the use of a normal cinema screen.  Pretty amazing technology, sometimes also called 'souped-up anaglyph'.  But it doesn't bear any resemblance to anaglyph 3-D whatsoever.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_74nckAWBvYU/RuP6t8TtKTI/AAAAAAAAAHU/nAmwYKV2Tmc/s1600-h/dolby3d.jpg"&gt;&lt;img style="cursor: pointer;" src="http://2.bp.blogspot.com/_74nckAWBvYU/RuP6t8TtKTI/AAAAAAAAAHU/nAmwYKV2Tmc/s320/dolby3d.jpg" alt="" id="BLOGGER_PHOTO_ID_5108202069558110514" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;The Dolby 3-D glasses will look a lot like shutterglasses, only flatter and lighter&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_74nckAWBvYU/RvOy-IWUYXI/AAAAAAAAAIM/cxBDRoN8yn8/s1600-h/dolby_3d_logo.jpg"&gt;&lt;img style="cursor: pointer;" src="http://2.bp.blogspot.com/_74nckAWBvYU/RvOy-IWUYXI/AAAAAAAAAIM/cxBDRoN8yn8/s320/dolby_3d_logo.jpg" alt="Dolby 3-D explanation" id="BLOGGER_PHOTO_ID_5112626782458372466" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;Artistic impression of how Dolby 3-D works&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Anaglyph&lt;/span&gt;&lt;br /&gt;Red-blue or red-green filters.  Been around for over 100 years and is unbeatable for its simplicity and application in pretty much all 3-D media.  Film, print, web and RGB TV (4:4:4 transmission and viewing).&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_74nckAWBvYU/RuLh2MTtKGI/AAAAAAAAAFs/iokYvMR_-vA/s1600-h/drwho3d.jpg"&gt;&lt;img style="cursor: pointer;" src="http://2.bp.blogspot.com/_74nckAWBvYU/RuLh2MTtKGI/AAAAAAAAAFs/iokYvMR_-vA/s200/drwho3d.jpg" alt="Dr. Who donning anaglyph 3D glasses" id="BLOGGER_PHOTO_ID_5107893248524626018" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;Dr. Who donning anaglyph 3-D glasses to see a dimensional rift&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.colorcode3d.com/"&gt;&lt;span style="font-weight: bold;"&gt;ColorCode&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;Amber-Blue filters; basically anaglyph but with two other Colour Triangle opposites. Another possibility would be Green-Purple.  Quick, patent that idea!&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_74nckAWBvYU/RuMxmMTtKLI/AAAAAAAAAGU/MlpvUFZrWTE/s1600-h/colorcode.jpg"&gt;&lt;img style="cursor: pointer;" src="http://3.bp.blogspot.com/_74nckAWBvYU/RuMxmMTtKLI/AAAAAAAAAGU/MlpvUFZrWTE/s320/colorcode.jpg" alt="Colorcode glasses" id="BLOGGER_PHOTO_ID_5107980934576941234" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.chromatek.com/"&gt;&lt;span style="font-weight: bold;"&gt;Chromadepth&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;Hue-dependent colour-depth placement.  As you can see, it limits the kind of imagery you can display with this technique.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_74nckAWBvYU/RuMzD8TtKMI/AAAAAAAAAGc/UTXMUjQ9LpA/s1600-h/chromadepth.jpg"&gt;&lt;img style="cursor: pointer;" src="http://2.bp.blogspot.com/_74nckAWBvYU/RuMzD8TtKMI/AAAAAAAAAGc/UTXMUjQ9LpA/s320/chromadepth.jpg" alt="A Chromadepth image" id="BLOGGER_PHOTO_ID_5107982545189677250" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;Red comes forward, blue recedes&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Pulfrich&lt;/span&gt;&lt;br /&gt;One dark, one transparent filter for delayed image reception by the right eye.  Combined with a spinning camera or horizontally moving imagery on different planes that makes for pretty well working 3-D.  Dizzying, though.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_74nckAWBvYU/RuP4YcTtKSI/AAAAAAAAAHM/eDPK2PQN0hM/s1600-h/3rdrock.jpg"&gt;&lt;img style="cursor: pointer;" src="http://4.bp.blogspot.com/_74nckAWBvYU/RuP4YcTtKSI/AAAAAAAAAHM/eDPK2PQN0hM/s320/3rdrock.jpg" alt="Pulfrich became famous with this 3rd Rock episode" id="BLOGGER_PHOTO_ID_5108199501167667490" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;3rd Rock from the Sun made Pulfrich famous with their special 3-D episode&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Field/frame sequential&lt;/span&gt;&lt;br /&gt;On-off-left-right electronic shutters.  These are most often used for TV and computer viewing of 3-D and can also be found at some IMAX 3-D performances.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_74nckAWBvYU/RuM4DsTtKOI/AAAAAAAAAGs/Y2rfWo0F8-o/s1600-h/shutterglasses.jpg"&gt;&lt;img style="cursor: pointer;" src="http://1.bp.blogspot.com/_74nckAWBvYU/RuM4DsTtKOI/AAAAAAAAAGs/Y2rfWo0F8-o/s320/shutterglasses.jpg" alt="Electronic shutterglasses as worn in some IMAX cinemas" id="BLOGGER_PHOTO_ID_5107988038452848866" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;Wireless shutterglasses&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.anachrome.com/"&gt;&lt;span style="font-weight: bold;"&gt;Chroma&lt;/span&gt;&lt;/a&gt;&lt;br /&gt;Hold-your-head-very-still parallel side-by-side viewing with a plastic separator.  A great idea with wide-angle 3-D results, but don't move or tilt your head!&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_74nckAWBvYU/RuMxacTtKKI/AAAAAAAAAGM/139-mDCWX2Q/s1600-h/chroma3d.jpg"&gt;&lt;img style="cursor: pointer;" src="http://4.bp.blogspot.com/_74nckAWBvYU/RuMxacTtKKI/AAAAAAAAAGM/139-mDCWX2Q/s320/chroma3d.jpg" alt="Anachrome Chroma glasses" id="BLOGGER_PHOTO_ID_5107980732713478306" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;Anachrome's Chroma glasses&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;Glassless methods available are:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Lenticular&lt;/span&gt;&lt;br /&gt;Like the famous Philips 3-D Plasma screen and Spielberg’s plans for a massive LCD/DLP video wall for use in future cinemas.  Horizontal striped lenslets do the work, halving resolution of the image and applying a bit of a blur to the 3-D end result.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_74nckAWBvYU/RuM6hcTtKRI/AAAAAAAAAHE/-sYS9v-aV14/s1600-h/3dlcd.jpg"&gt;&lt;img style="cursor: pointer;" src="http://4.bp.blogspot.com/_74nckAWBvYU/RuM6hcTtKRI/AAAAAAAAAHE/-sYS9v-aV14/s320/3dlcd.jpg" alt="Philips 3-D LCD TV screen" id="BLOGGER_PHOTO_ID_5107990748577212690" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;Artistic impression of a Philips 3-D screen.  Of course the chip can't fly past the screen's edge...&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Fresnel&lt;/span&gt;&lt;br /&gt;Lenslets that work much the same as lenticulars, but in a round fashion.  This allows for more angles of view, but less detail in the image.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_74nckAWBvYU/RuQ7fMTtKUI/AAAAAAAAAHc/EIrnaTARim8/s1600-h/3dtv_fresnel_pumpkin.jpg"&gt;&lt;img style="cursor: pointer;" src="http://4.bp.blogspot.com/_74nckAWBvYU/RuQ7fMTtKUI/AAAAAAAAAHc/EIrnaTARim8/s320/3dtv_fresnel_pumpkin.jpg" alt="Frensnel screen" id="BLOGGER_PHOTO_ID_5108273284410845506" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Raster Screen&lt;/span&gt;&lt;br /&gt;The Ivanov Soviet idea of a fine horizontal mesh in front of a screen with imagery pretty much equal to lenticular imagery.  This technique reduces the available viewing zones dramatically, but when in a sweet spot, the 3-D is impressive.  And oh-so glassless!&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_74nckAWBvYU/RuQ75cTtKVI/AAAAAAAAAHk/p5MUAw8XjY8/s1600-h/3dscreen_ivanov.jpg"&gt;&lt;img style="cursor: pointer;" src="http://1.bp.blogspot.com/_74nckAWBvYU/RuQ75cTtKVI/AAAAAAAAAHk/p5MUAw8XjY8/s320/3dscreen_ivanov.jpg" alt="Ivanov raster screen glassless 3-D screen" id="BLOGGER_PHOTO_ID_5108273735382411602" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Curved Screen&lt;/span&gt;&lt;br /&gt;Very sweet-spot sensitive reflective curved surface.  Nice for single-person display, not good for a large audience.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_74nckAWBvYU/RuM4zsTtKPI/AAAAAAAAAG0/WSUmBh0-Q0E/s1600-h/curvedscreen.jpg"&gt;&lt;img style="cursor: pointer;" src="http://1.bp.blogspot.com/_74nckAWBvYU/RuM4zsTtKPI/AAAAAAAAAG0/WSUmBh0-Q0E/s320/curvedscreen.jpg" alt="Curved bowl screen" id="BLOGGER_PHOTO_ID_5107988863086569714" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Holography&lt;/span&gt;&lt;br /&gt;This is a very different way of creating and displaying 3-D imagery and cannot really be mentioned in this lineup because in holographics the subject manner is captured as-is, from all angles, rather than from a set, fixed angle as happens in stereography.  Stereo=2 angles, Holo=all angles.  In this way, holography is a form of virtual theatre with no specific camera angle as opposed to cinematography, with a controlled camera angle.  Also, holographic imagery requires an insane amount of bandwidth to be recorded and transmitted, making theatrical display a thing of the distant future.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Strong &amp;amp; weak points&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;All methods have their strong points and their drawbacks.  The most obvious drawback of glasses is the need to wear them.  After that, the quality of the materials used will influence the ability to separate left-eye and right-eye imagery.  And thirdly, it’s inconvenient for distributors and theatre owners as the glasses cost money, get dirty, break and get lost.  Most glasses options also suffer from colour problems as the 3-D is encoded in the image by using colours, and thus resulting in different colours going to different eyes.  Anaglyph 3-D being the most obvious example of this issue.&lt;br /&gt;&lt;br /&gt;The glassless options all have the big problem of angle of view (with varied degrees of precision sweet spots), where not sitting in a sweet spot, or viewing zone, means losing the 3-D image, seeing an inverse, hollow 3-D image or seeing mid-image artefacts that ruin the enjoyment of the picture.  The only technique escaping this problem is holography, but, as said, it’s got some serious other drawbacks.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_74nckAWBvYU/RuM3L8TtKNI/AAAAAAAAAGk/HgxxKmi2HkU/s1600-h/kodak3d.jpg"&gt;&lt;img style="cursor: pointer;" src="http://2.bp.blogspot.com/_74nckAWBvYU/RuM3L8TtKNI/AAAAAAAAAGk/HgxxKmi2HkU/s320/kodak3d.jpg" alt="Kodak HD 3-D solution" id="BLOGGER_PHOTO_ID_5107987080675141842" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;Kodak's silly 3-D HD solution.  It certainly fixes the sweet-spot issue!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The problem with viewing zones can be attacked by placing cinema seats in a specific pattern, basically resulting in much fewer seats in the house.  The Soviet 3-D cinemas employing the Raster Screen technique indeed had much fewer seats than normal cinemas have.  With subsidised cinemas that’s not a problem, but in a free market economy such a solution is uneconomical.  And in a home situation, will people be prepared to always sit in an exact spot on their sofa, at an exact distance to the screen, or is wearing a pair of specs to watch 3-D TV the path of least resistance?&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_74nckAWBvYU/RuLiqMTtKHI/AAAAAAAAAF0/171_wEMNXqg/s1600-h/helmet_toshiba.jpg"&gt;&lt;img style="cursor: pointer;" src="http://2.bp.blogspot.com/_74nckAWBvYU/RuLiqMTtKHI/AAAAAAAAAF0/171_wEMNXqg/s320/helmet_toshiba.jpg" alt="Hitachi 3-D helmet" id="BLOGGER_PHOTO_ID_5107894141877823602" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://digg.com/submit?phase=3&amp;amp;url=http://the3drevolution.blogspot.com/2007/09/3-d-glasses-for-3-d-movies-can-we-do.html" rel="nofollow" target="_blank" title="Digg It"&gt;&lt;img alt="DiggIt!" src="http://www.the3drevolution.com/gfx/icon_sb_dig.gif" /&gt;&lt;/a&gt;&lt;a 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href='http://www.blogger.com/feeds/4400848339865061836/posts/default/4109151485813425239'/><link rel='alternate' type='text/html' href='http://the3drevolution.blogspot.com/2007/09/3-d-glasses-for-3-d-movies-can-we-do.html' title='3-D glasses for 3-D movies – can we do without?'/><author><name>3-D Revolution Productions</name><uri>http://www.blogger.com/profile/14011785636530015101</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://www.the3drevolution.com/gfx/duke3d.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_74nckAWBvYU/RuLe_8TtKFI/AAAAAAAAAFk/tD3YZTjiuvc/s72-c/Crying3D.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-4400848339865061836.post-8102710334012015968</id><published>2007-09-05T17:26:00.000+01:00</published><updated>2007-09-05T23:50:21.667+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='glasses'/><category scheme='http://www.blogger.com/atom/ns#' term='stereoscopic'/><category scheme='http://www.blogger.com/atom/ns#' term='screen'/><category scheme='http://www.blogger.com/atom/ns#' term='philips'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='glassless'/><category scheme='http://www.blogger.com/atom/ns#' term='3-d'/><category scheme='http://www.blogger.com/atom/ns#' term='tv'/><category scheme='http://www.blogger.com/atom/ns#' term='stereo'/><category scheme='http://www.blogger.com/atom/ns#' term='television'/><category scheme='http://www.blogger.com/atom/ns#' term='plasma'/><category scheme='http://www.blogger.com/atom/ns#' term='hd'/><title type='text'>Philips WOWvx 3-D TV screen</title><content type='html'>&lt;object height="350" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/aWgSQLnhWMw"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;embed src="http://www.youtube.com/v/aWgSQLnhWMw" type="application/x-shockwave-flash" wmode="transparent" height="350" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;This screen is rally amazing, making possible glassless 3-D on a 42in plasma screen.  Your movie, your ad and your product never looked better, coming out of the screen or inhabiting an exciting 3-D world inside the screen.  It requires 3-D content – and that’s exactly what we can provide for you at 3-D Revolution Productions.  Tailored to the best 3-D screen to look as good as 3-D television gets!&lt;br /&gt;&lt;br /&gt;&lt;a href='http://digg.com/submit?phase=3&amp;url=http://the3drevolution.blogspot.com/2007/09/philips-wowvx-3-d-tv-screen.html' rel='nofollow' target='_blank' title='Digg It'&gt;&lt;img alt='DiggIt!' src='http://www.the3drevolution.com/gfx/icon_sb_dig.gif'/&gt;&lt;/a&gt;&lt;a href='http://del.icio.us/post?url=http://the3drevolution.blogspot.com/2007/09/philips-wowvx-3-d-tv-screen.html&amp;title=Philips WOWvx 3-D TV screen.' rel='nofollow' target='_blank' title='del.icio.us'&gt;&lt;img alt='Del.icio.us' src='http://www.the3drevolution.com/gfx/icon_sb_del.gif'/&gt;&lt;/a&gt;&lt;a href='http://www.blinklist.com/index.php?Action=Blink/addblink.php&amp;Description=&amp;Url=http://the3drevolution.blogspot.com/2007/09/philips-wowvx-3-d-tv-screen.html&amp;Title=Philips WOWvx 3-D TV screen.' rel='nofollow' target='_blank' title='BlinkList'&gt;&lt;img alt='Blinklist' src='http://www.the3drevolution.com/gfx/icon_sb_bli.gif'/&gt;&lt;/a&gt;&lt;a href='http://myweb2.search.yahoo.com/myresults/bookmarklet?u=http://the3drevolution.blogspot.com/2007/09/philips-wowvx-3-d-tv-screen.html&amp;=Philips WOWvx 3-D TV screen.' rel='nofollow' target='_blank' title='My Yahoo'&gt;&lt;img alt='Yahoo' src='http://www.the3drevolution.com/gfx/icon_sb_yah.gif'/&gt;&lt;/a&gt;&lt;a href='http://www.furl.net/storeIt.jsp?u=http://the3drevolution.blogspot.com/2007/09/philips-wowvx-3-d-tv-screen.html&amp;t=Philips WOWvx 3-D TV screen.' rel='nofollow' target='_blank' title='Furl It'&gt;&lt;img alt='Furl' src='http://www.the3drevolution.com/gfx/icon_sb_fur.gif'/&gt;&lt;/a&gt; &lt;a href='http://www.technorati.com/cosmos/search.html?url=http://the3drevolution.blogspot.com/2007/09/philips-wowvx-3-d-tv-screen.html' rel='nofollow' target='_blank' title='Technorati'&gt;&lt;img alt='Technorati' src='http://www.the3drevolution.com/gfx/icon_sb_tec.gif'/&gt;&lt;/a&gt;&lt;a href='http://www.simpy.com/simpy/LinkAdd.do?href=http://the3drevolution.blogspot.com/2007/09/philips-wowvx-3-d-tv-screen.html&amp;title=Philips WOWvx 3-D TV screen.' rel='nofollow' target='_blank' title='Simpy'&gt;&lt;img alt='Simpy' src='http://www.the3drevolution.com/gfx/icon_sb_sim.gif'/&gt;&lt;/a&gt;&lt;a href='http://www.spurl.net/spurl.php?url=http://the3drevolution.blogspot.com/2007/09/philips-wowvx-3-d-tv-screen.html&amp;title=Philips WOWvx 3-D TV screen.' rel='nofollow' target='_blank' title='Spurl'&gt;&lt;img alt='Spurl' src='http://www.the3drevolution.com/gfx/icon_sb_spu.gif'/&gt;&lt;/a&gt;&lt;a href='http://reddit.com/submit?url=http://the3drevolution.blogspot.com/2007/09/philips-wowvx-3-d-tv-screen.html&amp;title=Philips WOWvx 3-D TV screen.' rel='nofollow' target='_blank' title='Reddit'&gt;&lt;img alt='Reddit' src='http://www.the3drevolution.com/gfx/icon_sb_red.gif'/&gt;&lt;/a&gt;&lt;a href='http://www.stumbleupon.com/submit?url=http://the3drevolution.blogspot.com/2007/09/philips-wowvx-3-d-tv-screen.html&amp;title=Philips WOWvx 3-D TV screen.' rel='nofollow' target='_blank' title='Stumble it!'&gt;&lt;img alt='Stumble Upon' src='http://www.the3drevolution.com/gfx/icon_stumble.png'/&gt;&lt;/a&gt;&lt;a href='http://www.addtoany.com/?linkname=http://the3drevolution.blogspot.com/2007/09/philips-wowvx-3-d-tv-screen.html&amp;title=Philips WOWvx 3-D TV screen.' rel='nofollow' target='_blank' title='Add to Any'&gt;&lt;img alt='Add Any' src='http://www.the3drevolution.com/gfx/icon_any.png'/&gt;&lt;/a&gt;&lt;a href='https://favorites.live.com/quickadd.aspx? marklet=1&amp;mkt=en-us &amp;url=http://the3drevolution.blogspot.com/2007/09/philips-wowvx-3-d-tv-screen.html&amp;title=Philips WOWvx 3-D TV screen.' rel='nofollow' target='_blank' title='Add to Windows Live'&gt;&lt;img alt='Windows Live' src='http://www.the3drevolution.com/gfx/icon_win.png'/&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4400848339865061836-8102710334012015968?l=the3drevolution.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://www.the3drevolution.com' title='Philips WOWvx 3-D TV screen'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4400848339865061836/posts/default/8102710334012015968'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4400848339865061836/posts/default/8102710334012015968'/><link rel='alternate' type='text/html' href='http://the3drevolution.blogspot.com/2007/09/philips-wowvx-3-d-tv-screen.html' title='Philips WOWvx 3-D TV screen'/><author><name>3-D Revolution Productions</name><uri>http://www.blogger.com/profile/14011785636530015101</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://www.the3drevolution.com/gfx/duke3d.jpg'/></author></entry><entry><id>tag:blogger.com,1999:blog-4400848339865061836.post-352540274726890122</id><published>2007-09-05T11:56:00.000+01:00</published><updated>2007-09-13T19:22:24.965+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='anaglyph'/><category scheme='http://www.blogger.com/atom/ns#' term='stereoscopic'/><category scheme='http://www.blogger.com/atom/ns#' term='3-d'/><category scheme='http://www.blogger.com/atom/ns#' term='rodriguez'/><category scheme='http://www.blogger.com/atom/ns#' term='stereo3d'/><category scheme='http://www.blogger.com/atom/ns#' term='stereo'/><category scheme='http://www.blogger.com/atom/ns#' term='jaws3d'/><category scheme='http://www.blogger.com/atom/ns#' term='cameron'/><category scheme='http://www.blogger.com/atom/ns#' term='dlp'/><category scheme='http://www.blogger.com/atom/ns#' term='real-d'/><category scheme='http://www.blogger.com/atom/ns#' term='jaws'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='zemeckis'/><category scheme='http://www.blogger.com/atom/ns#' term='lucas'/><category scheme='http://www.blogger.com/atom/ns#' term='red-blue'/><title type='text'>Red-Blue bad?</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_74nckAWBvYU/Rt6NpsTtKCI/AAAAAAAAAFM/3PkPMaO-u9U/s1600-h/lucas_camero_zemeckis.jpg"&gt;&lt;img style="cursor: pointer;" src="http://4.bp.blogspot.com/_74nckAWBvYU/Rt6NpsTtKCI/AAAAAAAAAFM/3PkPMaO-u9U/s320/lucas_camero_zemeckis.jpg" alt="Lucas, Zemeckis, Rodriguez and Cameron wearing 3-D glasses" id="BLOGGER_PHOTO_ID_5106674774892685346" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;Lucas, Zemeckis, Rodriguez &amp; Cameron&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Recently, as you probably well know, James Cameron has been doing the rounds promoting polarized DLP projection and twin-camera HD 3-D shooting as the way forward for the 3-D film industry.  It is a very valid point that the polarized Real-D projection solution is a massive step forward for 3-D film and its chances of survival (for longer than two years).  Because of the standardisation of Real-D within the DLP architecture, combined with the fact that Real-D projection can’t be screwed up by projectionists, 3-D cinema has now got a fighting chance to not hurt the audience’s eyes and thus stick around for longer – as long as the quality of 3-D films stays above abysmal quality levels.&lt;br /&gt;But Cameron takes the argument a step further by making the attending audience shout: “Red-blue, bad!”  But why?  There is nothing wrong with anaglyph 3-D.  It’s been around as long as stereoscopic film itself has and has never gone away because of its versatility, ease of use and cheapness. In fact, Sony Pictures Imageworks (SPI) still uses it for their 3-D monitor previewing.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_74nckAWBvYU/Rt6POMTtKDI/AAAAAAAAAFU/_LGAUo2GUDw/s1600-h/morbidus_3D.jpg"&gt;&lt;img style="cursor: pointer;" src="http://2.bp.blogspot.com/_74nckAWBvYU/Rt6POMTtKDI/AAAAAAAAAFU/_LGAUo2GUDw/s320/morbidus_3D.jpg" alt="3-D anaglyph still of The Incredible Invasion..." id="BLOGGER_PHOTO_ID_5106676501469538354" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;Anaglyph 3D image of 'The Incredible Invasion...'&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;A big point that people make nowadays about anaglyph 3-D is that they think it causes discomfort and headaches. True, it is not an ideal format in terms of colour and separation, and your brain will attempt to compensate for the colour filters by turning your vision blue and red, inversely to the glasses. But it is misuse of 3-D, not the presentation format, that causes real headaches.&lt;br /&gt;&lt;br /&gt;It’s tempting to think that the progress of technology has solved all problems with 3-D film production and screening.  It hasn’t because it can’t.  The biggest problems with 3-D filming stem from the physical limitations of what the eye and brain can do and subsequently how far 3-D cameras can be separated (the interocular distance), rotated inward (convergence) and how close they can be to the subject. No technology can solve breaches of human physical ability and a painful 3-D experience must almost always be blamed on poorly thought out and executed 3-D direction and camera work.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_74nckAWBvYU/Rt6Qo8TtKEI/AAAAAAAAAFc/bKpdfLmxqq4/s1600-h/jaws_argument.jpg"&gt;&lt;img style="cursor: pointer;" src="http://1.bp.blogspot.com/_74nckAWBvYU/Rt6Qo8TtKEI/AAAAAAAAAFc/bKpdfLmxqq4/s320/jaws_argument.jpg" alt="Movie still of Jaws 3-D in anaglyph 3-D" id="BLOGGER_PHOTO_ID_5106678060542666818" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;The cast of Jaws 3-D argues over which 3-D lens adapter to use&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The biggest issue is of course the proven fact that one bad 3-D presentation can ruin it for the rest.  People will happily equate the pleasure of 3-D with that of the last presentation they have seen and if that presentation was a poor one, that audience will label 3-D bad overall.  It’s not fair, but that’s the way 3-D has been treated in 3-D film’s rise and decline of 1953-54 and 1983-84.  So it’s time to stop pointing fingers and start shooting good 3-D, with a proper story that is enhanced through the stereoscopic visuals!&lt;br /&gt;&lt;br /&gt;&lt;a href="http://digg.com/submit?phase=3&amp;url=http://the3drevolution.blogspot.com/2007/09/red-blue-bad.html" rel="nofollow" target="_blank" title="Digg It"&gt;&lt;img alt="DiggIt!" src="http://www.the3drevolution.com/gfx/icon_sb_dig.gif" /&gt;&lt;/a&gt;&lt;a href="http://del.icio.us/post?url=http://the3drevolution.blogspot.com/2007/09/red-blue-bad.html&amp;amp;title=Red-Blue%20Bad." rel="nofollow" target="_blank" title="del.icio.us"&gt;&lt;img alt="Del.icio.us" src="http://www.the3drevolution.com/gfx/icon_sb_del.gif" /&gt;&lt;/a&gt;&lt;a href="http://www.blinklist.com/index.php?Action=Blink/addblink.php&amp;Description=&amp;amp;Url=http://the3drevolution.blogspot.com/2007/09/red-blue-bad.html&amp;Title=Red-Blue%20Bad." rel="nofollow" target="_blank" title="BlinkList"&gt;&lt;img alt="Blinklist" 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width='72'/></entry><entry><id>tag:blogger.com,1999:blog-4400848339865061836.post-7355729127831487389</id><published>2007-08-17T19:58:00.000+01:00</published><updated>2007-09-13T19:21:07.310+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='stereoscopic'/><category scheme='http://www.blogger.com/atom/ns#' term='3-d'/><category scheme='http://www.blogger.com/atom/ns#' term='film'/><category scheme='http://www.blogger.com/atom/ns#' term='stereo'/><category scheme='http://www.blogger.com/atom/ns#' term='real-d'/><category scheme='http://www.blogger.com/atom/ns#' term='cinema'/><category scheme='http://www.blogger.com/atom/ns#' term='starwars'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='projection'/><category scheme='http://www.blogger.com/atom/ns#' term='imax'/><category scheme='http://www.blogger.com/atom/ns#' term='s3d'/><category scheme='http://www.blogger.com/atom/ns#' term='superman'/><category scheme='http://www.blogger.com/atom/ns#' term='3-dimensional'/><category scheme='http://www.blogger.com/atom/ns#' term='digital'/><title type='text'>Today is Yesterday’s Tomorrow</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_74nckAWBvYU/RsXxscTtJ_I/AAAAAAAAAE0/qaQk3COYkY8/s1600-h/starwars3d.jpg"&gt;&lt;img style="cursor: pointer;" src="http://2.bp.blogspot.com/_74nckAWBvYU/RsXxscTtJ_I/AAAAAAAAAE0/qaQk3COYkY8/s320/starwars3d.jpg" alt="Darth Maul of Star Wars in anaglyph 3-D" id="BLOGGER_PHOTO_ID_5099747898882336754" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-style: italic;font-size:78%;" &gt;Wax Darth Maul in a 3-D photograph&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The title sounds obvious, but what it means is that the marvels of the future that were talked about in the past, should be happening just about now.  An excellent example of how that doesn’t necessarily hold true is the assertion of &lt;a href="http://www.the3drevolution.com/3dtheory.html"&gt;Jaws 3-D&lt;/a&gt; director &lt;span style="font-style: italic;"&gt;Joe Alves&lt;/span&gt; in a 1983 &lt;span style="font-style: italic;"&gt;Starburst&lt;/span&gt; interview that:&lt;br /&gt;&lt;span style="font-style: italic;"&gt;“(…) I can definitely see Superman 4 or the new Star Wars (Return of the Jedi) being &lt;a href="http://www.the3drevolution.com/3dtheory.html"&gt;made in 3-D&lt;/a&gt;.  (…) Imagine flying a space ship over the audience’s heads, or having Superman fly out?  Actually, the latter would be difficult.”&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Besides having a point about &lt;span style="font-weight: bold;"&gt;Superman&lt;/span&gt; flying out of the screen being difficult (he’d look like a &lt;span style="font-weight: bold;"&gt;miniature&lt;/span&gt; Superman and couldn’t fly anywhere off-screen effectively), he missed the mark on his assertion of those two films being shot and released in 3-D.  Hollywood lost interest in &lt;a href="http://www.the3drevolution.com/3dscreen.html"&gt;3-D film&lt;/a&gt; very quickly when the audiences got tired of the onslaught of &lt;a href="http://www.the3drevolution.com/3dscreen.html"&gt;3-D movies&lt;/a&gt; after just one year of 3-D film exhibition in 1983.  &lt;span style="font-weight: bold;"&gt;25&lt;/span&gt; mediocre 3-D movies in one year can do that to an audience.  With the 1953 &lt;span style="font-style: italic;"&gt;boom&lt;/span&gt; more than twice that amount were released theatrically: &lt;span style="font-weight: bold;"&gt;65&lt;/span&gt; 3-D movies within two years alone!&lt;br /&gt;&lt;br /&gt;Ironically, Star Wars: a New Hope is right now being dimensionalized for 3-D &lt;span style="font-style: italic;"&gt;re-re-re-release&lt;/span&gt; next year (with &lt;span style="font-style: italic;"&gt;‘Empire’&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;‘Jedi’&lt;/span&gt; on hold until this proves to be a profitable undertaking) and &lt;span style="font-style: italic;"&gt;Superman Returns&lt;/span&gt; utilized dimensionalized sections in its IMAX release.  Clearly, New Hollywood feels that &lt;span style="font-weight: bold;"&gt;digital projection&lt;/span&gt; is a guarantee for audience acceptance of 3-D, ignoring the possibility of audience exhaustion and bad use of 3-D being a factor in 3-D film’s previous &lt;span style="font-style: italic;"&gt;crashes&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_74nckAWBvYU/RsX1DsTtKAI/AAAAAAAAAE8/yDQVwR3a6cI/s1600-h/symmes3d.jpg"&gt;&lt;img style="cursor: pointer;" src="http://3.bp.blogspot.com/_74nckAWBvYU/RsX1DsTtKAI/AAAAAAAAAE8/yDQVwR3a6cI/s320/symmes3d.jpg" alt="Dan Symmes shooting a 3-D film sequence" id="BLOGGER_PHOTO_ID_5099751596849178626" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-style: italic;font-size:78%;" &gt;Dan Symmes shooting with his Dimension-3 Camera Adapter in 1982&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;In another of &lt;span style="font-style: italic;"&gt;yesterday’s&lt;/span&gt; articles on &lt;a href="http://www.the3drevolution.com/3dindex.html"&gt;3-D film&lt;/a&gt;, written by a fresh-faced Daniel Symmes in 1983’s &lt;span style="font-style: italic;"&gt;Cinefantastique&lt;/span&gt;, Dan writes:&lt;br /&gt;&lt;span style="font-style: italic;"&gt;“(…) Most filmmakers simply don’t understand the possibilities and limitations of the process.  (…) Properly used, 3-D is probably one of the last frontiers of magic, but it’s very rarely used properly.  Right now, 3-D is thrown at you, poked at you and so sloppily done that it creates eyestrain.”&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The assumption Symmes made was that filmmakers would, by now, be using 3-D as an integral part of the &lt;span style="font-weight: bold;"&gt;story&lt;/span&gt; and use it in a proper, &lt;span style="font-style: italic;"&gt;educated&lt;/span&gt; way.  Because 3-D filmmaking was never taught in any film school, though, this never happened and with the disappearance of 3-D off cinema screens for 20 years, the existing knowledge of &lt;a href="http://www.the3drevolution.com/3dscreen.html"&gt;3-D filmmaking&lt;/a&gt; gained a thick layer of dust.  Now, with 3-D’s latest resurgence, directors who get their hands on a &lt;a href="http://www.the3drevolution.com/3dindex.html"&gt;3-D project&lt;/a&gt; for the first time and have to use the medium without fully understanding it will indeed run the risk of making terrible mistakes.  Because although the concept of 3-D may be easy to grasp, its correct execution is a finely tuned piece of &lt;span style="font-weight: bold;"&gt;professionalism&lt;/span&gt; that cannot be underestimated.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_74nckAWBvYU/RsX2hsTtKBI/AAAAAAAAAFE/ixDmHOmiaJs/s1600-h/monstersaliens.jpg"&gt;&lt;img style="cursor: pointer;" src="http://3.bp.blogspot.com/_74nckAWBvYU/RsX2hsTtKBI/AAAAAAAAAFE/ixDmHOmiaJs/s320/monstersaliens.jpg" alt="Artwork of Dreamworks' Monsters versus Aliens" id="BLOGGER_PHOTO_ID_5099753211756881938" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-style: italic;font-size:78%;" &gt;Dreamworks' Monsters vs. Aliens&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;3ality Digital’s&lt;/span&gt; &lt;span style="font-style: italic;"&gt;Steve Schklair&lt;/span&gt; shares this vision with us, telling us:&lt;br /&gt;&lt;span style="font-style: italic;"&gt;“One of my biggest concerns is the quality of 3D that reaches the screen during the next two years.  This business is now in its infancy and as such is very fragile.  Our audience does not know the difference between 3D and good 3D.  Someday, after a few really well shot films reach the market, the audience will be able to discern between the two.  But for now, the market can ill afford a really bad 3D film in release by novices. This concern is shared by many of us in Hollywood, including Dreamworks and RealD.”&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Well said.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://digg.com/submit?phase=3&amp;url=http://the3drevolution.blogspot.com/2007/08/today-is-yesterdays-tomorrow.html" rel="nofollow" target="_blank" title="Digg It"&gt;&lt;img alt="DiggIt!" src="http://www.the3drevolution.com/gfx/icon_sb_dig.gif" /&gt;&lt;/a&gt;&lt;a href="http://del.icio.us/post?url=http://the3drevolution.blogspot.com/2007/08/today-is-yesterdays-tomorrow.html&amp;amp;title=Today%20is%20Yesterdays%20Tomorrow" rel="nofollow" target="_blank" title="del.icio.us"&gt;&lt;img alt="Del.icio.us" src="http://www.the3drevolution.com/gfx/icon_sb_del.gif" /&gt;&lt;/a&gt;&lt;a href="http://www.blinklist.com/index.php?Action=Blink/addblink.php&amp;Description=&amp;amp;Url=http://the3drevolution.blogspot.com/2007/08/today-is-yesterdays-tomorrow.html&amp;Title=Today%20is%20Yesterdays%20Tomorrow" rel="nofollow" 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Live"&gt;&lt;img alt="Windows Live" src="http://www.the3drevolution.com/gfx/icon_win.png" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4400848339865061836-7355729127831487389?l=the3drevolution.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://www.the3drevolution.com' title='Today is Yesterday’s Tomorrow'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4400848339865061836/posts/default/7355729127831487389'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4400848339865061836/posts/default/7355729127831487389'/><link rel='alternate' type='text/html' href='http://the3drevolution.blogspot.com/2007/08/today-is-yesterdays-tomorrow.html' title='Today is Yesterday’s Tomorrow'/><author><name>3-D Revolution Productions</name><uri>http://www.blogger.com/profile/14011785636530015101</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='26' height='32' src='http://www.the3drevolution.com/gfx/duke3d.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_74nckAWBvYU/RsXxscTtJ_I/AAAAAAAAAE0/qaQk3COYkY8/s72-c/starwars3d.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-4400848339865061836.post-6555935114927587751</id><published>2007-08-13T17:23:00.000+01:00</published><updated>2007-09-13T19:19:27.668+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='holography'/><category scheme='http://www.blogger.com/atom/ns#' term='3-d'/><category scheme='http://www.blogger.com/atom/ns#' term='lcd'/><category scheme='http://www.blogger.com/atom/ns#' term='siggraph'/><category scheme='http://www.blogger.com/atom/ns#' term='display'/><category scheme='http://www.blogger.com/atom/ns#' term='next-gen'/><category scheme='http://www.blogger.com/atom/ns#' term='360'/><category scheme='http://www.blogger.com/atom/ns#' term='dlp'/><category scheme='http://www.blogger.com/atom/ns#' term='holo'/><category scheme='http://www.blogger.com/atom/ns#' term='holographic'/><category scheme='http://www.blogger.com/atom/ns#' term='vfx'/><category scheme='http://www.blogger.com/atom/ns#' term='3d'/><category scheme='http://www.blogger.com/atom/ns#' term='tv'/><category scheme='http://www.blogger.com/atom/ns#' term='2007'/><category scheme='http://www.blogger.com/atom/ns#' term='displays'/><title type='text'>Siggraph 2007 Next-Gen Displays</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_74nckAWBvYU/RsCF4OfoL7I/AAAAAAAAAEU/KThTEIZcEFI/s1600-h/peszko01_Interactive360.jpg"&gt;&lt;img src="http://3.bp.blogspot.com/_74nckAWBvYU/RsCF4OfoL7I/AAAAAAAAAEU/KThTEIZcEFI/s320/peszko01_Interactive360.jpg" alt="360 Degree Display" id="BLOGGER_PHOTO_ID_5098221979193323442" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:78%;"&gt;&lt;span&gt;Neit 360 degree 3-D display&lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.vfxworld.com/index.php?atype=articles&amp;id=3369"&gt;&lt;strong&gt;&lt;br /&gt;&lt;br /&gt;&lt;/strong&gt;&lt;/a&gt;&lt;strong&gt;&lt;span&gt;Two bits from a VFX Newswire article:&lt;/span&gt;&lt;/strong&gt;&lt;a href="http://www.vfxworld.com/index.php?atype=articles&amp;amp;id=3369"&gt;&lt;strong&gt;&lt;br /&gt;&lt;br /&gt;&lt;/strong&gt;&lt;/a&gt;&lt;span&gt;&lt;a href="http://www.vfxworld.com/index.php?atype=articles&amp;id=3369"&gt;&lt;strong&gt;VFX Newswire article&lt;/strong&gt; at&lt;br /&gt;&lt;span&gt;http://www.vfxworld.com/index.php?atype=articles&amp;amp;id=3369&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;strong&gt;&lt;i&gt;SIGGRAPH 2007 Emerging Technologies: Next-Gen Displays&lt;/i&gt;&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;&lt;i&gt;J. Paul Peszko speaks with John Sibert, SIGGRAPH 2007 co-chair of Emerging Technologies, about this year's focus on display technology.&lt;/i&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;i&gt;(...)&lt;br /&gt;One category of displays centers on digital projection. "DLP-3D TV is new technology that T. I. (Texas Instruments) has developed that will enable you to do on a home television HD display 3-D stereo that you would normally see at a place like Disney or possibly in theaters," explains Sibert.&lt;br /&gt;&lt;br /&gt;(...)&lt;br /&gt;Another interesting display technology is the Interactive 360-Degree Light Field Display being developed by the USC Institute for Creative Technologies. "The thing about 3-D displays is that they don't show very well on a web page," states Sibert. "The cool thing about this display is that you don't have to wear glasses, and it's based on kind of an old idea of a rotating mirror that reflects the image, which appears to be three-dimensional. Usually 3-D images are hard to move around or change the shape of in realtime. This one works fast enough that it can actually do that. Also, people can stand around it in a group and see the full 3-D."&lt;/i&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_74nckAWBvYU/RsCGROfoL8I/AAAAAAAAAEc/OEEueMuqrYY/s1600-h/peszko02_Holografika.jpg"&gt;&lt;img src="http://3.bp.blogspot.com/_74nckAWBvYU/RsCGROfoL8I/AAAAAAAAAEc/OEEueMuqrYY/s320/peszko02_Holografika.jpg" alt="Holographic Display" id="BLOGGER_PHOTO_ID_5098222408690053058" border="0" /&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-size:78%;"&gt;Holographic Display as illustrated in VFX Newswire&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_74nckAWBvYU/RsCGROfoL8I/AAAAAAAAAEc/OEEueMuqrYY/s1600-h/peszko02_Holografika.jpg"&gt;&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;&lt;strong&gt;Our comments on the article:&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;It’s very exciting to see 3-D display technology taking leaps and bounds, headed for our homes very soon.  So it’s time to create 3-D content for all these wonderful screens.  Unless you’re happy to watch cooking programmes and quiz shows in 3-D all day, that is…&lt;br /&gt;3-D recording and filming is still a specialization because its parameters can be very tricky.  So you will want expert stereo 3D help.  &lt;a href="http://www.the3drevolution.com/3dindex.html"&gt;3-Dimensional&lt;/a&gt; imagery is shot using two cameras and the look of the resulting&lt;a href="http://www.the3drevolution.com/3dindex.html"&gt; 3-D effect&lt;/a&gt; is as mouldable and creatively controllable as the regular film and video image.  The 3-D equivalents of focal length, aperture size, lens size, depth of field, and use of colour are seriously underemployed!  An amazing amount of different things can be done with stereoscopic 3-D, while currently not much of all that potential is tapped into by 3-D filmmakers.&lt;br /&gt;&lt;a href="http://www.the3drevolution.com/3dindex.html"&gt;3-D stereoscopic&lt;/a&gt; content creation is something we can help you with, from script to screen.  Your creative 3-D ideas on tomorrow’s screens, in the best possible way!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_74nckAWBvYU/RsCIFefoL9I/AAAAAAAAAEk/rqZyeJ2Mdt0/s1600-h/excitedchild.jpg"&gt;&lt;img src="http://4.bp.blogspot.com/_74nckAWBvYU/RsCIFefoL9I/AAAAAAAAAEk/rqZyeJ2Mdt0/s320/excitedchild.jpg" alt="Exciting 3-D!" id="BLOGGER_PHOTO_ID_5098224405849845714" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Of course, one has to make a clear distinction between stereo 3-D and &lt;a href="http://www.the3drevolution.com/3dindex.html"&gt;holographic 3-D&lt;/a&gt; imagery.  They are different mediums.  Why?  Because holographic 3-D (including the 360-Degree Light Field Display imagery) has no framing, as opposed to &lt;a href="http://www.the3drevolution.com/3dindex.html"&gt;stereo 3-D&lt;/a&gt;.&lt;br /&gt;3-D is filmed with &lt;a href="http://www.the3drevolution.com/3dindex.html"&gt;two cameras&lt;/a&gt;, while holographics are recorded with light hitting an object from a very wide array of angles.  A real or virtual actor on these displays will be looking in one direction, while you, the viewer, may be looking at his side, his front or even his back.  So there is no controllable eye-line and your fellow-viewer will always see a different image from you.  In this way, cinematography cannot be employed for these displays; rather these moving images have to be approaches as you would theatre or a stage show.  This is a very important distinction to make, and once you recognise this, you can create the best possible entertainment for these displays rather than doing something that equals a ‘radio show on TV’.&lt;br /&gt;&lt;br /&gt;Time to get creative in &lt;a href="http://www.the3drevolution.com/3dindex.html"&gt;3-Dimensions&lt;/a&gt;!&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_74nckAWBvYU/RsCI4ufoL-I/AAAAAAAAAEs/WBhu0MawQMI/s1600-h/sam_glasses.jpg"&gt;&lt;img src="http://1.bp.blogspot.com/_74nckAWBvYU/RsCI4ufoL-I/AAAAAAAAAEs/WBhu0MawQMI/s320/sam_glasses.jpg" alt="Sam wearing 3-D glasses" id="BLOGGER_PHOTO_ID_5098225286318141410" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://digg.com/submit?phase=3&amp;url=http://the3drevolution.blogspot.com/2007/08/siggraph-2007-next-gen-displays.html" rel="nofollow" target="_blank" title="Digg It"&gt;&lt;img alt="DiggIt!" src="http://www.the3drevolution.com/gfx/icon_sb_dig.gif" /&gt;&lt;/a&gt;&lt;a href="http://del.icio.us/post?url=http://the3drevolution.blogspot.com/2007/08/siggraph-2007-next-gen-displays.html&amp;amp;title=Siggraph%202007:%20Next-Gen-Displays" rel="nofollow" target="_blank" title="del.icio.us"&gt;&lt;img alt="Del.icio.us" src="http://www.the3drevolution.com/gfx/icon_sb_del.gif" /&gt;&lt;/a&gt;&lt;a href="http://www.blinklist.com/index.php?Action=Blink/addblink.php&amp;Description=&amp;amp;Url=http://the3drevolution.blogspot.com/2007/08/siggraph-2007-next-gen-displays.html&amp;Title=Siggraph%202007:%20Next-Gen-Displays" rel="nofollow" target="_blank" title="BlinkList"&gt;&lt;img alt="Blinklist" src="http://www.the3drevolution.com/gfx/icon_sb_bli.gif" /&gt;&lt;/a&gt;&lt;a href="http://myweb2.search.yahoo.com/myresults/bookmarklet?u=http://the3drevolution.blogspot.com/2007/08/siggraph-2007-next-gen-displays.html&amp;amp;=Siggraph%202007:%20Next-Gen-Displays" rel="nofollow" target="_blank" title="My Yahoo"&gt;&lt;img alt="Yahoo" src="http://www.the3drevolution.com/gfx/icon_sb_yah.gif" /&gt;&lt;/a&gt;&lt;a href="http://www.furl.net/storeIt.jsp?u=http://the3drevolution.blogspot.com/2007/08/siggraph-2007-next-gen-displays.html&amp;t=Siggraph%202007:%20Next-Gen-Displays" rel="nofollow" target="_blank" title="Furl It"&gt;&lt;img alt="Furl" src="http://www.the3drevolution.com/gfx/icon_sb_fur.gif" /&gt;&lt;/a&gt; &lt;a href="http://www.technorati.com/cosmos/search.html?url=http://the3drevolution.blogspot.com/2007/08/siggraph-2007-next-gen-displays.html" rel="nofollow" target="_blank" title="Technorati"&gt;&lt;img alt="Technorati" src="http://www.the3drevolution.com/gfx/icon_sb_tec.gif" /&gt;&lt;/a&gt;&lt;a href="http://www.simpy.com/simpy/LinkAdd.do?href=http://the3drevolution.blogspot.com/2007/08/siggraph-2007-next-gen-displays.html&amp;amp;title=Siggraph%202007:%20Next-Gen-Displays" rel="nofollow" target="_blank" title="Simpy"&gt;&lt;img alt="Simpy" src="http://www.the3drevolution.com/gfx/icon_sb_sim.gif" /&gt;&lt;/a&gt;&lt;a href="http://www.spurl.net/spurl.php?url=http://the3drevolution.blogspot.com/2007/08/siggraph-2007-next-gen-displays.html&amp;title=Siggraph%202007:%20Next-Gen-Displays" rel="nofollow" target="_blank" title="Spurl"&gt;&lt;img alt="Spurl" src="http://www.the3drevolution.com/gfx/icon_sb_spu.gif" /&gt;&lt;/a&gt;&lt;a href="http://reddit.com/submit?url=http://the3drevolution.blogspot.com/2007/08/siggraph-2007-next-gen-displays.html&amp;amp;title=Siggraph%202007:%20Next-Gen-Displays" rel="nofollow" target="_blank" title="Reddit"&gt;&lt;img alt="Reddit" src="http://www.the3drevolution.com/gfx/icon_sb_red.gif" /&gt;&lt;/a&gt;&lt;a href="http://www.stumbleupon.com/submit?url=http://the3drevolution.blogspot.com/2007/08/siggraph-2007-next-gen-displays.html&amp;title=Siggraph%202007:%20Next-Gen-Displays" rel="nofollow" target="_blank" title="Stumble it!"&gt;&lt;img alt="Stumble Upon" src="http://www.the3drevolution.com/gfx/icon_stumble.png" /&gt;&lt;/a&gt;&lt;a href="http://www.addtoany.com/?linkname=http://the3drevolution.blogspot.com/2007/08/siggraph-2007-next-gen-displays.html&amp;amp;title=Siggraph%202007:%20Next-Gen-Displays" rel="nofollow" target="_blank" title="Add to Any"&gt;&lt;img alt="Add Any" src="http://www.the3drevolution.com/gfx/icon_any.png" /&gt;&lt;/a&gt;&lt;a href="https://favorites.live.com/quickadd.aspx?%20marklet=1&amp;mkt=en-us%20&amp;amp;url=http://the3drevolution.blogspot.com/2007/08/siggraph-2007-next-gen-displays.html&amp;amp;title=Siggraph%202007:%20Next-Gen-Displays" rel="nofollow" target="_blank" title="Add to Windows Live"&gt;&lt;img alt="Windows Live" src="http://www.the3drevolution.com/gfx/ic
